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The dinner is almost ready! It's only missing a grilled garlic.
[]
[ "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk", "open chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ] ]
[ "close chest drawer", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "inventory", "look", "open antique trunk", "take old key from chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\nIn the chest drawer is an old key.\n\n\n\n> -= Bedroom =-0/3" ] ]
[ "close chest drawer", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "inventory", "look", "open antique trunk", "take old key from chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\nIn the chest drawer is an old key.\n\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed", "unlock wooden door with old key" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\nIn the chest drawer is an old key.\n\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "lock wooden door with old key", "look", "open antique trunk", "open wooden door", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\nIn the chest drawer is an old key.\n\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\n\n\n> -= Bedroom =-0/6" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "lock wooden door with old key", "look", "open antique trunk", "open wooden door", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\nIn the chest drawer is an old key.\n\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ] ]
[ "close chest drawer", "close wooden door", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "go east", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\nIn the chest drawer is an old key.\n\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "go east", "\n\n-= Kitchen =-\nYou find yourself in a kitchen. A standard one. You begin to take stock of what's in the room.\n\nYou can make out a refrigerator. You see a counter. Looks like someone's already been here and taken everything off it, though. As if things weren't amazing enough already, you can even see a stove. The stove appears to be empty. What, you think everything in TextWorld should have stuff on it? You scan the room, seeing a kitchen island. You see a note on the kitchen island.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\n\n\n\n> -= Kitchen =-0/8" ] ]
[ "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "open screen door", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\nIn the chest drawer is an old key.\n\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "go east", "\n\n-= Kitchen =-\nYou find yourself in a kitchen. A standard one. You begin to take stock of what's in the room.\n\nYou can make out a refrigerator. You see a counter. Looks like someone's already been here and taken everything off it, though. As if things weren't amazing enough already, you can even see a stove. The stove appears to be empty. What, you think everything in TextWorld should have stuff on it? You scan the room, seeing a kitchen island. You see a note on the kitchen island.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\n\n\n\n> -= Kitchen =-0/8" ], [ "open refrigerator", "\nYou open the refrigerator, revealing a half of a bag of chips and a garlic.\n\n\n> -= Kitchen =-0/9" ] ]
[ "close refrigerator", "close wooden door", "drop old key", "examine counter", "examine garlic", "examine half of a bag of chips", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "insert old key into refrigerator", "inventory", "look", "open screen door", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take garlic from refrigerator", "take half of a bag of chips from refrigerator", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\nIn the chest drawer is an old key.\n\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to crack. You can see inside it.\n\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "go east", "\n\n-= Kitchen =-\nYou find yourself in a kitchen. A standard one. You begin to take stock of what's in the room.\n\nYou can make out a refrigerator. You see a counter. Looks like someone's already been here and taken everything off it, though. As if things weren't amazing enough already, you can even see a stove. The stove appears to be empty. What, you think everything in TextWorld should have stuff on it? You scan the room, seeing a kitchen island. You see a note on the kitchen island.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\n\n\n\n> -= Kitchen =-0/8" ], [ "open refrigerator", "\nYou open the refrigerator, revealing a half of a bag of chips and a garlic.\n\n\n> -= Kitchen =-0/9" ], [ "take garlic from refrigerator", "\nYou take the garlic from the refrigerator.\n\n\n\n> -= Kitchen =-0/10" ] ]
[ "close refrigerator", "close wooden door", "drop garlic", "drop old key", "eat garlic", "examine counter", "examine garlic", "examine half of a bag of chips", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "insert garlic into refrigerator", "insert old key into refrigerator", "inventory", "look", "open screen door", "put garlic on counter", "put garlic on kitchen island", "put garlic on stove", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take half of a bag of chips from refrigerator", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[]
[ "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk", "open chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ] ]
[ "close chest drawer", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "inventory", "look", "open antique trunk", "take old key from chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed", "unlock wooden door with old key" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "lock wooden door with old key", "look", "open antique trunk", "open wooden door", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open antique trunk", "\nYou open the antique trunk.\n\n\n> -= Bedroom =-0/5" ] ]
[ "close antique trunk", "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into antique trunk", "insert old key into chest drawer", "inventory", "lock wooden door with old key", "look", "open wooden door", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open antique trunk", "\nYou open the antique trunk.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ] ]
[ "close antique trunk", "close chest drawer", "close wooden door", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "go east", "insert old key into antique trunk", "insert old key into chest drawer", "inventory", "look", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open antique trunk", "\nYou open the antique trunk.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou find yourself in a kitchen. An usual one.\n\nA closed refrigerator is here. You scan the room for a counter, and you find a counter. The counter is ordinary. But the thing is empty. You move on, clearly infuriated by your TextWorld experience. You see a stove. Unfortunately, there isn't a thing on it. You see a kitchen island. You see a note on the kitchen island, so there's that.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unblocked.\n\n\n\n> -= Kitchen =-0/7" ] ]
[ "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "open screen door", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open antique trunk", "\nYou open the antique trunk.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou find yourself in a kitchen. An usual one.\n\nA closed refrigerator is here. You scan the room for a counter, and you find a counter. The counter is ordinary. But the thing is empty. You move on, clearly infuriated by your TextWorld experience. You see a stove. Unfortunately, there isn't a thing on it. You see a kitchen island. You see a note on the kitchen island, so there's that.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unblocked.\n\n\n\n> -= Kitchen =-0/7" ], [ "open refrigerator", "\nYou open the refrigerator, revealing a garlic and a half of a bag of chips.\n\n\n> -= Kitchen =-0/8" ] ]
[ "close refrigerator", "close wooden door", "drop old key", "examine counter", "examine garlic", "examine half of a bag of chips", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "insert old key into refrigerator", "inventory", "look", "open screen door", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take garlic from refrigerator", "take half of a bag of chips from refrigerator", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open antique trunk", "\nYou open the antique trunk.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou find yourself in a kitchen. An usual one.\n\nA closed refrigerator is here. You scan the room for a counter, and you find a counter. The counter is ordinary. But the thing is empty. You move on, clearly infuriated by your TextWorld experience. You see a stove. Unfortunately, there isn't a thing on it. You see a kitchen island. You see a note on the kitchen island, so there's that.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unblocked.\n\n\n\n> -= Kitchen =-0/7" ], [ "open refrigerator", "\nYou open the refrigerator, revealing a garlic and a half of a bag of chips.\n\n\n> -= Kitchen =-0/8" ], [ "take garlic from refrigerator", "\nYou take the garlic from the refrigerator.\n\n\n\n> -= Kitchen =-0/9" ] ]
[ "close refrigerator", "close wooden door", "drop garlic", "drop old key", "eat garlic", "examine counter", "examine garlic", "examine half of a bag of chips", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "insert garlic into refrigerator", "insert old key into refrigerator", "inventory", "look", "open screen door", "put garlic on counter", "put garlic on kitchen island", "put garlic on stove", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take half of a bag of chips from refrigerator", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[]
[ "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk", "open chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ] ]
[ "close chest drawer", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "inventory", "look", "open antique trunk", "take old key from chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed", "unlock wooden door with old key" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "lock wooden door with old key", "look", "open antique trunk", "open wooden door", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ] ]
[ "close chest drawer", "close wooden door", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "go east", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/6" ] ]
[ "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "open screen door", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/6" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/7" ] ]
[ "close screen door", "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go east", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/6" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/7" ], [ "go west", "\n\n-= Bedroom =-\nYou are in a bedroom. A standard kind of place.\n\nYou can make out a chest drawer. There's something strange about this being here, but you can't put your finger on it. The chest drawer is empty! What a waste of a day! You see a closed antique trunk close by. Look over there! a king-size bed. The king-size bed appears to be empty.\n\nThere is an open wooden door leading east.\n\n\n\n> -= Bedroom =-0/8" ] ]
[ "close chest drawer", "close wooden door", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "go east", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/6" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/7" ], [ "go west", "\n\n-= Bedroom =-\nYou are in a bedroom. A standard kind of place.\n\nYou can make out a chest drawer. There's something strange about this being here, but you can't put your finger on it. The chest drawer is empty! What a waste of a day! You see a closed antique trunk close by. Look over there! a king-size bed. The king-size bed appears to be empty.\n\nThere is an open wooden door leading east.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/9" ] ]
[ "close screen door", "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go east", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/6" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/7" ], [ "go west", "\n\n-= Bedroom =-\nYou are in a bedroom. A standard kind of place.\n\nYou can make out a chest drawer. There's something strange about this being here, but you can't put your finger on it. The chest drawer is empty! What a waste of a day! You see a closed antique trunk close by. Look over there! a king-size bed. The king-size bed appears to be empty.\n\nThere is an open wooden door leading east.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/9" ], [ "go east", "\n\n-= Backyard =-\nYou've entered a backyard. You can barely contain your excitement.\n\nYou scan the room for a set of chairs, and you find a set of chairs! The set of chairs is typical. But the thing is empty. What, you think everything in TextWorld should have stuff on it? What's that over there? It looks like it's a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. However, the bbq, like an empty bbq, has nothing on it. You can see a patio table. The patio table is normal. But oh no! there's nothing on this piece of junk.\n\nThere is an open screen door leading west. You need an unguarded exit? You should try going south.\n\n\n\n> -= Backyard =-0/10" ] ]
[ "close screen door", "drop old key", "examine bbq", "examine old key", "examine patio table", "examine screen door", "examine set of chairs", "go south", "go west", "inventory", "look", "put old key on bbq", "put old key on patio table", "put old key on set of chairs" ]
[ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/6" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/7" ], [ "go west", "\n\n-= Bedroom =-\nYou are in a bedroom. A standard kind of place.\n\nYou can make out a chest drawer. There's something strange about this being here, but you can't put your finger on it. The chest drawer is empty! What a waste of a day! You see a closed antique trunk close by. Look over there! a king-size bed. The king-size bed appears to be empty.\n\nThere is an open wooden door leading east.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/9" ], [ "go east", "\n\n-= Backyard =-\nYou've entered a backyard. You can barely contain your excitement.\n\nYou scan the room for a set of chairs, and you find a set of chairs! The set of chairs is typical. But the thing is empty. What, you think everything in TextWorld should have stuff on it? What's that over there? It looks like it's a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. However, the bbq, like an empty bbq, has nothing on it. You can see a patio table. The patio table is normal. But oh no! there's nothing on this piece of junk.\n\nThere is an open screen door leading west. You need an unguarded exit? You should try going south.\n\n\n\n> -= Backyard =-0/10" ], [ "go south", "\n\n-= Garden =-\nI am so happy to announce that you are now in the garden. You begin to take stock of what's here.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unblocked.\n\nThere is a half of a bag of chips, a carrot, an apple and a shovel on the floor.\n\n\n> -= Garden =-0/11" ] ]
[ "drop old key", "examine apple", "examine carrot", "examine half of a bag of chips", "examine old key", "examine shovel", "go north", "inventory", "look", "take apple", "take carrot", "take half of a bag of chips", "take shovel" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/6" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/7" ], [ "go west", "\n\n-= Bedroom =-\nYou are in a bedroom. A standard kind of place.\n\nYou can make out a chest drawer. There's something strange about this being here, but you can't put your finger on it. The chest drawer is empty! What a waste of a day! You see a closed antique trunk close by. Look over there! a king-size bed. The king-size bed appears to be empty.\n\nThere is an open wooden door leading east.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/9" ], [ "go east", "\n\n-= Backyard =-\nYou've entered a backyard. You can barely contain your excitement.\n\nYou scan the room for a set of chairs, and you find a set of chairs! The set of chairs is typical. But the thing is empty. What, you think everything in TextWorld should have stuff on it? What's that over there? It looks like it's a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. However, the bbq, like an empty bbq, has nothing on it. You can see a patio table. The patio table is normal. But oh no! there's nothing on this piece of junk.\n\nThere is an open screen door leading west. You need an unguarded exit? You should try going south.\n\n\n\n> -= Backyard =-0/10" ], [ "go south", "\n\n-= Garden =-\nI am so happy to announce that you are now in the garden. You begin to take stock of what's here.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unblocked.\n\nThere is a half of a bag of chips, a carrot, an apple and a shovel on the floor.\n\n\n> -= Garden =-0/11" ], [ "take carrot", "\nYou pick up the carrot from the ground.\n\n\n\n> -= Garden =-0/12" ] ]
[ "drop carrot", "drop old key", "eat carrot", "examine apple", "examine carrot", "examine half of a bag of chips", "examine old key", "examine shovel", "go north", "inventory", "look", "take apple", "take half of a bag of chips", "take shovel" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/6" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/7" ], [ "go west", "\n\n-= Bedroom =-\nYou are in a bedroom. A standard kind of place.\n\nYou can make out a chest drawer. There's something strange about this being here, but you can't put your finger on it. The chest drawer is empty! What a waste of a day! You see a closed antique trunk close by. Look over there! a king-size bed. The king-size bed appears to be empty.\n\nThere is an open wooden door leading east.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/9" ], [ "go east", "\n\n-= Backyard =-\nYou've entered a backyard. You can barely contain your excitement.\n\nYou scan the room for a set of chairs, and you find a set of chairs! The set of chairs is typical. But the thing is empty. What, you think everything in TextWorld should have stuff on it? What's that over there? It looks like it's a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. However, the bbq, like an empty bbq, has nothing on it. You can see a patio table. The patio table is normal. But oh no! there's nothing on this piece of junk.\n\nThere is an open screen door leading west. You need an unguarded exit? You should try going south.\n\n\n\n> -= Backyard =-0/10" ], [ "go south", "\n\n-= Garden =-\nI am so happy to announce that you are now in the garden. You begin to take stock of what's here.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unblocked.\n\nThere is a half of a bag of chips, a carrot, an apple and a shovel on the floor.\n\n\n> -= Garden =-0/11" ], [ "take carrot", "\nYou pick up the carrot from the ground.\n\n\n\n> -= Garden =-0/12" ], [ "go north", "\n\n-= Backyard =-\nYou've entered a backyard. You can barely contain your excitement.\n\nYou scan the room for a set of chairs, and you find a set of chairs! The set of chairs is typical. But the thing is empty. What, you think everything in TextWorld should have stuff on it? What's that over there? It looks like it's a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. However, the bbq, like an empty bbq, has nothing on it. You can see a patio table. The patio table is normal. But oh no! there's nothing on this piece of junk.\n\nThere is an open screen door leading west. You need an unguarded exit? You should try going south.\n\n\n\n> -= Backyard =-0/13" ] ]
[ "close screen door", "drop carrot", "drop old key", "eat carrot", "examine bbq", "examine carrot", "examine old key", "examine patio table", "examine screen door", "examine set of chairs", "go south", "go west", "inventory", "look", "put carrot on bbq", "put carrot on patio table", "put carrot on set of chairs", "put old key on bbq", "put old key on patio table", "put old key on set of chairs" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/6" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/7" ], [ "go west", "\n\n-= Bedroom =-\nYou are in a bedroom. A standard kind of place.\n\nYou can make out a chest drawer. There's something strange about this being here, but you can't put your finger on it. The chest drawer is empty! What a waste of a day! You see a closed antique trunk close by. Look over there! a king-size bed. The king-size bed appears to be empty.\n\nThere is an open wooden door leading east.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/9" ], [ "go east", "\n\n-= Backyard =-\nYou've entered a backyard. You can barely contain your excitement.\n\nYou scan the room for a set of chairs, and you find a set of chairs! The set of chairs is typical. But the thing is empty. What, you think everything in TextWorld should have stuff on it? What's that over there? It looks like it's a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. However, the bbq, like an empty bbq, has nothing on it. You can see a patio table. The patio table is normal. But oh no! there's nothing on this piece of junk.\n\nThere is an open screen door leading west. You need an unguarded exit? You should try going south.\n\n\n\n> -= Backyard =-0/10" ], [ "go south", "\n\n-= Garden =-\nI am so happy to announce that you are now in the garden. You begin to take stock of what's here.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unblocked.\n\nThere is a half of a bag of chips, a carrot, an apple and a shovel on the floor.\n\n\n> -= Garden =-0/11" ], [ "take carrot", "\nYou pick up the carrot from the ground.\n\n\n\n> -= Garden =-0/12" ], [ "go north", "\n\n-= Backyard =-\nYou've entered a backyard. You can barely contain your excitement.\n\nYou scan the room for a set of chairs, and you find a set of chairs! The set of chairs is typical. But the thing is empty. What, you think everything in TextWorld should have stuff on it? What's that over there? It looks like it's a bbq. I guess it's true what they say, if you're looking for a bbq, go to TextWorld. However, the bbq, like an empty bbq, has nothing on it. You can see a patio table. The patio table is normal. But oh no! there's nothing on this piece of junk.\n\nThere is an open screen door leading west. You need an unguarded exit? You should try going south.\n\n\n\n> -= Backyard =-0/13" ], [ "go west", "\n\n-= Kitchen =-\nYou arrive in a kitchen. A standard one.\n\nYou see a refrigerator. You check the price tag that's still affixed to the refrigerator. 100 bucks? What a deal! You'll have to ask where they got this! You see a counter. The counter is typical. But the thing hasn't got anything on it. Look out! It's a- oh, never mind, it's just a stove. But there isn't a thing on it. Look over there! a kitchen island. You wonder idly who left that here. The kitchen island is usual. On the kitchen island you see a note.\n\nThere is an open screen door leading east. There is an open wooden door leading west. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\n\n\n\n> -= Kitchen =-0/14" ] ]
[ "close screen door", "close wooden door", "drop carrot", "drop old key", "eat carrot", "examine carrot", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go east", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "put carrot on counter", "put carrot on kitchen island", "put carrot on stove", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[]
[ "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk", "open chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ] ]
[ "close chest drawer", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk" ]
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ] ]
[ "close antique trunk", "close chest drawer", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "inventory", "look", "take old key from antique trunk" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ] ]
[ "close antique trunk", "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into antique trunk", "insert old key into chest drawer", "inventory", "look", "put old key on king-size bed", "unlock wooden door with old key" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ] ]
[ "close antique trunk", "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into antique trunk", "insert old key into chest drawer", "inventory", "look", "put old key on king-size bed", "unlock wooden door with old key" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ] ]
[ "close antique trunk", "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into antique trunk", "insert old key into chest drawer", "inventory", "lock wooden door with old key", "look", "open wooden door", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ] ]
[ "close antique trunk", "close chest drawer", "close wooden door", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "go east", "insert old key into antique trunk", "insert old key into chest drawer", "inventory", "look", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "examine king-size bed", "\nThe king-size bed is wobbly.\n\n\n\n> -= Bedroom =-0/8" ] ]
[ "close antique trunk", "close chest drawer", "close wooden door", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "go east", "insert old key into antique trunk", "insert old key into chest drawer", "inventory", "look", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "examine king-size bed", "\nThe king-size bed is wobbly.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. A normal kind of place.\n\nYou make out a closed refrigerator in the corner. You make out a counter. The counter is normal. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it! You see a stove. The stove is ordinary. But the thing hasn't got anything on it. You can see a kitchen island. Now why would someone leave that there? On the kitchen island you see a note. You shudder, but continue examining the room.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\n\n\n\n> -= Kitchen =-0/9" ] ]
[ "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "open screen door", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "examine king-size bed", "\nThe king-size bed is wobbly.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. A normal kind of place.\n\nYou make out a closed refrigerator in the corner. You make out a counter. The counter is normal. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it! You see a stove. The stove is ordinary. But the thing hasn't got anything on it. You can see a kitchen island. Now why would someone leave that there? On the kitchen island you see a note. You shudder, but continue examining the room.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\n\n\n\n> -= Kitchen =-0/9" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/10" ] ]
[ "close screen door", "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go east", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "examine king-size bed", "\nThe king-size bed is wobbly.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. A normal kind of place.\n\nYou make out a closed refrigerator in the corner. You make out a counter. The counter is normal. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it! You see a stove. The stove is ordinary. But the thing hasn't got anything on it. You can see a kitchen island. Now why would someone leave that there? On the kitchen island you see a note. You shudder, but continue examining the room.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\n\n\n\n> -= Kitchen =-0/9" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/10" ], [ "examine screen door", "\nThe screen door looks towering. It is open.\n\n\n\n> -= Kitchen =-0/11" ] ]
[ "close screen door", "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go east", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "examine king-size bed", "\nThe king-size bed is wobbly.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. A normal kind of place.\n\nYou make out a closed refrigerator in the corner. You make out a counter. The counter is normal. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it! You see a stove. The stove is ordinary. But the thing hasn't got anything on it. You can see a kitchen island. Now why would someone leave that there? On the kitchen island you see a note. You shudder, but continue examining the room.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\n\n\n\n> -= Kitchen =-0/9" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/10" ], [ "examine screen door", "\nThe screen door looks towering. It is open.\n\n\n\n> -= Kitchen =-0/11" ], [ "go east", "\n\n-= Backyard =-\nYou've just sauntered into a backyard.\n\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a set of chairs. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst. Look out! It's a- oh, never mind, it's just a bbq. But the thing is empty. As if things weren't amazing enough already, you can even see a patio table. But the thing is empty.\n\nThere is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\n\n\n\n> -= Backyard =-0/12" ] ]
[ "close screen door", "drop old key", "examine bbq", "examine old key", "examine patio table", "examine screen door", "examine set of chairs", "go south", "go west", "inventory", "look", "put old key on bbq", "put old key on patio table", "put old key on set of chairs" ]
[ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "examine king-size bed", "\nThe king-size bed is wobbly.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. A normal kind of place.\n\nYou make out a closed refrigerator in the corner. You make out a counter. The counter is normal. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it! You see a stove. The stove is ordinary. But the thing hasn't got anything on it. You can see a kitchen island. Now why would someone leave that there? On the kitchen island you see a note. You shudder, but continue examining the room.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\n\n\n\n> -= Kitchen =-0/9" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/10" ], [ "examine screen door", "\nThe screen door looks towering. It is open.\n\n\n\n> -= Kitchen =-0/11" ], [ "go east", "\n\n-= Backyard =-\nYou've just sauntered into a backyard.\n\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a set of chairs. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst. Look out! It's a- oh, never mind, it's just a bbq. But the thing is empty. As if things weren't amazing enough already, you can even see a patio table. But the thing is empty.\n\nThere is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\n\n\n\n> -= Backyard =-0/12" ], [ "go south", "\n\n-= Garden =-\nYou find yourself in a garden. A typical kind of place. You begin looking for stuff.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\nThere is a lettuce, a carrot, a half of a bag of chips and a shovel on the floor.\n\n\n> -= Garden =-0/13" ] ]
[ "drop old key", "examine carrot", "examine half of a bag of chips", "examine lettuce", "examine old key", "examine shovel", "go north", "inventory", "look", "take carrot", "take half of a bag of chips", "take lettuce", "take shovel" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "examine king-size bed", "\nThe king-size bed is wobbly.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. A normal kind of place.\n\nYou make out a closed refrigerator in the corner. You make out a counter. The counter is normal. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it! You see a stove. The stove is ordinary. But the thing hasn't got anything on it. You can see a kitchen island. Now why would someone leave that there? On the kitchen island you see a note. You shudder, but continue examining the room.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\n\n\n\n> -= Kitchen =-0/9" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/10" ], [ "examine screen door", "\nThe screen door looks towering. It is open.\n\n\n\n> -= Kitchen =-0/11" ], [ "go east", "\n\n-= Backyard =-\nYou've just sauntered into a backyard.\n\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a set of chairs. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst. Look out! It's a- oh, never mind, it's just a bbq. But the thing is empty. As if things weren't amazing enough already, you can even see a patio table. But the thing is empty.\n\nThere is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\n\n\n\n> -= Backyard =-0/12" ], [ "go south", "\n\n-= Garden =-\nYou find yourself in a garden. A typical kind of place. You begin looking for stuff.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\nThere is a lettuce, a carrot, a half of a bag of chips and a shovel on the floor.\n\n\n> -= Garden =-0/13" ], [ "take carrot", "\nYou pick up the carrot from the ground.\n\n\n\n> -= Garden =-0/14" ] ]
[ "drop carrot", "drop old key", "eat carrot", "examine carrot", "examine half of a bag of chips", "examine lettuce", "examine old key", "examine shovel", "go north", "inventory", "look", "take half of a bag of chips", "take lettuce", "take shovel" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "examine king-size bed", "\nThe king-size bed is wobbly.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. A normal kind of place.\n\nYou make out a closed refrigerator in the corner. You make out a counter. The counter is normal. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it! You see a stove. The stove is ordinary. But the thing hasn't got anything on it. You can see a kitchen island. Now why would someone leave that there? On the kitchen island you see a note. You shudder, but continue examining the room.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\n\n\n\n> -= Kitchen =-0/9" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/10" ], [ "examine screen door", "\nThe screen door looks towering. It is open.\n\n\n\n> -= Kitchen =-0/11" ], [ "go east", "\n\n-= Backyard =-\nYou've just sauntered into a backyard.\n\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a set of chairs. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst. Look out! It's a- oh, never mind, it's just a bbq. But the thing is empty. As if things weren't amazing enough already, you can even see a patio table. But the thing is empty.\n\nThere is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\n\n\n\n> -= Backyard =-0/12" ], [ "go south", "\n\n-= Garden =-\nYou find yourself in a garden. A typical kind of place. You begin looking for stuff.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\nThere is a lettuce, a carrot, a half of a bag of chips and a shovel on the floor.\n\n\n> -= Garden =-0/13" ], [ "take carrot", "\nYou pick up the carrot from the ground.\n\n\n\n> -= Garden =-0/14" ], [ "go north", "\n\n-= Backyard =-\nYou've just sauntered into a backyard.\n\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a set of chairs. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst. Look out! It's a- oh, never mind, it's just a bbq. But the thing is empty. As if things weren't amazing enough already, you can even see a patio table. But the thing is empty.\n\nThere is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\n\n\n\n> -= Backyard =-0/15" ] ]
[ "close screen door", "drop carrot", "drop old key", "eat carrot", "examine bbq", "examine carrot", "examine old key", "examine patio table", "examine screen door", "examine set of chairs", "go south", "go west", "inventory", "look", "put carrot on bbq", "put carrot on patio table", "put carrot on set of chairs", "put old key on bbq", "put old key on patio table", "put old key on set of chairs" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "open chest drawer", "\nYou open the chest drawer.\n\n\n> -= Bedroom =-0/2" ], [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine chest drawer", "\nThe chest drawer looks strong, and impossible to break. You can see inside it.\n\n\n\n> -= Bedroom =-0/5" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/7" ], [ "examine king-size bed", "\nThe king-size bed is wobbly.\n\n\n\n> -= Bedroom =-0/8" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. A normal kind of place.\n\nYou make out a closed refrigerator in the corner. You make out a counter. The counter is normal. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it! You see a stove. The stove is ordinary. But the thing hasn't got anything on it. You can see a kitchen island. Now why would someone leave that there? On the kitchen island you see a note. You shudder, but continue examining the room.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\n\n\n\n> -= Kitchen =-0/9" ], [ "open screen door", "\nYou open screen door.\n\n\n> -= Kitchen =-0/10" ], [ "examine screen door", "\nThe screen door looks towering. It is open.\n\n\n\n> -= Kitchen =-0/11" ], [ "go east", "\n\n-= Backyard =-\nYou've just sauntered into a backyard.\n\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a set of chairs. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst. Look out! It's a- oh, never mind, it's just a bbq. But the thing is empty. As if things weren't amazing enough already, you can even see a patio table. But the thing is empty.\n\nThere is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\n\n\n\n> -= Backyard =-0/12" ], [ "go south", "\n\n-= Garden =-\nYou find yourself in a garden. A typical kind of place. You begin looking for stuff.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\nThere is a lettuce, a carrot, a half of a bag of chips and a shovel on the floor.\n\n\n> -= Garden =-0/13" ], [ "take carrot", "\nYou pick up the carrot from the ground.\n\n\n\n> -= Garden =-0/14" ], [ "go north", "\n\n-= Backyard =-\nYou've just sauntered into a backyard.\n\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a set of chairs. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst. Look out! It's a- oh, never mind, it's just a bbq. But the thing is empty. As if things weren't amazing enough already, you can even see a patio table. But the thing is empty.\n\nThere is an open screen door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\n\n\n\n> -= Backyard =-0/15" ], [ "go west", "\n\n-= Kitchen =-\nYou are in a kitchen. A normal kind of place.\n\nYou make out a closed refrigerator in the corner. You make out a counter. The counter is normal. But the thing is empty, unfortunately. Aw, and here you were, all excited for there to be things on it! You see a stove. The stove is ordinary. But the thing hasn't got anything on it. You can see a kitchen island. Now why would someone leave that there? On the kitchen island you see a note. You shudder, but continue examining the room.\n\nThere is an open screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\n\n\n\n> -= Kitchen =-0/16" ] ]
[ "close screen door", "close wooden door", "drop carrot", "drop old key", "eat carrot", "examine carrot", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go east", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "put carrot on counter", "put carrot on kitchen island", "put carrot on stove", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[]
[ "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk", "open chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ] ]
[ "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk", "open chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ] ]
[ "close chest drawer", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "inventory", "look", "open antique trunk", "take old key from chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed", "unlock wooden door with old key" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "lock wooden door with old key", "look", "open antique trunk", "open wooden door", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ] ]
[ "close chest drawer", "close wooden door", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "go east", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ] ]
[ "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "open screen door", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/8" ] ]
[ "drop old key", "examine apple", "examine couch", "examine low table", "examine old key", "examine remote", "examine tv", "go north", "inventory", "look", "put old key on couch", "put old key on low table", "put old key on tv", "take apple from couch", "take remote from low table" ]
[ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/8" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/9" ] ]
[ "close wooden door", "drop old key", "examine counter", "examine kitchen island", "examine note", "examine old key", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "open screen door", "put old key on counter", "put old key on kitchen island", "put old key on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/8" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/9" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/10" ] ]
[ "drop old key", "examine apple", "examine couch", "examine low table", "examine old key", "examine remote", "examine tv", "go north", "inventory", "look", "put old key on couch", "put old key on low table", "put old key on tv", "take apple from couch", "take remote from low table" ]
[ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/8" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/9" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/10" ], [ "take remote from low table", "\nYou take the remote from the low table.\n\n\n\n> -= Living Room =-0/11" ] ]
[ "drop old key", "drop remote", "examine apple", "examine couch", "examine low table", "examine old key", "examine remote", "examine tv", "go north", "inventory", "look", "put old key on couch", "put old key on low table", "put old key on tv", "put remote on couch", "put remote on low table", "put remote on tv", "take apple from couch" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/8" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/9" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/10" ], [ "take remote from low table", "\nYou take the remote from the low table.\n\n\n\n> -= Living Room =-0/11" ], [ "put old key on tv", "\nYou put the old key on the tv.\n\n\n> -= Living Room =-0/12" ] ]
[ "drop remote", "examine apple", "examine couch", "examine low table", "examine old key", "examine remote", "examine tv", "go north", "inventory", "look", "put remote on couch", "put remote on low table", "put remote on tv", "take apple from couch", "take old key from tv" ]
[ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/8" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/9" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/10" ], [ "take remote from low table", "\nYou take the remote from the low table.\n\n\n\n> -= Living Room =-0/11" ], [ "put old key on tv", "\nYou put the old key on the tv.\n\n\n> -= Living Room =-0/12" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/13" ] ]
[ "close wooden door", "drop remote", "examine counter", "examine kitchen island", "examine note", "examine refrigerator", "examine remote", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "open screen door", "put remote on counter", "put remote on kitchen island", "put remote on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/8" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/9" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/10" ], [ "take remote from low table", "\nYou take the remote from the low table.\n\n\n\n> -= Living Room =-0/11" ], [ "put old key on tv", "\nYou put the old key on the tv.\n\n\n> -= Living Room =-0/12" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/13" ], [ "examine stove", "\nThe stove is an unstable piece of junk.\n\n\n\n> -= Kitchen =-0/14" ] ]
[ "close wooden door", "drop remote", "examine counter", "examine kitchen island", "examine note", "examine refrigerator", "examine remote", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "open screen door", "put remote on counter", "put remote on kitchen island", "put remote on stove", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/8" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/9" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/10" ], [ "take remote from low table", "\nYou take the remote from the low table.\n\n\n\n> -= Living Room =-0/11" ], [ "put old key on tv", "\nYou put the old key on the tv.\n\n\n> -= Living Room =-0/12" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/13" ], [ "examine stove", "\nThe stove is an unstable piece of junk.\n\n\n\n> -= Kitchen =-0/14" ], [ "open refrigerator", "\nYou open the refrigerator, revealing a garlic and a lettuce.\n\n\n> -= Kitchen =-0/15" ] ]
[ "close refrigerator", "close wooden door", "drop remote", "examine counter", "examine garlic", "examine kitchen island", "examine lettuce", "examine note", "examine refrigerator", "examine remote", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "insert remote into refrigerator", "inventory", "look", "open screen door", "put remote on counter", "put remote on kitchen island", "put remote on stove", "take garlic from refrigerator", "take lettuce from refrigerator", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ]
The dinner is almost ready! It's only missing a grilled garlic.
[ [ "examine wooden door", "\nThe wooden door looks towering. You can't see inside it because the lid's in your way.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/7" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/8" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/9" ], [ "go south", "\n\n-= Living Room =-\nYou've entered a living room. You begin looking for stuff.\n\nYou make out a couch. On the couch you can make out an apple. Now that's what I call TextWorld! What's that over there? It looks like it's a low table. On the low table you can make out a remote. Hey, want to see a tv? Look over there, a tv. You wonder idly who left that here. The tv appears to be empty.\n\nThere is an exit to the north. Don't worry, it is unblocked.\n\n\n\n> -= Living Room =-0/10" ], [ "take remote from low table", "\nYou take the remote from the low table.\n\n\n\n> -= Living Room =-0/11" ], [ "put old key on tv", "\nYou put the old key on the tv.\n\n\n> -= Living Room =-0/12" ], [ "go north", "\n\n-= Kitchen =-\nYou are in a kitchen. An ordinary kind of place. The room is well lit.\n\nOh, great. Here's a refrigerator. You make out a counter. The counter is ordinary. However, the counter, like an empty counter, has nothing on it. You see a stove. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it! You can see a kitchen island. You see a note on the kitchen island. Huh, weird.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an unblocked exit to the north. There is an unblocked exit to the south.\n\n\n\n> -= Kitchen =-0/13" ], [ "examine stove", "\nThe stove is an unstable piece of junk.\n\n\n\n> -= Kitchen =-0/14" ], [ "open refrigerator", "\nYou open the refrigerator, revealing a garlic and a lettuce.\n\n\n> -= Kitchen =-0/15" ], [ "take garlic from refrigerator", "\nYou take the garlic from the refrigerator.\n\n\n\n> -= Kitchen =-0/16" ] ]
[ "close refrigerator", "close wooden door", "drop garlic", "drop remote", "eat garlic", "examine counter", "examine garlic", "examine kitchen island", "examine lettuce", "examine note", "examine refrigerator", "examine remote", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "insert garlic into refrigerator", "insert remote into refrigerator", "inventory", "look", "open screen door", "put garlic on counter", "put garlic on kitchen island", "put garlic on stove", "put remote on counter", "put remote on kitchen island", "put remote on stove", "take lettuce from refrigerator", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled kiwi.
[]
[ "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk", "open chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled kiwi.
[ [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/2" ] ]
[ "close antique trunk", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "inventory", "look", "open chest drawer", "take old key from antique trunk" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled kiwi.
[ [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/3" ] ]
[ "close antique trunk", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into antique trunk", "inventory", "look", "open chest drawer", "put old key on king-size bed", "unlock wooden door with old key" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled kiwi.
[ [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ] ]
[ "close antique trunk", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into antique trunk", "inventory", "lock wooden door with old key", "look", "open chest drawer", "open wooden door", "put old key on king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled kiwi.
[ [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "put old key on king-size bed", "\nYou put the old key on the king-size bed.\n\n\n> -= Bedroom =-0/5" ] ]
[ "close antique trunk", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "inventory", "look", "open chest drawer", "open wooden door", "take old key from king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled kiwi.
[ [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "put old key on king-size bed", "\nYou put the old key on the king-size bed.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ] ]
[ "close antique trunk", "close wooden door", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "go east", "inventory", "look", "open chest drawer", "take old key from king-size bed" ]
[ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ]
The dinner is almost ready! It's only missing a grilled kiwi.
[ [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "put old key on king-size bed", "\nYou put the old key on the king-size bed.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen.\n\nYou make out a closed refrigerator. You can see a counter. The counter is typical. The counter appears to be empty. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You wonder idly who left that here. But the thing hasn't got anything on it. You see a kitchen island. The kitchen island is typical. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked.\n\n\n\n> -= Kitchen =-0/7" ] ]
[ "close wooden door", "examine counter", "examine kitchen island", "examine note", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open refrigerator", "open screen door", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ]
The dinner is almost ready! It's only missing a grilled kiwi.
[ [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "put old key on king-size bed", "\nYou put the old key on the king-size bed.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen.\n\nYou make out a closed refrigerator. You can see a counter. The counter is typical. The counter appears to be empty. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You wonder idly who left that here. But the thing hasn't got anything on it. You see a kitchen island. The kitchen island is typical. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked.\n\n\n\n> -= Kitchen =-0/7" ], [ "open refrigerator", "\nYou open the refrigerator, revealing a kiwi and an apple.\n\n\n> -= Kitchen =-0/8" ] ]
[ "close refrigerator", "close wooden door", "examine apple", "examine counter", "examine kitchen island", "examine kiwi", "examine note", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "inventory", "look", "open screen door", "take apple from refrigerator", "take kiwi from refrigerator", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 ]
The dinner is almost ready! It's only missing a grilled kiwi.
[ [ "open antique trunk", "\nYou open the antique trunk, revealing an old key.\n\n\n> -= Bedroom =-0/2" ], [ "take old key from antique trunk", "\nYou take the old key from the antique trunk.\n\n\n\n> -= Bedroom =-0/3" ], [ "unlock wooden door with old key", "\nYou unlock wooden door.\n\n\n> -= Bedroom =-0/4" ], [ "put old key on king-size bed", "\nYou put the old key on the king-size bed.\n\n\n> -= Bedroom =-0/5" ], [ "open wooden door", "\nYou open wooden door.\n\n\n> -= Bedroom =-0/6" ], [ "go east", "\n\n-= Kitchen =-\nYou arrive in a kitchen.\n\nYou make out a closed refrigerator. You can see a counter. The counter is typical. The counter appears to be empty. If you haven't noticed it already, there seems to be something there by the wall, it's a stove. You wonder idly who left that here. But the thing hasn't got anything on it. You see a kitchen island. The kitchen island is typical. On the kitchen island you see a note.\n\nThere is a closed screen door leading east. There is an open wooden door leading west. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked.\n\n\n\n> -= Kitchen =-0/7" ], [ "open refrigerator", "\nYou open the refrigerator, revealing a kiwi and an apple.\n\n\n> -= Kitchen =-0/8" ], [ "take kiwi from refrigerator", "\nYou take the kiwi from the refrigerator.\n\n\n\n> -= Kitchen =-0/9" ] ]
[ "close refrigerator", "close wooden door", "drop kiwi", "eat kiwi", "examine apple", "examine counter", "examine kitchen island", "examine kiwi", "examine note", "examine refrigerator", "examine screen door", "examine stove", "examine wooden door", "go north", "go south", "go west", "insert kiwi into refrigerator", "inventory", "look", "open screen door", "put kiwi on counter", "put kiwi on kitchen island", "put kiwi on stove", "take apple from refrigerator", "take note from kitchen island" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 ]
The dinner is almost ready! It's only missing a grilled carrot.
[]
[ "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk", "open chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "look", "\n-= Bedroom =-\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\n\nYou can see a chest drawer. Now that's what I call TextWorld! You make out a closed antique trunk. You can make out a king-size bed. Now why would someone leave that there? The king-size bed is ordinary. But there isn't a thing on it. This always happens, here in TextWorld!\n\nThere is a closed wooden door leading east.\n\n\n\n> -= Bedroom =-0/2" ] ]
[ "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine wooden door", "inventory", "look", "open antique trunk", "open chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "look", "\n-= Bedroom =-\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\n\nYou can see a chest drawer. Now that's what I call TextWorld! You make out a closed antique trunk. You can make out a king-size bed. Now why would someone leave that there? The king-size bed is ordinary. But there isn't a thing on it. This always happens, here in TextWorld!\n\nThere is a closed wooden door leading east.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ] ]
[ "close chest drawer", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "inventory", "look", "open antique trunk", "take old key from chest drawer" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "look", "\n-= Bedroom =-\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\n\nYou can see a chest drawer. Now that's what I call TextWorld! You make out a closed antique trunk. You can make out a king-size bed. Now why would someone leave that there? The king-size bed is ordinary. But there isn't a thing on it. This always happens, here in TextWorld!\n\nThere is a closed wooden door leading east.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed", "unlock wooden door with old key" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
The dinner is almost ready! It's only missing a grilled carrot.
[ [ "look", "\n-= Bedroom =-\nLook around you. Take it all in. It's not every day someone gets to be in a bedroom.\n\nYou can see a chest drawer. Now that's what I call TextWorld! You make out a closed antique trunk. You can make out a king-size bed. Now why would someone leave that there? The king-size bed is ordinary. But there isn't a thing on it. This always happens, here in TextWorld!\n\nThere is a closed wooden door leading east.\n\n\n\n> -= Bedroom =-0/2" ], [ "open chest drawer", "\nYou open the chest drawer, revealing an old key.\n\n\n> -= Bedroom =-0/3" ], [ "take old key from chest drawer", "\nYou take the old key from the chest drawer.\n\n\n\n> -= Bedroom =-0/4" ], [ "examine old key", "\nThe old key looks useful\n\n\n\n> -= Bedroom =-0/5" ] ]
[ "close chest drawer", "drop old key", "examine antique trunk", "examine chest drawer", "examine king-size bed", "examine old key", "examine wooden door", "insert old key into chest drawer", "inventory", "look", "open antique trunk", "put old key on king-size bed", "unlock wooden door with old key" ]
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
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