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987 | 1 | // Generate equality inferences | private OuterJoinPushDownResult processLimitedOuterJoin(RowExpression inheritedPredicate, RowExpression outerEffectivePredicate, RowExpression innerEffectivePredicate, RowExpression joinPredicate, Collection<VariableReferenceExpression> outerVariables)
{
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} | NONSATD | true | joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate); | ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten); | private OuterJoinPushDownResult processLimitedOuterJoin(RowExpression inheritedPredicate, RowExpression outerEffectivePredicate, RowExpression innerEffectivePredicate, RowExpression joinPredicate, Collection<VariableReferenceExpression> outerVariables)
{
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
} |
987 | 2 | // See if we can push inherited predicates down | private OuterJoinPushDownResult processLimitedOuterJoin(RowExpression inheritedPredicate, RowExpression outerEffectivePredicate, RowExpression innerEffectivePredicate, RowExpression joinPredicate, Collection<VariableReferenceExpression> outerVariables)
{
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} | NONSATD | true | RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables)); | outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
} | {
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) { |
987 | 3 | // A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side | private OuterJoinPushDownResult processLimitedOuterJoin(RowExpression inheritedPredicate, RowExpression outerEffectivePredicate, RowExpression innerEffectivePredicate, RowExpression joinPredicate, Collection<VariableReferenceExpression> outerVariables)
{
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} | NONSATD | true | if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) { | EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in | ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
} |
987 | 4 | // Add the equalities from the inferences back in | private OuterJoinPushDownResult processLimitedOuterJoin(RowExpression inheritedPredicate, RowExpression outerEffectivePredicate, RowExpression innerEffectivePredicate, RowExpression joinPredicate, Collection<VariableReferenceExpression> outerVariables)
{
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} | NONSATD | true | }
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities()); | // A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
} | EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
} |
987 | 5 | // See if we can push down any outer effective predicates to the inner side | private OuterJoinPushDownResult processLimitedOuterJoin(RowExpression inheritedPredicate, RowExpression outerEffectivePredicate, RowExpression innerEffectivePredicate, RowExpression joinPredicate, Collection<VariableReferenceExpression> outerVariables)
{
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} | NONSATD | true | postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables))); | }
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) { | EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities()); |
987 | 6 | // See if we can push down join predicates to the inner side | private OuterJoinPushDownResult processLimitedOuterJoin(RowExpression inheritedPredicate, RowExpression outerEffectivePredicate, RowExpression innerEffectivePredicate, RowExpression joinPredicate, Collection<VariableReferenceExpression> outerVariables)
{
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} | NONSATD | true | }
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables))); | outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example: | RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()), |
987 | 7 | // Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah' | private OuterJoinPushDownResult processLimitedOuterJoin(RowExpression inheritedPredicate, RowExpression outerEffectivePredicate, RowExpression innerEffectivePredicate, RowExpression joinPredicate, Collection<VariableReferenceExpression> outerVariables)
{
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} | NONSATD | true | }
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities()); | // See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()), | outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} |
987 | 8 | // TODO: we can further improve simplifying the equalities by considering other relationships from the outer side | private OuterJoinPushDownResult processLimitedOuterJoin(RowExpression inheritedPredicate, RowExpression outerEffectivePredicate, RowExpression innerEffectivePredicate, RowExpression joinPredicate, Collection<VariableReferenceExpression> outerVariables)
{
checkArgument(Iterables.all(VariablesExtractor.extractUnique(outerEffectivePredicate), in(outerVariables)), "outerEffectivePredicate must only contain variables from outerVariables");
checkArgument(Iterables.all(VariablesExtractor.extractUnique(innerEffectivePredicate), not(in(outerVariables))), "innerEffectivePredicate must not contain variables from outerVariables");
ImmutableList.Builder<RowExpression> outerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> innerPushdownConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> postJoinConjuncts = ImmutableList.builder();
ImmutableList.Builder<RowExpression> joinConjuncts = ImmutableList.builder();
// Strip out non-deterministic conjuncts
postJoinConjuncts.addAll(filter(extractConjuncts(inheritedPredicate), not(determinismEvaluator::isDeterministic)));
inheritedPredicate = logicalRowExpressions.filterDeterministicConjuncts(inheritedPredicate);
outerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(outerEffectivePredicate);
innerEffectivePredicate = logicalRowExpressions.filterDeterministicConjuncts(innerEffectivePredicate);
joinConjuncts.addAll(filter(extractConjuncts(joinPredicate), not(determinismEvaluator::isDeterministic)));
joinPredicate = logicalRowExpressions.filterDeterministicConjuncts(joinPredicate);
// Generate equality inferences
EqualityInference inheritedInference = createEqualityInference(inheritedPredicate);
EqualityInference outerInference = createEqualityInference(inheritedPredicate, outerEffectivePredicate);
EqualityInference.EqualityPartition equalityPartition = inheritedInference.generateEqualitiesPartitionedBy(in(outerVariables));
RowExpression outerOnlyInheritedEqualities = logicalRowExpressions.combineConjuncts(equalityPartition.getScopeEqualities());
EqualityInference potentialNullSymbolInference = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, innerEffectivePredicate, joinPredicate);
// See if we can push inherited predicates down
for (RowExpression conjunct : nonInferableConjuncts(inheritedPredicate)) {
RowExpression outerRewritten = outerInference.rewriteExpression(conjunct, in(outerVariables));
if (outerRewritten != null) {
outerPushdownConjuncts.add(outerRewritten);
// A conjunct can only be pushed down into an inner side if it can be rewritten in terms of the outer side
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(outerRewritten, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
}
else {
postJoinConjuncts.add(conjunct);
}
}
// Add the equalities from the inferences back in
outerPushdownConjuncts.addAll(equalityPartition.getScopeEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeComplementEqualities());
postJoinConjuncts.addAll(equalityPartition.getScopeStraddlingEqualities());
// See if we can push down any outer effective predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} | DESIGN | true | EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities()); | innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} | for (RowExpression conjunct : nonInferableConjuncts(outerEffectivePredicate)) {
RowExpression rewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (rewritten != null) {
innerPushdownConjuncts.add(rewritten);
}
}
// See if we can push down join predicates to the inner side
for (RowExpression conjunct : nonInferableConjuncts(joinPredicate)) {
RowExpression innerRewritten = potentialNullSymbolInference.rewriteExpression(conjunct, not(in(outerVariables)));
if (innerRewritten != null) {
innerPushdownConjuncts.add(innerRewritten);
}
else {
joinConjuncts.add(conjunct);
}
}
// Push outer and join equalities into the inner side. For example:
// SELECT * FROM nation LEFT OUTER JOIN region ON nation.regionkey = region.regionkey and nation.name = region.name WHERE nation.name = 'blah'
EqualityInference potentialNullSymbolInferenceWithoutInnerInferred = createEqualityInference(outerOnlyInheritedEqualities, outerEffectivePredicate, joinPredicate);
innerPushdownConjuncts.addAll(potentialNullSymbolInferenceWithoutInnerInferred.generateEqualitiesPartitionedBy(not(in(outerVariables))).getScopeEqualities());
// TODO: we can further improve simplifying the equalities by considering other relationships from the outer side
EqualityInference.EqualityPartition joinEqualityPartition = createEqualityInference(joinPredicate).generateEqualitiesPartitionedBy(not(in(outerVariables)));
innerPushdownConjuncts.addAll(joinEqualityPartition.getScopeEqualities());
joinConjuncts.addAll(joinEqualityPartition.getScopeComplementEqualities())
.addAll(joinEqualityPartition.getScopeStraddlingEqualities());
return new OuterJoinPushDownResult(logicalRowExpressions.combineConjuncts(outerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(innerPushdownConjuncts.build()),
logicalRowExpressions.combineConjuncts(joinConjuncts.build()),
logicalRowExpressions.combineConjuncts(postJoinConjuncts.build()));
} |
17,373 | 0 | //TODO VT need to think how to send ID to observers | public void deleteByUserId(int userId) {
try {
DeleteBuilder<UserRequest, Long> deleteBuilder = dao.deleteBuilder();
deleteBuilder.where().eq(QMUserColumns.ID, userId);
if (deleteBuilder.delete() > 0) {
//TODO VT need to think how to send ID to observers
notifyObserversDeletedById(userId);
}
} catch (SQLException e) {
ErrorUtils.logError(e);
}
} | DESIGN | true | deleteBuilder.where().eq(QMUserColumns.ID, userId);
if (deleteBuilder.delete() > 0) {
//TODO VT need to think how to send ID to observers
notifyObserversDeletedById(userId);
} | public void deleteByUserId(int userId) {
try {
DeleteBuilder<UserRequest, Long> deleteBuilder = dao.deleteBuilder();
deleteBuilder.where().eq(QMUserColumns.ID, userId);
if (deleteBuilder.delete() > 0) {
//TODO VT need to think how to send ID to observers
notifyObserversDeletedById(userId);
}
} catch (SQLException e) {
ErrorUtils.logError(e);
}
} | public void deleteByUserId(int userId) {
try {
DeleteBuilder<UserRequest, Long> deleteBuilder = dao.deleteBuilder();
deleteBuilder.where().eq(QMUserColumns.ID, userId);
if (deleteBuilder.delete() > 0) {
//TODO VT need to think how to send ID to observers
notifyObserversDeletedById(userId);
}
} catch (SQLException e) {
ErrorUtils.logError(e);
}
} |
991 | 0 | // TODO: When support sharding, groupId needs to be bound to shard Id | private Node initRaftNode() throws IOException {
NodeOptions nodeOptions = this.context.nodeOptions();
nodeOptions.setFsm(this.stateMachine);
// TODO: When support sharding, groupId needs to be bound to shard Id
String groupId = this.context.group();
PeerId endpoint = this.context.endpoint();
/*
* Start raft node with shared rpc server:
* return new RaftGroupService(groupId, endpoint, nodeOptions,
* this.context.rpcServer(), true)
* .start(false)
*/
return RaftServiceFactory.createAndInitRaftNode(groupId, endpoint,
nodeOptions);
} | DESIGN | true | NodeOptions nodeOptions = this.context.nodeOptions();
nodeOptions.setFsm(this.stateMachine);
// TODO: When support sharding, groupId needs to be bound to shard Id
String groupId = this.context.group();
PeerId endpoint = this.context.endpoint(); | private Node initRaftNode() throws IOException {
NodeOptions nodeOptions = this.context.nodeOptions();
nodeOptions.setFsm(this.stateMachine);
// TODO: When support sharding, groupId needs to be bound to shard Id
String groupId = this.context.group();
PeerId endpoint = this.context.endpoint();
/*
* Start raft node with shared rpc server:
* return new RaftGroupService(groupId, endpoint, nodeOptions,
* this.context.rpcServer(), true)
* .start(false)
*/
return RaftServiceFactory.createAndInitRaftNode(groupId, endpoint,
nodeOptions); | private Node initRaftNode() throws IOException {
NodeOptions nodeOptions = this.context.nodeOptions();
nodeOptions.setFsm(this.stateMachine);
// TODO: When support sharding, groupId needs to be bound to shard Id
String groupId = this.context.group();
PeerId endpoint = this.context.endpoint();
/*
* Start raft node with shared rpc server:
* return new RaftGroupService(groupId, endpoint, nodeOptions,
* this.context.rpcServer(), true)
* .start(false)
*/
return RaftServiceFactory.createAndInitRaftNode(groupId, endpoint,
nodeOptions);
} |
991 | 1 | /*
* Start raft node with shared rpc server:
* return new RaftGroupService(groupId, endpoint, nodeOptions,
* this.context.rpcServer(), true)
* .start(false)
*/ | private Node initRaftNode() throws IOException {
NodeOptions nodeOptions = this.context.nodeOptions();
nodeOptions.setFsm(this.stateMachine);
// TODO: When support sharding, groupId needs to be bound to shard Id
String groupId = this.context.group();
PeerId endpoint = this.context.endpoint();
/*
* Start raft node with shared rpc server:
* return new RaftGroupService(groupId, endpoint, nodeOptions,
* this.context.rpcServer(), true)
* .start(false)
*/
return RaftServiceFactory.createAndInitRaftNode(groupId, endpoint,
nodeOptions);
} | NONSATD | true | String groupId = this.context.group();
PeerId endpoint = this.context.endpoint();
/*
* Start raft node with shared rpc server:
* return new RaftGroupService(groupId, endpoint, nodeOptions,
* this.context.rpcServer(), true)
* .start(false)
*/
return RaftServiceFactory.createAndInitRaftNode(groupId, endpoint,
nodeOptions); | private Node initRaftNode() throws IOException {
NodeOptions nodeOptions = this.context.nodeOptions();
nodeOptions.setFsm(this.stateMachine);
// TODO: When support sharding, groupId needs to be bound to shard Id
String groupId = this.context.group();
PeerId endpoint = this.context.endpoint();
/*
* Start raft node with shared rpc server:
* return new RaftGroupService(groupId, endpoint, nodeOptions,
* this.context.rpcServer(), true)
* .start(false)
*/
return RaftServiceFactory.createAndInitRaftNode(groupId, endpoint,
nodeOptions);
} | private Node initRaftNode() throws IOException {
NodeOptions nodeOptions = this.context.nodeOptions();
nodeOptions.setFsm(this.stateMachine);
// TODO: When support sharding, groupId needs to be bound to shard Id
String groupId = this.context.group();
PeerId endpoint = this.context.endpoint();
/*
* Start raft node with shared rpc server:
* return new RaftGroupService(groupId, endpoint, nodeOptions,
* this.context.rpcServer(), true)
* .start(false)
*/
return RaftServiceFactory.createAndInitRaftNode(groupId, endpoint,
nodeOptions);
} |
25,568 | 0 | /**
* Tests whether a short number matches a valid pattern in a region. Note that this doesn't verify
* the number is actually in use, which is impossible to tell by just looking at the number
* itself.
*
* @param shortNumber the short number to check as a string
* @param regionDialingFrom the region from which the number is dialed
* @return whether the short number matches a valid pattern
* @deprecated Anyone who was using it and passing in a string with whitespace (or other
* formatting characters) would have been getting the wrong result. You should parse
* the string to PhoneNumber and use the method
* {@code #isValidShortNumberForRegion(PhoneNumber, String)}. This method will be
* removed in the next release.
*/ | @Deprecated
public boolean isValidShortNumberForRegion(String shortNumber, String regionDialingFrom) {
PhoneMetadata phoneMetadata =
MetadataManager.getShortNumberMetadataForRegion(regionDialingFrom);
if (phoneMetadata == null) {
return false;
}
PhoneNumberDesc generalDesc = phoneMetadata.getGeneralDesc();
if (!matchesPossibleNumberAndNationalNumber(shortNumber, generalDesc)) {
return false;
}
PhoneNumberDesc shortNumberDesc = phoneMetadata.getShortCode();
return matchesPossibleNumberAndNationalNumber(shortNumber, shortNumberDesc);
} | NONSATD | true | @Deprecated
public boolean isValidShortNumberForRegion(String shortNumber, String regionDialingFrom) {
PhoneMetadata phoneMetadata =
MetadataManager.getShortNumberMetadataForRegion(regionDialingFrom);
if (phoneMetadata == null) {
return false;
}
PhoneNumberDesc generalDesc = phoneMetadata.getGeneralDesc();
if (!matchesPossibleNumberAndNationalNumber(shortNumber, generalDesc)) {
return false;
}
PhoneNumberDesc shortNumberDesc = phoneMetadata.getShortCode();
return matchesPossibleNumberAndNationalNumber(shortNumber, shortNumberDesc);
} | @Deprecated
public boolean isValidShortNumberForRegion(String shortNumber, String regionDialingFrom) {
PhoneMetadata phoneMetadata =
MetadataManager.getShortNumberMetadataForRegion(regionDialingFrom);
if (phoneMetadata == null) {
return false;
}
PhoneNumberDesc generalDesc = phoneMetadata.getGeneralDesc();
if (!matchesPossibleNumberAndNationalNumber(shortNumber, generalDesc)) {
return false;
}
PhoneNumberDesc shortNumberDesc = phoneMetadata.getShortCode();
return matchesPossibleNumberAndNationalNumber(shortNumber, shortNumberDesc);
} | @Deprecated
public boolean isValidShortNumberForRegion(String shortNumber, String regionDialingFrom) {
PhoneMetadata phoneMetadata =
MetadataManager.getShortNumberMetadataForRegion(regionDialingFrom);
if (phoneMetadata == null) {
return false;
}
PhoneNumberDesc generalDesc = phoneMetadata.getGeneralDesc();
if (!matchesPossibleNumberAndNationalNumber(shortNumber, generalDesc)) {
return false;
}
PhoneNumberDesc shortNumberDesc = phoneMetadata.getShortCode();
return matchesPossibleNumberAndNationalNumber(shortNumber, shortNumberDesc);
} |
25,580 | 0 | // This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice() | private void deviceClientMonitorLoop() {
do {
try {
// This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice()
synchronized (mDevices) {
}
int count = mSelector.select();
if (mQuit) {
return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance();
for (Client client : clients) {
Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client);
if (port == IDebugPortProvider.NO_STATIC_PORT) {
port = getNextDebuggerPort();
}
Log.d("DeviceMonitor", "Reopening " + client);
openClient(device, pid, port, monitorThread);
device.update(Device.CHANGE_CLIENT_LIST);
}
mClientsToReopen.clear();
}
}
if (count == 0) {
continue;
}
Set<SelectionKey> keys = mSelector.selectedKeys();
Iterator<SelectionKey> iter = keys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
iter.remove();
if (key.isValid() && key.isReadable()) {
Object attachment = key.attachment();
if (attachment instanceof Device) {
Device device = (Device)attachment;
SocketChannel socket = device.getClientMonitoringSocket();
if (socket != null) {
try {
int length = readLength(socket, mLengthBuffer2);
processIncomingJdwpData(device, socket, length);
} catch (IOException ioe) {
Log.d("DeviceMonitor",
"Error reading jdwp list: " + ioe.getMessage());
socket.close();
// restart the monitoring of that device
synchronized (mDevices) {
if (mDevices.contains(device)) {
Log.d("DeviceMonitor",
"Restarting monitoring service for " + device);
startMonitoringDevice(device);
}
}
}
}
}
}
}
} catch (IOException e) {
if (mQuit == false) {
}
}
} while (mQuit == false);
} | NONSATD | true | do {
try {
// This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice()
synchronized (mDevices) {
} | private void deviceClientMonitorLoop() {
do {
try {
// This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice()
synchronized (mDevices) {
}
int count = mSelector.select();
if (mQuit) {
return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance(); | private void deviceClientMonitorLoop() {
do {
try {
// This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice()
synchronized (mDevices) {
}
int count = mSelector.select();
if (mQuit) {
return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance();
for (Client client : clients) {
Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client);
if (port == IDebugPortProvider.NO_STATIC_PORT) {
port = getNextDebuggerPort(); |
25,580 | 1 | /* notify */ | private void deviceClientMonitorLoop() {
do {
try {
// This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice()
synchronized (mDevices) {
}
int count = mSelector.select();
if (mQuit) {
return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance();
for (Client client : clients) {
Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client);
if (port == IDebugPortProvider.NO_STATIC_PORT) {
port = getNextDebuggerPort();
}
Log.d("DeviceMonitor", "Reopening " + client);
openClient(device, pid, port, monitorThread);
device.update(Device.CHANGE_CLIENT_LIST);
}
mClientsToReopen.clear();
}
}
if (count == 0) {
continue;
}
Set<SelectionKey> keys = mSelector.selectedKeys();
Iterator<SelectionKey> iter = keys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
iter.remove();
if (key.isValid() && key.isReadable()) {
Object attachment = key.attachment();
if (attachment instanceof Device) {
Device device = (Device)attachment;
SocketChannel socket = device.getClientMonitoringSocket();
if (socket != null) {
try {
int length = readLength(socket, mLengthBuffer2);
processIncomingJdwpData(device, socket, length);
} catch (IOException ioe) {
Log.d("DeviceMonitor",
"Error reading jdwp list: " + ioe.getMessage());
socket.close();
// restart the monitoring of that device
synchronized (mDevices) {
if (mDevices.contains(device)) {
Log.d("DeviceMonitor",
"Restarting monitoring service for " + device);
startMonitoringDevice(device);
}
}
}
}
}
}
}
} catch (IOException e) {
if (mQuit == false) {
}
}
} while (mQuit == false);
} | NONSATD | true | Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake! | if (mQuit) {
return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance();
for (Client client : clients) {
Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client);
if (port == IDebugPortProvider.NO_STATIC_PORT) {
port = getNextDebuggerPort();
}
Log.d("DeviceMonitor", "Reopening " + client);
openClient(device, pid, port, monitorThread);
device.update(Device.CHANGE_CLIENT_LIST); | private void deviceClientMonitorLoop() {
do {
try {
// This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice()
synchronized (mDevices) {
}
int count = mSelector.select();
if (mQuit) {
return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance();
for (Client client : clients) {
Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client);
if (port == IDebugPortProvider.NO_STATIC_PORT) {
port = getNextDebuggerPort();
}
Log.d("DeviceMonitor", "Reopening " + client);
openClient(device, pid, port, monitorThread);
device.update(Device.CHANGE_CLIENT_LIST);
}
mClientsToReopen.clear();
}
}
if (count == 0) {
continue;
}
Set<SelectionKey> keys = mSelector.selectedKeys();
Iterator<SelectionKey> iter = keys.iterator();
while (iter.hasNext()) { |
25,580 | 2 | // This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake! | private void deviceClientMonitorLoop() {
do {
try {
// This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice()
synchronized (mDevices) {
}
int count = mSelector.select();
if (mQuit) {
return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance();
for (Client client : clients) {
Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client);
if (port == IDebugPortProvider.NO_STATIC_PORT) {
port = getNextDebuggerPort();
}
Log.d("DeviceMonitor", "Reopening " + client);
openClient(device, pid, port, monitorThread);
device.update(Device.CHANGE_CLIENT_LIST);
}
mClientsToReopen.clear();
}
}
if (count == 0) {
continue;
}
Set<SelectionKey> keys = mSelector.selectedKeys();
Iterator<SelectionKey> iter = keys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
iter.remove();
if (key.isValid() && key.isReadable()) {
Object attachment = key.attachment();
if (attachment instanceof Device) {
Device device = (Device)attachment;
SocketChannel socket = device.getClientMonitoringSocket();
if (socket != null) {
try {
int length = readLength(socket, mLengthBuffer2);
processIncomingJdwpData(device, socket, length);
} catch (IOException ioe) {
Log.d("DeviceMonitor",
"Error reading jdwp list: " + ioe.getMessage());
socket.close();
// restart the monitoring of that device
synchronized (mDevices) {
if (mDevices.contains(device)) {
Log.d("DeviceMonitor",
"Restarting monitoring service for " + device);
startMonitoringDevice(device);
}
}
}
}
}
}
}
} catch (IOException e) {
if (mQuit == false) {
}
}
} while (mQuit == false);
} | DESIGN | true | int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client); | return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance();
for (Client client : clients) {
Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client);
if (port == IDebugPortProvider.NO_STATIC_PORT) {
port = getNextDebuggerPort();
}
Log.d("DeviceMonitor", "Reopening " + client);
openClient(device, pid, port, monitorThread);
device.update(Device.CHANGE_CLIENT_LIST);
}
mClientsToReopen.clear(); | private void deviceClientMonitorLoop() {
do {
try {
// This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice()
synchronized (mDevices) {
}
int count = mSelector.select();
if (mQuit) {
return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance();
for (Client client : clients) {
Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client);
if (port == IDebugPortProvider.NO_STATIC_PORT) {
port = getNextDebuggerPort();
}
Log.d("DeviceMonitor", "Reopening " + client);
openClient(device, pid, port, monitorThread);
device.update(Device.CHANGE_CLIENT_LIST);
}
mClientsToReopen.clear();
}
}
if (count == 0) {
continue;
}
Set<SelectionKey> keys = mSelector.selectedKeys();
Iterator<SelectionKey> iter = keys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
iter.remove(); |
25,580 | 3 | // restart the monitoring of that device | private void deviceClientMonitorLoop() {
do {
try {
// This synchronized block stops us from doing the select() if a new
// Device is being added.
// @see startMonitoringDevice()
synchronized (mDevices) {
}
int count = mSelector.select();
if (mQuit) {
return;
}
synchronized (mClientsToReopen) {
if (mClientsToReopen.size() > 0) {
Set<Client> clients = mClientsToReopen.keySet();
MonitorThread monitorThread = MonitorThread.getInstance();
for (Client client : clients) {
Device device = client.getDeviceImpl();
int pid = client.getClientData().getPid();
monitorThread.dropClient(client, false /* notify */);
// This is kinda bad, but if we don't wait a bit, the client
// will never answer the second handshake!
waitABit();
int port = mClientsToReopen.get(client);
if (port == IDebugPortProvider.NO_STATIC_PORT) {
port = getNextDebuggerPort();
}
Log.d("DeviceMonitor", "Reopening " + client);
openClient(device, pid, port, monitorThread);
device.update(Device.CHANGE_CLIENT_LIST);
}
mClientsToReopen.clear();
}
}
if (count == 0) {
continue;
}
Set<SelectionKey> keys = mSelector.selectedKeys();
Iterator<SelectionKey> iter = keys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
iter.remove();
if (key.isValid() && key.isReadable()) {
Object attachment = key.attachment();
if (attachment instanceof Device) {
Device device = (Device)attachment;
SocketChannel socket = device.getClientMonitoringSocket();
if (socket != null) {
try {
int length = readLength(socket, mLengthBuffer2);
processIncomingJdwpData(device, socket, length);
} catch (IOException ioe) {
Log.d("DeviceMonitor",
"Error reading jdwp list: " + ioe.getMessage());
socket.close();
// restart the monitoring of that device
synchronized (mDevices) {
if (mDevices.contains(device)) {
Log.d("DeviceMonitor",
"Restarting monitoring service for " + device);
startMonitoringDevice(device);
}
}
}
}
}
}
}
} catch (IOException e) {
if (mQuit == false) {
}
}
} while (mQuit == false);
} | NONSATD | true | "Error reading jdwp list: " + ioe.getMessage());
socket.close();
// restart the monitoring of that device
synchronized (mDevices) {
if (mDevices.contains(device)) { | Device device = (Device)attachment;
SocketChannel socket = device.getClientMonitoringSocket();
if (socket != null) {
try {
int length = readLength(socket, mLengthBuffer2);
processIncomingJdwpData(device, socket, length);
} catch (IOException ioe) {
Log.d("DeviceMonitor",
"Error reading jdwp list: " + ioe.getMessage());
socket.close();
// restart the monitoring of that device
synchronized (mDevices) {
if (mDevices.contains(device)) {
Log.d("DeviceMonitor",
"Restarting monitoring service for " + device);
startMonitoringDevice(device);
}
}
}
}
} | continue;
}
Set<SelectionKey> keys = mSelector.selectedKeys();
Iterator<SelectionKey> iter = keys.iterator();
while (iter.hasNext()) {
SelectionKey key = iter.next();
iter.remove();
if (key.isValid() && key.isReadable()) {
Object attachment = key.attachment();
if (attachment instanceof Device) {
Device device = (Device)attachment;
SocketChannel socket = device.getClientMonitoringSocket();
if (socket != null) {
try {
int length = readLength(socket, mLengthBuffer2);
processIncomingJdwpData(device, socket, length);
} catch (IOException ioe) {
Log.d("DeviceMonitor",
"Error reading jdwp list: " + ioe.getMessage());
socket.close();
// restart the monitoring of that device
synchronized (mDevices) {
if (mDevices.contains(device)) {
Log.d("DeviceMonitor",
"Restarting monitoring service for " + device);
startMonitoringDevice(device);
}
}
}
}
}
}
}
} catch (IOException e) {
if (mQuit == false) {
}
}
} while (mQuit == false);
} |
33,777 | 0 | // we use the highlighted text to put the table caption | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} | NONSATD | true | Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName()); | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(), |
33,777 | 1 | // outcome values | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} | NONSATD | true | Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(), | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(), | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(), |
33,777 | 2 | // timepoints | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} | NONSATD | true | AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(), | // we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(), | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} |
33,777 | 3 | // timepoint units | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} | NONSATD | true | AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(), | AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(), | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} |
33,777 | 4 | // sample size | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} | NONSATD | true | AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(), | AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} | Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} |
33,777 | 5 | // TODO: anything else? | private List<AnnotatedAttributeValuePair> getAttributeValuePairs(JsonOutcome outcome, JsonReference reference) {
Optional<String> docNameTrue = getFirstDocname(reference);
String docName = docNameTrue.orElse(outcome.getShortTitle());
// we use the highlighted text to put the table caption
String highlightedText = outcome.getOutcomeDescription();
Arm arm1 = getAssignedArm(outcome.getItemArmIdGrp1(), outcome.getGrp1ArmName());
Arm arm2 = getAssignedArm(outcome.getItemArmIdGrp2(), outcome.getGrp2ArmName());
// outcome values
Attribute ovAttribute = attributes.getFromName("Outcome value");
AnnotatedAttributeValuePair ov1 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData3(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} | DESIGN | true | AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} | AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} | AnnotatedAttributeValuePair ov2 = new AnnotatedAttributeValuePair(ovAttribute, outcome.getData4(),
docName, arm2, "", highlightedText, "", 0);
// timepoints
Attribute timepointAttribute = attributes.getFromName("Longest follow up");
AnnotatedAttributeValuePair tp1 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tp2 = new AnnotatedAttributeValuePair(timepointAttribute, outcome.getTimepointString(),
docName, arm2, "", highlightedText, "", 0);
// timepoint units
Attribute timepointUnitAttribute = attributes.getFromName("Longest follow up (metric)");
AnnotatedAttributeValuePair tpUnit1 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair tpUnit2 = new AnnotatedAttributeValuePair(timepointUnitAttribute, outcome.getItemTimepointMetric(),
docName, arm2, "", highlightedText, "", 0);
// sample size
Attribute samplesizeAttribute = attributes.getFromName("Individual-level analysed");
AnnotatedAttributeValuePair ss1 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData1(),
docName, arm1, "", highlightedText, "", 0);
AnnotatedAttributeValuePair ss2 = new AnnotatedAttributeValuePair(samplesizeAttribute, outcome.getData2(),
docName, arm2, "", highlightedText, "", 0);
// TODO: anything else?
return Lists.newArrayList(ov1, ov2, tp1, tp2, tpUnit1, tpUnit2, ss1, ss2);
} |
1,011 | 0 | // TODO(dreiss): Maybe make this an option? | @Override
protected ImmutableList<String> getShellCommandInternal(ExecutionContext context) {
ImmutableList.Builder<String> builder = ImmutableList.builder();
builder.addAll(commandPrefix);
builder.add("compile");
builder.add("--legacy"); // TODO(dreiss): Maybe make this an option?
builder.add("-o");
builder.add(outputPath.toString());
builder.add("--dir");
builder.add(resDirPath.toString());
return builder.build();
} | DESIGN | true | builder.addAll(commandPrefix);
builder.add("compile");
builder.add("--legacy"); // TODO(dreiss): Maybe make this an option?
builder.add("-o");
builder.add(outputPath.toString()); | @Override
protected ImmutableList<String> getShellCommandInternal(ExecutionContext context) {
ImmutableList.Builder<String> builder = ImmutableList.builder();
builder.addAll(commandPrefix);
builder.add("compile");
builder.add("--legacy"); // TODO(dreiss): Maybe make this an option?
builder.add("-o");
builder.add(outputPath.toString());
builder.add("--dir");
builder.add(resDirPath.toString());
return builder.build();
} | @Override
protected ImmutableList<String> getShellCommandInternal(ExecutionContext context) {
ImmutableList.Builder<String> builder = ImmutableList.builder();
builder.addAll(commandPrefix);
builder.add("compile");
builder.add("--legacy"); // TODO(dreiss): Maybe make this an option?
builder.add("-o");
builder.add(outputPath.toString());
builder.add("--dir");
builder.add(resDirPath.toString());
return builder.build();
} |
1,017 | 0 | /**
* utility function to convert text string into canonical-format word array
*
* @param text -- text string including punctuation
*/ | public static String[] textToWords(String text) {
// TODO: strip word-final or -initial apostrophes as in James' or 'cause.
// Currently assuming hyphenated expressions split into two Asr words.
return text.replace('-', ' ').replaceAll("['.!?,:;\"\\(\\)]", " ").toUpperCase(Locale.US).trim().split("\\s+");
} | NONSATD | true | public static String[] textToWords(String text) {
// TODO: strip word-final or -initial apostrophes as in James' or 'cause.
// Currently assuming hyphenated expressions split into two Asr words.
return text.replace('-', ' ').replaceAll("['.!?,:;\"\\(\\)]", " ").toUpperCase(Locale.US).trim().split("\\s+");
} | public static String[] textToWords(String text) {
// TODO: strip word-final or -initial apostrophes as in James' or 'cause.
// Currently assuming hyphenated expressions split into two Asr words.
return text.replace('-', ' ').replaceAll("['.!?,:;\"\\(\\)]", " ").toUpperCase(Locale.US).trim().split("\\s+");
} | public static String[] textToWords(String text) {
// TODO: strip word-final or -initial apostrophes as in James' or 'cause.
// Currently assuming hyphenated expressions split into two Asr words.
return text.replace('-', ' ').replaceAll("['.!?,:;\"\\(\\)]", " ").toUpperCase(Locale.US).trim().split("\\s+");
} |
1,017 | 1 | // TODO: strip word-final or -initial apostrophes as in James' or 'cause.
// Currently assuming hyphenated expressions split into two Asr words. | public static String[] textToWords(String text) {
// TODO: strip word-final or -initial apostrophes as in James' or 'cause.
// Currently assuming hyphenated expressions split into two Asr words.
return text.replace('-', ' ').replaceAll("['.!?,:;\"\\(\\)]", " ").toUpperCase(Locale.US).trim().split("\\s+");
} | DESIGN | true | public static String[] textToWords(String text) {
// TODO: strip word-final or -initial apostrophes as in James' or 'cause.
// Currently assuming hyphenated expressions split into two Asr words.
return text.replace('-', ' ').replaceAll("['.!?,:;\"\\(\\)]", " ").toUpperCase(Locale.US).trim().split("\\s+");
} | public static String[] textToWords(String text) {
// TODO: strip word-final or -initial apostrophes as in James' or 'cause.
// Currently assuming hyphenated expressions split into two Asr words.
return text.replace('-', ' ').replaceAll("['.!?,:;\"\\(\\)]", " ").toUpperCase(Locale.US).trim().split("\\s+");
} | public static String[] textToWords(String text) {
// TODO: strip word-final or -initial apostrophes as in James' or 'cause.
// Currently assuming hyphenated expressions split into two Asr words.
return text.replace('-', ' ').replaceAll("['.!?,:;\"\\(\\)]", " ").toUpperCase(Locale.US).trim().split("\\s+");
} |
17,401 | 0 | // TODO[BEAM-9179] Add conversion code for ARRAY and ROW types | public static SqlTypeName zetaSqlTypeToCalciteType(TypeKind zetaSqlType) {
switch (zetaSqlType) {
case TYPE_INT64:
return SqlTypeName.BIGINT;
case TYPE_NUMERIC:
return SqlTypeName.DECIMAL;
case TYPE_DOUBLE:
return SqlTypeName.DOUBLE;
case TYPE_STRING:
return SqlTypeName.VARCHAR;
case TYPE_TIMESTAMP:
return SqlTypeName.TIMESTAMP;
case TYPE_BOOL:
return SqlTypeName.BOOLEAN;
case TYPE_BYTES:
return SqlTypeName.VARBINARY;
// TODO[BEAM-9179] Add conversion code for ARRAY and ROW types
default:
throw new IllegalArgumentException("Unsupported ZetaSQL type: " + zetaSqlType.name());
}
} | IMPLEMENTATION | true | case TYPE_BYTES:
return SqlTypeName.VARBINARY;
// TODO[BEAM-9179] Add conversion code for ARRAY and ROW types
default:
throw new IllegalArgumentException("Unsupported ZetaSQL type: " + zetaSqlType.name()); | case TYPE_DOUBLE:
return SqlTypeName.DOUBLE;
case TYPE_STRING:
return SqlTypeName.VARCHAR;
case TYPE_TIMESTAMP:
return SqlTypeName.TIMESTAMP;
case TYPE_BOOL:
return SqlTypeName.BOOLEAN;
case TYPE_BYTES:
return SqlTypeName.VARBINARY;
// TODO[BEAM-9179] Add conversion code for ARRAY and ROW types
default:
throw new IllegalArgumentException("Unsupported ZetaSQL type: " + zetaSqlType.name());
}
} | public static SqlTypeName zetaSqlTypeToCalciteType(TypeKind zetaSqlType) {
switch (zetaSqlType) {
case TYPE_INT64:
return SqlTypeName.BIGINT;
case TYPE_NUMERIC:
return SqlTypeName.DECIMAL;
case TYPE_DOUBLE:
return SqlTypeName.DOUBLE;
case TYPE_STRING:
return SqlTypeName.VARCHAR;
case TYPE_TIMESTAMP:
return SqlTypeName.TIMESTAMP;
case TYPE_BOOL:
return SqlTypeName.BOOLEAN;
case TYPE_BYTES:
return SqlTypeName.VARBINARY;
// TODO[BEAM-9179] Add conversion code for ARRAY and ROW types
default:
throw new IllegalArgumentException("Unsupported ZetaSQL type: " + zetaSqlType.name());
}
} |
9,218 | 0 | // TODO: the refactor | @Override
public void visitElement(PsiElement element) {
if (this.context.skip(element)) {
return;
}
// TODO: the refactor
this.holder.registerProblem(element, this.context.getMessage());
} | DESIGN | true | return;
}
// TODO: the refactor
this.holder.registerProblem(element, this.context.getMessage());
} | @Override
public void visitElement(PsiElement element) {
if (this.context.skip(element)) {
return;
}
// TODO: the refactor
this.holder.registerProblem(element, this.context.getMessage());
} | @Override
public void visitElement(PsiElement element) {
if (this.context.skip(element)) {
return;
}
// TODO: the refactor
this.holder.registerProblem(element, this.context.getMessage());
} |
9,220 | 0 | // TODO: do these need to be hooked up for saving as well? currently they just load | private static ConfigurationOptions defaultOptions() {
return ConfigurationOptions.defaults()
.serializers(SpongeCommon.game().configManager().serializers());
} | DESIGN | true | private static ConfigurationOptions defaultOptions() {
return ConfigurationOptions.defaults()
.serializers(SpongeCommon.game().configManager().serializers());
} | private static ConfigurationOptions defaultOptions() {
return ConfigurationOptions.defaults()
.serializers(SpongeCommon.game().configManager().serializers());
} | private static ConfigurationOptions defaultOptions() {
return ConfigurationOptions.defaults()
.serializers(SpongeCommon.game().configManager().serializers());
} |
33,797 | 0 | // TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS | @POST
@Path("/services")
@Produces({ "application/json", "application/xml" })
@PreAuthorize("@rangerPreAuthSecurityHandler.isAPIAccessible(\"" + RangerAPIList.CREATE_SERVICE + "\")")
public RangerService createService(RangerService service) {
if(LOG.isDebugEnabled()) {
LOG.debug("==> ServiceREST.createService(" + service + ")");
}
RangerService ret = null;
RangerPerfTracer perf = null;
try {
if(RangerPerfTracer.isPerfTraceEnabled(PERF_LOG)) {
perf = RangerPerfTracer.getPerfTracer(PERF_LOG, "ServiceREST.createService(serviceName=" + service.getName() + ")");
}
RangerServiceValidator validator = validatorFactory.getServiceValidator(svcStore);
validator.validate(service, Action.CREATE);
UserSessionBase session = ContextUtil.getCurrentUserSession();
XXServiceDef xxServiceDef = daoManager.getXXServiceDef().findByName(service.getType());
if(session != null && !session.isSpnegoEnabled()){
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
bizUtil.hasKMSPermissions("Service", xxServiceDef.getImplclassname());
}
if(session != null && session.isSpnegoEnabled()){
if (session.isKeyAdmin() && !xxServiceDef.getImplclassname().equals(EmbeddedServiceDefsUtil.KMS_IMPL_CLASS_NAME)) {
throw restErrorUtil.createRESTException("KeyAdmin can create/update/delete only KMS ",
MessageEnums.OPER_NO_PERMISSION);
}
if ((!session.isKeyAdmin() && !session.isUserAdmin()) && xxServiceDef.getImplclassname().equals(EmbeddedServiceDefsUtil.KMS_IMPL_CLASS_NAME)) {
throw restErrorUtil.createRESTException("User cannot create/update/delete KMS Service",
MessageEnums.OPER_NO_PERMISSION);
}
}
ret = svcStore.createService(service);
} catch(WebApplicationException excp) {
throw excp;
} catch(Throwable excp) {
LOG.error("createService(" + service + ") failed", excp);
throw restErrorUtil.createRESTException(excp.getMessage());
} finally {
RangerPerfTracer.log(perf);
}
if(LOG.isDebugEnabled()) {
LOG.debug("<== ServiceREST.createService(" + service + "): " + ret);
}
return ret;
} | DESIGN | true | if(session != null && !session.isSpnegoEnabled()){
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
bizUtil.hasKMSPermissions("Service", xxServiceDef.getImplclassname());
} | try {
if(RangerPerfTracer.isPerfTraceEnabled(PERF_LOG)) {
perf = RangerPerfTracer.getPerfTracer(PERF_LOG, "ServiceREST.createService(serviceName=" + service.getName() + ")");
}
RangerServiceValidator validator = validatorFactory.getServiceValidator(svcStore);
validator.validate(service, Action.CREATE);
UserSessionBase session = ContextUtil.getCurrentUserSession();
XXServiceDef xxServiceDef = daoManager.getXXServiceDef().findByName(service.getType());
if(session != null && !session.isSpnegoEnabled()){
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
bizUtil.hasKMSPermissions("Service", xxServiceDef.getImplclassname());
}
if(session != null && session.isSpnegoEnabled()){
if (session.isKeyAdmin() && !xxServiceDef.getImplclassname().equals(EmbeddedServiceDefsUtil.KMS_IMPL_CLASS_NAME)) {
throw restErrorUtil.createRESTException("KeyAdmin can create/update/delete only KMS ",
MessageEnums.OPER_NO_PERMISSION);
}
if ((!session.isKeyAdmin() && !session.isUserAdmin()) && xxServiceDef.getImplclassname().equals(EmbeddedServiceDefsUtil.KMS_IMPL_CLASS_NAME)) {
throw restErrorUtil.createRESTException("User cannot create/update/delete KMS Service",
MessageEnums.OPER_NO_PERMISSION); | @POST
@Path("/services")
@Produces({ "application/json", "application/xml" })
@PreAuthorize("@rangerPreAuthSecurityHandler.isAPIAccessible(\"" + RangerAPIList.CREATE_SERVICE + "\")")
public RangerService createService(RangerService service) {
if(LOG.isDebugEnabled()) {
LOG.debug("==> ServiceREST.createService(" + service + ")");
}
RangerService ret = null;
RangerPerfTracer perf = null;
try {
if(RangerPerfTracer.isPerfTraceEnabled(PERF_LOG)) {
perf = RangerPerfTracer.getPerfTracer(PERF_LOG, "ServiceREST.createService(serviceName=" + service.getName() + ")");
}
RangerServiceValidator validator = validatorFactory.getServiceValidator(svcStore);
validator.validate(service, Action.CREATE);
UserSessionBase session = ContextUtil.getCurrentUserSession();
XXServiceDef xxServiceDef = daoManager.getXXServiceDef().findByName(service.getType());
if(session != null && !session.isSpnegoEnabled()){
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
bizUtil.hasKMSPermissions("Service", xxServiceDef.getImplclassname());
}
if(session != null && session.isSpnegoEnabled()){
if (session.isKeyAdmin() && !xxServiceDef.getImplclassname().equals(EmbeddedServiceDefsUtil.KMS_IMPL_CLASS_NAME)) {
throw restErrorUtil.createRESTException("KeyAdmin can create/update/delete only KMS ",
MessageEnums.OPER_NO_PERMISSION);
}
if ((!session.isKeyAdmin() && !session.isUserAdmin()) && xxServiceDef.getImplclassname().equals(EmbeddedServiceDefsUtil.KMS_IMPL_CLASS_NAME)) {
throw restErrorUtil.createRESTException("User cannot create/update/delete KMS Service",
MessageEnums.OPER_NO_PERMISSION);
}
}
ret = svcStore.createService(service);
} catch(WebApplicationException excp) {
throw excp;
} catch(Throwable excp) {
LOG.error("createService(" + service + ") failed", excp);
throw restErrorUtil.createRESTException(excp.getMessage());
} finally {
RangerPerfTracer.log(perf); |
25,606 | 0 | //TODO use .equals() once we ahve overridden appropriate methods | @Test
public void testRetrieveUserByName() {
em.getTransaction().begin();
em.createNativeQuery("INSERT INTO t_users( user_id, name, date_added, description)"
+ " VALUES (1, 'BOOM1', '1988-09-15', 'TEST USER1');").executeUpdate();
em.createNativeQuery("INSERT INTO t_users( user_id, name, date_added, description)"
+ " VALUES (2, 'BOOM2', '1988-09-15', 'TEST USER2');").executeUpdate();
em.createNativeQuery("INSERT INTO t_users( user_id, name, date_added, description)"
+ " VALUES (3, 'BOOM3', '1988-09-15', 'TEST USER3');").executeUpdate();
em.getTransaction().commit();
List<User> users = null;
try {
//TODO use .equals() once we ahve overridden appropriate methods
users = dao.getUsers();
} catch (Throwable th){
fail(th.getMessage());
}
Calendar cal = Calendar.getInstance();
cal.set(1988, Calendar.SEPTEMBER, 15, 0, 0, 0);
assertEquals(3, users.size());
for (int i = 0; i < 3; i++) {
assertEquals("BOOM" + users.get(i).getId(), users.get(i).getName());
assertEquals("TEST USER" + users.get(i).getId(), users.get(i).getDescription());
assertEquals(cal.getTime().toString(), users.get(i).getDate().toString());
}
} | IMPLEMENTATION | true | List<User> users = null;
try {
//TODO use .equals() once we ahve overridden appropriate methods
users = dao.getUsers();
} catch (Throwable th){ | em.getTransaction().begin();
em.createNativeQuery("INSERT INTO t_users( user_id, name, date_added, description)"
+ " VALUES (1, 'BOOM1', '1988-09-15', 'TEST USER1');").executeUpdate();
em.createNativeQuery("INSERT INTO t_users( user_id, name, date_added, description)"
+ " VALUES (2, 'BOOM2', '1988-09-15', 'TEST USER2');").executeUpdate();
em.createNativeQuery("INSERT INTO t_users( user_id, name, date_added, description)"
+ " VALUES (3, 'BOOM3', '1988-09-15', 'TEST USER3');").executeUpdate();
em.getTransaction().commit();
List<User> users = null;
try {
//TODO use .equals() once we ahve overridden appropriate methods
users = dao.getUsers();
} catch (Throwable th){
fail(th.getMessage());
}
Calendar cal = Calendar.getInstance();
cal.set(1988, Calendar.SEPTEMBER, 15, 0, 0, 0);
assertEquals(3, users.size());
for (int i = 0; i < 3; i++) {
assertEquals("BOOM" + users.get(i).getId(), users.get(i).getName());
assertEquals("TEST USER" + users.get(i).getId(), users.get(i).getDescription()); | @Test
public void testRetrieveUserByName() {
em.getTransaction().begin();
em.createNativeQuery("INSERT INTO t_users( user_id, name, date_added, description)"
+ " VALUES (1, 'BOOM1', '1988-09-15', 'TEST USER1');").executeUpdate();
em.createNativeQuery("INSERT INTO t_users( user_id, name, date_added, description)"
+ " VALUES (2, 'BOOM2', '1988-09-15', 'TEST USER2');").executeUpdate();
em.createNativeQuery("INSERT INTO t_users( user_id, name, date_added, description)"
+ " VALUES (3, 'BOOM3', '1988-09-15', 'TEST USER3');").executeUpdate();
em.getTransaction().commit();
List<User> users = null;
try {
//TODO use .equals() once we ahve overridden appropriate methods
users = dao.getUsers();
} catch (Throwable th){
fail(th.getMessage());
}
Calendar cal = Calendar.getInstance();
cal.set(1988, Calendar.SEPTEMBER, 15, 0, 0, 0);
assertEquals(3, users.size());
for (int i = 0; i < 3; i++) {
assertEquals("BOOM" + users.get(i).getId(), users.get(i).getName());
assertEquals("TEST USER" + users.get(i).getId(), users.get(i).getDescription());
assertEquals(cal.getTime().toString(), users.get(i).getDate().toString());
}
} |
33,798 | 0 | // TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS | @PUT
@Path("/services/{id}")
@Produces({ "application/json", "application/xml" })
@PreAuthorize("@rangerPreAuthSecurityHandler.isAPIAccessible(\"" + RangerAPIList.UPDATE_SERVICE + "\")")
public RangerService updateService(RangerService service) {
if(LOG.isDebugEnabled()) {
LOG.debug("==> ServiceREST.updateService(): " + service);
}
RangerService ret = null;
RangerPerfTracer perf = null;
try {
if(RangerPerfTracer.isPerfTraceEnabled(PERF_LOG)) {
perf = RangerPerfTracer.getPerfTracer(PERF_LOG, "ServiceREST.updateService(serviceName=" + service.getName() + ")");
}
RangerServiceValidator validator = validatorFactory.getServiceValidator(svcStore);
validator.validate(service, Action.UPDATE);
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
XXServiceDef xxServiceDef = daoManager.getXXServiceDef().findByName(service.getType());
bizUtil.hasKMSPermissions("Service", xxServiceDef.getImplclassname());
ret = svcStore.updateService(service);
} catch(WebApplicationException excp) {
throw excp;
} catch(Throwable excp) {
LOG.error("updateService(" + service + ") failed", excp);
throw restErrorUtil.createRESTException(excp.getMessage());
} finally {
RangerPerfTracer.log(perf);
}
if(LOG.isDebugEnabled()) {
LOG.debug("<== ServiceREST.updateService(" + service + "): " + ret);
}
return ret;
} | DESIGN | true | validator.validate(service, Action.UPDATE);
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
XXServiceDef xxServiceDef = daoManager.getXXServiceDef().findByName(service.getType());
bizUtil.hasKMSPermissions("Service", xxServiceDef.getImplclassname()); | }
RangerService ret = null;
RangerPerfTracer perf = null;
try {
if(RangerPerfTracer.isPerfTraceEnabled(PERF_LOG)) {
perf = RangerPerfTracer.getPerfTracer(PERF_LOG, "ServiceREST.updateService(serviceName=" + service.getName() + ")");
}
RangerServiceValidator validator = validatorFactory.getServiceValidator(svcStore);
validator.validate(service, Action.UPDATE);
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
XXServiceDef xxServiceDef = daoManager.getXXServiceDef().findByName(service.getType());
bizUtil.hasKMSPermissions("Service", xxServiceDef.getImplclassname());
ret = svcStore.updateService(service);
} catch(WebApplicationException excp) {
throw excp;
} catch(Throwable excp) {
LOG.error("updateService(" + service + ") failed", excp);
throw restErrorUtil.createRESTException(excp.getMessage());
} finally {
RangerPerfTracer.log(perf); | @PUT
@Path("/services/{id}")
@Produces({ "application/json", "application/xml" })
@PreAuthorize("@rangerPreAuthSecurityHandler.isAPIAccessible(\"" + RangerAPIList.UPDATE_SERVICE + "\")")
public RangerService updateService(RangerService service) {
if(LOG.isDebugEnabled()) {
LOG.debug("==> ServiceREST.updateService(): " + service);
}
RangerService ret = null;
RangerPerfTracer perf = null;
try {
if(RangerPerfTracer.isPerfTraceEnabled(PERF_LOG)) {
perf = RangerPerfTracer.getPerfTracer(PERF_LOG, "ServiceREST.updateService(serviceName=" + service.getName() + ")");
}
RangerServiceValidator validator = validatorFactory.getServiceValidator(svcStore);
validator.validate(service, Action.UPDATE);
bizUtil.hasAdminPermissions("Services");
// TODO: As of now we are allowing SYS_ADMIN to create all the
// services including KMS
XXServiceDef xxServiceDef = daoManager.getXXServiceDef().findByName(service.getType());
bizUtil.hasKMSPermissions("Service", xxServiceDef.getImplclassname());
ret = svcStore.updateService(service);
} catch(WebApplicationException excp) {
throw excp;
} catch(Throwable excp) {
LOG.error("updateService(" + service + ") failed", excp);
throw restErrorUtil.createRESTException(excp.getMessage());
} finally {
RangerPerfTracer.log(perf);
}
if(LOG.isDebugEnabled()) {
LOG.debug("<== ServiceREST.updateService(" + service + "): " + ret);
}
return ret;
} |
1,032 | 0 | // normal attack | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35; | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break; | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100; |
1,032 | 1 | // Power Strike | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0; | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false; | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35; |
1,032 | 2 | // Slash Blast | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0; | multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8); | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); |
1,032 | 3 | // Energy Bolt | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk(); | multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true; | luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false; |
1,032 | 4 | // Magic Claw | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break; | isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35; |
1,032 | 5 | // Arrow Blow | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 6 | // Double Shot | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true; |
1,032 | 7 | // Double Stab | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi); | mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8); |
1,032 | 8 | // Lucky Seven | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow | magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true; |
1,032 | 9 | // Fire Arrow | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true; | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35; |
1,032 | 10 | // Poison Brace | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true; | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35; |
1,032 | 11 | // Cold Beam | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35; |
1,032 | 12 | // Holy Arrow | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 13 | // Drain | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 14 | // Savage Blow | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 15 | // Panic: Axe | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 16 | // Panic: Sword | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 17 | // Dragon Fury: Pole Arm | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 18 | // Dragon Fury: Spear | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 19 | // Pole Arm Crusher | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); |
1,032 | 20 | // Sacrifice | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35; |
1,032 | 21 | // Spear Crusher | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8); | isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); |
1,032 | 22 | // Ice Strike | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true; | isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35; |
1,032 | 23 | // Thunder Spear | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true; | isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0); |
1,032 | 24 | // Strafe | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 25 | // Strafe | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 26 | // Avenger | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006); |
1,032 | 27 | // Assaulter | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35; | magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009); |
1,032 | 28 | // Brandish | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 29 | // Rush | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 30 | // Blast | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); |
1,032 | 31 | // Rush | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 32 | // Rush | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 33 | // Fire Demon | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true; | isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35; |
1,032 | 34 | // Chain Lightning | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true; | isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35; |
1,032 | 35 | // Ice Demon | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35; |
1,032 | 36 | // Angel's Ray | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 37 | // Dragon Pulse | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 38 | // Hurricane | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3); |
1,032 | 39 | // Dragon Pulse | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 40 | // Piercing | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35; | magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw |
1,032 | 41 | // Sniping | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step |
1,032 | 42 | // Showdown taunt | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 43 | // Triple Throw | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005); |
1,032 | 44 | // Boomerang Step | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250; |
1,032 | 45 | // Showdown taunt | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false; | case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 46 | //aoe | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true; | isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005); |
1,032 | 47 | // Thunderbolt | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true; | break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 48 | // Arrow Bomb : Bow | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true; | break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 49 | // Iron Arrow : Crossbow | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true; | break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 50 | // Coma: Axe | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); |
1,032 | 51 | // Coma: Sword | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true; | magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002); |
1,032 | 52 | // Charged Blow - skill doesn't work | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450; | isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350; |
1,032 | 53 | // Dragon Roar | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100; | isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003); |
1,032 | 54 | // Explosion | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true; | break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350; |
1,032 | 55 | // Poison Mist | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true; | break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350; |
1,032 | 56 | // Shining Ray | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003); |
1,032 | 57 | // Arrow Rain | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break; |
1,032 | 58 | // Inferno | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350; | break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break; |
1,032 | 59 | // Arrow Eruption | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350; | pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know |
1,032 | 60 | // Blizzard (Sniper) | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350; | skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang |
1,032 | 61 | // Band of Thieves Skill doesn't work so i don't know | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | DEFECT | true | isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350; | skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175; |
1,032 | 62 | // Sanctuary Skill doesn't work so i don't know | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100; | case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007); |
1,032 | 63 | // Big Bang | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true; | case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600; |
1,032 | 64 | // Meteo | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true; | break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250; |
1,032 | 65 | // Paralyze | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175; |
1,032 | 66 | // Big Bang | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true; | case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600; |
1,032 | 67 | // Blizzard | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0); | maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350; | skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang |
1,032 | 68 | // Genesis | public static void pvpDamageBalance(AbstractDealDamageHandler.AttackInfo attack, MapleCharacter player) {
matk = player.getTotalMagic();
luk = player.getTotalLuk();
watk = player.getTotalWatk();
switch (attack.skill) {
case 0: // normal attack
multi = 1;
maxHeight = 35;
isAoe = false;
break;
case 1001004: // Power Strike
skil = SkillFactory.getSkill(1001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 1001005: // Slash Blast
skil = SkillFactory.getSkill(1001005);
multi = skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0;
maxHeight = 35;
isAoe = false;
break;
case 2001004: // Energy Bolt
skil = SkillFactory.getSkill(2001004);
multi = skil.getEffect(player.getSkillLevel(skil)).getMatk();
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 200;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2001005: // Magic Claw
skil = SkillFactory.getSkill(2001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3001004: // Arrow Blow
skil = SkillFactory.getSkill(3001004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3001005: // Double Shot
skil = SkillFactory.getSkill(3001005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001334: // Double Stab
skil = SkillFactory.getSkill(4001334);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4001344: // Lucky Seven
skil = SkillFactory.getSkill(4001344);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * luk / 100 * watk * multi);
min = (int) (2.5 * luk / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 2101004: // Fire Arrow
skil = SkillFactory.getSkill(4101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2101005: // Poison Brace
skil = SkillFactory.getSkill(2101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2201004: // Cold Beam
skil = SkillFactory.getSkill(2201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2301005: // Holy Arrow
skil = SkillFactory.getSkill(2301005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 4101005: // Drain
skil = SkillFactory.getSkill(4101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4201005: // Savage Blow
skil = SkillFactory.getSkill(4201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111004: // Panic: Axe
skil = SkillFactory.getSkill(1111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1111003: // Panic: Sword
skil = SkillFactory.getSkill(1111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311004: // Dragon Fury: Pole Arm
skil = SkillFactory.getSkill(1311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311003: // Dragon Fury: Spear
skil = SkillFactory.getSkill(1311003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311002: // Pole Arm Crusher
skil = SkillFactory.getSkill(1311002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311005: // Sacrifice
skil = SkillFactory.getSkill(1311005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1311001: // Spear Crusher
skil = SkillFactory.getSkill(1311001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2211002: // Ice Strike
skil = SkillFactory.getSkill(2211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2211003: // Thunder Spear
skil = SkillFactory.getSkill(2211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 300;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3111006: // Strafe
skil = SkillFactory.getSkill(3111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 3211006: // Strafe
skil = SkillFactory.getSkill(3211006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 1000.0);
maxHeight = 35;
isAoe = false;
break;
case 4111005: // Avenger
skil = SkillFactory.getSkill(4111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4211002: // Assaulter
skil = SkillFactory.getSkill(4211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 200;
maxHeight = 35;
isAoe = false;
break;
case 1121008: // Brandish
skil = SkillFactory.getSkill(1121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1121006: // Rush
skil = SkillFactory.getSkill(1121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221009: // Blast
skil = SkillFactory.getSkill(1221009);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1221007: // Rush
skil = SkillFactory.getSkill(1221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 1321003: // Rush
skil = SkillFactory.getSkill(1321003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 2121003: // Fire Demon
skil = SkillFactory.getSkill(2121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221006: // Chain Lightning
skil = SkillFactory.getSkill(2221006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2221003: // Ice Demon
skil = SkillFactory.getSkill(2221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 2321007: // Angel's Ray
skil = SkillFactory.getSkill(2321007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 400;
maxHeight = 35;
isAoe = false;
magic = true;
break;
case 3121003: // Dragon Pulse
skil = SkillFactory.getSkill(3121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3121004: // Hurricane
skil = SkillFactory.getSkill(3121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221003: // Dragon Pulse
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221001: // Piercing
skil = SkillFactory.getSkill(3221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 3221007: // Sniping
pvpDamage = (int) (player.calculateMaxBaseDamage(watk) * 3);
min = (int) (player.calculateMinBaseDamage(player) * 3);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 4121003: // Showdown taunt
skil = SkillFactory.getSkill(4121003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4121007: // Triple Throw
skil = SkillFactory.getSkill(4121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221007: // Boomerang Step
skil = SkillFactory.getSkill(4221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 4221003: // Showdown taunt
skil = SkillFactory.getSkill(4221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
//aoe
case 2201005: // Thunderbolt
skil = SkillFactory.getSkill(2201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 3101005: // Arrow Bomb : Bow
skil = SkillFactory.getSkill(3101005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 3201005: // Iron Arrow : Crossbow
skil = SkillFactory.getSkill(3201005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 1111006: // Coma: Axe
skil = SkillFactory.getSkill(1111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1111005: // Coma: Sword
skil = SkillFactory.getSkill(1111005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1211002: // Charged Blow - skill doesn't work
skil = SkillFactory.getSkill(1211002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 250;
isAoe = true;
break;
case 1311006: // Dragon Roar
skil = SkillFactory.getSkill(1311006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 600;
maxHeight = 450;
isAoe = true;
break;
case 2111002: // Explosion
skil = SkillFactory.getSkill(2111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2111003: // Poison Mist
skil = SkillFactory.getSkill(2111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 2311004: // Shining Ray
skil = SkillFactory.getSkill(2311004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 350;
maxHeight = 350;
isAoe = true;
magic = true;
break;
case 3111004: // Arrow Rain
skil = SkillFactory.getSkill(3111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3111003: // Inferno
skil = SkillFactory.getSkill(3111003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211004: // Arrow Eruption
skil = SkillFactory.getSkill(3211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 3211003: // Blizzard (Sniper)
skil = SkillFactory.getSkill(3211003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 4211004: // Band of Thieves Skill doesn't work so i don't know
skil = SkillFactory.getSkill(4211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 350;
isAoe = true;
break;
case 1221011: // Sanctuary Skill doesn't work so i don't know
skil = SkillFactory.getSkill(1221011);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxDis = 350;
maxHeight = 350;
isAoe = true;
break;
case 2121001: // Big Bang
skil = SkillFactory.getSkill(2121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2121007: // Meteo
skil = SkillFactory.getSkill(2121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2121006: // Paralyze
skil = SkillFactory.getSkill(2121006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 250;
maxHeight = 250;
isAoe = true;
magic = true;
break;
case 2221001: // Big Bang
skil = SkillFactory.getSkill(2221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 4121004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 300;
isAoe = true;
ignore = true;
break;
case 4121008: // Ninja Storm knockback
skil = SkillFactory.getSkill(4121008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) Math.floor(Math.random() * (player.calculateMaxBaseDamage(watk) * multi));
maxDis = 150;
maxHeight = 35;
isAoe = true;
ignore = true;
break;
case 4221001: // Assassinate
skil = SkillFactory.getSkill(4221001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 4221004: // Ninja Ambush
pvpDamage = (int) Math.floor(Math.random() * (180 - 150) + 150);
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
case 9001001: // SUPER dragon ROAR
pvpDamage = MAX_PVP_DAMAGE;
maxDis = 150;
maxHeight = 150;
isAoe = true;
ignore = true;
break;
/**
*@author Supiangel
*
*/
case 5001001: // First Strike
skil = SkillFactory.getSkill(5001001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001002: // Back-flip kick
skil = SkillFactory.getSkill(5001002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101002: // Backward Blow
skil = SkillFactory.getSkill(5101002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101003: // Uppercut
skil = SkillFactory.getSkill(5101003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5101004: // Spinning Punch
skil = SkillFactory.getSkill(5101004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111002: // Final Punch
skil = SkillFactory.getSkill(5111002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111004: // Absorb
skil = SkillFactory.getSkill(5111004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5111006: // Smash
skil = SkillFactory.getSkill(5111006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5001003: // Double Shot
skil = SkillFactory.getSkill(5001003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
pvpDamage = (int) (5 * player.getStr() / 100 * watk * multi);
min = (int) (2.5 * player.getStr() / 100 * watk * multi);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5201001: // Fatal Bullet
skil = SkillFactory.getSkill(5201001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201004: // Decoy
skil = SkillFactory.getSkill(5201004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5201006: // Withdraw
skil = SkillFactory.getSkill(5201006);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5210000: // Triple Shot
skil = SkillFactory.getSkill(5210000);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5211004: // Fire Shot
skil = SkillFactory.getSkill(5211004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5211005: // Ice Shot
skil = SkillFactory.getSkill(5211005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121001: // Dragon Strike
skil = SkillFactory.getSkill(5121001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = true;
break;
case 5121007: // Fist
skil = SkillFactory.getSkill(5121007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121002: // Energy Orb
skil = SkillFactory.getSkill(5121002);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5121004: // Demolition
skil = SkillFactory.getSkill(5121004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5121005: // Snatch
skil = SkillFactory.getSkill(5121005);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221004: // Rapid Fire
skil = SkillFactory.getSkill(5221004);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221003: // Air Strike
skil = SkillFactory.getSkill(5221003);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
break;
case 5221007: // Battleship Cannon
skil = SkillFactory.getSkill(5221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
case 5221008: // Battleship Torpedo
skil = SkillFactory.getSkill(5221008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getDamage() / 100.0);
maxHeight = 35;
isAoe = false;
ignore = true;
break;
default:
break;
}
if (!magic || !ignore) {
maxDis = player.getMaxDis(player);
}
} | NONSATD | true | magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk()); | multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true; | pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175;
isAoe = true;
magic = true;
break;
case 2221007: // Blizzard
skil = SkillFactory.getSkill(2221007);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321008: // Genesis
skil = SkillFactory.getSkill(2321008);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 600;
maxHeight = 600;
isAoe = true;
magic = true;
break;
case 2321001: // bishop Big Bang
skil = SkillFactory.getSkill(2321001);
multi = (skil.getEffect(player.getSkillLevel(skil)).getMatk());
mastery = skil.getEffect(player.getSkillLevel(skil)).getMastery() * 5 + 10 / 100;
pvpDamage = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8);
min = (int) ((matk * 0.8) + (luk / 4) / 18 * multi * 0.8 * mastery);
pvpDamage = MapleCharacter.rand(min, pvpDamage);
maxDis = 175;
maxHeight = 175; |