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stringclasses 6
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1,032 | 69 | // bishop Big Bang | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008); |
1,032 | 70 | // Ninja Ambush | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150; | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi)); | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true; |
1,032 | 71 | // Ninja Storm knockback | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001); | break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true; |
1,032 | 72 | // Assassinate | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true; | maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/** |
1,032 | 73 | // Ninja Ambush | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150; | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi)); | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true; |
1,032 | 74 | // SUPER dragon ROAR | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150; | maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/ | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35; |
1,032 | 75 | /**
*@author Supiangel
*
*/ | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001); | isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35; | case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003); |
1,032 | 76 | // First Strike | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | *
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 77 | // Back-flip kick | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | /**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 78 | // Backward Blow | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 79 | // Uppercut | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | *
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 80 | // Spinning Punch | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 81 | // Final Punch | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 82 | // Absorb | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true; |
1,032 | 83 | // Smash | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi); | isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; |
1,032 | 84 | // Double Shot | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true; |
1,032 | 85 | // Fatal Bullet | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 86 | // Decoy | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004); |
1,032 | 87 | // Withdraw | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005); |
1,032 | 88 | // Triple Shot | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35; | ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001); |
1,032 | 89 | // Fire Shot | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 90 | // Ice Shot | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true; | break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 91 | // Dragon Strike | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004); |
1,032 | 92 | // Fist | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005); |
1,032 | 93 | // Energy Orb | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35; | isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire |
1,032 | 94 | // Demolition | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003); |
1,032 | 95 | // Snatch | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35; | break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007); |
1,032 | 96 | // Rapid Fire | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008); |
1,032 | 97 | // Air Strike | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default: |
1,032 | 98 | // Battleship Cannon | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35; | break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} |
1,032 | 99 | // Battleship Torpedo | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) { | break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} |
33,799 | 0 | // TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS | @DELETE
@Path("/services/{id}")
@Produces({ "application/json", "application/xml" })
@PreAuthorize("@rangerPreAuthSecurityHandler.isAPIAccessible(\"" + RangerAPIList.DELETE_SERVICE + "\")")
public void deleteService(@PathParam("id") Long id) {
if(LOG.isDebugEnabled()) {
LOG.debug("==> ServiceREST.deleteService(" + id + ")");
}
RangerPerfTracer perf = null;
try {
if(RangerPerfTracer.isPerfTraceEnabled(PERF_LOG)) {
perf = RangerPerfTracer.getPerfTracer(PERF_LOG, "ServiceREST.deleteService(serviceId=" + id + ")");
}
RangerServiceValidator validator = validatorFactory.getServiceValidator(svcStore);
validator.validate(id, Action.DELETE);
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
XXService service = daoManager.getXXService().getById(id);
EmbeddedServiceDefsUtil embeddedServiceDefsUtil = EmbeddedServiceDefsUtil.instance();
if (service.getType().equals(embeddedServiceDefsUtil.getTagServiceDefId())){
List<XXService> referringServices=daoManager.getXXService().findByTagServiceId(id);
if(!CollectionUtils.isEmpty(referringServices)){
Set<String> referringServiceNames=new HashSet<String>();
for(XXService xXService:referringServices){
referringServiceNames.add(xXService.getName());
if(referringServiceNames.size()>=10){
break;
}
}
if(referringServices.size()<=10){
throw restErrorUtil.createRESTException("Tag service '" + service.getName() + "' is being referenced by " + referringServices.size() + " services: "+referringServiceNames,MessageEnums.OPER_NOT_ALLOWED_FOR_STATE);
}else{
throw restErrorUtil.createRESTException("Tag service '" + service.getName() + "' is being referenced by " + referringServices.size() + " services: "+referringServiceNames+" and more..",MessageEnums.OPER_NOT_ALLOWED_FOR_STATE);
}
}
}
XXServiceDef xxServiceDef = daoManager.getXXServiceDef().getById(service.getType());
bizUtil.hasKMSPermissions("Service", xxServiceDef.getImplclassname());
tagStore.deleteAllTagObjectsForService(service.getName());
svcStore.deleteService(id);
} catch(WebApplicationException excp) {
throw excp;
} catch(Throwable excp) {
LOG.error("deleteService(" + id + ") failed", excp);
throw restErrorUtil.createRESTException(excp.getMessage());
} finally {
RangerPerfTracer.log(perf);
}
if(LOG.isDebugEnabled()) {
LOG.debug("<== ServiceREST.deleteService(" + id + ")");
}
} | DESIGN | true | validator.validate(id, Action.DELETE);
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
XXService service = daoManager.getXXService().getById(id);
EmbeddedServiceDefsUtil embeddedServiceDefsUtil = EmbeddedServiceDefsUtil.instance(); | LOG.debug("==> ServiceREST.deleteService(" + id + ")");
}
RangerPerfTracer perf = null;
try {
if(RangerPerfTracer.isPerfTraceEnabled(PERF_LOG)) {
perf = RangerPerfTracer.getPerfTracer(PERF_LOG, "ServiceREST.deleteService(serviceId=" + id + ")");
}
RangerServiceValidator validator = validatorFactory.getServiceValidator(svcStore);
validator.validate(id, Action.DELETE);
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
XXService service = daoManager.getXXService().getById(id);
EmbeddedServiceDefsUtil embeddedServiceDefsUtil = EmbeddedServiceDefsUtil.instance();
if (service.getType().equals(embeddedServiceDefsUtil.getTagServiceDefId())){
List<XXService> referringServices=daoManager.getXXService().findByTagServiceId(id);
if(!CollectionUtils.isEmpty(referringServices)){
Set<String> referringServiceNames=new HashSet<String>();
for(XXService xXService:referringServices){
referringServiceNames.add(xXService.getName());
if(referringServiceNames.size()>=10){
break; | @DELETE
@Path("/services/{id}")
@Produces({ "application/json", "application/xml" })
@PreAuthorize("@rangerPreAuthSecurityHandler.isAPIAccessible(\"" + RangerAPIList.DELETE_SERVICE + "\")")
public void deleteService(@PathParam("id") Long id) {
if(LOG.isDebugEnabled()) {
LOG.debug("==> ServiceREST.deleteService(" + id + ")");
}
RangerPerfTracer perf = null;
try {
if(RangerPerfTracer.isPerfTraceEnabled(PERF_LOG)) {
perf = RangerPerfTracer.getPerfTracer(PERF_LOG, "ServiceREST.deleteService(serviceId=" + id + ")");
}
RangerServiceValidator validator = validatorFactory.getServiceValidator(svcStore);
validator.validate(id, Action.DELETE);
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
XXService service = daoManager.getXXService().getById(id);
EmbeddedServiceDefsUtil embeddedServiceDefsUtil = EmbeddedServiceDefsUtil.instance();
if (service.getType().equals(embeddedServiceDefsUtil.getTagServiceDefId())){
List<XXService> referringServices=daoManager.getXXService().findByTagServiceId(id);
if(!CollectionUtils.isEmpty(referringServices)){
Set<String> referringServiceNames=new HashSet<String>();
for(XXService xXService:referringServices){
referringServiceNames.add(xXService.getName());
if(referringServiceNames.size()>=10){
break;
}
}
if(referringServices.size()<=10){
throw restErrorUtil.createRESTException("Tag service '" + service.getName() + "' is being referenced by " + referringServices.size() + " services: "+referringServiceNames,MessageEnums.OPER_NOT_ALLOWED_FOR_STATE);
}else{
throw restErrorUtil.createRESTException("Tag service '" + service.getName() + "' is being referenced by " + referringServices.size() + " services: "+referringServiceNames+" and more..",MessageEnums.OPER_NOT_ALLOWED_FOR_STATE);
}
}
}
XXServiceDef xxServiceDef = daoManager.getXXServiceDef().getById(service.getType()); |
1,034 | 0 | // TDOD: make this meaningful... | public void engineSetPadding(String padding)
throws NoSuchPaddingException
{
String paddingName = Strings.toUpperCase(padding);
// TDOD: make this meaningful...
if (paddingName.equals("NOPADDING"))
{
}
else if (paddingName.equals("PKCS5PADDING") || paddingName.equals("PKCS7PADDING"))
{
}
else
{
throw new NoSuchPaddingException("padding not available with IESCipher");
}
} | DESIGN | true | {
String paddingName = Strings.toUpperCase(padding);
// TDOD: make this meaningful...
if (paddingName.equals("NOPADDING"))
{ | public void engineSetPadding(String padding)
throws NoSuchPaddingException
{
String paddingName = Strings.toUpperCase(padding);
// TDOD: make this meaningful...
if (paddingName.equals("NOPADDING"))
{
}
else if (paddingName.equals("PKCS5PADDING") || paddingName.equals("PKCS7PADDING"))
{
}
else
{
throw new NoSuchPaddingException("padding not available with IESCipher");
} | public void engineSetPadding(String padding)
throws NoSuchPaddingException
{
String paddingName = Strings.toUpperCase(padding);
// TDOD: make this meaningful...
if (paddingName.equals("NOPADDING"))
{
}
else if (paddingName.equals("PKCS5PADDING") || paddingName.equals("PKCS7PADDING"))
{
}
else
{
throw new NoSuchPaddingException("padding not available with IESCipher");
}
} |
25,614 | 0 | // TODO: currently assumes that every element is a separate bundle,
// but this can be changed by pushing some of this logic into the "DoFnRunner" | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | DESIGN | true | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} |
25,614 | 1 | // handover to queue, do not block the grpc thread | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | NONSATD | true | public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
}; | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking? | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} |
25,614 | 2 | // TODO(BEAM-4681): Add support to Flink to support portable timers. | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | IMPLEMENTATION | true | stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking? | public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} |
25,614 | 3 | // TODO: it would be nice to emit results as they arrive, can thread wait non-blocking? | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | DESIGN | true | // TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received | // handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} |
25,614 | 4 | // RemoteBundle close blocks until all results are received | private void processElementWithSdkHarness(WindowedValue<InputT> element) throws Exception {
checkState(
stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | NONSATD | true | // TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) { | };
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} | stageBundleFactory != null, "%s not yet prepared", StageBundleFactory.class.getName());
checkState(
stateRequestHandler != null, "%s not yet prepared", StateRequestHandler.class.getName());
OutputReceiverFactory receiverFactory =
new OutputReceiverFactory() {
@Override
public FnDataReceiver<OutputT> create(String pCollectionId) {
return (receivedElement) -> {
// handover to queue, do not block the grpc thread
outputQueue.put(KV.of(pCollectionId, receivedElement));
};
}
};
try (RemoteBundle bundle =
stageBundleFactory.getBundle(receiverFactory, stateRequestHandler, progressHandler)) {
logger.debug(String.format("Sending value: %s", element));
// TODO(BEAM-4681): Add support to Flink to support portable timers.
Iterables.getOnlyElement(bundle.getInputReceivers().values()).accept(element);
// TODO: it would be nice to emit results as they arrive, can thread wait non-blocking?
}
// RemoteBundle close blocks until all results are received
KV<String, OutputT> result;
while ((result = outputQueue.poll()) != null) {
outputManager.output(outputMap.get(result.getKey()), (WindowedValue) result.getValue());
}
} |
33,808 | 0 | /**
* Determine whether or not access to the given cluster resource should be allowed based
* on the privileges of the current user.
*
* @param cluster the cluster
* @param readOnly indicate whether or not this check is for a read only operation
*
* @return true if the access to this cluster is allowed
*/ | private boolean checkPermission(Cluster cluster, boolean readOnly) {
for (GrantedAuthority grantedAuthority : securityHelper.getCurrentAuthorities()) {
if (grantedAuthority instanceof AmbariGrantedAuthority) {
AmbariGrantedAuthority authority = (AmbariGrantedAuthority) grantedAuthority;
PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
}
// TODO : should we log this?
return false;
} | NONSATD | true | private boolean checkPermission(Cluster cluster, boolean readOnly) {
for (GrantedAuthority grantedAuthority : securityHelper.getCurrentAuthorities()) {
if (grantedAuthority instanceof AmbariGrantedAuthority) {
AmbariGrantedAuthority authority = (AmbariGrantedAuthority) grantedAuthority;
PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
}
// TODO : should we log this?
return false;
} | private boolean checkPermission(Cluster cluster, boolean readOnly) {
for (GrantedAuthority grantedAuthority : securityHelper.getCurrentAuthorities()) {
if (grantedAuthority instanceof AmbariGrantedAuthority) {
AmbariGrantedAuthority authority = (AmbariGrantedAuthority) grantedAuthority;
PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
}
// TODO : should we log this?
return false;
} | private boolean checkPermission(Cluster cluster, boolean readOnly) {
for (GrantedAuthority grantedAuthority : securityHelper.getCurrentAuthorities()) {
if (grantedAuthority instanceof AmbariGrantedAuthority) {
AmbariGrantedAuthority authority = (AmbariGrantedAuthority) grantedAuthority;
PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
}
// TODO : should we log this?
return false;
} |
33,808 | 1 | // admin has full access | private boolean checkPermission(Cluster cluster, boolean readOnly) {
for (GrantedAuthority grantedAuthority : securityHelper.getCurrentAuthorities()) {
if (grantedAuthority instanceof AmbariGrantedAuthority) {
AmbariGrantedAuthority authority = (AmbariGrantedAuthority) grantedAuthority;
PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
}
// TODO : should we log this?
return false;
} | NONSATD | true | PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true; | private boolean checkPermission(Cluster cluster, boolean readOnly) {
for (GrantedAuthority grantedAuthority : securityHelper.getCurrentAuthorities()) {
if (grantedAuthority instanceof AmbariGrantedAuthority) {
AmbariGrantedAuthority authority = (AmbariGrantedAuthority) grantedAuthority;
PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
} | private boolean checkPermission(Cluster cluster, boolean readOnly) {
for (GrantedAuthority grantedAuthority : securityHelper.getCurrentAuthorities()) {
if (grantedAuthority instanceof AmbariGrantedAuthority) {
AmbariGrantedAuthority authority = (AmbariGrantedAuthority) grantedAuthority;
PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
}
// TODO : should we log this?
return false;
} |
33,808 | 2 | // TODO : should we log this? | private boolean checkPermission(Cluster cluster, boolean readOnly) {
for (GrantedAuthority grantedAuthority : securityHelper.getCurrentAuthorities()) {
if (grantedAuthority instanceof AmbariGrantedAuthority) {
AmbariGrantedAuthority authority = (AmbariGrantedAuthority) grantedAuthority;
PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
}
// TODO : should we log this?
return false;
} | DESIGN | true | }
}
// TODO : should we log this?
return false;
} | if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
}
// TODO : should we log this?
return false;
} | private boolean checkPermission(Cluster cluster, boolean readOnly) {
for (GrantedAuthority grantedAuthority : securityHelper.getCurrentAuthorities()) {
if (grantedAuthority instanceof AmbariGrantedAuthority) {
AmbariGrantedAuthority authority = (AmbariGrantedAuthority) grantedAuthority;
PrivilegeEntity privilegeEntity = authority.getPrivilegeEntity();
Integer permissionId = privilegeEntity.getPermission().getId();
// admin has full access
if (permissionId.equals(PermissionEntity.AMBARI_ADMINISTRATOR_PERMISSION)) {
return true;
}
if (cluster != null) {
if (cluster.checkPermission(privilegeEntity, readOnly)) {
return true;
}
}
}
}
// TODO : should we log this?
return false;
} |
9,239 | 0 | // Note: did not manage to reproduce CCE until I changed expand to use ‘for (TopLevelItem item : items)’ rather than ‘for (Item item : items)’; perhaps a compiler-specific issue? | @Issue("JENKINS-20415")
@Test public void nonTopLevelItemGroup() throws Exception {
MatrixProject mp = j.jenkins.createProject(MatrixProject.class, "mp");
mp.setAxes(new AxisList(new TextAxis("axis", "one", "two")));
assertEquals(2, mp.getItems().size());
ListView v = new ListView("v");
j.jenkins.addView(v);
v.setIncludeRegex(".*");
v.setRecurse(true);
// Note: did not manage to reproduce CCE until I changed expand to use ‘for (TopLevelItem item : items)’ rather than ‘for (Item item : items)’; perhaps a compiler-specific issue?
assertEquals(Collections.singletonList(mp), v.getItems());
} | DEFECT | true | v.setIncludeRegex(".*");
v.setRecurse(true);
// Note: did not manage to reproduce CCE until I changed expand to use ‘for (TopLevelItem item : items)’ rather than ‘for (Item item : items)’; perhaps a compiler-specific issue?
assertEquals(Collections.singletonList(mp), v.getItems());
} | @Issue("JENKINS-20415")
@Test public void nonTopLevelItemGroup() throws Exception {
MatrixProject mp = j.jenkins.createProject(MatrixProject.class, "mp");
mp.setAxes(new AxisList(new TextAxis("axis", "one", "two")));
assertEquals(2, mp.getItems().size());
ListView v = new ListView("v");
j.jenkins.addView(v);
v.setIncludeRegex(".*");
v.setRecurse(true);
// Note: did not manage to reproduce CCE until I changed expand to use ‘for (TopLevelItem item : items)’ rather than ‘for (Item item : items)’; perhaps a compiler-specific issue?
assertEquals(Collections.singletonList(mp), v.getItems());
} | @Issue("JENKINS-20415")
@Test public void nonTopLevelItemGroup() throws Exception {
MatrixProject mp = j.jenkins.createProject(MatrixProject.class, "mp");
mp.setAxes(new AxisList(new TextAxis("axis", "one", "two")));
assertEquals(2, mp.getItems().size());
ListView v = new ListView("v");
j.jenkins.addView(v);
v.setIncludeRegex(".*");
v.setRecurse(true);
// Note: did not manage to reproduce CCE until I changed expand to use ‘for (TopLevelItem item : items)’ rather than ‘for (Item item : items)’; perhaps a compiler-specific issue?
assertEquals(Collections.singletonList(mp), v.getItems());
} |
1,051 | 0 | /**
* TODO: we will need to design the shared-memory region data structure, so that we can carry
* the key/value type definition over from map shuffle store via the shuffle channel, plus this enum
* category information for key.
* @return
*/ | @Override
public ShuffleDataModel.KValueTypeId getKValueTypeId() {
int val = ngetKValueTypeId(this.pointerToStore);
if (val==ShuffleDataModel.KValueTypeId.Int.state){
return ShuffleDataModel.KValueTypeId.Int;
}
else if (val == ShuffleDataModel.KValueTypeId.Long.state){
return ShuffleDataModel.KValueTypeId.Long;
}
else if (val == ShuffleDataModel.KValueTypeId.Float.state){
return ShuffleDataModel.KValueTypeId.Float;
}
else if (val == ShuffleDataModel.KValueTypeId.Double.state){
return ShuffleDataModel.KValueTypeId.Double;
}
else if (val == ShuffleDataModel.KValueTypeId.String.state){
return ShuffleDataModel.KValueTypeId.String;
}
else if (val == ShuffleDataModel.KValueTypeId.ByteArray.state){
return ShuffleDataModel.KValueTypeId.ByteArray;
}
else if (val == ShuffleDataModel.KValueTypeId.Object.state){
return ShuffleDataModel.KValueTypeId.Object;
}
else if (val == ShuffleDataModel.KValueTypeId.Unknown.state) {
throw new RuntimeException("Unknown key value type encountered");
}
else {
throw new RuntimeException("unsupported key value type encountered");
}
} | DESIGN | true | @Override
public ShuffleDataModel.KValueTypeId getKValueTypeId() {
int val = ngetKValueTypeId(this.pointerToStore);
if (val==ShuffleDataModel.KValueTypeId.Int.state){
return ShuffleDataModel.KValueTypeId.Int;
}
else if (val == ShuffleDataModel.KValueTypeId.Long.state){
return ShuffleDataModel.KValueTypeId.Long;
}
else if (val == ShuffleDataModel.KValueTypeId.Float.state){
return ShuffleDataModel.KValueTypeId.Float;
}
else if (val == ShuffleDataModel.KValueTypeId.Double.state){
return ShuffleDataModel.KValueTypeId.Double;
}
else if (val == ShuffleDataModel.KValueTypeId.String.state){
return ShuffleDataModel.KValueTypeId.String;
}
else if (val == ShuffleDataModel.KValueTypeId.ByteArray.state){
return ShuffleDataModel.KValueTypeId.ByteArray;
}
else if (val == ShuffleDataModel.KValueTypeId.Object.state){
return ShuffleDataModel.KValueTypeId.Object;
}
else if (val == ShuffleDataModel.KValueTypeId.Unknown.state) {
throw new RuntimeException("Unknown key value type encountered");
}
else {
throw new RuntimeException("unsupported key value type encountered");
}
} | @Override
public ShuffleDataModel.KValueTypeId getKValueTypeId() {
int val = ngetKValueTypeId(this.pointerToStore);
if (val==ShuffleDataModel.KValueTypeId.Int.state){
return ShuffleDataModel.KValueTypeId.Int;
}
else if (val == ShuffleDataModel.KValueTypeId.Long.state){
return ShuffleDataModel.KValueTypeId.Long;
}
else if (val == ShuffleDataModel.KValueTypeId.Float.state){
return ShuffleDataModel.KValueTypeId.Float;
}
else if (val == ShuffleDataModel.KValueTypeId.Double.state){
return ShuffleDataModel.KValueTypeId.Double;
}
else if (val == ShuffleDataModel.KValueTypeId.String.state){
return ShuffleDataModel.KValueTypeId.String;
}
else if (val == ShuffleDataModel.KValueTypeId.ByteArray.state){
return ShuffleDataModel.KValueTypeId.ByteArray;
}
else if (val == ShuffleDataModel.KValueTypeId.Object.state){
return ShuffleDataModel.KValueTypeId.Object;
}
else if (val == ShuffleDataModel.KValueTypeId.Unknown.state) {
throw new RuntimeException("Unknown key value type encountered");
}
else {
throw new RuntimeException("unsupported key value type encountered");
}
} | @Override
public ShuffleDataModel.KValueTypeId getKValueTypeId() {
int val = ngetKValueTypeId(this.pointerToStore);
if (val==ShuffleDataModel.KValueTypeId.Int.state){
return ShuffleDataModel.KValueTypeId.Int;
}
else if (val == ShuffleDataModel.KValueTypeId.Long.state){
return ShuffleDataModel.KValueTypeId.Long;
}
else if (val == ShuffleDataModel.KValueTypeId.Float.state){
return ShuffleDataModel.KValueTypeId.Float;
}
else if (val == ShuffleDataModel.KValueTypeId.Double.state){
return ShuffleDataModel.KValueTypeId.Double;
}
else if (val == ShuffleDataModel.KValueTypeId.String.state){
return ShuffleDataModel.KValueTypeId.String;
}
else if (val == ShuffleDataModel.KValueTypeId.ByteArray.state){
return ShuffleDataModel.KValueTypeId.ByteArray;
}
else if (val == ShuffleDataModel.KValueTypeId.Object.state){
return ShuffleDataModel.KValueTypeId.Object;
}
else if (val == ShuffleDataModel.KValueTypeId.Unknown.state) {
throw new RuntimeException("Unknown key value type encountered");
}
else {
throw new RuntimeException("unsupported key value type encountered");
}
} |
9,251 | 0 | // FIXME: Ugly hack, but some services (Health) have shapes with names
// that differ only in the casing of the first letter, and generating
// classes for them breaks on case insensitive filesystems... | public Optional<ClassName> copierClassFor(MemberModel memberModel) {
if (canCopyReference(memberModel)) {
return Optional.empty();
}
if (canUseStandardCopier(memberModel)) {
return Optional.of(ClassName.get(StandardMemberCopier.class));
}
// FIXME: Ugly hack, but some services (Health) have shapes with names
// that differ only in the casing of the first letter, and generating
// classes for them breaks on case insensitive filesystems...
String shapeName = memberModel.getC2jShape();
if (shapeName.substring(0, 1).toLowerCase(Locale.ENGLISH).equals(shapeName.substring(0, 1))) {
shapeName = "_" + shapeName;
}
return Optional.of(poetExtensions.getModelClass(shapeName + "Copier"));
} | DESIGN | true | return Optional.of(ClassName.get(StandardMemberCopier.class));
}
// FIXME: Ugly hack, but some services (Health) have shapes with names
// that differ only in the casing of the first letter, and generating
// classes for them breaks on case insensitive filesystems...
String shapeName = memberModel.getC2jShape();
if (shapeName.substring(0, 1).toLowerCase(Locale.ENGLISH).equals(shapeName.substring(0, 1))) { | public Optional<ClassName> copierClassFor(MemberModel memberModel) {
if (canCopyReference(memberModel)) {
return Optional.empty();
}
if (canUseStandardCopier(memberModel)) {
return Optional.of(ClassName.get(StandardMemberCopier.class));
}
// FIXME: Ugly hack, but some services (Health) have shapes with names
// that differ only in the casing of the first letter, and generating
// classes for them breaks on case insensitive filesystems...
String shapeName = memberModel.getC2jShape();
if (shapeName.substring(0, 1).toLowerCase(Locale.ENGLISH).equals(shapeName.substring(0, 1))) {
shapeName = "_" + shapeName;
}
return Optional.of(poetExtensions.getModelClass(shapeName + "Copier"));
} | public Optional<ClassName> copierClassFor(MemberModel memberModel) {
if (canCopyReference(memberModel)) {
return Optional.empty();
}
if (canUseStandardCopier(memberModel)) {
return Optional.of(ClassName.get(StandardMemberCopier.class));
}
// FIXME: Ugly hack, but some services (Health) have shapes with names
// that differ only in the casing of the first letter, and generating
// classes for them breaks on case insensitive filesystems...
String shapeName = memberModel.getC2jShape();
if (shapeName.substring(0, 1).toLowerCase(Locale.ENGLISH).equals(shapeName.substring(0, 1))) {
shapeName = "_" + shapeName;
}
return Optional.of(poetExtensions.getModelClass(shapeName + "Copier"));
} |
25,637 | 0 | // TODO: Maybe sine curve is more appropriate for turning?
// Pass the raw turn value through an input curve, then apply the turn sensitivity. | @Override
double getTurnInput(HumanInput humanInput) {
// TODO: Maybe sine curve is more appropriate for turning?
// Pass the raw turn value through an input curve, then apply the turn sensitivity.
return Util.applyInputCurve(humanInput.getGamePad().rs().getHorizontal(), .75, 3) * turnSensitivity;
} | DESIGN | true | @Override
double getTurnInput(HumanInput humanInput) {
// TODO: Maybe sine curve is more appropriate for turning?
// Pass the raw turn value through an input curve, then apply the turn sensitivity.
return Util.applyInputCurve(humanInput.getGamePad().rs().getHorizontal(), .75, 3) * turnSensitivity;
} | @Override
double getTurnInput(HumanInput humanInput) {
// TODO: Maybe sine curve is more appropriate for turning?
// Pass the raw turn value through an input curve, then apply the turn sensitivity.
return Util.applyInputCurve(humanInput.getGamePad().rs().getHorizontal(), .75, 3) * turnSensitivity;
} | @Override
double getTurnInput(HumanInput humanInput) {
// TODO: Maybe sine curve is more appropriate for turning?
// Pass the raw turn value through an input curve, then apply the turn sensitivity.
return Util.applyInputCurve(humanInput.getGamePad().rs().getHorizontal(), .75, 3) * turnSensitivity;
} |
17,449 | 0 | /**
* Returns a snapshot mapping the names of each file in the directory at the given path to the
* last modified time of that file.
*/ | public ImmutableMap<Name, Long> snapshotModifiedTimes(JimfsPath path) throws IOException {
ImmutableMap.Builder<Name, Long> modifiedTimes = ImmutableMap.builder();
store.readLock().lock();
try {
Directory dir = (Directory) lookUp(path, Options.FOLLOW_LINKS).requireDirectory(path).file();
// TODO(cgdecker): Investigate whether WatchServices should keep a reference to the actual
// directory when SecureDirectoryStream is supported rather than looking up the directory
// each time the WatchService polls
for (DirectoryEntry entry : dir) {
if (!entry.name().equals(Name.SELF) && !entry.name().equals(Name.PARENT)) {
modifiedTimes.put(entry.name(), entry.file().getLastModifiedTime());
}
}
return modifiedTimes.build();
} finally {
store.readLock().unlock();
}
} | NONSATD | true | public ImmutableMap<Name, Long> snapshotModifiedTimes(JimfsPath path) throws IOException {
ImmutableMap.Builder<Name, Long> modifiedTimes = ImmutableMap.builder();
store.readLock().lock();
try {
Directory dir = (Directory) lookUp(path, Options.FOLLOW_LINKS).requireDirectory(path).file();
// TODO(cgdecker): Investigate whether WatchServices should keep a reference to the actual
// directory when SecureDirectoryStream is supported rather than looking up the directory
// each time the WatchService polls
for (DirectoryEntry entry : dir) {
if (!entry.name().equals(Name.SELF) && !entry.name().equals(Name.PARENT)) {
modifiedTimes.put(entry.name(), entry.file().getLastModifiedTime());
}
}
return modifiedTimes.build();
} finally {
store.readLock().unlock();
}
} | public ImmutableMap<Name, Long> snapshotModifiedTimes(JimfsPath path) throws IOException {
ImmutableMap.Builder<Name, Long> modifiedTimes = ImmutableMap.builder();
store.readLock().lock();
try {
Directory dir = (Directory) lookUp(path, Options.FOLLOW_LINKS).requireDirectory(path).file();
// TODO(cgdecker): Investigate whether WatchServices should keep a reference to the actual
// directory when SecureDirectoryStream is supported rather than looking up the directory
// each time the WatchService polls
for (DirectoryEntry entry : dir) {
if (!entry.name().equals(Name.SELF) && !entry.name().equals(Name.PARENT)) {
modifiedTimes.put(entry.name(), entry.file().getLastModifiedTime());
}
}
return modifiedTimes.build();
} finally {
store.readLock().unlock();
}
} | public ImmutableMap<Name, Long> snapshotModifiedTimes(JimfsPath path) throws IOException {
ImmutableMap.Builder<Name, Long> modifiedTimes = ImmutableMap.builder();
store.readLock().lock();
try {
Directory dir = (Directory) lookUp(path, Options.FOLLOW_LINKS).requireDirectory(path).file();
// TODO(cgdecker): Investigate whether WatchServices should keep a reference to the actual
// directory when SecureDirectoryStream is supported rather than looking up the directory
// each time the WatchService polls
for (DirectoryEntry entry : dir) {
if (!entry.name().equals(Name.SELF) && !entry.name().equals(Name.PARENT)) {
modifiedTimes.put(entry.name(), entry.file().getLastModifiedTime());
}
}
return modifiedTimes.build();
} finally {
store.readLock().unlock();
}
} |
17,449 | 1 | // TODO(cgdecker): Investigate whether WatchServices should keep a reference to the actual
// directory when SecureDirectoryStream is supported rather than looking up the directory
// each time the WatchService polls | public ImmutableMap<Name, Long> snapshotModifiedTimes(JimfsPath path) throws IOException {
ImmutableMap.Builder<Name, Long> modifiedTimes = ImmutableMap.builder();
store.readLock().lock();
try {
Directory dir = (Directory) lookUp(path, Options.FOLLOW_LINKS).requireDirectory(path).file();
// TODO(cgdecker): Investigate whether WatchServices should keep a reference to the actual
// directory when SecureDirectoryStream is supported rather than looking up the directory
// each time the WatchService polls
for (DirectoryEntry entry : dir) {
if (!entry.name().equals(Name.SELF) && !entry.name().equals(Name.PARENT)) {
modifiedTimes.put(entry.name(), entry.file().getLastModifiedTime());
}
}
return modifiedTimes.build();
} finally {
store.readLock().unlock();
}
} | DESIGN | true | try {
Directory dir = (Directory) lookUp(path, Options.FOLLOW_LINKS).requireDirectory(path).file();
// TODO(cgdecker): Investigate whether WatchServices should keep a reference to the actual
// directory when SecureDirectoryStream is supported rather than looking up the directory
// each time the WatchService polls
for (DirectoryEntry entry : dir) {
if (!entry.name().equals(Name.SELF) && !entry.name().equals(Name.PARENT)) { | public ImmutableMap<Name, Long> snapshotModifiedTimes(JimfsPath path) throws IOException {
ImmutableMap.Builder<Name, Long> modifiedTimes = ImmutableMap.builder();
store.readLock().lock();
try {
Directory dir = (Directory) lookUp(path, Options.FOLLOW_LINKS).requireDirectory(path).file();
// TODO(cgdecker): Investigate whether WatchServices should keep a reference to the actual
// directory when SecureDirectoryStream is supported rather than looking up the directory
// each time the WatchService polls
for (DirectoryEntry entry : dir) {
if (!entry.name().equals(Name.SELF) && !entry.name().equals(Name.PARENT)) {
modifiedTimes.put(entry.name(), entry.file().getLastModifiedTime());
}
}
return modifiedTimes.build();
} finally {
store.readLock().unlock();
}
} | public ImmutableMap<Name, Long> snapshotModifiedTimes(JimfsPath path) throws IOException {
ImmutableMap.Builder<Name, Long> modifiedTimes = ImmutableMap.builder();
store.readLock().lock();
try {
Directory dir = (Directory) lookUp(path, Options.FOLLOW_LINKS).requireDirectory(path).file();
// TODO(cgdecker): Investigate whether WatchServices should keep a reference to the actual
// directory when SecureDirectoryStream is supported rather than looking up the directory
// each time the WatchService polls
for (DirectoryEntry entry : dir) {
if (!entry.name().equals(Name.SELF) && !entry.name().equals(Name.PARENT)) {
modifiedTimes.put(entry.name(), entry.file().getLastModifiedTime());
}
}
return modifiedTimes.build();
} finally {
store.readLock().unlock();
}
} |
17,459 | 0 | //GEN-FIRST:event_mOSActionPerformed | private void mOSActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mOSActionPerformed
// TODO add your handling code here:
// new ViewOrdemServico().setVisible(true);
} | NONSATD | true | private void mOSActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mOSActionPerformed
// TODO add your handling code here:
// new ViewOrdemServico().setVisible(true); | private void mOSActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mOSActionPerformed
// TODO add your handling code here:
// new ViewOrdemServico().setVisible(true);
} | private void mOSActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mOSActionPerformed
// TODO add your handling code here:
// new ViewOrdemServico().setVisible(true);
} |
17,459 | 1 | // TODO add your handling code here:
// new ViewOrdemServico().setVisible(true); | private void mOSActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mOSActionPerformed
// TODO add your handling code here:
// new ViewOrdemServico().setVisible(true);
} | IMPLEMENTATION | true | private void mOSActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mOSActionPerformed
// TODO add your handling code here:
// new ViewOrdemServico().setVisible(true);
} | private void mOSActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mOSActionPerformed
// TODO add your handling code here:
// new ViewOrdemServico().setVisible(true);
} | private void mOSActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_mOSActionPerformed
// TODO add your handling code here:
// new ViewOrdemServico().setVisible(true);
} |
33,843 | 0 | /**
* Creates a new Google Document. Once the document is created, returns its Document ID.
*
* @param {Docs} service Docs authorized service to be able to create a Doc.
* @return {String} Returns the Document ID of the newly created Doc.
*/ | private static String createDocument(Docs service) throws IOException {
// TODO: Create a new Google Document in the authorized account.
} | NONSATD | true | private static String createDocument(Docs service) throws IOException {
// TODO: Create a new Google Document in the authorized account.
} | private static String createDocument(Docs service) throws IOException {
// TODO: Create a new Google Document in the authorized account.
} | private static String createDocument(Docs service) throws IOException {
// TODO: Create a new Google Document in the authorized account.
} |
33,843 | 1 | // TODO: Create a new Google Document in the authorized account. | private static String createDocument(Docs service) throws IOException {
// TODO: Create a new Google Document in the authorized account.
} | IMPLEMENTATION | true | private static String createDocument(Docs service) throws IOException {
// TODO: Create a new Google Document in the authorized account.
} | private static String createDocument(Docs service) throws IOException {
// TODO: Create a new Google Document in the authorized account.
} | private static String createDocument(Docs service) throws IOException {
// TODO: Create a new Google Document in the authorized account.
} |
9,271 | 0 | // TODO: Optimize me. | private static String encodeComponent(String s, Charset charset) {
// TODO: Optimize me.
try {
return URLEncoder.encode(s, charset.name()).replace("+", "%20");
} catch (UnsupportedEncodingException ignored) {
throw new UnsupportedCharsetException(charset.name());
}
} | DESIGN | true | private static String encodeComponent(String s, Charset charset) {
// TODO: Optimize me.
try {
return URLEncoder.encode(s, charset.name()).replace("+", "%20"); | private static String encodeComponent(String s, Charset charset) {
// TODO: Optimize me.
try {
return URLEncoder.encode(s, charset.name()).replace("+", "%20");
} catch (UnsupportedEncodingException ignored) {
throw new UnsupportedCharsetException(charset.name());
}
} | private static String encodeComponent(String s, Charset charset) {
// TODO: Optimize me.
try {
return URLEncoder.encode(s, charset.name()).replace("+", "%20");
} catch (UnsupportedEncodingException ignored) {
throw new UnsupportedCharsetException(charset.name());
}
} |
33,850 | 0 | // the following stuff did not work and I don't know why! | private void detectTitle() {
Document doc = this.contentView.getDocument();
if (doc instanceof HTMLDocument) {
HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) {
try {
System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} else {
System.out.println("Element with NameAttribute TITLE not found: "+element);
}
dumpTags(hdoc, HTML.Tag.HEAD);
dumpTags(hdoc, HTML.Tag.BODY);
dumpTags(hdoc, HTML.Tag.TITLE);
dumpTags(hdoc, HTML.Tag.H1);
HTMLDocument.Iterator iterator = hdoc.getIterator(HTML.Tag.TITLE);
if (iterator != null && iterator.isValid()) {
int startOffset = iterator.getStartOffset();
if (startOffset >= 0) {
try {
System.out.println("HTMLDocument.Iterator for tags TITLE: " + doc.getText(startOffset, iterator.getEndOffset() - startOffset));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
}
} else {
System.out.println("No valid iterator for tag TITLE found: "+iterator);
}
}
} | DEFECT | true | HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) { | private void detectTitle() {
Document doc = this.contentView.getDocument();
if (doc instanceof HTMLDocument) {
HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) {
try {
System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} else {
System.out.println("Element with NameAttribute TITLE not found: "+element); | private void detectTitle() {
Document doc = this.contentView.getDocument();
if (doc instanceof HTMLDocument) {
HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) {
try {
System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} else {
System.out.println("Element with NameAttribute TITLE not found: "+element);
}
dumpTags(hdoc, HTML.Tag.HEAD);
dumpTags(hdoc, HTML.Tag.BODY);
dumpTags(hdoc, HTML.Tag.TITLE);
dumpTags(hdoc, HTML.Tag.H1);
HTMLDocument.Iterator iterator = hdoc.getIterator(HTML.Tag.TITLE);
if (iterator != null && iterator.isValid()) {
int startOffset = iterator.getStartOffset();
if (startOffset >= 0) {
try { |
33,850 | 1 | // TODO Auto-generated catch block | private void detectTitle() {
Document doc = this.contentView.getDocument();
if (doc instanceof HTMLDocument) {
HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) {
try {
System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} else {
System.out.println("Element with NameAttribute TITLE not found: "+element);
}
dumpTags(hdoc, HTML.Tag.HEAD);
dumpTags(hdoc, HTML.Tag.BODY);
dumpTags(hdoc, HTML.Tag.TITLE);
dumpTags(hdoc, HTML.Tag.H1);
HTMLDocument.Iterator iterator = hdoc.getIterator(HTML.Tag.TITLE);
if (iterator != null && iterator.isValid()) {
int startOffset = iterator.getStartOffset();
if (startOffset >= 0) {
try {
System.out.println("HTMLDocument.Iterator for tags TITLE: " + doc.getText(startOffset, iterator.getEndOffset() - startOffset));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
}
} else {
System.out.println("No valid iterator for tag TITLE found: "+iterator);
}
}
} | IMPLEMENTATION | true | System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
} | Document doc = this.contentView.getDocument();
if (doc instanceof HTMLDocument) {
HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) {
try {
System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} else {
System.out.println("Element with NameAttribute TITLE not found: "+element);
}
dumpTags(hdoc, HTML.Tag.HEAD);
dumpTags(hdoc, HTML.Tag.BODY);
dumpTags(hdoc, HTML.Tag.TITLE);
dumpTags(hdoc, HTML.Tag.H1);
HTMLDocument.Iterator iterator = hdoc.getIterator(HTML.Tag.TITLE); | private void detectTitle() {
Document doc = this.contentView.getDocument();
if (doc instanceof HTMLDocument) {
HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) {
try {
System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} else {
System.out.println("Element with NameAttribute TITLE not found: "+element);
}
dumpTags(hdoc, HTML.Tag.HEAD);
dumpTags(hdoc, HTML.Tag.BODY);
dumpTags(hdoc, HTML.Tag.TITLE);
dumpTags(hdoc, HTML.Tag.H1);
HTMLDocument.Iterator iterator = hdoc.getIterator(HTML.Tag.TITLE);
if (iterator != null && iterator.isValid()) {
int startOffset = iterator.getStartOffset();
if (startOffset >= 0) {
try {
System.out.println("HTMLDocument.Iterator for tags TITLE: " + doc.getText(startOffset, iterator.getEndOffset() - startOffset));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} |
33,850 | 2 | // TODO Auto-generated catch block | private void detectTitle() {
Document doc = this.contentView.getDocument();
if (doc instanceof HTMLDocument) {
HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) {
try {
System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} else {
System.out.println("Element with NameAttribute TITLE not found: "+element);
}
dumpTags(hdoc, HTML.Tag.HEAD);
dumpTags(hdoc, HTML.Tag.BODY);
dumpTags(hdoc, HTML.Tag.TITLE);
dumpTags(hdoc, HTML.Tag.H1);
HTMLDocument.Iterator iterator = hdoc.getIterator(HTML.Tag.TITLE);
if (iterator != null && iterator.isValid()) {
int startOffset = iterator.getStartOffset();
if (startOffset >= 0) {
try {
System.out.println("HTMLDocument.Iterator for tags TITLE: " + doc.getText(startOffset, iterator.getEndOffset() - startOffset));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
}
} else {
System.out.println("No valid iterator for tag TITLE found: "+iterator);
}
}
} | IMPLEMENTATION | true | System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
} | Document doc = this.contentView.getDocument();
if (doc instanceof HTMLDocument) {
HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) {
try {
System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} else {
System.out.println("Element with NameAttribute TITLE not found: "+element);
}
dumpTags(hdoc, HTML.Tag.HEAD);
dumpTags(hdoc, HTML.Tag.BODY);
dumpTags(hdoc, HTML.Tag.TITLE);
dumpTags(hdoc, HTML.Tag.H1);
HTMLDocument.Iterator iterator = hdoc.getIterator(HTML.Tag.TITLE); | private void detectTitle() {
Document doc = this.contentView.getDocument();
if (doc instanceof HTMLDocument) {
HTMLDocument hdoc = (HTMLDocument)doc;
System.out.println("Document Property:" + hdoc.getProperty(Document.TitleProperty));
// the following stuff did not work and I don't know why!
Element element = hdoc.getElement(hdoc.getDefaultRootElement(), StyleConstants.NameAttribute, HTML.Tag.TITLE);
if (element != null && element.getStartOffset() >= 0) {
try {
System.out.println("Element-based NameAttribute search: " + doc.getText(element.getStartOffset(), element.getEndOffset() - element.getStartOffset()));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} else {
System.out.println("Element with NameAttribute TITLE not found: "+element);
}
dumpTags(hdoc, HTML.Tag.HEAD);
dumpTags(hdoc, HTML.Tag.BODY);
dumpTags(hdoc, HTML.Tag.TITLE);
dumpTags(hdoc, HTML.Tag.H1);
HTMLDocument.Iterator iterator = hdoc.getIterator(HTML.Tag.TITLE);
if (iterator != null && iterator.isValid()) {
int startOffset = iterator.getStartOffset();
if (startOffset >= 0) {
try {
System.out.println("HTMLDocument.Iterator for tags TITLE: " + doc.getText(startOffset, iterator.getEndOffset() - startOffset));
} catch (BadLocationException ex) {
// TODO Auto-generated catch block
ex.printStackTrace();
}
} |
17,467 | 0 | // 10-Dec-2018, tatu: With 2.10, should serialize same as via ObjectMapper/ObjectWriter
// 10-Dec-2019, tatu: Surprise! No, this is not how it worked in 2.9, nor does it make
// sense... see [databind#2566] for details | public void testMissing()
{
MissingNode n = MissingNode.getInstance();
assertTrue(n.isMissingNode());
assertEquals(JsonToken.NOT_AVAILABLE, n.asToken());
assertEquals("", n.asText());
assertStandardEquals(n);
// 10-Dec-2018, tatu: With 2.10, should serialize same as via ObjectMapper/ObjectWriter
// 10-Dec-2019, tatu: Surprise! No, this is not how it worked in 2.9, nor does it make
// sense... see [databind#2566] for details
assertEquals("", n.toString());
assertNodeNumbersForNonNumeric(n);
assertTrue(n.asBoolean(true));
assertEquals(4, n.asInt(4));
assertEquals(5L, n.asLong(5));
assertEquals(0.25, n.asDouble(0.25));
assertEquals("foo", n.asText("foo"));
} | DEFECT | true | assertEquals("", n.asText());
assertStandardEquals(n);
// 10-Dec-2018, tatu: With 2.10, should serialize same as via ObjectMapper/ObjectWriter
// 10-Dec-2019, tatu: Surprise! No, this is not how it worked in 2.9, nor does it make
// sense... see [databind#2566] for details
assertEquals("", n.toString());
assertNodeNumbersForNonNumeric(n); | public void testMissing()
{
MissingNode n = MissingNode.getInstance();
assertTrue(n.isMissingNode());
assertEquals(JsonToken.NOT_AVAILABLE, n.asToken());
assertEquals("", n.asText());
assertStandardEquals(n);
// 10-Dec-2018, tatu: With 2.10, should serialize same as via ObjectMapper/ObjectWriter
// 10-Dec-2019, tatu: Surprise! No, this is not how it worked in 2.9, nor does it make
// sense... see [databind#2566] for details
assertEquals("", n.toString());
assertNodeNumbersForNonNumeric(n);
assertTrue(n.asBoolean(true));
assertEquals(4, n.asInt(4));
assertEquals(5L, n.asLong(5));
assertEquals(0.25, n.asDouble(0.25));
assertEquals("foo", n.asText("foo"));
} | public void testMissing()
{
MissingNode n = MissingNode.getInstance();
assertTrue(n.isMissingNode());
assertEquals(JsonToken.NOT_AVAILABLE, n.asToken());
assertEquals("", n.asText());
assertStandardEquals(n);
// 10-Dec-2018, tatu: With 2.10, should serialize same as via ObjectMapper/ObjectWriter
// 10-Dec-2019, tatu: Surprise! No, this is not how it worked in 2.9, nor does it make
// sense... see [databind#2566] for details
assertEquals("", n.toString());
assertNodeNumbersForNonNumeric(n);
assertTrue(n.asBoolean(true));
assertEquals(4, n.asInt(4));
assertEquals(5L, n.asLong(5));
assertEquals(0.25, n.asDouble(0.25));
assertEquals("foo", n.asText("foo"));
} |
9,278 | 0 | /*
if (event.getType() != RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
return;
}
FIXME: still needed? if so, search for ported way
*/ | @SubscribeEvent(priority = EventPriority.NORMAL)
public void onRenderOverlay(RenderGameOverlayEvent.Post event) {
/*
if (event.getType() != RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
return;
}
FIXME: still needed? if so, search for ported way
*/
ItemStack activeStack = mc.player.getUseItem();
if (activeStack.getItem() instanceof ModularCrossbowItem) {
ModularCrossbowItem item = (ModularCrossbowItem) activeStack.getItem();
gui.setProgress(item.getProgress(activeStack, mc.player), 0);
} else {
gui.setProgress(0, 0);
}
gui.draw();
} | DESIGN | true | @SubscribeEvent(priority = EventPriority.NORMAL)
public void onRenderOverlay(RenderGameOverlayEvent.Post event) {
/*
if (event.getType() != RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
return;
}
FIXME: still needed? if so, search for ported way
*/
ItemStack activeStack = mc.player.getUseItem();
if (activeStack.getItem() instanceof ModularCrossbowItem) { | @SubscribeEvent(priority = EventPriority.NORMAL)
public void onRenderOverlay(RenderGameOverlayEvent.Post event) {
/*
if (event.getType() != RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
return;
}
FIXME: still needed? if so, search for ported way
*/
ItemStack activeStack = mc.player.getUseItem();
if (activeStack.getItem() instanceof ModularCrossbowItem) {
ModularCrossbowItem item = (ModularCrossbowItem) activeStack.getItem();
gui.setProgress(item.getProgress(activeStack, mc.player), 0);
} else {
gui.setProgress(0, 0);
}
gui.draw();
} | @SubscribeEvent(priority = EventPriority.NORMAL)
public void onRenderOverlay(RenderGameOverlayEvent.Post event) {
/*
if (event.getType() != RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
return;
}
FIXME: still needed? if so, search for ported way
*/
ItemStack activeStack = mc.player.getUseItem();
if (activeStack.getItem() instanceof ModularCrossbowItem) {
ModularCrossbowItem item = (ModularCrossbowItem) activeStack.getItem();
gui.setProgress(item.getProgress(activeStack, mc.player), 0);
} else {
gui.setProgress(0, 0);
}
gui.draw();
} |
25,662 | 0 | /**
* Metodo para remover acento de uma palavra usando rgex
* @param palavra
* @return
*/ | public static String removerAcento(String palavra){
return Normalizer.normalize(palavra, Normalizer.Form.NFD).replaceAll("[^\\p{ASCII}]", "");
} | NONSATD | true | public static String removerAcento(String palavra){
return Normalizer.normalize(palavra, Normalizer.Form.NFD).replaceAll("[^\\p{ASCII}]", "");
} | public static String removerAcento(String palavra){
return Normalizer.normalize(palavra, Normalizer.Form.NFD).replaceAll("[^\\p{ASCII}]", "");
} | public static String removerAcento(String palavra){
return Normalizer.normalize(palavra, Normalizer.Form.NFD).replaceAll("[^\\p{ASCII}]", "");
} |
33,859 | 0 | // TODO -- why is this here? | public void sortRows(AlignmentTrack.SortOption option, double location) {
if (alignmentRows == null) {
return;
}
for (AlignmentInterval.Row row : alignmentRows) {
if (option == AlignmentTrack.SortOption.NUCELOTIDE) {
// TODO -- why is this here?
}
row.updateScore(option, location, this);
}
Collections.sort(alignmentRows, new Comparator<Row>() {
public int compare(AlignmentInterval.Row arg0, AlignmentInterval.Row arg1) {
if (arg0.getScore() > arg1.getScore()) {
return 1;
} else if (arg0.getScore() > arg1.getScore()) {
return -1;
}
return 0;
}
});
} | DESIGN | true | for (AlignmentInterval.Row row : alignmentRows) {
if (option == AlignmentTrack.SortOption.NUCELOTIDE) {
// TODO -- why is this here?
}
row.updateScore(option, location, this); | public void sortRows(AlignmentTrack.SortOption option, double location) {
if (alignmentRows == null) {
return;
}
for (AlignmentInterval.Row row : alignmentRows) {
if (option == AlignmentTrack.SortOption.NUCELOTIDE) {
// TODO -- why is this here?
}
row.updateScore(option, location, this);
}
Collections.sort(alignmentRows, new Comparator<Row>() {
public int compare(AlignmentInterval.Row arg0, AlignmentInterval.Row arg1) {
if (arg0.getScore() > arg1.getScore()) {
return 1;
} else if (arg0.getScore() > arg1.getScore()) {
return -1;
} | public void sortRows(AlignmentTrack.SortOption option, double location) {
if (alignmentRows == null) {
return;
}
for (AlignmentInterval.Row row : alignmentRows) {
if (option == AlignmentTrack.SortOption.NUCELOTIDE) {
// TODO -- why is this here?
}
row.updateScore(option, location, this);
}
Collections.sort(alignmentRows, new Comparator<Row>() {
public int compare(AlignmentInterval.Row arg0, AlignmentInterval.Row arg1) {
if (arg0.getScore() > arg1.getScore()) {
return 1;
} else if (arg0.getScore() > arg1.getScore()) {
return -1;
}
return 0;
}
});
} |
1,094 | 0 | // System.err.println(start + " ---> " + length); | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} | NONSATD | true | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew; | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued"); | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} |
1,094 | 1 | // System.err.println(start + " ---> " + length); | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} | NONSATD | true | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew; | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued"); | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} |
1,094 | 2 | // System.err.println("syntaxBusy, request queued"); | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} | NONSATD | true | // System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else { | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} |
1,094 | 3 | // Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued"); | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} | DESIGN | true | styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true; | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} | private void addStylesQueueRequest(int start, int length, String s) {
// System.err.println(start + " ---> " + length);
int startNew = backupToPossibleStyleStart(start);
length = length + start - startNew;
start = startNew;
// System.err.println(start + " ---> " + length);
if (syntaxBusy) {
// System.err.println("syntaxBusy, request queued");
styleQueue.add(new StyleQueueItem(start, length, s));
} else {
// Todo: if syntax is not busy but a request got stuck
// System.err.println("request not queued");
if (styleQueue.size() != 0) System.err.println("A request got stuck");
syntaxBusy = true;
addStylesNew(start, length, s);
}
} |
17,495 | 0 | /**
* Return the ReloadableType representing the superclass of this type. If the supertype is not reloadable, this
* method will return null. The ReloadableType that is returned may not be within the same type registry, if the
* supertype was loaded by a different classloader.
*
* @return the ReloadableType for the supertype or null if it is not reloadable
*/ | public ReloadableType getSuperRtype() {
if (superRtype != null) {
return superRtype;
}
if (superclazz == null) {
// Not filled in yet? Why is this code different to the interface case?
String name = this.getSlashedSupertypeName();
if (name == null) {
return null;
}
else {
ReloadableType rtype = typeRegistry.getReloadableSuperType(name);
superRtype = rtype;
return superRtype;
}
}
else {
ClassLoader superClassLoader = superclazz.getClassLoader();
TypeRegistry superTypeRegistry = TypeRegistry.getTypeRegistryFor(superClassLoader);
superRtype = superTypeRegistry.getReloadableType(superclazz);
return superRtype;
}
} | NONSATD | true | public ReloadableType getSuperRtype() {
if (superRtype != null) {
return superRtype;
}
if (superclazz == null) {
// Not filled in yet? Why is this code different to the interface case?
String name = this.getSlashedSupertypeName();
if (name == null) {
return null;
}
else {
ReloadableType rtype = typeRegistry.getReloadableSuperType(name);
superRtype = rtype;
return superRtype;
}
}
else {
ClassLoader superClassLoader = superclazz.getClassLoader();
TypeRegistry superTypeRegistry = TypeRegistry.getTypeRegistryFor(superClassLoader);
superRtype = superTypeRegistry.getReloadableType(superclazz);
return superRtype;
}
} | public ReloadableType getSuperRtype() {
if (superRtype != null) {
return superRtype;
}
if (superclazz == null) {
// Not filled in yet? Why is this code different to the interface case?
String name = this.getSlashedSupertypeName();
if (name == null) {
return null;
}
else {
ReloadableType rtype = typeRegistry.getReloadableSuperType(name);
superRtype = rtype;
return superRtype;
}
}
else {
ClassLoader superClassLoader = superclazz.getClassLoader();
TypeRegistry superTypeRegistry = TypeRegistry.getTypeRegistryFor(superClassLoader);
superRtype = superTypeRegistry.getReloadableType(superclazz);
return superRtype;
}
} | public ReloadableType getSuperRtype() {
if (superRtype != null) {
return superRtype;
}
if (superclazz == null) {
// Not filled in yet? Why is this code different to the interface case?
String name = this.getSlashedSupertypeName();
if (name == null) {
return null;
}
else {
ReloadableType rtype = typeRegistry.getReloadableSuperType(name);
superRtype = rtype;
return superRtype;
}
}
else {
ClassLoader superClassLoader = superclazz.getClassLoader();
TypeRegistry superTypeRegistry = TypeRegistry.getTypeRegistryFor(superClassLoader);
superRtype = superTypeRegistry.getReloadableType(superclazz);
return superRtype;
}
} |
17,495 | 1 | // Not filled in yet? Why is this code different to the interface case? | public ReloadableType getSuperRtype() {
if (superRtype != null) {
return superRtype;
}
if (superclazz == null) {
// Not filled in yet? Why is this code different to the interface case?
String name = this.getSlashedSupertypeName();
if (name == null) {
return null;
}
else {
ReloadableType rtype = typeRegistry.getReloadableSuperType(name);
superRtype = rtype;
return superRtype;
}
}
else {
ClassLoader superClassLoader = superclazz.getClassLoader();
TypeRegistry superTypeRegistry = TypeRegistry.getTypeRegistryFor(superClassLoader);
superRtype = superTypeRegistry.getReloadableType(superclazz);
return superRtype;
}
} | DESIGN | true | }
if (superclazz == null) {
// Not filled in yet? Why is this code different to the interface case?
String name = this.getSlashedSupertypeName();
if (name == null) { | public ReloadableType getSuperRtype() {
if (superRtype != null) {
return superRtype;
}
if (superclazz == null) {
// Not filled in yet? Why is this code different to the interface case?
String name = this.getSlashedSupertypeName();
if (name == null) {
return null;
}
else {
ReloadableType rtype = typeRegistry.getReloadableSuperType(name);
superRtype = rtype;
return superRtype;
}
} | public ReloadableType getSuperRtype() {
if (superRtype != null) {
return superRtype;
}
if (superclazz == null) {
// Not filled in yet? Why is this code different to the interface case?
String name = this.getSlashedSupertypeName();
if (name == null) {
return null;
}
else {
ReloadableType rtype = typeRegistry.getReloadableSuperType(name);
superRtype = rtype;
return superRtype;
}
}
else {
ClassLoader superClassLoader = superclazz.getClassLoader();
TypeRegistry superTypeRegistry = TypeRegistry.getTypeRegistryFor(superClassLoader);
superRtype = superTypeRegistry.getReloadableType(superclazz);
return superRtype;
}
} |
33,880 | 0 | // TODO empty method, if you want to definition & registry , use it. | @Override
public void postProcessBeanDefinitionRegistry(BeanDefinitionRegistry beanDefinitionRegistry) throws BeansException {
// TODO empty method, if you want to definition & registry , use it.
} | IMPLEMENTATION | true | @Override
public void postProcessBeanDefinitionRegistry(BeanDefinitionRegistry beanDefinitionRegistry) throws BeansException {
// TODO empty method, if you want to definition & registry , use it.
} | @Override
public void postProcessBeanDefinitionRegistry(BeanDefinitionRegistry beanDefinitionRegistry) throws BeansException {
// TODO empty method, if you want to definition & registry , use it.
} | @Override
public void postProcessBeanDefinitionRegistry(BeanDefinitionRegistry beanDefinitionRegistry) throws BeansException {
// TODO empty method, if you want to definition & registry , use it.
} |
17,497 | 0 | /**
* The length of this sequence in microseconds.
*
* @return the length of this sequence in microseconds
*/ | public long getMicrosecondLength()
{
long tickLength = getTickLength();
if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} | NONSATD | true | public long getMicrosecondLength()
{
long tickLength = getTickLength();
if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} | public long getMicrosecondLength()
{
long tickLength = getTickLength();
if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} | public long getMicrosecondLength()
{
long tickLength = getTickLength();
if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} |
17,497 | 1 | // FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer. | public long getMicrosecondLength()
{
long tickLength = getTickLength();
if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} | DEFECT | true | if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet"); | public long getMicrosecondLength()
{
long tickLength = getTickLength();
if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} | public long getMicrosecondLength()
{
long tickLength = getTickLength();
if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} |
17,497 | 2 | // This is a fixed tick per frame computation | public long getMicrosecondLength()
{
long tickLength = getTickLength();
if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} | NONSATD | true | else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
} | if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} | public long getMicrosecondLength()
{
long tickLength = getTickLength();
if (divisionType == PPQ)
{
// FIXME
// How can this possible be computed? PPQ is pulses per quarter-note,
// which is dependent on the tempo of the Sequencer.
throw new
UnsupportedOperationException("Can't compute PPQ based lengths yet");
}
else
{
// This is a fixed tick per frame computation
return (long) ((tickLength * 1000000) / (divisionType * resolution));
}
} |
9,309 | 0 | // In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableCacheRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalCacheDirs();
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalCacheDir();
}
// Worst case, resort to internal storage
return context.getCacheDir();
} | DESIGN | true | public static File getBestAvailableCacheRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalCacheDirs();
if (roots != null) { | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableCacheRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalCacheDirs();
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
} | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableCacheRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalCacheDirs();
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalCacheDir();
}
// Worst case, resort to internal storage
return context.getCacheDir();
} |
9,309 | 1 | // Pre-KitKat, only one external storage device was addressable | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableCacheRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalCacheDirs();
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalCacheDir();
}
// Worst case, resort to internal storage
return context.getCacheDir();
} | NONSATD | true | }
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalCacheDir();
} | for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalCacheDir();
}
// Worst case, resort to internal storage
return context.getCacheDir();
} | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableCacheRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalCacheDirs();
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalCacheDir();
}
// Worst case, resort to internal storage
return context.getCacheDir();
} |
9,309 | 2 | // Worst case, resort to internal storage | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableCacheRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalCacheDirs();
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalCacheDir();
}
// Worst case, resort to internal storage
return context.getCacheDir();
} | NONSATD | true | return context.getExternalCacheDir();
}
// Worst case, resort to internal storage
return context.getCacheDir();
} | }
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalCacheDir();
}
// Worst case, resort to internal storage
return context.getCacheDir();
} | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableCacheRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalCacheDirs();
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalCacheDir();
}
// Worst case, resort to internal storage
return context.getCacheDir();
} |
9,310 | 0 | // In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableFilesRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalFilesDirs(null);
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalFilesDir(null);
}
// Worst case, resort to internal storage
return context.getFilesDir();
} | DESIGN | true | public static File getBestAvailableFilesRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalFilesDirs(null);
if (roots != null) { | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableFilesRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalFilesDirs(null);
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
} | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableFilesRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalFilesDirs(null);
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalFilesDir(null);
}
// Worst case, resort to internal storage
return context.getFilesDir();
} |
9,310 | 1 | // Pre-KitKat, only one external storage device was addressable | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableFilesRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalFilesDirs(null);
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalFilesDir(null);
}
// Worst case, resort to internal storage
return context.getFilesDir();
} | NONSATD | true | }
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalFilesDir(null);
} | for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalFilesDir(null);
}
// Worst case, resort to internal storage
return context.getFilesDir();
} | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableFilesRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalFilesDirs(null);
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalFilesDir(null);
}
// Worst case, resort to internal storage
return context.getFilesDir();
} |
9,310 | 2 | // Worst case, resort to internal storage | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableFilesRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalFilesDirs(null);
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalFilesDir(null);
}
// Worst case, resort to internal storage
return context.getFilesDir();
} | NONSATD | true | return context.getExternalFilesDir(null);
}
// Worst case, resort to internal storage
return context.getFilesDir();
} | }
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalFilesDir(null);
}
// Worst case, resort to internal storage
return context.getFilesDir();
} | @TargetApi(Build.VERSION_CODES.KITKAT)
public static File getBestAvailableFilesRoot(Context context) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
// In KitKat we can query multiple devices.
// TODO: optimize for stability instead of picking first one
File[] roots = context.getExternalFilesDirs(null);
if (roots != null) {
for (File root : roots) {
if (root == null) {
continue;
}
if (Environment.MEDIA_MOUNTED.equals(Environment.getStorageState(root))) {
return root;
}
}
}
} else if (Environment.MEDIA_MOUNTED.equals(Environment.getExternalStorageState())) {
// Pre-KitKat, only one external storage device was addressable
return context.getExternalFilesDir(null);
}
// Worst case, resort to internal storage
return context.getFilesDir();
} |
25,701 | 0 | //Instantiate Firebase objects | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onCancelled(DatabaseError databaseError) {
Log.e(TAG, "postComments:onCancelled", databaseError.toException());
}
};
mDepositQueueReference.addChildEventListener(mChildEventListener);
queueListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
Payment payment = paymentsList.get(position);
Intent intent = new Intent(getActivity(), ConfirmDetailsActivity.class);
intent.putExtra("pushID", payment.getPushID());
intent.putExtra("accountName", payment.getAccountName());
intent.putExtra("accountNumber", payment.getAccountNumber());
intent.putExtra("depositAmount", payment.getDepositAmount());
intent.putExtra("depositorName", payment.getDepositorName());
intent.putExtra("depositorPhoneNumber", payment.getDepositorPhoneNumber());
intent.putExtra("depositorEmail", payment.getDepositorEmail());
Log.e(TAG, "Phone Number" + payment.depositorPhoneNumber);
startActivity(intent);
}
});
return rootView;
} | NONSATD | true | Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]")); | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
} |
25,701 | 1 | //instance of Firebase object(i.e. database root object) | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onCancelled(DatabaseError databaseError) {
Log.e(TAG, "postComments:onCancelled", databaseError.toException());
}
};
mDepositQueueReference.addChildEventListener(mChildEventListener);
queueListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
Payment payment = paymentsList.get(position);
Intent intent = new Intent(getActivity(), ConfirmDetailsActivity.class);
intent.putExtra("pushID", payment.getPushID());
intent.putExtra("accountName", payment.getAccountName());
intent.putExtra("accountNumber", payment.getAccountNumber());
intent.putExtra("depositAmount", payment.getDepositAmount());
intent.putExtra("depositorName", payment.getDepositorName());
intent.putExtra("depositorPhoneNumber", payment.getDepositorPhoneNumber());
intent.putExtra("depositorEmail", payment.getDepositorEmail());
Log.e(TAG, "Phone Number" + payment.depositorPhoneNumber);
startActivity(intent);
}
});
return rootView;
} | NONSATD | true | View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
} |
25,701 | 2 | //reference to depositQueue child object in root object | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onCancelled(DatabaseError databaseError) {
Log.e(TAG, "postComments:onCancelled", databaseError.toException());
}
};
mDepositQueueReference.addChildEventListener(mChildEventListener);
queueListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
Payment payment = paymentsList.get(position);
Intent intent = new Intent(getActivity(), ConfirmDetailsActivity.class);
intent.putExtra("pushID", payment.getPushID());
intent.putExtra("accountName", payment.getAccountName());
intent.putExtra("accountNumber", payment.getAccountNumber());
intent.putExtra("depositAmount", payment.getDepositAmount());
intent.putExtra("depositorName", payment.getDepositorName());
intent.putExtra("depositorPhoneNumber", payment.getDepositorPhoneNumber());
intent.putExtra("depositorEmail", payment.getDepositorEmail());
Log.e(TAG, "Phone Number" + payment.depositorPhoneNumber);
startActivity(intent);
}
});
return rootView;
} | NONSATD | true | //Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list); | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() { | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override |
25,701 | 3 | //Instantiate other variables | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onCancelled(DatabaseError databaseError) {
Log.e(TAG, "postComments:onCancelled", databaseError.toException());
}
};
mDepositQueueReference.addChildEventListener(mChildEventListener);
queueListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
Payment payment = paymentsList.get(position);
Intent intent = new Intent(getActivity(), ConfirmDetailsActivity.class);
intent.putExtra("pushID", payment.getPushID());
intent.putExtra("accountName", payment.getAccountName());
intent.putExtra("accountNumber", payment.getAccountNumber());
intent.putExtra("depositAmount", payment.getDepositAmount());
intent.putExtra("depositorName", payment.getDepositorName());
intent.putExtra("depositorPhoneNumber", payment.getDepositorPhoneNumber());
intent.putExtra("depositorEmail", payment.getDepositorEmail());
Log.e(TAG, "Phone Number" + payment.depositorPhoneNumber);
startActivity(intent);
}
});
return rootView;
} | NONSATD | true | mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator); | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) { |
25,701 | 4 | /**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onCancelled(DatabaseError databaseError) {
Log.e(TAG, "postComments:onCancelled", databaseError.toException());
}
};
mDepositQueueReference.addChildEventListener(mChildEventListener);
queueListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
Payment payment = paymentsList.get(position);
Intent intent = new Intent(getActivity(), ConfirmDetailsActivity.class);
intent.putExtra("pushID", payment.getPushID());
intent.putExtra("accountName", payment.getAccountName());
intent.putExtra("accountNumber", payment.getAccountNumber());
intent.putExtra("depositAmount", payment.getDepositAmount());
intent.putExtra("depositorName", payment.getDepositorName());
intent.putExtra("depositorPhoneNumber", payment.getDepositorPhoneNumber());
intent.putExtra("depositorEmail", payment.getDepositorEmail());
Log.e(TAG, "Phone Number" + payment.depositorPhoneNumber);
startActivity(intent);
}
});
return rootView;
} | NONSATD | true | postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override | View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
} | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override |
25,701 | 5 | /**Uncomment this when you've finished*/ | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onCancelled(DatabaseError databaseError) {
Log.e(TAG, "postComments:onCancelled", databaseError.toException());
}
};
mDepositQueueReference.addChildEventListener(mChildEventListener);
queueListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
Payment payment = paymentsList.get(position);
Intent intent = new Intent(getActivity(), ConfirmDetailsActivity.class);
intent.putExtra("pushID", payment.getPushID());
intent.putExtra("accountName", payment.getAccountName());
intent.putExtra("accountNumber", payment.getAccountNumber());
intent.putExtra("depositAmount", payment.getDepositAmount());
intent.putExtra("depositorName", payment.getDepositorName());
intent.putExtra("depositorPhoneNumber", payment.getDepositorPhoneNumber());
intent.putExtra("depositorEmail", payment.getDepositorEmail());
Log.e(TAG, "Phone Number" + payment.depositorPhoneNumber);
startActivity(intent);
}
});
return rootView;
} | NONSATD | true | loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
} | queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override | Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onCancelled(DatabaseError databaseError) {
Log.e(TAG, "postComments:onCancelled", databaseError.toException());
}
};
mDepositQueueReference.addChildEventListener(mChildEventListener);
queueListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override |
25,701 | 6 | //here, you could use queueListView.add() too | @Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onCancelled(DatabaseError databaseError) {
Log.e(TAG, "postComments:onCancelled", databaseError.toException());
}
};
mDepositQueueReference.addChildEventListener(mChildEventListener);
queueListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
Payment payment = paymentsList.get(position);
Intent intent = new Intent(getActivity(), ConfirmDetailsActivity.class);
intent.putExtra("pushID", payment.getPushID());
intent.putExtra("accountName", payment.getAccountName());
intent.putExtra("accountNumber", payment.getAccountNumber());
intent.putExtra("depositAmount", payment.getDepositAmount());
intent.putExtra("depositorName", payment.getDepositorName());
intent.putExtra("depositorPhoneNumber", payment.getDepositorPhoneNumber());
intent.putExtra("depositorEmail", payment.getDepositorEmail());
Log.e(TAG, "Phone Number" + payment.depositorPhoneNumber);
startActivity(intent);
}
});
return rootView;
} | NONSATD | true | Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
} | /**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) { | View rootView = inflater.inflate(R.layout.queue_list, container, false);
//Instantiate Firebase objects
mDatabase = FirebaseDatabase.getInstance(); //instance of Firebase object(i.e. database root object)
mDepositQueueReference = mDatabase.getReference("depositQueue"); //reference to depositQueue child object in root object
//Instantiate other variables
queueListView = rootView.findViewById(R.id.list);
loadingIndicator = rootView.findViewById(R.id.loading_indicator);
final List<Payment> paymentsList = new ArrayList<Payment>();
postAdapter = new QueueAdapter(getActivity(), R.layout.queue_view, paymentsList);
queueListView.setAdapter(postAdapter);
/**Delete this post adapter when you finish*/
// postAdapter.add(new Payment("James Blunt", "0149603509", "4500", "WAEC", "07033513241", "[email protected]"));
//Add ChildEventListener, so that changes made in the database are reflected
mChildEventListener = new ChildEventListener() {
@Override
public void onChildAdded(DataSnapshot dataSnapshot, String s) {
if (dataSnapshot.exists()) {
loadingIndicator.setVisibility(View.GONE);
Payment payment = dataSnapshot.getValue(Payment.class);
/**Uncomment this when you've finished*/
postAdapter.add(payment); //here, you could use queueListView.add() too
}
}
@Override
public void onChildChanged(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onChildRemoved(DataSnapshot dataSnapshot) {
}
@Override
public void onChildMoved(DataSnapshot dataSnapshot, String s) {
}
@Override
public void onCancelled(DatabaseError databaseError) {
Log.e(TAG, "postComments:onCancelled", databaseError.toException());
}
};
mDepositQueueReference.addChildEventListener(mChildEventListener);
queueListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) { |
1,129 | 0 | /**
* Column pruning could become problematic when a single Map Task contains multiple TableScan operators where
* different columns are pruned. This only occurs on MR, as Tez initializes a single Map task for every TableScan
* operator.
*/ | @Test
public void testMultiColumnPruning() throws IOException {
shell.setHiveSessionValue("hive.cbo.enable", true);
Schema schema1 = new Schema(optional(1, "fk", Types.StringType.get()));
List<Record> records1 = TestHelper.RecordsBuilder.newInstance(schema1).add("fk1").build();
testTables.createTable(shell, "table1", schema1, fileFormat, records1);
Schema schema2 = new Schema(optional(1, "fk", Types.StringType.get()), optional(2, "val", Types.StringType.get()));
List<Record> records2 = TestHelper.RecordsBuilder.newInstance(schema2).add("fk1", "val").build();
testTables.createTable(shell, "table2", schema2, fileFormat, records2);
// MR is needed for the reproduction
shell.setHiveSessionValue("hive.execution.engine", "mr");
String query = "SELECT t2.val FROM table1 t1 JOIN table2 t2 ON t1.fk = t2.fk";
List<Object[]> result = shell.executeStatement(query);
Assert.assertEquals(1, result.size());
Assert.assertArrayEquals(new Object[]{"val"}, result.get(0));
} | DEFECT | true | @Test
public void testMultiColumnPruning() throws IOException {
shell.setHiveSessionValue("hive.cbo.enable", true);
Schema schema1 = new Schema(optional(1, "fk", Types.StringType.get()));
List<Record> records1 = TestHelper.RecordsBuilder.newInstance(schema1).add("fk1").build();
testTables.createTable(shell, "table1", schema1, fileFormat, records1);
Schema schema2 = new Schema(optional(1, "fk", Types.StringType.get()), optional(2, "val", Types.StringType.get()));
List<Record> records2 = TestHelper.RecordsBuilder.newInstance(schema2).add("fk1", "val").build();
testTables.createTable(shell, "table2", schema2, fileFormat, records2);
// MR is needed for the reproduction
shell.setHiveSessionValue("hive.execution.engine", "mr");
String query = "SELECT t2.val FROM table1 t1 JOIN table2 t2 ON t1.fk = t2.fk";
List<Object[]> result = shell.executeStatement(query);
Assert.assertEquals(1, result.size());
Assert.assertArrayEquals(new Object[]{"val"}, result.get(0));
} | @Test
public void testMultiColumnPruning() throws IOException {
shell.setHiveSessionValue("hive.cbo.enable", true);
Schema schema1 = new Schema(optional(1, "fk", Types.StringType.get()));
List<Record> records1 = TestHelper.RecordsBuilder.newInstance(schema1).add("fk1").build();
testTables.createTable(shell, "table1", schema1, fileFormat, records1);
Schema schema2 = new Schema(optional(1, "fk", Types.StringType.get()), optional(2, "val", Types.StringType.get()));
List<Record> records2 = TestHelper.RecordsBuilder.newInstance(schema2).add("fk1", "val").build();
testTables.createTable(shell, "table2", schema2, fileFormat, records2);
// MR is needed for the reproduction
shell.setHiveSessionValue("hive.execution.engine", "mr");
String query = "SELECT t2.val FROM table1 t1 JOIN table2 t2 ON t1.fk = t2.fk";
List<Object[]> result = shell.executeStatement(query);
Assert.assertEquals(1, result.size());
Assert.assertArrayEquals(new Object[]{"val"}, result.get(0));
} | @Test
public void testMultiColumnPruning() throws IOException {
shell.setHiveSessionValue("hive.cbo.enable", true);
Schema schema1 = new Schema(optional(1, "fk", Types.StringType.get()));
List<Record> records1 = TestHelper.RecordsBuilder.newInstance(schema1).add("fk1").build();
testTables.createTable(shell, "table1", schema1, fileFormat, records1);
Schema schema2 = new Schema(optional(1, "fk", Types.StringType.get()), optional(2, "val", Types.StringType.get()));
List<Record> records2 = TestHelper.RecordsBuilder.newInstance(schema2).add("fk1", "val").build();
testTables.createTable(shell, "table2", schema2, fileFormat, records2);
// MR is needed for the reproduction
shell.setHiveSessionValue("hive.execution.engine", "mr");
String query = "SELECT t2.val FROM table1 t1 JOIN table2 t2 ON t1.fk = t2.fk";
List<Object[]> result = shell.executeStatement(query);
Assert.assertEquals(1, result.size());
Assert.assertArrayEquals(new Object[]{"val"}, result.get(0));
} |
1,129 | 1 | // MR is needed for the reproduction | @Test
public void testMultiColumnPruning() throws IOException {
shell.setHiveSessionValue("hive.cbo.enable", true);
Schema schema1 = new Schema(optional(1, "fk", Types.StringType.get()));
List<Record> records1 = TestHelper.RecordsBuilder.newInstance(schema1).add("fk1").build();
testTables.createTable(shell, "table1", schema1, fileFormat, records1);
Schema schema2 = new Schema(optional(1, "fk", Types.StringType.get()), optional(2, "val", Types.StringType.get()));
List<Record> records2 = TestHelper.RecordsBuilder.newInstance(schema2).add("fk1", "val").build();
testTables.createTable(shell, "table2", schema2, fileFormat, records2);
// MR is needed for the reproduction
shell.setHiveSessionValue("hive.execution.engine", "mr");
String query = "SELECT t2.val FROM table1 t1 JOIN table2 t2 ON t1.fk = t2.fk";
List<Object[]> result = shell.executeStatement(query);
Assert.assertEquals(1, result.size());
Assert.assertArrayEquals(new Object[]{"val"}, result.get(0));
} | NONSATD | true | List<Record> records2 = TestHelper.RecordsBuilder.newInstance(schema2).add("fk1", "val").build();
testTables.createTable(shell, "table2", schema2, fileFormat, records2);
// MR is needed for the reproduction
shell.setHiveSessionValue("hive.execution.engine", "mr");
String query = "SELECT t2.val FROM table1 t1 JOIN table2 t2 ON t1.fk = t2.fk"; | @Test
public void testMultiColumnPruning() throws IOException {
shell.setHiveSessionValue("hive.cbo.enable", true);
Schema schema1 = new Schema(optional(1, "fk", Types.StringType.get()));
List<Record> records1 = TestHelper.RecordsBuilder.newInstance(schema1).add("fk1").build();
testTables.createTable(shell, "table1", schema1, fileFormat, records1);
Schema schema2 = new Schema(optional(1, "fk", Types.StringType.get()), optional(2, "val", Types.StringType.get()));
List<Record> records2 = TestHelper.RecordsBuilder.newInstance(schema2).add("fk1", "val").build();
testTables.createTable(shell, "table2", schema2, fileFormat, records2);
// MR is needed for the reproduction
shell.setHiveSessionValue("hive.execution.engine", "mr");
String query = "SELECT t2.val FROM table1 t1 JOIN table2 t2 ON t1.fk = t2.fk";
List<Object[]> result = shell.executeStatement(query);
Assert.assertEquals(1, result.size());
Assert.assertArrayEquals(new Object[]{"val"}, result.get(0));
} | @Test
public void testMultiColumnPruning() throws IOException {
shell.setHiveSessionValue("hive.cbo.enable", true);
Schema schema1 = new Schema(optional(1, "fk", Types.StringType.get()));
List<Record> records1 = TestHelper.RecordsBuilder.newInstance(schema1).add("fk1").build();
testTables.createTable(shell, "table1", schema1, fileFormat, records1);
Schema schema2 = new Schema(optional(1, "fk", Types.StringType.get()), optional(2, "val", Types.StringType.get()));
List<Record> records2 = TestHelper.RecordsBuilder.newInstance(schema2).add("fk1", "val").build();
testTables.createTable(shell, "table2", schema2, fileFormat, records2);
// MR is needed for the reproduction
shell.setHiveSessionValue("hive.execution.engine", "mr");
String query = "SELECT t2.val FROM table1 t1 JOIN table2 t2 ON t1.fk = t2.fk";
List<Object[]> result = shell.executeStatement(query);
Assert.assertEquals(1, result.size());
Assert.assertArrayEquals(new Object[]{"val"}, result.get(0));
} |
17,516 | 0 | // get client ip address. ipv6 is not tested yet. (code for ipv6 maybe buggy) | public native byte [] getClientIp(); | DEFECT | true | public native byte [] getClientIp(); | public native byte [] getClientIp(); | public native byte [] getClientIp(); |
33,901 | 0 | // todo: test case for https://github.com/jhy/jsoup/issues/845. Doesn't work yet. | @Ignore // todo: test case for https://github.com/jhy/jsoup/issues/845. Doesn't work yet.
@Test public void handlesMisnestedAInDivs() {
String h = "<a href='#1'><div><div><a href='#2'>child</a</div</div></a>";
String w = "<a href=\"#1\"></a><div><a href=\"#1\"></a><div><a href=\"#1\"></a><a href=\"#2\">child</a></div></div>";
Document doc = Jsoup.parse(h);
assertEquals(
StringUtil.normaliseWhitespace(w),
StringUtil.normaliseWhitespace(doc.body().html()));
} | TEST | true | @Ignore // todo: test case for https://github.com/jhy/jsoup/issues/845. Doesn't work yet.
@Test public void handlesMisnestedAInDivs() {
String h = "<a href='#1'><div><div><a href='#2'>child</a</div</div></a>"; | @Ignore // todo: test case for https://github.com/jhy/jsoup/issues/845. Doesn't work yet.
@Test public void handlesMisnestedAInDivs() {
String h = "<a href='#1'><div><div><a href='#2'>child</a</div</div></a>";
String w = "<a href=\"#1\"></a><div><a href=\"#1\"></a><div><a href=\"#1\"></a><a href=\"#2\">child</a></div></div>";
Document doc = Jsoup.parse(h);
assertEquals(
StringUtil.normaliseWhitespace(w),
StringUtil.normaliseWhitespace(doc.body().html()));
} | @Ignore // todo: test case for https://github.com/jhy/jsoup/issues/845. Doesn't work yet.
@Test public void handlesMisnestedAInDivs() {
String h = "<a href='#1'><div><div><a href='#2'>child</a</div</div></a>";
String w = "<a href=\"#1\"></a><div><a href=\"#1\"></a><div><a href=\"#1\"></a><a href=\"#2\">child</a></div></div>";
Document doc = Jsoup.parse(h);
assertEquals(
StringUtil.normaliseWhitespace(w),
StringUtil.normaliseWhitespace(doc.body().html()));
} |
9,325 | 0 | //framework checks for null authN so this shouldn't happen | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
}
};
} | NONSATD | true | return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!"); | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ? | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
}
};
} |
9,325 | 1 | //check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
}
};
} | NONSATD | true | throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN; | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT; | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
}
};
} |
9,325 | 2 | //WARNING!!! this logic is for demonstration purposes | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
}
};
} | NONSATD | true | if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ? | return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
} | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
}
};
} |
9,325 | 3 | //good idea to log reasons for rejection with the authentication label so testers/users can understand | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
}
};
} | DESIGN | true | Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT; | }
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
}
};
} | public static AuthorizationHandler getAuthZHandler() {
return (AuthenticationData authN) -> {
try {
//framework checks for null authN so this shouldn't happen
if (authN == null) {
throw new RuntimeException("Null AuthN data passed in!");
}
//check if the authN data type matches is a good idea, and necessary if there are other fields
//to open/inspect
if (authN instanceof ClientNameAuthenicationData) {
final ClientNameAuthenicationData data = (ClientNameAuthenicationData) authN;
//WARNING!!! this logic is for demonstration purposes
final String identityLabel = data.getIdentityLabel();
return identityLabel.startsWith("accepted.") ?
Authorization.ACCEPT : Authorization.REJECT;
}
//good idea to log reasons for rejection with the authentication label so testers/users can understand
System.err.println("AuthN data type is not expected object type!");
return Authorization.REJECT;
} catch (Exception e) {
return Authorization.REJECT;
}
};
} |
1,134 | 0 | /**
* Restore the KV-state / ColumnFamily meta data for all key-groups referenced by the current state handle.
*
* @throws IOException
* @throws ClassNotFoundException
* @throws RocksDBException
*/ | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} | NONSATD | true | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} |
1,134 | 1 | // check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} | NONSATD | true | new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(), | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
} | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) { |
1,134 | 2 | // TODO replace with state migration; note that key hash codes need to remain the same after migration | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} | DESIGN | true | rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available"); | new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) { | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(), |
1,134 | 3 | //rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size()); | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} | NONSATD | true | serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn = | .isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(), | KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
} |
1,134 | 4 | // TODO with eager state registration in place, check here for serializer migration strategies | private void restoreKVStateMetaData() throws IOException, StateMigrationException, RocksDBException {
KeyedBackendSerializationProxy<K> serializationProxy =
new KeyedBackendSerializationProxy<>(rocksDBKeyedStateBackend.userCodeClassLoader);
serializationProxy.read(currentStateHandleInView);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
rocksDBKeyedStateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
this.keygroupStreamCompressionDecorator = serializationProxy.isUsingKeyGroupCompression() ?
SnappyStreamCompressionDecorator.INSTANCE : UncompressedStreamCompressionDecorator.INSTANCE;
List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> restoredMetaInfos =
serializationProxy.getStateMetaInfoSnapshots();
currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} | IMPLEMENTATION | true | rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0); | new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} | currentStateHandleKVStateColumnFamilies = new ArrayList<>(restoredMetaInfos.size());
//rocksDBKeyedStateBackend.restoredKvStateMetaInfos = new HashMap<>(restoredMetaInfos.size());
for (RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?> restoredMetaInfo : restoredMetaInfos) {
Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>> registeredColumn =
rocksDBKeyedStateBackend.kvStateInformation.get(restoredMetaInfo.getName());
if (registeredColumn == null) {
ColumnFamilyDescriptor columnFamilyDescriptor = new ColumnFamilyDescriptor(
restoredMetaInfo.getName().getBytes(ConfigConstants.DEFAULT_CHARSET),
rocksDBKeyedStateBackend.columnOptions);
RegisteredKeyedBackendStateMetaInfo<?, ?> stateMetaInfo =
new RegisteredKeyedBackendStateMetaInfo<>(
restoredMetaInfo.getStateType(),
restoredMetaInfo.getName(),
restoredMetaInfo.getNamespaceSerializer(),
restoredMetaInfo.getStateSerializer());
rocksDBKeyedStateBackend.restoredKvStateMetaInfos.put(restoredMetaInfo.getName(), restoredMetaInfo);
ColumnFamilyHandle columnFamily = rocksDBKeyedStateBackend.db.createColumnFamily(columnFamilyDescriptor);
registeredColumn = new Tuple2<ColumnFamilyHandle, RegisteredKeyedBackendStateMetaInfo<?, ?>>(columnFamily, stateMetaInfo);
rocksDBKeyedStateBackend.kvStateInformation.put(stateMetaInfo.getName(), registeredColumn);
} else {
// TODO with eager state registration in place, check here for serializer migration strategies
}
currentStateHandleKVStateColumnFamilies.add(registeredColumn.f0);
}
} |
1,136 | 0 | // check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible | private List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> readMetaData(
StreamStateHandle metaStateHandle) throws Exception {
FSDataInputStream inputStream = null;
try {
inputStream = metaStateHandle.openInputStream();
stateBackend.cancelStreamRegistry.registerClosable(inputStream);
KeyedBackendSerializationProxy<T> serializationProxy =
new KeyedBackendSerializationProxy<>(stateBackend.userCodeClassLoader);
DataInputView in = new DataInputViewStreamWrapper(inputStream);
serializationProxy.read(in);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
stateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
return serializationProxy.getStateMetaInfoSnapshots();
} finally {
if (inputStream != null) {
stateBackend.cancelStreamRegistry.unregisterClosable(inputStream);
inputStream.close();
}
}
} | NONSATD | true | DataInputView in = new DataInputViewStreamWrapper(inputStream);
serializationProxy.read(in);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(), | private List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> readMetaData(
StreamStateHandle metaStateHandle) throws Exception {
FSDataInputStream inputStream = null;
try {
inputStream = metaStateHandle.openInputStream();
stateBackend.cancelStreamRegistry.registerClosable(inputStream);
KeyedBackendSerializationProxy<T> serializationProxy =
new KeyedBackendSerializationProxy<>(stateBackend.userCodeClassLoader);
DataInputView in = new DataInputViewStreamWrapper(inputStream);
serializationProxy.read(in);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
stateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
} | private List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> readMetaData(
StreamStateHandle metaStateHandle) throws Exception {
FSDataInputStream inputStream = null;
try {
inputStream = metaStateHandle.openInputStream();
stateBackend.cancelStreamRegistry.registerClosable(inputStream);
KeyedBackendSerializationProxy<T> serializationProxy =
new KeyedBackendSerializationProxy<>(stateBackend.userCodeClassLoader);
DataInputView in = new DataInputViewStreamWrapper(inputStream);
serializationProxy.read(in);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
stateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
return serializationProxy.getStateMetaInfoSnapshots();
} finally {
if (inputStream != null) {
stateBackend.cancelStreamRegistry.unregisterClosable(inputStream);
inputStream.close();
}
}
} |
1,136 | 1 | // TODO replace with state migration; note that key hash codes need to remain the same after migration | private List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> readMetaData(
StreamStateHandle metaStateHandle) throws Exception {
FSDataInputStream inputStream = null;
try {
inputStream = metaStateHandle.openInputStream();
stateBackend.cancelStreamRegistry.registerClosable(inputStream);
KeyedBackendSerializationProxy<T> serializationProxy =
new KeyedBackendSerializationProxy<>(stateBackend.userCodeClassLoader);
DataInputView in = new DataInputViewStreamWrapper(inputStream);
serializationProxy.read(in);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
stateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
return serializationProxy.getStateMetaInfoSnapshots();
} finally {
if (inputStream != null) {
stateBackend.cancelStreamRegistry.unregisterClosable(inputStream);
inputStream.close();
}
}
} | DESIGN | true | stateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available"); | DataInputView in = new DataInputViewStreamWrapper(inputStream);
serializationProxy.read(in);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
stateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
return serializationProxy.getStateMetaInfoSnapshots();
} finally {
if (inputStream != null) {
stateBackend.cancelStreamRegistry.unregisterClosable(inputStream);
inputStream.close();
}
} | private List<RegisteredKeyedBackendStateMetaInfo.Snapshot<?, ?>> readMetaData(
StreamStateHandle metaStateHandle) throws Exception {
FSDataInputStream inputStream = null;
try {
inputStream = metaStateHandle.openInputStream();
stateBackend.cancelStreamRegistry.registerClosable(inputStream);
KeyedBackendSerializationProxy<T> serializationProxy =
new KeyedBackendSerializationProxy<>(stateBackend.userCodeClassLoader);
DataInputView in = new DataInputViewStreamWrapper(inputStream);
serializationProxy.read(in);
// check for key serializer compatibility; this also reconfigures the
// key serializer to be compatible, if it is required and is possible
if (CompatibilityUtil.resolveCompatibilityResult(
serializationProxy.getKeySerializer(),
UnloadableDummyTypeSerializer.class,
serializationProxy.getKeySerializerConfigSnapshot(),
stateBackend.keySerializer)
.isRequiresMigration()) {
// TODO replace with state migration; note that key hash codes need to remain the same after migration
throw new StateMigrationException("The new key serializer is not compatible to read previous keys. " +
"Aborting now since state migration is currently not available");
}
return serializationProxy.getStateMetaInfoSnapshots();
} finally {
if (inputStream != null) {
stateBackend.cancelStreamRegistry.unregisterClosable(inputStream);
inputStream.close();
}
}
} |
17,517 | 0 | //TODO: cut the text if it is too long | @Override
protected void render(GLRootView root, GL11 gl) {
Rect p = mPaddings;
int height = getHeight() - p.top - p.bottom;
StringTexture title = mText;
//TODO: cut the text if it is too long
title.draw(root, p.left, p.top + (height - title.getHeight()) / 2);
} | IMPLEMENTATION | true | int height = getHeight() - p.top - p.bottom;
StringTexture title = mText;
//TODO: cut the text if it is too long
title.draw(root, p.left, p.top + (height - title.getHeight()) / 2);
} | @Override
protected void render(GLRootView root, GL11 gl) {
Rect p = mPaddings;
int height = getHeight() - p.top - p.bottom;
StringTexture title = mText;
//TODO: cut the text if it is too long
title.draw(root, p.left, p.top + (height - title.getHeight()) / 2);
} | @Override
protected void render(GLRootView root, GL11 gl) {
Rect p = mPaddings;
int height = getHeight() - p.top - p.bottom;
StringTexture title = mText;
//TODO: cut the text if it is too long
title.draw(root, p.left, p.top + (height - title.getHeight()) / 2);
} |
1,139 | 0 | /**
* Transform the current time series and baselines.
*
* TODO: Apply Chain-of-Responsibility on the transformation chain
*
* @param metricName the name of the metric on which we apply transformation and prediction
* @param anomalyDetectionContext anomaly detection context that contains the time series to be
* transformed.
*/ | private void transformTimeSeries(String metricName, AnomalyDetectionContext anomalyDetectionContext) {
// Transform the observed (current) time series
if (anomalyDetectionContext.getTransformedCurrent(metricName) == null) {
anomalyDetectionContext.setTransformedCurrent(metricName, anomalyDetectionContext.getCurrent(metricName));
}
List<TransformationFunction> currentTimeSeriesTransformationChain =
getCurrentTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(currentTimeSeriesTransformationChain)) {
for (TransformationFunction tf : currentTimeSeriesTransformationChain) {
anomalyDetectionContext
.setTransformedCurrent(metricName, tf.transform(anomalyDetectionContext.getTransformedCurrent(metricName),
anomalyDetectionContext));
}
}
// Transform baseline time series
if (anomalyDetectionContext.getTransformedBaselines(metricName) == null) {
anomalyDetectionContext.setTransformedBaselines(metricName, anomalyDetectionContext.getBaselines(metricName));
}
List<TransformationFunction> baselineTimeSeriesTransformationChain =
getBaselineTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(anomalyDetectionContext.getTransformedBaselines(metricName))
&& CollectionUtils.isNotEmpty(baselineTimeSeriesTransformationChain)) {
for (TransformationFunction tf : baselineTimeSeriesTransformationChain) {
List<TimeSeries> transformedBaselines = new ArrayList<>();
for (TimeSeries ts : anomalyDetectionContext.getTransformedBaselines(metricName)) {
TimeSeries transformedTS = tf.transform(ts, anomalyDetectionContext);
transformedBaselines.add(transformedTS);
}
anomalyDetectionContext.setTransformedBaselines(metricName, transformedBaselines);
}
}
} | IMPLEMENTATION | true | private void transformTimeSeries(String metricName, AnomalyDetectionContext anomalyDetectionContext) {
// Transform the observed (current) time series
if (anomalyDetectionContext.getTransformedCurrent(metricName) == null) {
anomalyDetectionContext.setTransformedCurrent(metricName, anomalyDetectionContext.getCurrent(metricName));
}
List<TransformationFunction> currentTimeSeriesTransformationChain =
getCurrentTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(currentTimeSeriesTransformationChain)) {
for (TransformationFunction tf : currentTimeSeriesTransformationChain) {
anomalyDetectionContext
.setTransformedCurrent(metricName, tf.transform(anomalyDetectionContext.getTransformedCurrent(metricName),
anomalyDetectionContext));
}
}
// Transform baseline time series
if (anomalyDetectionContext.getTransformedBaselines(metricName) == null) {
anomalyDetectionContext.setTransformedBaselines(metricName, anomalyDetectionContext.getBaselines(metricName));
}
List<TransformationFunction> baselineTimeSeriesTransformationChain =
getBaselineTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(anomalyDetectionContext.getTransformedBaselines(metricName))
&& CollectionUtils.isNotEmpty(baselineTimeSeriesTransformationChain)) {
for (TransformationFunction tf : baselineTimeSeriesTransformationChain) {
List<TimeSeries> transformedBaselines = new ArrayList<>();
for (TimeSeries ts : anomalyDetectionContext.getTransformedBaselines(metricName)) {
TimeSeries transformedTS = tf.transform(ts, anomalyDetectionContext);
transformedBaselines.add(transformedTS);
}
anomalyDetectionContext.setTransformedBaselines(metricName, transformedBaselines);
}
}
} | private void transformTimeSeries(String metricName, AnomalyDetectionContext anomalyDetectionContext) {
// Transform the observed (current) time series
if (anomalyDetectionContext.getTransformedCurrent(metricName) == null) {
anomalyDetectionContext.setTransformedCurrent(metricName, anomalyDetectionContext.getCurrent(metricName));
}
List<TransformationFunction> currentTimeSeriesTransformationChain =
getCurrentTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(currentTimeSeriesTransformationChain)) {
for (TransformationFunction tf : currentTimeSeriesTransformationChain) {
anomalyDetectionContext
.setTransformedCurrent(metricName, tf.transform(anomalyDetectionContext.getTransformedCurrent(metricName),
anomalyDetectionContext));
}
}
// Transform baseline time series
if (anomalyDetectionContext.getTransformedBaselines(metricName) == null) {
anomalyDetectionContext.setTransformedBaselines(metricName, anomalyDetectionContext.getBaselines(metricName));
}
List<TransformationFunction> baselineTimeSeriesTransformationChain =
getBaselineTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(anomalyDetectionContext.getTransformedBaselines(metricName))
&& CollectionUtils.isNotEmpty(baselineTimeSeriesTransformationChain)) {
for (TransformationFunction tf : baselineTimeSeriesTransformationChain) {
List<TimeSeries> transformedBaselines = new ArrayList<>();
for (TimeSeries ts : anomalyDetectionContext.getTransformedBaselines(metricName)) {
TimeSeries transformedTS = tf.transform(ts, anomalyDetectionContext);
transformedBaselines.add(transformedTS);
}
anomalyDetectionContext.setTransformedBaselines(metricName, transformedBaselines);
}
}
} | private void transformTimeSeries(String metricName, AnomalyDetectionContext anomalyDetectionContext) {
// Transform the observed (current) time series
if (anomalyDetectionContext.getTransformedCurrent(metricName) == null) {
anomalyDetectionContext.setTransformedCurrent(metricName, anomalyDetectionContext.getCurrent(metricName));
}
List<TransformationFunction> currentTimeSeriesTransformationChain =
getCurrentTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(currentTimeSeriesTransformationChain)) {
for (TransformationFunction tf : currentTimeSeriesTransformationChain) {
anomalyDetectionContext
.setTransformedCurrent(metricName, tf.transform(anomalyDetectionContext.getTransformedCurrent(metricName),
anomalyDetectionContext));
}
}
// Transform baseline time series
if (anomalyDetectionContext.getTransformedBaselines(metricName) == null) {
anomalyDetectionContext.setTransformedBaselines(metricName, anomalyDetectionContext.getBaselines(metricName));
}
List<TransformationFunction> baselineTimeSeriesTransformationChain =
getBaselineTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(anomalyDetectionContext.getTransformedBaselines(metricName))
&& CollectionUtils.isNotEmpty(baselineTimeSeriesTransformationChain)) {
for (TransformationFunction tf : baselineTimeSeriesTransformationChain) {
List<TimeSeries> transformedBaselines = new ArrayList<>();
for (TimeSeries ts : anomalyDetectionContext.getTransformedBaselines(metricName)) {
TimeSeries transformedTS = tf.transform(ts, anomalyDetectionContext);
transformedBaselines.add(transformedTS);
}
anomalyDetectionContext.setTransformedBaselines(metricName, transformedBaselines);
}
}
} |
1,139 | 1 | // Transform the observed (current) time series | private void transformTimeSeries(String metricName, AnomalyDetectionContext anomalyDetectionContext) {
// Transform the observed (current) time series
if (anomalyDetectionContext.getTransformedCurrent(metricName) == null) {
anomalyDetectionContext.setTransformedCurrent(metricName, anomalyDetectionContext.getCurrent(metricName));
}
List<TransformationFunction> currentTimeSeriesTransformationChain =
getCurrentTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(currentTimeSeriesTransformationChain)) {
for (TransformationFunction tf : currentTimeSeriesTransformationChain) {
anomalyDetectionContext
.setTransformedCurrent(metricName, tf.transform(anomalyDetectionContext.getTransformedCurrent(metricName),
anomalyDetectionContext));
}
}
// Transform baseline time series
if (anomalyDetectionContext.getTransformedBaselines(metricName) == null) {
anomalyDetectionContext.setTransformedBaselines(metricName, anomalyDetectionContext.getBaselines(metricName));
}
List<TransformationFunction> baselineTimeSeriesTransformationChain =
getBaselineTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(anomalyDetectionContext.getTransformedBaselines(metricName))
&& CollectionUtils.isNotEmpty(baselineTimeSeriesTransformationChain)) {
for (TransformationFunction tf : baselineTimeSeriesTransformationChain) {
List<TimeSeries> transformedBaselines = new ArrayList<>();
for (TimeSeries ts : anomalyDetectionContext.getTransformedBaselines(metricName)) {
TimeSeries transformedTS = tf.transform(ts, anomalyDetectionContext);
transformedBaselines.add(transformedTS);
}
anomalyDetectionContext.setTransformedBaselines(metricName, transformedBaselines);
}
}
} | NONSATD | true | private void transformTimeSeries(String metricName, AnomalyDetectionContext anomalyDetectionContext) {
// Transform the observed (current) time series
if (anomalyDetectionContext.getTransformedCurrent(metricName) == null) {
anomalyDetectionContext.setTransformedCurrent(metricName, anomalyDetectionContext.getCurrent(metricName)); | private void transformTimeSeries(String metricName, AnomalyDetectionContext anomalyDetectionContext) {
// Transform the observed (current) time series
if (anomalyDetectionContext.getTransformedCurrent(metricName) == null) {
anomalyDetectionContext.setTransformedCurrent(metricName, anomalyDetectionContext.getCurrent(metricName));
}
List<TransformationFunction> currentTimeSeriesTransformationChain =
getCurrentTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(currentTimeSeriesTransformationChain)) {
for (TransformationFunction tf : currentTimeSeriesTransformationChain) {
anomalyDetectionContext
.setTransformedCurrent(metricName, tf.transform(anomalyDetectionContext.getTransformedCurrent(metricName),
anomalyDetectionContext)); | private void transformTimeSeries(String metricName, AnomalyDetectionContext anomalyDetectionContext) {
// Transform the observed (current) time series
if (anomalyDetectionContext.getTransformedCurrent(metricName) == null) {
anomalyDetectionContext.setTransformedCurrent(metricName, anomalyDetectionContext.getCurrent(metricName));
}
List<TransformationFunction> currentTimeSeriesTransformationChain =
getCurrentTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(currentTimeSeriesTransformationChain)) {
for (TransformationFunction tf : currentTimeSeriesTransformationChain) {
anomalyDetectionContext
.setTransformedCurrent(metricName, tf.transform(anomalyDetectionContext.getTransformedCurrent(metricName),
anomalyDetectionContext));
}
}
// Transform baseline time series
if (anomalyDetectionContext.getTransformedBaselines(metricName) == null) {
anomalyDetectionContext.setTransformedBaselines(metricName, anomalyDetectionContext.getBaselines(metricName));
}
List<TransformationFunction> baselineTimeSeriesTransformationChain =
getBaselineTimeSeriesTransformationChain();
if (CollectionUtils.isNotEmpty(anomalyDetectionContext.getTransformedBaselines(metricName))
&& CollectionUtils.isNotEmpty(baselineTimeSeriesTransformationChain)) { |