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# Stable Diffusion WebUI 3D Model&Pose Loader |
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A custom extension for [AUTOMATIC1111/stable-diffusion-webui](https://github.com/AUTOMATIC1111/stable-diffusion-webui) that allows you to load your local 3D model/animation inside webui, or edit pose as well, then send screenshot to txt2img or img2img as your ControlNet's reference image. |
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 |
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 |
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## Support formats |
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Currently, it supports to load several types with two modes. |
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**Single File mode** |
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By the default, you can upload single file directly, support formats: |
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1. obj |
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2. stl |
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3. dae |
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4. fbx |
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5. vrm |
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6. glb - partly support, it fails on the model needs KTX2 textures (like [coffeemat.glb](https://github.com/mrdoob/three.js/blob/dev/examples/models/gltf/coffeemat.glb)), need to figure out how to fix later |
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7. gltf - partly support, it fails on the model has other resources (like [DamagedHelmet.gltf](https://github.com/mrdoob/three.js/tree/dev/examples/models/gltf/DamagedHelmet/glTF)), will fix later in Multi Files mode |
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But it has potential to support more, since threejs does. |
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So if you want other formats such as cmt, just feel free to open an issue, I will add it later. |
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(I upload two models, **male02.obj** and **Sanba Dancing.fbx**, as your test, you can find them under **/models** folder) |
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## Pose support |
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you can use Pose Panel to edit pose on VRM format. |
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 |
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## Installation |
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Just like you install other extension of webui: |
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1. go to Extensions -> Install from URL |
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2. paste this repo link |
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3. install |
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4. go to Installed, apply and restart UI |
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Or you can install from Extensions -> Available, and load the official extension link, then you can find this extension on the list. |
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 |
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## Settings |
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Do not use configurations under Settings -> 3D Model, it would not work. |
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I will remove them later. |
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## Settings from page |
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There are 4 panels and several buttons on the page: |
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1. Model - allow you to load your local 3d model file. |
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2. Scene - control the canvas properties, list the objects in the scene |
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1. click **Refresh Scene Tree** if there is nothing |
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2. click **Scene** - to show up background color picker |
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 |
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3. **visible checkbox** is available on _Directional Light_, _Ground_, _Grid_, _Axis_ and _mainObject_, you use it to show objects up or not |
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 |
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4. **Operate radio button** is available on _Directional Light_, _Hemisphere Light_, and _mainObject_, you use it to translate or rotate object from scene (in fact, I will use this to rebuild pose editor later) |
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 |
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5. click **Preview Camera** - show up Near, Far and FOV for camera |
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 |
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3. Animation - control the FBX animation playing with progress bar here. |
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 |
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4. Send To ControlNet - Send the current preview view of the 3D model on ControlNet in txt2img or img2img |
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 |
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## Operation |
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On the main tab of 3D Model Loader, you can use: |
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1. **Mouse left button** -> rotate the camera |
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2. **Mouse wheel** -> zoom in or out |
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3. **Mouse right button** -> move the camera |
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## Gradio.Model3D? |
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I know gradio has its own 3D model component called **Gradio.Model3D**, but it only supports three formats: obj, glb and gltf, I think it is not enough, at least it should support FBX animation, so I build my own extension. |
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## Credits |
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Created by [jtydhr88](https://github.com/jtydhr88) and special thanks to other contributors: |
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- [missionfloyd](https://github.com/missionfloyd) |
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- [chucktobbes](https://github.com/chucktobbes) |
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- Everyone who gives feedback |
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## My other extension for Stable diffusion webui |
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- [Canvas Editor](https://github.com/jtydhr88/sd-canvas-editor) A custom extension for AUTOMATIC1111/stable-diffusion-webui that integrated a full capability canvas editor which you can use layer, text, image, elements and so on, then send to ControlNet, basing on Polotno. |
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- [StableStudio Adapter](https://github.com/jtydhr88/sd-webui-StableStudio) A custom extension for AUTOMATIC1111/stable-diffusion-webui to extend rest APIs to do some local operations, using in StableStudio. |
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