license: cc-by-nc-sa-4.0
I'm excited to release a ComfyUI diffusion based PBR Material generator!
Able to perform:
- Normal Map Generation
- Height Map Generation
- Roughness Map Generation
- Upscaling
These are Custom trained models and a custom workflow to bring the best results possible
This will be updated to integrate the REST API when it's released to more easily add PBR to your projects.
The installation is easy too. I've included a link to a pre-made Portable ComfyUI zip with all the models and nodes required preinstalled. It is 32gb though, PLUG & PLAY instructions below
There are three modes:
- Material
- Atlas
- Upscale
These differed enough to do better on
Material:
terrain
walls
floors
fabric
stone
Atlas: ( Atlas Has been deprecated i reccomend Material )
Game Objects
Items
Clothes
Wood Veneer
Faces
Upscale:
Upscale 🙂
Small Showcase:
Atlas Mode: https://imgsli.com/Mjc5OTEx
Material Mode: https://imgsli.com/Mjc5OTEy
Upscale Mode: https://imgsli.com/Mjc5OTEz
I currently recommend only using material and upscale modes
This is in no way perfect and may require editing after generation
Installation Steps:
Download BatchLoader Zip from HuggingFace and extract https://huggingface.co/NightRaven109/PBRFusion/tree/main
Open run_nvidia_gpu.exe
Click load on right side of screen, load .json file in root folder of extracted zip called PBRFusionV1.6.6.zip
Choose mode (green box "PBR Fusion Options"), Paste in Path to input folder in "GIR Dir Picker", and hit "Queue Prompt" on right side of screen
To que up batches hit "Extra Options under Queue Prompt and make batch count to amnt of images in directory you set
Enjoy!