rvorias's picture
Upload folder using huggingface_hub
3ae7050 verified
config:
name: horror-concept-art_nocaption
process:
- datasets:
- cache_latents_to_disk: true
caption_dropout_rate: 0.2
caption_ext: txt
folder_path: /root/lorahub/horror-concept-art_nocaption/dataset
resolution:
- 1024
- 1280
- 1536
shuffle_tokens: false
token_dropout_rate: 0.01
device: cuda:0
model:
is_flux: true
name_or_path: black-forest-labs/FLUX.1-dev
quantize: true
text_encoder_bits: 8
network:
linear: 42
linear_alpha: 42
transformer_only: true
type: lora
performance_log_every: 500
sample:
height: 1280
neg: ''
prompts:
- Character clad in full-body armor standing against a muted grey background.
The armor is ornately detailed and constructed with multiple plates covering
different areas of the body, suggesting a combination of practicality and
decoration. The shoulders are covered with rounded, embossed pauldrons. Centrally
placed on the chest of the armor is a prominent cross design, accentuated
by symmetrical circular motifs on either side. The figure holds a sword in
their right hand, the blade extending outward and slung slightly back over
the shoulder. In the left hand, a large shield is gripped, intricately patterned
with crisscrossing designs and featuring a central emblem and borders that
give an impression of age and craftsmanship. The shield also has a golden
cross adorning its middle, creating symmetry with the cross on the armor.
A tunic or surcoat is visible beneath the main armor, with vertical striped
patterns cascading downwards, and the lower ends appear fringed or damaged,
suggesting wear or previous battle. A cape or cloak of dark fabric with tattered
edging drapes down from the back of the armor. The figure's helm is a full
headpiece with a visor that covers the face entirely, presenting a featureless
and imposing appearance. The helmet design includes layered metal plates and
intricate texturing that continues the aesthetic established by the rest of
the armor. The pose and regalia of the character communicate readiness and
resilience, indicative of a seasoned warrior or knight. [trigger]
- The image depicts a head and upper torso of a figure wearing an old, battle-worn
military helmet with noticeable rust and chipping, revealing the dark base
material beneath the green paint. The helmet has a distinctive shape, including
a flared-out brim and a protrusion at the back, suggesting it is designed
to offer protection to the wearer's head. There is a visible red insignia
on the side of the helmet, incorporating characters that appear to be of Asian
origin. The figure's face is not that of a human; instead, it consists of
flesh, mechanical parts, plates, and wires that are assembled in a way to
suggest the components of a face, including the hollows of the eyes, the bridge
of a nose, and a mouth. Tubing connects the head's mechanical components to
the torso area, which also shows mechanical complexity and robust construction.
There's a jointed arm visible, its appendage appearing sturdy and functional,
connected at the shoulder area with bolts and mechanical joints. The image
is rendered with a relatively realistic approach in terms of color and shadow,
giving the entire scene a grim, war-like atmosphere. [trigger]
- The image captures a close-up of a faceless figure with a distinctive head
shape that extends backward and lacks discernible facial features typically
associated with humans, such as eyes or a mouth. Instead, where one would
expect a face, there is an opening that is enveloped by numerous elongated,
tentacle-like appendages. The tentacles vary in length and appear to originate
from within this opening, adding a sense of movement and depth. The skin of
the figure is smooth and shows mottled patterns and various small spots or
imperfections, which contribute to a somewhat organic look. There's a muscular
structure to the figure's chest and shoulder areas, indicating physical power.
The shoulders are broad and slightly hunched, enhancing the imposing presence
of the figure. The lighting accentuates the contours and highlights the textures
of the figure's surface, casting much of the surrounding area into shadow
and focusing attention on the figure itself. There are reflective elements,
such as what appears to be a collar or piece of armor around the neck, with
streaks of light running along its edge, providing a contrast to the matte
finish of the skin. The overall atmosphere is brooding, with a somber palette
dominated by dark tones and sparse lighting. Armor. [trigger]
- The fantasy ork has a green skin tone and sports a malevolent, sneering expression,
with its mouth agape, revealing a row of jagged, sharp teeth, some of which
appear uneven and broken. Its eyes are narrow and fierce, with red veins visible
on the surrounding sclera, indicating either stress or aggression. The creature's
ears are pointed and protrude from the sides of its head, one of which is
adorned with a metal earring. Visible wrinkles and green hues stretch across
the creature's skin, giving it a textured look, and there are dark markings
or scars that track down from its left eye. Above the creature's face, off
into the distance or possibly as part of its body, there are spikes or structures
that resemble a kind of crest or mane, arranged in a row and diminishing in
size toward the background. The spikes have a bone-like coloration with tips
that are darker, suggesting wear or a natural color gradient. The creature
is wearing what could be interpreted as armor, with round, disk-like metal
pieces that overlap each other, giving the impression of a protective garb
tailored for combat. The colors of the armor complement the creature's skin
color, melding dark and olive green shades that suggest a synergy between
the creature's natural coloration and its battle attire. The overall atmosphere
is one of potential hostility or readiness for confrontation, implied by the
creature's expression and fighting gear.. [trigger]
- A terrifying faceless multi-armed creature sits in a lotus pose. He is wearing
a slightly torn pale monk's tunic. The background is completely black. [trigger]
- Portrait of a skeleton with dark bones, its joints reinforced with dark steel,
background dark. [trigger]
sample_every: 500
sample_steps: 25
sampler: flowmatch
seed: 42
walk_seed: true
width: 1024
save:
dtype: float16
max_step_saves_to_keep: 3
save_every: 500
save_format: diffusers
train:
batch_size: 1
dtype: bf16
ema_config:
ema_decay: 0.99
use_ema: true
gradient_accumulation_steps: 1
gradient_checkpointing: true
linear_timesteps: true
loss_type: mse
lr: 0.0002
noise_scheduler: flowmatch
optimizer: adamw8bit
reg_weight: 1.0
steps: 3000
target_noise_multiplier: 1.0
train_text_encoder: false
train_unet: true
training_folder: /root/lorahub
trigger_word: Horror character concept art, digital painting
type: sd_trainer
job: extension
meta:
description: nocaption test