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import nodes | |
import folder_paths | |
import os | |
def normalize_path(path): | |
return path.replace('\\', '/') | |
class Load3D(): | |
def INPUT_TYPES(s): | |
input_dir = os.path.join(folder_paths.get_input_directory(), "3d") | |
os.makedirs(input_dir, exist_ok=True) | |
files = [normalize_path(os.path.join("3d", f)) for f in os.listdir(input_dir) if f.endswith(('.gltf', '.glb', '.obj', '.mtl', '.fbx', '.stl'))] | |
return {"required": { | |
"model_file": (sorted(files), {"file_upload": True}), | |
"image": ("LOAD_3D", {}), | |
"width": ("INT", {"default": 1024, "min": 1, "max": 4096, "step": 1}), | |
"height": ("INT", {"default": 1024, "min": 1, "max": 4096, "step": 1}), | |
"show_grid": ([True, False],), | |
"camera_type": (["perspective", "orthographic"],), | |
"view": (["front", "right", "top", "isometric"],), | |
"material": (["original", "normal", "wireframe", "depth"],), | |
"bg_color": ("STRING", {"default": "#000000", "multiline": False}), | |
"light_intensity": ("INT", {"default": 10, "min": 1, "max": 20, "step": 1}), | |
"up_direction": (["original", "-x", "+x", "-y", "+y", "-z", "+z"],), | |
"fov": ("INT", {"default": 75, "min": 10, "max": 150, "step": 1}), | |
}} | |
RETURN_TYPES = ("IMAGE", "MASK", "STRING") | |
RETURN_NAMES = ("image", "mask", "mesh_path") | |
FUNCTION = "process" | |
EXPERIMENTAL = True | |
CATEGORY = "3d" | |
def process(self, model_file, image, **kwargs): | |
if isinstance(image, dict): | |
image_path = folder_paths.get_annotated_filepath(image['image']) | |
mask_path = folder_paths.get_annotated_filepath(image['mask']) | |
load_image_node = nodes.LoadImage() | |
output_image, ignore_mask = load_image_node.load_image(image=image_path) | |
ignore_image, output_mask = load_image_node.load_image(image=mask_path) | |
return output_image, output_mask, model_file, | |
else: | |
# to avoid the format is not dict which will happen the FE code is not compatibility to core, | |
# we need to this to double-check, it can be removed after merged FE into the core | |
image_path = folder_paths.get_annotated_filepath(image) | |
load_image_node = nodes.LoadImage() | |
output_image, output_mask = load_image_node.load_image(image=image_path) | |
return output_image, output_mask, model_file, | |
class Load3DAnimation(): | |
def INPUT_TYPES(s): | |
input_dir = os.path.join(folder_paths.get_input_directory(), "3d") | |
os.makedirs(input_dir, exist_ok=True) | |
files = [normalize_path(os.path.join("3d", f)) for f in os.listdir(input_dir) if f.endswith(('.gltf', '.glb', '.fbx'))] | |
return {"required": { | |
"model_file": (sorted(files), {"file_upload": True}), | |
"image": ("LOAD_3D_ANIMATION", {}), | |
"width": ("INT", {"default": 1024, "min": 1, "max": 4096, "step": 1}), | |
"height": ("INT", {"default": 1024, "min": 1, "max": 4096, "step": 1}), | |
"show_grid": ([True, False],), | |
"camera_type": (["perspective", "orthographic"],), | |
"view": (["front", "right", "top", "isometric"],), | |
"material": (["original", "normal", "wireframe", "depth"],), | |
"bg_color": ("STRING", {"default": "#000000", "multiline": False}), | |
"light_intensity": ("INT", {"default": 10, "min": 1, "max": 20, "step": 1}), | |
"up_direction": (["original", "-x", "+x", "-y", "+y", "-z", "+z"],), | |
"animation_speed": (["0.1", "0.5", "1", "1.5", "2"], {"default": "1"}), | |
"fov": ("INT", {"default": 75, "min": 10, "max": 150, "step": 1}), | |
}} | |
RETURN_TYPES = ("IMAGE", "MASK", "STRING") | |
RETURN_NAMES = ("image", "mask", "mesh_path") | |
FUNCTION = "process" | |
EXPERIMENTAL = True | |
CATEGORY = "3d" | |
def process(self, model_file, image, **kwargs): | |
if isinstance(image, dict): | |
image_path = folder_paths.get_annotated_filepath(image['image']) | |
mask_path = folder_paths.get_annotated_filepath(image['mask']) | |
load_image_node = nodes.LoadImage() | |
output_image, ignore_mask = load_image_node.load_image(image=image_path) | |
ignore_image, output_mask = load_image_node.load_image(image=mask_path) | |
return output_image, output_mask, model_file, | |
else: | |
image_path = folder_paths.get_annotated_filepath(image) | |
load_image_node = nodes.LoadImage() | |
output_image, output_mask = load_image_node.load_image(image=image_path) | |
return output_image, output_mask, model_file, | |
class Preview3D(): | |
def INPUT_TYPES(s): | |
return {"required": { | |
"model_file": ("STRING", {"default": "", "multiline": False}), | |
"show_grid": ([True, False],), | |
"camera_type": (["perspective", "orthographic"],), | |
"view": (["front", "right", "top", "isometric"],), | |
"material": (["original", "normal", "wireframe", "depth"],), | |
"bg_color": ("STRING", {"default": "#000000", "multiline": False}), | |
"light_intensity": ("INT", {"default": 10, "min": 1, "max": 20, "step": 1}), | |
"up_direction": (["original", "-x", "+x", "-y", "+y", "-z", "+z"],), | |
"fov": ("INT", {"default": 75, "min": 10, "max": 150, "step": 1}), | |
}} | |
OUTPUT_NODE = True | |
RETURN_TYPES = () | |
CATEGORY = "3d" | |
FUNCTION = "process" | |
EXPERIMENTAL = True | |
def process(self, model_file, **kwargs): | |
return {"ui": {"model_file": [model_file]}, "result": ()} | |
NODE_CLASS_MAPPINGS = { | |
"Load3D": Load3D, | |
"Load3DAnimation": Load3DAnimation, | |
"Preview3D": Preview3D | |
} | |
NODE_DISPLAY_NAME_MAPPINGS = { | |
"Load3D": "Load 3D", | |
"Load3DAnimation": "Load 3D - Animation", | |
"Preview3D": "Preview 3D" | |
} | |