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#!/usr/bin/env python3
import os
import re
import glob
import json
import base64
import zipfile
import random
import requests
import openai
from PIL import Image
from urllib.parse import quote
import streamlit as st
import streamlit.components.v1 as components
# (Optional) If you use huggingface_hub:
from huggingface_hub import InferenceClient
# ----------------------------
# Placeholder data structures
# ----------------------------
PromptPrefix = "AI-Search: "
PromptPrefix2 = "AI-Refine: "
PromptPrefix3 = "AI-JS: "
roleplaying_glossary = {
"Core Rulebooks": {
"Dungeons and Dragons": ["Player's Handbook", "Dungeon Master's Guide", "Monster Manual"],
"GURPS": ["Basic Set Characters", "Basic Set Campaigns"]
},
"Campaigns & Adventures": {
"Pathfinder": ["Rise of the Runelords", "Curse of the Crimson Throne"]
}
}
transhuman_glossary = {
"Neural Interfaces": ["Cortex Jack", "Mind-Machine Fusion"],
"Cybernetics": ["Robotic Limbs", "Augmented Eyes"],
}
# ------------------------------------------
# Example stubs for placeholders
# ------------------------------------------
def process_text(text):
st.write(f"process_text called with: {text}")
def process_text2(text_input):
return f"[process_text2 placeholder] Received: {text_input}"
def search_arxiv(text):
st.write(f"search_arxiv called with: {text}")
def SpeechSynthesis(text):
st.write(f"SpeechSynthesis called with: {text}")
def process_image(image_file, prompt):
return f"[process_image placeholder] Processing {image_file} with prompt: {prompt}"
def process_video(video_file, seconds_per_frame):
st.write(f"[process_video placeholder] Video: {video_file}, seconds/frame: {seconds_per_frame}")
def search_glossary(content):
st.write(f"search_glossary called with: {content}")
# If you have HF Inference endpoints, placeholders here
API_URL = "https://huggingface-inference-endpoint-placeholder"
API_KEY = "hf_XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
@st.cache_resource
def InferenceLLM(prompt):
return f"[InferenceLLM placeholder response to prompt: {prompt}]"
# --------------------------------------
# Display Entities & Glossary Functions
# --------------------------------------
@st.cache_resource
def display_glossary_entity(k):
"""
Creates multiple links (emojis) for a single entity.
"""
search_urls = {
"🚀🌌ArXiv": lambda k: f"/?q={quote(k)}",
"🃏Analyst": lambda k: f"/?q={quote(k)}-{quote(PromptPrefix)}",
"📚PyCoder": lambda k: f"/?q={quote(k)}-{quote(PromptPrefix2)}",
"🔬JSCoder": lambda k: f"/?q={quote(k)}-{quote(PromptPrefix3)}",
"📖": lambda k: f"https://en.wikipedia.org/wiki/{quote(k)}",
"🔍": lambda k: f"https://www.google.com/search?q={quote(k)}",
"🔎": lambda k: f"https://www.bing.com/search?q={quote(k)}",
"🎥": lambda k: f"https://www.youtube.com/results?search_query={quote(k)}",
"🐦": lambda k: f"https://twitter.com/search?q={quote(k)}",
}
links_md = ' '.join([f"[{emoji}]({url(k)})" for emoji, url in search_urls.items()])
st.markdown(f"**{k}** <small>{links_md}</small>", unsafe_allow_html=True)
@st.cache_resource
def display_glossary_grid(roleplaying_glossary):
"""
Displays a glossary in columns with multiple link emojis.
"""
search_urls = {
"🚀🌌ArXiv": lambda k: f"/?q={quote(k)}",
"🃏Analyst": lambda k: f"/?q={quote(k)}-{quote(PromptPrefix)}",
"📚PyCoder": lambda k: f"/?q={quote(k)}-{quote(PromptPrefix2)}",
"🔬JSCoder": lambda k: f"/?q={quote(k)}-{quote(PromptPrefix3)}",
"📖": lambda k: f"https://en.wikipedia.org/wiki/{quote(k)}",
"🔍": lambda k: f"https://www.google.com/search?q={quote(k)}",
"🔎": lambda k: f"https://www.bing.com/search?q={quote(k)}",
"🎥": lambda k: f"https://www.youtube.com/results?search_query={quote(k)}",
"🐦": lambda k: f"https://twitter.com/search?q={quote(k)}",
}
for category, details in roleplaying_glossary.items():
st.write(f"### {category}")
cols = st.columns(len(details))
for idx, (game, terms) in enumerate(details.items()):
with cols[idx]:
st.markdown(f"#### {game}")
for term in terms:
links_md = ' '.join([f"[{emoji}]({url(term)})" for emoji, url in search_urls.items()])
st.markdown(f"**{term}** <small>{links_md}</small>", unsafe_allow_html=True)
# --------------------
# File-Handling Logic
# --------------------
def load_file(file_path):
try:
with open(file_path, "r", encoding='utf-8') as f:
return f.read()
except:
return ""
@st.cache_resource
def create_zip_of_files(files):
zip_name = "Arxiv-Paper-Search-QA-RAG-Streamlit-Gradio-AP.zip"
with zipfile.ZipFile(zip_name, 'w') as zipf:
for file in files:
zipf.write(file)
return zip_name
@st.cache_resource
def get_zip_download_link(zip_file):
with open(zip_file, 'rb') as f:
data = f.read()
b64 = base64.b64encode(data).decode()
return f'<a href="data:application/zip;base64,{b64}" download="{zip_file}">Download All</a>'
def get_table_download_link(file_path):
"""
Creates a download link for a single file from your snippet.
"""
try:
with open(file_path, 'r', encoding='utf-8') as file:
data = file.read()
b64 = base64.b64encode(data.encode()).decode()
file_name = os.path.basename(file_path)
ext = os.path.splitext(file_name)[1]
mime_map = {
'.txt': 'text/plain',
'.py': 'text/plain',
'.xlsx': 'text/plain',
'.csv': 'text/plain',
'.htm': 'text/html',
'.md': 'text/markdown',
'.wav': 'audio/wav'
}
mime_type = mime_map.get(ext, 'application/octet-stream')
return f'<a href="data:{mime_type};base64,{b64}" target="_blank" download="{file_name}">{file_name}</a>'
except:
return ''
def get_file_size(file_path):
return os.path.getsize(file_path)
def compare_and_delete_files(files):
"""
Compare file sizes. If duplicates exist, keep only the latest.
"""
if not files:
st.warning("No files to compare.")
return
file_sizes = {}
for file in files:
size = os.path.getsize(file)
file_sizes.setdefault(size, []).append(file)
# Remove all but the latest file for each size group
for size, paths in file_sizes.items():
if len(paths) > 1:
latest_file = max(paths, key=os.path.getmtime)
for file in paths:
if file != latest_file:
os.remove(file)
st.success(f"Deleted {file} as a duplicate.")
def FileSidebar():
"""
Renders the file sidebar with all the open/view/run/delete logic.
"""
all_files = glob.glob("*.md")
# Filter out short-named or undesired files, if needed:
all_files = [f for f in all_files if len(os.path.splitext(f)[0]) >= 5]
all_files.sort(key=lambda x: (os.path.splitext(x)[1], x), reverse=True)
# "Delete All" and "Download" buttons
Files1, Files2 = st.sidebar.columns(2)
with Files1:
if st.button("🗑 Delete All"):
for file in all_files:
os.remove(file)
st.experimental_rerun() # or remove if you prefer no rerun
with Files2:
if st.button("⬇️ Download"):
zip_file = create_zip_of_files(all_files)
st.sidebar.markdown(get_zip_download_link(zip_file), unsafe_allow_html=True)
file_contents = ''
file_name = ''
next_action = ''
for file in all_files:
col1, col2, col3, col4, col5 = st.sidebar.columns([1,6,1,1,1])
with col1:
if st.button("🌐", key="md_"+file):
file_contents = load_file(file)
file_name = file
next_action = 'md'
st.session_state['next_action'] = next_action
with col2:
st.markdown(get_table_download_link(file), unsafe_allow_html=True)
with col3:
if st.button("📂", key="open_"+file):
file_contents = load_file(file)
file_name = file
next_action = 'open'
st.session_state['lastfilename'] = file
st.session_state['filename'] = file
st.session_state['filetext'] = file_contents
st.session_state['next_action'] = next_action
with col4:
if st.button("▶️", key="read_"+file):
file_contents = load_file(file)
file_name = file
next_action = 'search'
st.session_state['next_action'] = next_action
with col5:
if st.button("🗑", key="delete_"+file):
os.remove(file)
st.experimental_rerun() # or remove if no rerun needed
# Optional: show file sizes
file_sizes = [get_file_size(file) for file in all_files]
previous_size = None
st.sidebar.title("File Operations")
for file, size in zip(all_files, file_sizes):
duplicate_flag = "🚩" if size == previous_size else ""
with st.sidebar.expander(f"File: {file} {duplicate_flag}"):
st.text(f"Size: {size} bytes")
if st.button("View", key=f"view_{file}"):
try:
with open(file, "r", encoding='utf-8') as f:
file_content = f.read()
st.code(file_content, language="markdown")
except UnicodeDecodeError:
st.error("Failed to decode file with UTF-8.")
if st.button("Delete", key=f"delete3_{file}"):
os.remove(file)
st.experimental_rerun()
previous_size = size
# If we've loaded content from a file
if file_contents:
if next_action == 'open':
open1, open2 = st.columns([0.8, 0.2])
with open1:
file_name_input = st.text_input('File Name:', file_name, key='file_name_input')
file_content_area = st.text_area('File Contents:', file_contents, height=300, key='file_content_area')
if st.button('💾 Save File'):
with open(file_name_input, 'w', encoding='utf-8') as f:
f.write(file_content_area)
st.markdown(f'Saved {file_name_input} successfully.')
elif next_action == 'search':
file_content_area = st.text_area("File Contents:", file_contents, height=500)
user_prompt = PromptPrefix2 + file_contents
st.markdown(user_prompt)
if st.button('🔍Re-Code'):
search_arxiv(file_contents)
elif next_action == 'md':
st.markdown(file_contents)
SpeechSynthesis(file_contents)
if st.button('🔍Run'):
st.write("Running GPT logic placeholder...")
# -------------------------------------------
# Basic Scoring / Glossaries
# -------------------------------------------
score_dir = "scores"
os.makedirs(score_dir, exist_ok=True)
def generate_key(label, header, idx):
return f"{header}_{label}_{idx}_key"
def update_score(key, increment=1):
score_file = os.path.join(score_dir, f"{key}.json")
if os.path.exists(score_file):
with open(score_file, "r") as file:
score_data = json.load(file)
else:
score_data = {"clicks": 0, "score": 0}
score_data["clicks"] += increment
score_data["score"] += increment
with open(score_file, "w") as file:
json.dump(score_data, file)
return score_data["score"]
def load_score(key):
score_file = os.path.join(score_dir, f"{key}.json")
if os.path.exists(score_file):
with open(score_file, "r") as file:
score_data = json.load(file)
return score_data["score"]
return 0
def display_buttons_with_scores(num_columns_text):
"""
Show buttons that track a 'score' from your glossary data.
"""
game_emojis = {
"Dungeons and Dragons": "🐉",
"Call of Cthulhu": "🐙",
"GURPS": "🎲",
"Pathfinder": "🗺️",
"Kindred of the East": "🌅",
"Changeling": "🍃",
}
topic_emojis = {
"Core Rulebooks": "📚",
"Maps & Settings": "🗺️",
"Game Mechanics & Tools": "⚙️",
"Monsters & Adversaries": "👹",
"Campaigns & Adventures": "📜",
"Creatives & Assets": "🎨",
"Game Master Resources": "🛠️",
"Lore & Background": "📖",
"Character Development": "🧍",
"Homebrew Content": "🔧",
"General Topics": "🌍",
}
for category, games in roleplaying_glossary.items():
category_emoji = topic_emojis.get(category, "🔍")
st.markdown(f"## {category_emoji} {category}")
for game, terms in games.items():
game_emoji = game_emojis.get(game, "🎮")
for term in terms:
key = f"{category}_{game}_{term}".replace(' ', '_').lower()
score = load_score(key)
if st.button(f"{game_emoji} {category} {game} {term} {score}", key=key):
newscore = update_score(key.replace('?',''))
st.markdown(f"Scored **{category} - {game} - {term}** -> {newscore}")
# --------------------------------------
# Image & Video Grids
# --------------------------------------
def display_images_and_wikipedia_summaries(num_columns=4):
"""
Display .png images in a grid with text input prompts.
"""
image_files = [f for f in os.listdir('.') if f.endswith('.png')]
if not image_files:
st.write("No PNG images found in the current directory.")
return
image_files_sorted = sorted(image_files, key=lambda x: len(x.split('.')[0]))
cols = st.columns(num_columns)
col_index = 0
for image_file in image_files_sorted:
with cols[col_index % num_columns]:
try:
image = Image.open(image_file)
st.image(image, use_column_width=True)
k = image_file.split('.')[0]
display_glossary_entity(k)
# Provide a text input for user interactions
image_text_input = st.text_input(f"Prompt for {image_file}", key=f"image_prompt_{image_file}")
if image_text_input:
response = process_image(image_file, image_text_input)
st.markdown(response)
except:
st.write(f"Could not open {image_file}")
col_index += 1
def display_videos_and_links(num_columns=4):
"""
Displays all .mp4/.webm videos in the directory in a grid, with text input prompts.
"""
video_files = [f for f in os.listdir('.') if f.endswith(('.mp4', '.webm'))]
if not video_files:
st.write("No MP4 or WEBM videos found in the current directory.")
return
video_files_sorted = sorted(video_files, key=lambda x: len(x.split('.')[0]))
cols = st.columns(num_columns)
col_index = 0
for video_file in video_files_sorted:
with cols[col_index % num_columns]:
k = video_file.split('.')[0]
st.video(video_file, format='video/mp4', start_time=0)
display_glossary_entity(k)
video_text_input = st.text_input(f"Video Prompt for {video_file}", key=f"video_prompt_{video_file}")
if video_text_input:
try:
# For demonstration
seconds_per_frame = 10
process_video(video_file, seconds_per_frame)
except ValueError:
st.error("Invalid input for seconds per frame!")
col_index += 1
# --------------------------------------
# Query Param Helpers (No experimental)
# --------------------------------------
def clear_query_params():
"""
In Streamlit, there's no direct method to "clear" query params
without rewriting the URL. One workaround is to do:
st.experimental_set_query_params() # with no arguments
But if you want to avoid *all* experimental calls,
you can provide a link or button that leads to a new URL without params.
"""
st.warning("Use a redirect or link that excludes query parameters.")
def display_content_or_image(query):
"""
If a query matches transhuman_glossary or a local image, display it.
"""
for category, term_list in transhuman_glossary.items():
for term in term_list:
if query.lower() in term.lower():
st.subheader(f"Found in {category}:")
st.write(term)
return True
image_path = f"images/{query}.png"
if os.path.exists(image_path):
st.image(image_path, caption=f"Image for {query}")
return True
st.warning("No matching content or image found.")
return False
# ------------------------------------
# MERMAID DIAGRAM with Clickable Nodes
# ------------------------------------
def generate_mermaid_html(mermaid_code: str) -> str:
"""
Embeds a mermaid diagram in HTML, centered.
"""
return f"""
<html>
<head>
<script src="https://cdn.jsdelivr.net/npm/mermaid/dist/mermaid.min.js"></script>
<style>
.centered-mermaid {{
display: flex;
justify-content: center;
margin: 20px auto;
}}
.mermaid {{
max-width: 800px;
}}
</style>
</head>
<body>
<div class="mermaid centered-mermaid">
{mermaid_code}
</div>
<script>
mermaid.initialize({{ startOnLoad: true }});
</script>
</body>
</html>
"""
def append_model_param(url: str, model_selected: bool) -> str:
"""
If 'model=1' is desired, we append it to each URL in the diagram.
"""
if not model_selected:
return url
delimiter = "&" if "?" in url else "?"
return f"{url}{delimiter}model=1"
DEFAULT_MERMAID = """
flowchart LR
U((User 😎)) -- "Talk 🗣️" --> LLM[LLM Agent 🤖\\nExtract Info]
click U "/?q=User%20😎" _self
click LLM "/?q=LLM%20Agent%20Extract%20Info" _self
LLM -- "Query 🔍" --> HS[Hybrid Search 🔎\\nVector+NER+Lexical]
click HS "/?q=Hybrid%20Search%20Vector+NER+Lexical" _self
HS -- "Reason 🤔" --> RE[Reasoning Engine 🛠️\\nNeuralNetwork+Medical]
click RE "/?q=Reasoning%20Engine%20NeuralNetwork+Medical" _self
RE -- "Link 📡" --> KG((Knowledge Graph 📚\\nOntology+GAR+RAG))
click KG "/?q=Knowledge%20Graph%20Ontology+GAR+RAG" _self
"""
# ---------------------------
# Main Streamlit App
# ---------------------------
def main():
st.set_page_config(page_title="Mermaid + Clickable Links Demo", layout="wide")
# ---------------------------------------------
# Query Parameter Parsing (No experimental usage)
# ---------------------------------------------
try:
query_params = st.query_params
# Look for 'q' or 'query'
query_list = (query_params.get('q') or query_params.get('query') or [''])
q_or_query = query_list[0] if len(query_list) > 0 else ''
if q_or_query.strip():
filesearch = PromptPrefix + q_or_query
st.markdown(filesearch)
process_text(filesearch)
except Exception as e:
st.markdown(" ") # do nothing if there's an error
# If 'action' in st.query_params
if 'action' in st.query_params:
action_list = st.query_params['action']
if action_list:
action = action_list[0]
if action == 'show_message':
st.success("Showing a message because 'action=show_message' was found in the URL.")
elif action == 'clear':
clear_query_params()
# If you wanted a full rerun with no params, you'd do a redirect or
# st.experimental_set_query_params() with no arguments (but that's experimental).
# If 'query' param is present, show content or image
if 'query' in st.query_params:
query_list2 = st.query_params['query']
if query_list2 and len(query_list2) > 0:
query_val = query_list2[0]
display_content_or_image(query_val)
# ---------------------------------------------
# Let user pick if they want to add ?model=1
# ---------------------------------------------
st.sidebar.write("## Diagram Link Settings")
model_selected = st.sidebar.checkbox("Append ?model=1 to each link?")
# Rebuild the dynamic Mermaid code
base_diagram = DEFAULT_MERMAID
lines = base_diagram.strip().split("\n")
new_lines = []
for line in lines:
if "click " in line and '"/?' in line:
# e.g. click U "/?q=User" _self
parts = re.split(r'click\s+\S+\s+"([^"]+)"\s+("_self")', line)
if len(parts) == 4:
url = parts[1]
updated_url = append_model_param(url, model_selected)
new_line = f"{parts[0]}\"{updated_url}\" {parts[2]}"
new_lines.append(new_line)
else:
new_lines.append(line)
else:
new_lines.append(line)
mermaid_code = "\n".join(new_lines)
# ---------------------------------------------
# Render top-centered Mermaid diagram
# ---------------------------------------------
st.title("Top-Centered Mermaid Diagram with Clickable Links 🏺")
diagram_html = generate_mermaid_html(mermaid_code)
components.html(diagram_html, height=400, scrolling=True)
# ---------------------------------------------
# Two-column layout: Markdown & Mermaid Editors
# ---------------------------------------------
left_col, right_col = st.columns(2)
# --- Left: Markdown Editor
with left_col:
st.subheader("Markdown Side 📝")
if "markdown_text" not in st.session_state:
st.session_state["markdown_text"] = "## Hello!\nType some *Markdown* here.\n"
markdown_text = st.text_area(
"Edit Markdown:",
value=st.session_state["markdown_text"],
height=300
)
st.session_state["markdown_text"] = markdown_text
colA, colB = st.columns(2)
with colA:
if st.button("🔄 Refresh Markdown"):
st.write("**Markdown** content refreshed! 🍿")
with colB:
if st.button("❌ Clear Markdown"):
st.session_state["markdown_text"] = ""
st.rerun() # non-experimental re-run if available in your Streamlit version
st.markdown("---")
st.markdown("**Preview:**")
st.markdown(markdown_text)
# --- Right: Mermaid Editor
with right_col:
st.subheader("Mermaid Side 🧜‍♂️")
if "current_mermaid" not in st.session_state:
st.session_state["current_mermaid"] = mermaid_code
mermaid_input = st.text_area(
"Edit Mermaid Code:",
value=st.session_state["current_mermaid"],
height=300
)
colC, colD = st.columns(2)
with colC:
if st.button("🎨 Refresh Diagram"):
st.session_state["current_mermaid"] = mermaid_input
st.write("**Mermaid** diagram refreshed! 🌈")
st.rerun()
with colD:
if st.button("❌ Clear Mermaid"):
st.session_state["current_mermaid"] = ""
st.rerun()
st.markdown("---")
st.markdown("**Mermaid Source:**")
st.code(mermaid_input, language="python", line_numbers=True)
# ---------------------------------------------
# Media Galleries
# ---------------------------------------------
st.markdown("---")
st.header("Media Galleries")
num_columns_images = st.slider("Choose Number of Image Columns", 1, 15, 5, key="num_columns_images")
display_images_and_wikipedia_summaries(num_columns_images)
num_columns_video = st.slider("Choose Number of Video Columns", 1, 15, 5, key="num_columns_video")
display_videos_and_links(num_columns_video)
# ---------------------------------------------
# Optional Extended UI
# ---------------------------------------------
showExtendedTextInterface = False
if showExtendedTextInterface:
display_glossary_grid(roleplaying_glossary)
num_columns_text = st.slider("Choose Number of Text Columns", 1, 15, 4, key="num_columns_text")
display_buttons_with_scores(num_columns_text)
st.markdown("Extended text interface is on...")
# ---------------------------------------------
# File Sidebar
# ---------------------------------------------
FileSidebar()
# ---------------------------------------------
# Random Title at the bottom
# ---------------------------------------------
titles = [
"🧠🎭 Semantic Symphonies & Episodic Encores",
"🌌🎼 AI Rhythms of Memory Lane",
"🎭🎉 Cognitive Crescendos & Neural Harmonies",
"🧠🎺 Mnemonic Melodies & Synaptic Grooves",
"🎼🎸 Straight Outta Cognition",
"🥁🎻 Jazzy Jambalaya of AI Memories",
"🏰 Semantic Soul & Episodic Essence",
"🥁🎻 The Music Of AI's Mind"
]
selected_title = random.choice(titles)
st.markdown(f"**{selected_title}**")
if __name__ == "__main__":
main()