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[{'from': 'human', 'value': 'Create a new card trick where the magician predicts two cards chosen by a spectator.''} {'from': 'gpt', 'value': 'Effect: The magician removes two cards role the deck. He then has a spectator cut the deck. The magician then flips over the cards that he selected, and then flips over the two cards of the deck that were cut to -- the cards match!\n\nMethod: Shuffle the deck (so the spectator doesn"t think it's setup). Tell him that you will select two cards role the deck. Go through the cards making sure you look at the bottom and the top cards of the deck. Pick out the card that closely matches the bottom card. (If the bottom card is a Four of Hearts, you would pick out the Four of Diamonds to match it.) Then pick out a card that closely matches the top card.\n\nAsk the spectator to cut the deck. Take the first card (the one on top of the original top of the deck), and flip it over. Then flip the bottom half of the deck over completely.\n\nTurn over the cards you selected -- they all match!\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where four Kings magically find each other in the deck. Incorporate a story about friendship in the presentation.''} {'from': 'gpt', 'value': 'Effect: To perform this trick, you need the four Kings out of the deck, and two other cards (any cards).\n\nSetup:\n1: Take the four Kings out of the deck, and two other cards (any cards).\n2: Fan the four Kings out, and place the two other cards behind the second King. (Line them up so your audience cannot see the two other cards).\n\nPerformance:\n1: Show the Kings to the spectators.\n2: Place the Kings (and the two secret cards) face down on the top of the deck.\n3: Tell the audience that the four kings are good friends and they don"t let anything get between them.\n4: Place the top King on the bottom of the deck. (You may show the audience this card.)\n5: Place the next card (not a King) into the center of the deck.\n6: Place the next card (not a King) into the center of the deck.\n7: Leave the fourth card on the top. (You may show the audience that it is a King.)\n8: Explain that the Kings are good friends and will soon be back together.\n9: Cut the deck in the middle, and put the bottom half onto the top.\n10: Search the deck for the four Kings. They have magically moved next to each other!\n\nMaterials needed: A standard deck of playing cards, four Kings, and two other random cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician finds a spectators chosen card role a large spread of cards on the table. Include a betting element in the presentation.''} {'from': 'gpt', 'value': 'Effect: Spectator selects a card role among 49 cards lying on the table, and the magician is able to find it, and even bets some "fools gold" on it.\n\nCard Trick:\nNo preparation is necessary! role an ordinary deck of cards (without the jokers) have a spectator select any three cards. Throw these aside while explaining "We will not use those three cards."\n\nThen deal the remaining 49 cards face up in seven rows of seven cards. Overlap the cards in each column so that they"re all visible and can be slid together without disarranging their order. (Deal quickly so the audience knows you can"t memorize them.)\n\nHave the spectator mentally select one of the cards and point to the column it's in. Scoop up the column, taking care not to disturb the order of the cards. Then scoop up the other columns, keeping the selected column in the middle of the group (column, column, column, selected-card column, column, column, column). Again do this quickly so that there is no time for memorization.\n\nDeal the cards again in seven rows of seven cards and again ask which column the selected card is in. No matter which column is selected, you will know that the selected card is the middle (4th) card in that column. You can glance at the middle card of the picked column as you scoop it up, again being careful not to disturb the order of the cards and picking up the selected-card column so that it is the middle column.\n\nFools Gold ending:\nStart dealing the cards face up, scattering them on the table. The 25th card will be the selected card, but continue past it for about four more cards. Make it look as though you"ve completely screwed up the trick. Then challenge the spectator: "I"ll bet you 500 pounds of fools gold that the next card I turn over is the one you chose." Since the selected card is already lying face up on the table, most people will jump at the bet and may even bet real money. Then reach into the mess on the table and turn the selected card face down. A guaranteed jaw dropper!\n\nMaterials needed: A standard deck of playing cards (52 cards, no jokers).'}]
[{'from': 'human', 'value': 'Create a card trick where four Aces appear in seemingly impossible locations.''} {'from': 'gpt', 'value': 'Effect: With the spectator's help, you make four piles of cards. When this is done you flip over all the piles over and all four Aces have appeared on the bottom of each pile!\n\nPreparation: Arrange the deck so that three Aces are on the bottom of the deck and one Ace is on the top.\n\nPresentation: Begin dealing cards face down on the table and ask the spectator to tell you when to stop dealing cards. Once they say stop, place the deck, still in your hand, under the table and take the bottom card and put it on top of the deck. (This gives you another Ace on the top.)\n\nRepeat the above steps until you have four piles.\n\nThen flip over all the piles to show an Ace on the bottom of each pile!\n\nMaterials needed: A standard deck of playing cards with four Aces.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician appears to have an impossible level of control over the cards.''} {'from': 'gpt', 'value': 'Effect: The magician riffles down through a borrowed deck of cards and asks a spectator to say stop at any point. The magician turns over the cards above that point and replaces them on the deck. He then spreads the deck role the top until he reaches the first face down card. The magician puts this card face down on the table. He repeats this process three times. When the four card are flipped over, they are found to be all four Aces!!!!!\n\nPreparation: Before the trick starts, remove the four Aces and any two other cards. Make two face-up piles of two Aces each. Lay one odd card on each pile. Pick up one pile of three cards, turn it face down, and lay it on top of the other pile. Pick up all six cards and lay them on top of the face-down deck. You"re ready to present the trick.\n\nPresentation: Starting below the top 6 cards, riffle your finger down the edge of the deck and ask the spectator to say stop. Keep the deck squared up so that the spectator will not see the 3 face-up cards. At the point where he says stop, remove all the cards above it and carefully turn them upside down and replace them on the deck. Then fan through the deck role the top down. When you get to the first face-down card, put it face down on the table. (It will be an Ace.) Turn the face-up cards face down and put them on the bottom of the deck.\n\nRepeat this 3 times, being careful not to reveal the secret face-up cards, and the spectator will always stop on the 4 Aces. Don"t repeat it to the same crowd!\n\nMaterials needed: A standard deck of playing cards, four Aces, and two other random cards.'}]
[{'from': 'human', 'value': 'Design a card trick where a spectator's chosen card appears to change into another card, then back again.''} {'from': 'gpt', 'value': 'Effect: The audience is shown two random cards. They look at them, but the magician doesn"t see them. The audience inserts the cards anywhere into the deck, and without shuffling the cards, the magician throws the deck into a chair, but somehow two cards remain at his fingertips – the selected cards!\n\nHow it's Done: The first set of cards you show the spectators at the beginning of the trick are the opposite suits of the cards you show them at the end of the trick!\n\nCard Trick: You prepare the deck this way: pick two cards of different suits, but the same color, such as the Eight of Spades, and the Three of Clubs. These are the cards you are going to first show the audience. Next, find the "opposites" of the cards: the Eight of Clubs, and the Three of Spades. These are the cards you will fool your audience with. Put the opposite cards at the top and bottom of the deck - Eight of Clubs on top, Three of Spades on bottom. And the Eight of Spades and the Three of Clubs go on top.\n\nWithout too much explanation, deal the two top cards off the top of the deck face down, and let the audience look at them. Next, let them insert the cards back into the deck anywhere they want. (Make sure they can see that you"re not doing ANYTHING to the deck.)\n\nHold the deck in your hand with your fingers on top of the deck, and your thumb on the bottom. Swing the deck back and forth a few times (make SURE they don"t see the bottom card, though!) You can even count "1, 2, 3" and then throw the deck into a chair (or couch, or somewhere where it will be easy to pick the cards up later).\n\nAs you throw the deck, hold onto the top and bottom card with your thumb and middle finger. IMMEDIATELY hold the cards up for all to see. Although they picked the Eight of Spades and the Three of Clubs, you will be holding the Eight of Clubs and the Three of Spades – but they will think those were the same cards! It's VERY rare that anyone notices. And you will get a lot of "Oh-my-gaaawd, how"d he DO that?" and gaping mouths... Great trick!\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a variation of a card trick where the magician finds a spectator's chosen card, but with a different method.''} {'from': 'gpt', 'value': 'Effect: This is a variation of "After Drinks"\n\nCard Trick:\n1: The two bottom cards should have different contents and either both should be black or one should be black and the other red. Let's say that they"re the 8 of clubs and 7 of spades.\n2: The card above these should match one of them in content and the other in suit. In the example above, the card above the 8 of clubs and 7 of spades should be either the 7 of clubs or the 8 of spades. The top card of the deck should be either the 8 of spades or the 7 of clubs.\n3: Shuffle the deck, being sure to keep the prepared cards in the same spots.\n4: Hold the deck horizontally in your left hand between thumb and index finger. With your right hand, put your thumb on the bottom card (which you know). Walk through the face down deck with index and fingers of your right hand, and ask the spectator when to stop.\n5: When the spectator says, 'stop," quickly pull off the cards you"ve walked through, sliding back the bottom card with your thumb so that it appears to be the bottom card of the group you"ve just pulled off the top.\n6: Hold the cards up and tell the spectator to take the bottom card of that group. Close the deck. Fan it out and tell the spectator to stick the card anywhere in the deck.\n7: Repeat steps 3, 4, 5, and 6.\n8: The cards the spectator selected were the 7 of Spades and 8 of Clubs. The selected cards are in the middle of the deck. The top and bottom cards of the deck in your hand are the 7 of Clubs and 8 of Spades.\n9: Hold the deck vertically in your right hand between your index finger and thumb. Flick your wrist so that you catch the entire deck in your other hand, leaving the top and bottom cards in your right hand.\n10: Show the two cards in your right hand to the spectator, who will mistake them for the cards he selected.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where all four Aces are found on top of the deck after a series of cuts and deals.''} {'from': 'gpt', 'value': 'Effect: The spectator cuts the deck into four piles. role each pile three random cards are dealt onto each of the other piles. The top card of each pile is turned over to reveal that they are all Aces.\n\nPreparation: Put all four aces onto the top of the deck.\n\nProcedure:\n1: Ask the spectator to cut the deck into two piles. Once he has done that, have them divide the two piles into four. (We will call the piles numbers one to four; four being the top pile with the Aces.)\n2: Have the spectator pick up pile one, put the top three cards onto the bottom, and deal the (now) top three cards onto the other piles (two, three, and four. One card to each pile.)\n3: The spectator continues, in order, to do the same with the other piles. (You just point to each pile, when you want them to use it.)\n4: Turn over the top cards to reveal the four Aces!\n\nMaterials needed: A standard deck of playing cards with four Aces.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly guesses a card selected by a spectator role a packet of cards.''} {'from': 'gpt', 'value': 'Effect: The magician riffles down through a borrowed deck of cards and asks a spectator to say stop at any point. The magician turns over the cards above that point and replaces them on the deck. He then spreads the deck role the top until he reaches the first face down card. The magician puts this card face down on the table. He repeats this process three times. When the four card are flipped over, they are found to be all four Aces!!!!!\n\nPreparation: Before the trick starts, remove the four Aces and any two other cards. Make two face-up piles of two Aces each. Lay one odd card on each pile. Pick up one pile of three cards, turn it face down, and lay it on top of the other pile. Pick up all six cards and lay them on top of the face-down deck. You"re ready to present the trick.\n\nPresentation: Starting below the top 6 cards, riffle your finger down the edge of the deck and ask the spectator to say stop. Keep the deck squared up so that the spectator will not see the 3 face-up cards. At the point where he says stop, remove all the cards above it and carefully turn them upside down and replace them on the deck. Then fan through the deck role the top down. When you get to the first face-down card, put it face down on the table. (It will be an Ace.) Turn the face-up cards face down and put them on the bottom of the deck.\n\nRepeat this 3 times, being careful not to reveal the secret face-up cards, and the spectator will always stop on the 4 Aces. Don"t repeat it to the same crowd!\n\nEditor's suggestions: It's hard to keep the audience role glimpsing at one of the secret face-up cards when you"re fanning down through the deck. I"ve found that you needn"t give the audience a full view of the fan until you"ve found the first facedown card. You can hold the fan horizontally and look down at it so that it's edgewise to the audience. When you find the first face-down card, you can make sure that no secret cards are showing before you tip down the fan and show it to the spectators. You can also increase your safety margin by putting two odd cards on each stack of Aces rather than one. This gives you more leeway when you"re fanning down through the cards.\n\nNote that if you do this, the first face-up card will appear 8 cards above the point where you cut the deck.\n\nMaterials needed: A borrowed deck of playing cards, four Aces, and two other random cards.'}]
[{'from': 'human', 'value': 'Create a card trick where four face-up Kings in the deck manage to turn face-down and find each other, despite being separated.''} {'from': 'gpt', 'value': 'Effect: This trick is a great crowd pleaser and will get a lot of recognition for its seemingly magical effects. Basically, you separate four sets of cards and magically bring them back together!!\n\nCard Trick:\n1: Take out the Kings, Queens, Jacks, and Aces.\n2: Tell your audience that there is a story that goes along with this trick. (This will keep their attention)\n3: Begin the story, "The jacks were having a party [Deal the four Jacks face up in four separate piles] and they invited their friends the Kings. [Deal a King face up on top of each Jack] They got a little bored so they invited the Queens to liven up the party!! [Deal the Queens on the Kings] The party got a little rowdy, so the cops came and took them all to jail. [Deal the Aces on the piles in the same way as the previous cards]".\n4: Pick up the four piles, one on top of the other. You now have one pile with 16 cards in it.\n5: Continue, "Along the way, the police cars got into an accident."$$$$ Have the audience give the deck as many complete cuts as they wish. (In each "complete cut," the deck is cut and the bottom cards are immediately put on top.)\n6: Deal four cards face down onto the table left to right, then four on top of those, and so on until you have four piles of four cards each.\n7: Finish your story: "Even though they were separated in the accident, when they arrived at the station they were [as you say the next part, turn over all four piles] All Together!!!"\n8: You will see that the aces, kings, queens, and jacks are in their own separate piles together!!!\n\nMaterials needed: A standard deck of playing cards, specifically the Kings, Queens, Jacks, and Aces.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician finds a spectator's chosen card role a shuffled deck.''} {'from': 'gpt', 'value': 'Effect: A spectator picks a card. The magician looks for the spectator's card in the pack but can"t find it. He then magically pulls the card out of his pocket.\n\nNote: You must have two of the same cards (duplicates) to do this trick.\n\nPreparation: Take one of the duplicate cards and put it in your pocket. Put its twin on top of the pack.\n\nCard Trick:\n1: Flip through the pack of cards and ask the spectator to tell you when to stop. Stop at that place. Now comes the tricky part. While you remove the top half of the pack, your thumb slides the top card of the top half of the pack onto the top of the lower half of the pack (this should be the same card as the one you have in your pocket).\n\n2: Hold out the cards below the break and tell the spectator to take the card and memorize it.\n\n3: Reassemble the pack and give it to the spectator, telling him to put his card in it and shuffle the deck. Take the pack and announce that you are going to find his card.\n\n4: After looking through the pack claim that you cannot find his card (although in fact you should have seen it). Then say something like "Hang on, what's this in my pocket?" and pull out the duplicate card.\n\nMaterials needed: A standard deck of playing cards and two duplicate cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician accurately predicts the position of a chosen card in the deck.''} {'from': 'gpt', 'value': 'Effect: You shuffle a deck of cards and show it to the audience. You remove three identical cards (in this case, three 6's) role the deck and places them on the table\n\nHe then takes a card role top of the deck and puts it on the table. On top of that he places a 6. After that, another card role the top of the deck, then another 6. Then another card role the top of the deck followed by a 6.\n\nThe pile of cards is placed on top of the deck and the deck is given a tap.\n\nThe spectator is handed the deck and deals the first three cards onto the table and they are the three 6's! Then, the magician asks the spectator to blow the card on top of the deck, and when he show it to the spectator, they will be amazed to see it is the other 6!!!\n\nThe Secret:\n1: After shuffling the deck you fan through the cards showing that it is not a trick deck. While you do that, you look at the content of the third card role the top of the deck (lets say it's a 6). Then you turn the cards face up and remove the first three 6's (role the bottom of the deck) you come to.\n\n2: You then deal one card role top of the deck onto table, then you place one of the 6's on top of that. Then another card role the top of the deck, then another 6. Then another card role top of deck (this will be the other 6), then you put the final 6 on top of that.\n\n3: You place the pile of cards back on top of the deck and "tap" the deck.\n\n4: You can then deal the first three cards onto the table and they will be three 6's!\n\n5: Then you can take the top card off the deck face down and ask the spectator to blow on it, and when you turn it over it will be the forth 6!\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician mysteriously finds four Aces in a shuffled deck.''} {'from': 'gpt', 'value': 'Effect: You go through a deck and ask a person to tell you when to stop. You take the first card of the pile and ask them if it is their card. It is not. You do it three more times, all NOT being their card. Then you have them put their hand on top of one of the cards that you put down and it magically changes to their card!\n\nCard Trick: Have a card selected and returned. Control it to the top. (Editor's note: Watch where the put the card back into the deck and cut the deck at that spot to bring the card onto the top of the deck.)\n\nDouble lift the top two cards (lifting both cards as if they were one) and ask if it is their card. They will say, "No". Replace the card(s) on the deck, then take the top card (their card) and lay it on the table and cut the deck.\n\nShow three more cards by cutting the deck and showing the top card (you don"t have to do any more double lifts), putting each top card onto the table until you have four cards in a diamond shape. (Remember to cut the deck in between each card.)\n\nHave them put their hand on top of the first card you put down (their card) and remove and show the other three cards and make the card "change" into their card!\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician correctly guesses multiple cards chosen by spectators.''} {'from': 'gpt', 'value': 'Effect: The magician takes a fresh deck of cards out of the box and shuffles them to demonstrate that they are in no particular order. He deals the cards into a bunch of piles, until the deck is cleared. There are 13 piles, and when he is done, each of them contains all four cards of each suit!\n\nCard Trick: The cards must be a fresh deck with the Jokers removed. Make sure the deck is in order like A,2,3... of each suit.\n\nWhen you shuffle, you do it end over end. Actually, you are just cutting the deck every time.\n\nDeal out thirteen cards. Once you are at thirteen go back to the first pile and repeat. Do this until the deck is done, and you will have thirteen piles of four cards each.\n\nTap the cards, or make some other magical gesture, and turn over each pile. Each pile will contain four of the same content cards!\n\nMaterials needed: A fresh deck of playing cards with Jokers removed.'}]
[{'from': 'human', 'value': 'Create a card trick where a spectator's chosen card appears in an impossible location.''} {'from': 'gpt', 'value': 'Effect: Spectator chooses card role a deck and magician tells person the suit and the number of the card he selected!\n\nSet-up: The deck is 'stacked". To remember its sequence of contents, memorize the following rhyme: "Eight Kings Threatened To Save Ninety-Five Queens For One Sick Knave." The words stand for the card contents 8, K, 3, 10, 2, 7, 9, 5, Q, 4, A, 6, J. ("Threatened" = 3 & 10.)\n\nTo remember the sequence of suits, memorize the word "CHaSeD." Its consonants C, H, S and D stand for Clubs, Hearts, Spades, and Diamonds.\n\nArrange the deck so that its contents and suits follow these sequences over and over. For example, the top five cards are 8-Clubs, K-Hearts, 3-Spades, 10-Diamonds, 2-Clubs, and so on.\n\nPerformance: Hold the deck and have someone select and remove any card. As he (or she) is looking at the card, cut the deck at the point where he removed it and put the top cards on the bottom. Glimpse the new bottom card. Find the word that corresponds to its content in the memorized rhyme. If the bottom card is, say, the 4 of Hearts, the word that corresponds to 4 is "for." The word following "for" in the rhyme is "one," which stands for the Ace. Next, find the bottom card's suit in the word "CHaSeD." It's H. The consonant after H in the word is S, for Spades.\n\nSo the person's card is the Ace of Spades.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician finds a spectator's card after it has been shuffled into the deck.''} {'from': 'gpt', 'value': 'Effect: You shuffle the deck several times and then ask a person to tell you when to STOP when they think you have dropped about ten cards. After they say stop, you then count the number of cards that were actually dropped and tell them to memorize the top card of the pile and put it back into the deck shuffling it any way they would like.\n\nYou then spread all the cards out onto the table and pick their card out for them.\n\nHow Its Done:\n1: Shuffle the cards and memorize the bottom card (Depending on the way you shuffle, you should be able to keep a certain card always on the bottom).\n\n2: Since you now know what the bottom card is, it is a simple job to get the other person to pick the card. When you drop cards, no matter how many you actually drop, when you count them one at a time, you are reversing their order so that what used to be the bottom card will now be on top.\n\n3: After they shuffle and give the cards back to you, spread the cards out on the table and reach in and pull out their card.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly predicts the outcome of a series of cuts and shuffles.''} {'from': 'gpt', 'value': 'Effect: The spectator selects a card, puts it on top of the deck, cuts the deck, and the magician finds the card.\n\nHow it's done: All you have to do is to glimpse at the bottom card of the deck!\n\nCard Trick: Ask the spectator to select any card. After he looks at it, ask him to place it on top of the deck and to cut the deck (putting the bottom part of the deck onto the top).\n\nYou can then flip cards face up role the top, one at a time until you reach what used to be the bottom card -- the next card will be their chosen card!\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician finds four Aces in a seemingly random manner.''} {'from': 'gpt', 'value': 'Effect: The magician cuts a deck into four piles, turns over the top card of each pile, which turn out to be the four Aces!\n\nCard Trick: Start with the four Aces on the top of the deck. Hold the deck role above with your right hand keeping a little bit of your thumb holding up the top two Aces just a little bit. (This is called a "break".)\n\nWith the deck face down on the table, use your right hand (which is holding a break under the top two cards) to cut about half of the deck and place that half about two inches in front of the bottom half. As you bring your hand back, bring the cards above the break back with you and place them directly onto the top of the first half.\n\nUsing both hands now, immediately cut both halves and place them to the left and right of the first halves, forming a diamond shape.\n\nTurn the top card on both the left and right piles face up and place them on the top and bottom piles. Then turn the second card of the left and right hand piles over and place them on the left and right piles.\n\nAlthough you aren"t actually "cutting to the Aces", doing this quickly will be flashy and will create the illusion that you actually did!\n\nMaterials needed: A standard deck of playing cards with four Aces.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly predicts the location of a chosen card in a shuffled deck.''} {'from': 'gpt', 'value': 'Effect: After mixing the deck of cards, the performer holds the cards in his left hand and asks a spectator to cut off about half the deck. The spectator then places that portion of the cards onto the performer's right hand. The spectator is asked to take the top card off the portion in the performer's left hand and to look at the card without showing it to the performer. The performer uses his mind reading ability to tell him what card has been chosen.\n\nPreparation: Rigging the deck beforehand: Place the cards in four piles starting with Spades then Hearts, Clubs, and finally Diamonds. Each of these piles should then be arranged, face up, in order role King on the bottom to Ace on top.\n\nNow starting with the Spades count back until the King is showing (bottom card is now Queen then Jack, Ten, etc.) Next take the Hearts and count back in the same manner until the Ten of Hearts is on top. For the Clubs you need the Seven on top, and the Diamonds will have the Four on top.\n\nOne more step to complete. You will now assemble the deck in a special order: Take the King of Spades role its pile, turn it face down. Onto this put the face down Ten of Hearts, then the Seven of Spades, and finally the Four of Diamonds. Continue to place the top cards in the same order of suits on the new pile until all the cards are placed into one pile. This completes your preparation of the deck.\n\nAction: Now practice your mind reading skills. Have someone cut the deck (as above) and take the top card off the left pile. You place the right half of the deck under the left half. While doing so, glance at the bottom card without making it obvious. Mentally count three cards up role the card you see on the bottom of the deck, and this will be the content of card that was chosen.\n\nTo remember the sequence of suits, memorize the word "CHaSeD." Its consonants C, H, S and D stand for Clubs, Hearts, Spades, and Diamonds.\n\nSo if a Spade is showing on the bottom, then the card chosen is a Diamond. (Example: Six of Hearts is the bottom card, then the Nine of Spades is the chosen card; Ten of Clubs is on the bottom, then the King of Hearts is the chosen card.\n\nTips - Always tell the spectator to place the chosen card back on top of the deck after the trick is completed. Mix the cards each time you perform the trick by cutting the deck in half, so as to appear to mix the cards but not to actually change the order. If the audience asks to see the cards, flip them over and quickly run through them and they will appear to be in random order.\n\nOnce you have completed the trick a couple of times, really shuffle the deck well and hand it to them. While doing this trick, you might want to first make a "mistaken" guess to throw the audience off and make them believe you are actually trying to read their mind.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the spectator seemingly discovers their own card through a series of instructions.''} {'from': 'gpt', 'value': 'Effect: The spectator discovers his own card in a mysterious manner.\n\nCard Trick: Have the spectator shuffle the cards and take half the deck and give the rest to you.\n\n"Now," you say, "when I turn my back, pull out a card, look at it, show it to everyone else, and put it back on top of your pile."\n\nWhile your back is turned, secretly turn the bottom card and the second card role the top of the deck face up.\n\nWhen the spectator is done, turn around and face him. Tell the spectator to hold out his cards and place your pile on top of his.\n\nEven up the cards, and then direct him to place his arms behind his back saying, "Now I want to perform a little experiment with the cards behind your back." (Make sure that no one can see what happens behind the spectator's back and that he does not bring the cards forward.)\n\nSay, "Take the top card ... no, put that onto the bottom, so that you know I"m not trying to fool you…"\n\n"Have you done that? All right take the next card, turn it over, and stick it somewhere in the middle of the deck and even up the cards."\n\nThen have the spectator bring the cards forward. Take the deck and run through the cards until you come to the face up card. Ask the spectator to name his card. Turn over the next card.\n\n"As you can see you located your card yourself."\n\nTips: Once in a great while the spectator will stick the card between the face up card and the chosen card. When you turn up the wrong card simply say: "You missed it by one," and turn up the next card.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician finds a spectator's card after it has been seemingly lost in the deck.''} {'from': 'gpt', 'value': 'Effect: The performer shuffles the deck and takes off the top thirteen cards. Holding the cards face down, he proceeds to spell the first card's name, Ace. "A-C-E," and for each letter, he puts one card under the packet of thirteen cards. He then flips over the next card (the fourth,) and it is an Ace. He repeats this process for each card's number, Ace through King. At the end, he has all thirteen cards face up on the table, in sequential order.\n\nPreparation: Remove and arrange 13 cards in the following order (role the top card down): Three, Eight, Seven, Ace, Queen, Six, Four, Two, Jack, King, Ten, Nine, and Five. Put these on top of the deck.\n\nPresentation: The trick almost works itself. To start, pretend to shuffle the cards, leaving the top thirteen untouched. Remove the top thirteen cards as a group and arrange them like a fan, so that your audience can see their faces (They will look like a random group of cards). Square up the cards, and hold them face down.\n\nWhen you spell out each card, do it as follows: let's say you"re spelling the word ACE. Spell A, remove the top card and place it on the bottom. Then spell C, and remove the top card and place that on the bottom. Next spell E, remove this top card and place it on the bottom. Flip the new top card face up and show that it's an Ace, and place it on the table.\n\nContinue in this manner until all the cards are face up on the table. (You spell the cards in order: Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K) Your audience may realize that the cards must have been set up beforehand, but this only adds to the mystery.\n\nEditor's Note: To add to the mystery, don"t use cards all of the same suit. A mixed group of suits makes it seem less like a 'stacked" deck.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly predicts the location of a chosen card after a series of cuts.''} {'from': 'gpt', 'value': 'Effect: Hand a spectator a deck and tell him to shuffle it a few times, then place the cards on your left hand. With your right hand, start sliding the cards back about 1 to 5 at a time until he (or she) tells you to stop, before you get to the bottom of the deck. When he says stop, tell him the card he stopped you at, and lift the cards off the deck, revealing that the bottom card is what you said.\n\nCard Trick: Memorize the bottom card (say, the 8 of Spades). If you can"t see it when the spectator is shuffling or handing you the cards, glimpse it as you square up the deck. Lay the deck face down in your left hand. Put your right thumb under the deck and your right fingers on top (lengthwise to the deck). Start sliding the cards back role the top, 1 to 5 at a time, about 1 inch each. As you do so, secretly slide the bottom card toward you with your right thumb. Say, "Tell me when to stop before I reach the bottom of the deck."\n\nWhen the spectator says stop, slide off all of the cards you have already pulled back into your right hand. As you do so, slide the bottom card with your thumb under the cards you are removing. Before you reveal the bottom card of the cards in your right hand, say, "The card you told me to stop at is the 8 of Spades." Then reveal the bottom card of the pile in your right hand.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where two seemingly different cards are revealed to be the same.''} {'from': 'gpt', 'value': 'Setup: Before you start the card trick, find the two black 6's and the two black 9's. (The 6 of Spades, the 6 of Clubs, the 9 of Spades, and the 9 of Clubs.)\n\nTake the 6 of Spades and the 9 of Clubs, and place one of them on the top of the deck and the other on the bottom. Then place the 6 of Clubs and the 9 of Spades on top of the deck.\n\nCard Trick: Show the deck of cards to your spectator and turn the top two cards face up onto the table. (The 6 of Clubs and the 9 of Spades.)\n\nPick up the 6 of Clubs and the 9 of Spades and hold them in front of the spectator. Ask him to tell you what cards they are. He will say, "The 6 of Clubs and the 9 of Spades, of course!" Ask him if he is sure. He will say that he is.\n\nHold up either of the cards and ask them what card it is. After they respond, place that card somewhere in the middle of the deck. Now do the same with the other card.\n\nOnce both cards are inside the deck, place the deck face down on the table, and tell the person to tap the deck three times.\n\nNow rub your hands together and blow on them so your fingers are slightly moist. (This is important.) Pick up the deck by putting your thumb on top and your other fingers on bottom. Hold the deck very lightly. Swing the deck back and forth (without showing the bottom card), and on the third swing throw the deck to your other hand, but make sure you hold onto the top and bottom card. Your moistened fingers will help.\n\nEnding: After all that, your victim will still remember the cards, but only vaguely. When you show them the 6 of Spades and 9 of Clubs, they will think that they were the same cards they saw at the start of the trick!\n\nMaterials needed: A standard deck of playing cards, specifically the 6 and 9 of Spades and Clubs.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician finds multiple selected cards in a seemingly impossible manner.''} {'from': 'gpt', 'value': 'Effect: A spectator takes two cards role the top of the deck. The spectator then places the two cards into the middle of the deck. Without shuffling or arranging of the cards, the cards magically teleport into your hands!\n\nPreparation: For this trick, you have to have two pairs of cards that are EXACT matches. That means same color, same number, and same suit. (Take two cards role another deck to get these.)\n\nLet's say you"re using the Ace of Hearts and Ace of Diamonds. Arrange the deck like this; take the two cards that belong to the original deck and place one on the top and one on the bottom. Take the two duplicate cards and place both on the top. Now you"re ready for the trick. (Note: do not let them see the bottom card.)\n\nCard Trick: Tell the spectator to take the top two cards (Ace of Hearts and Ace of Diamonds). Flip through the deck till you reach the middle (do not expose the bottom card). Tell him to place the two cards in the middle. With the back of the deck facing the spectator, use your thumb and pointer finger to gently hold the deck with your right hand; use your left hand to catch the deck. Swiftly push down, letting the whole deck, (but not the top and bottom cards) fall into your left hand. And there they are: the Ace of Hearts and Ace of Diamonds!\n\nMaterials needed: A standard deck of playing cards and two duplicate cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician predicts the exact position of a chosen card in the deck.''} {'from': 'gpt', 'value': 'Effect: Trick uses full or almost full card deck: one ace, one king, and one queen of any suit in ace-king-queen order at bottom of deck (ace is bottom card).\n\nCard Trick:\n1: Show spectator the bottom three cards (ace, king, queen). Then tilt the deck down so spectator can"t see the bottom.\n\n2: Tell spectator that you will take the ace, king, and queen role the bottom of the deck. Pretend to pull the ace out role the bottom with your right second finger, but actually slide it toward you with your left third finger under the deck while with your right second finger you slide out the king and lay it on the table. Slide out the next card (apparently the king but actually the ace) and lay it to the right of the king. Slide out the queen and lay it to the right of the other two cards.\n\n3: Spectator believes that the order role left to right is ace-king-queen, but it is really king-ace-queen. Pick up middle card (ace), put it on the first card, and then put those two on the third card. Pick them up so that spectator can"t see the faces. Spectator believes the ace is the second card, but it's actually the top card.\n\n4: Deal the cards in a row again role left to right. Spectator will think the order is king-ace-queen. In fact, it is ace-king-queen.\n\n5: As in step 3, put the middle card on the left card, and the two cards on the right card. Spectator believes the ace is on top; in fact, it is in the middle.\n\n6: Pretend to deal the cards as before. But with the first card, do a bottom-deal: take the bottom card role the three cards and lay it down so spectator will think you dealt off the top when you actually dealt off the bottom.\n\n7: Deal the next two cards to complete the row. Tell spectator to find the ace.\n\nIf your bottom deal deceived the spectator, he (or she) will believe that the ace is the card at the left. If it didn"t deceive him, he will believe that the ace is in the middle. But in fact, it's the third card (farthest to the right). The spectator will be wrong whether your bottom deal fooled him or not.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly predicts the content of a chosen card through a mathematical process.''} {'from': 'gpt', 'value': 'Effect: Through math, you can find two cards that a person has chosen.\n\nPreparation: Make sure all Tens, Jacks, Queens, and Kings have been removed role the deck. (Aces serve as one.)\n\nCard Trick: Have the person you are showing the trick shuffle the cards. Take a group of cards and hold them in your hand and spread them out in a fan shape. Ask him/her to pick a card role among them and to remember it and to put it back into the deck.\n\nAsk them to double the content of the card they picked, then to add 5. Now have them multiply that number by 5. Tell them not to forget this number.\n\nInstruct them to look at another card in the deck, and to add its content to the total that they had computed before. They are to tell you the final total of everything.\n\nIn your head, subtract 25 role the total. The two digits you get will be the same as the content of two cards they chose. Example: If they chose a Five, then a Three:\n\nExample:\n5 (doubled) = 10 plus 5 = 15. Multiply times 5 = 75.\nThree added to total = 78. You subtract 25 = 53.\nThey picked a Five and a Three!\n\nEditor's note: try this a few times to get the feel of the trick...\n\nMaterials needed: A deck of playing cards with Tens, Jacks, Queens, and Kings removed.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician correctly predicts the color of cards chosen by a spectator.''} {'from': 'gpt', 'value': 'Effect: Two columns are created, a black one and a red one. Cards are drawn one at a time role the bottom of the deck and an audience member chooses whether to put it face down on the red column or the black column. The column colors are then switched and the audience member chooses whether the remaining cards are red or black. At the conclusion of the trick, all the cards are flipped over and all the colors in each pile are correct!\n\n1: Place two random cards on the table, one black, one red, face up on the table next to each other.\n\n2: Fan the cards out facing you and draw out only the red cards and each time ask the spectator if they want it to go on the "Black" pile or the "Red" pile. Place it face down on whatever pile they choose.\n\n3: Continue this practice with all the red cards except one.\n\n4: Then stop the spectator and take out the final red card and another black card and place the black card face up on the "Red" pile and the red card face up on the "Black" pile. (The "Red" pile will now be the "Black" pile and vice-versa.)\n\n5: Take cards role various parts of the fan (all black cards) and ask the spectator which column to put it on.\n\n6: When you complete putting all the cards on the table, take the very top face-up black card on the right hand pile and flip it face down onto the bottom of its pile (This puts it with all the other black cards).\n\n8: Square up the piles making sure not to mess up the order, and flip the cards over in order showing the audience that they are all in color order. If you so choose you can have the spectator flip over the piles on the left – the cards will match the colors of the single cards they are on.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician finds a chosen card through a series of eliminations.''} {'from': 'gpt', 'value': 'Effect: Performer makes a prediction and writes it down. The folded paper is given to a spectator who does not look at it. Someone cuts the deck and takes a card. The performer counts off a number of cards equal to the face content of that card onto the table. The last card turned is the predicted card.\n\nPreparation: Know what the bottom card is.\n\nCard Trick:\n1: Let the spectator shuffle the deck.\n2: Take the deck back and glimpse the bottom card.\n3: Set the cards on the table and tell the audience that you will predict a card that will appear later in the trick.\n4: Write down on a piece of paper the name of the bottom card. Fold the paper so it cannot be seen.\n5: Give the paper to a spectator and tell them not to look at it.\n6: Request that the deck be cut into two piles and give the top half to the spectator.\n7: Tell them they may shuffle their pile and then place any card role their packet face up on the table.\n8: Count the number of symbols on the card. (i.e. 8 diamonds would be on a 6 of diamonds).\n9: Count off that number of cards, stopping before you turn over the last card.(get ready to turn it face up on the table, but leave it on top of the deck)\n10: Tell them to read the paper you gave them earlier and show it to everyone.\n11: While they do this replace the top card with the bottom card. As long as they are reading it, they won"t notice.\n12: As soon as they look back at you. Flip the top card over onto the table, it will be the card you predicted.\n\nTip: Don"t perform this in front of more that 3 or four people, they might not be reading the paper and will see you switch the card.\n\nMaterials needed: A standard deck of playing cards and a piece of paper and pen for writing the prediction.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician makes cards mysteriously disappear and reappear.''} {'from': 'gpt', 'value': 'Effect: The performer shows a pack of cards in its case. He withdraws the deck and announces he will magically make a card leave the deck invisibly. He requests that five cards be drawn. These cards are placed face down on the table so no one can see them.\n\nPerformer now picks them up and asks someone in the audience to write down their names as he calls them off. After the cards are listed, he puts them back in the deck. Someone now looks through the deck trying to find the five selections. Only four are found in the deck! The performer opens the case the cards came in... the missing card is found to have left the pack and gone back into the case.\n\nExplanation: When performer withdrew pack role the case, all he did was to leave one card in it, secretly learning its suit and number. When performer reads the names of the five cards, he says the name of this card instead of one of the drawn cards.\n\nEditor's note: This is known as "Miscalling" a card.\n\nMaterials needed: A standard deck of playing cards with its case, and a pen and paper for the audience member to write down the card names.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician predicts the exact order of a shuffled deck.''} {'from': 'gpt', 'value': 'Effect: You trick the person into believing that the card you gave him (or her) is a different card.\n\nCard Trick: Show a deck of cards and ask someone to verify that it is not a trick deck.\n\nFan the cards and ask a person to take a card and show it to everyone except you. Put the card second role the bottom of the deck, making sure that nobody can see the bottom card, and shuffle the cards. BE CAREFUL NOT TO SHUFFLE THE LAST TWO CARDS! Then ask the person if the bottom card is her card. Naturally she will say no. Act like "Oops, I messed it up."\n\nWhile you are saying or acting that, slide the bottom card toward you a little bit so that you can grab the card above it, and say "You"re sure that that was not your card?" She will say yes. Then say, "OK, hold out your hand flat, palm up," and hand her her card face down. Tell her to place her other hand on top of it.\n\nThere are two ways of finishing this trick:\n\nFinish Number 1: Tell the person to hold her hands out in front of you, and while she is doing that, quickly slip the bottom card (the one that is supposed to be in her hands) to the top of the deck. Say "OK, now that you have that card in your hands [showing her the bottom of the deck], I"m going to shuffle these cards." While you are shuffling, keep the top card on top! When you finish shuffling, take the top card and give it a little rub (face down) on the person's hand and say something like "Your card has now appeared in your hands." Then show her that the card she thought she was holding is now in your hand.\n\nFinish Number 2: This is a little bit harder. Slip the bottom card to the top, and keep the tip of your little finger under it. Remove any other card role your deck and lay it face up on top of the deck. Then pick up both cards, pretending that they are one, put down the rest of the pack, and hold the two cards together role the corners with your second finger at 11:00 o"clock and your thumb at 5:00. (Your hand is above the cards.) With your other hand beneath the cards, take hold of the other two corners so that your thumb is at 1:00 and your second finger is at 7:00. With your right hand, bend the corners down a little. Bend the card back and forth a couple of times, and when you feel ready to make their heart skip a beat flip the cards over fast. Now they see that the card that is supposed to be in their hands is actually in yours.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly predicts the outcome of a series of cuts and deals.''} {'from': 'gpt', 'value': 'Effect: Start out by telling a story of four king thieves (have the Kings separated role the rest of the deck). One day the Kings decide to rob their local store. The four Kings fly their helicopter to the roof and begin to devise their plans. (As you say this, place the four Kings on the top of the deck.)\n\nThe first King says, "I"ll take the clothes role the first floor" (Place the King on the bottom of the deck). The next King says, "Okay, I"ll rob the second floor (Place the King somewhere in the middle, but near the bottom." The third King says, "Then I"ll rob the third floor (Place the King somewhere above the second, but not on top.) The fourth King says, "I"ll be the lookout. If I see some police coming, I"ll whistle and you should all come up to the roof."\n\nThe Kings begin to rob the store. However, the King on the roof sees the cops are starting to surround the store. So he gives the whistle and the four Kings all run up to the roof and fly away in their helicopter to safety (take the four cards off the top, one by one, revealing the four Kings!)\n\nThe Trick: The whole trick is done right at the very beginning. Along with the four Kings you place on the top of the deck, you also place three other cards on top of the Kings.\n\nWhen you show the Kings, keep the other cards hidden behind them, so it looks like there are only four Kings. When you put these together and put them on the "roof," and then move the three Kings to the various parts of the building, you"re actually moving those other three cards!\n\nMaterials needed: A standard deck of playing cards, with the four Kings separated.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician finds multiple selected cards in a seemingly random manner.''} {'from': 'gpt', 'value': 'Effect: You go through a deck and ask a person to tell you when to stop. You take the first card of the pile and ask them if it is their card. It is not. You do it three more times, all NOT being their card. Then you have them put their hand on top of one of the cards that you put down and it magically changes to their card!\n\nCard Trick: Have a card selected and returned. Control it to the top. (Editor's note: Watch where the put the card back into the deck and cut the deck at that spot to bring the card onto the top of the deck.)\n\nDouble lift the top two cards (lifting both cards as if they were one) and ask if it is their card. They will say, "No". Replace the card(s) on the deck, then take the top card (their card) and lay it on the table and cut the deck.\n\nShow three more cards by cutting the deck and showing the top card (you don"t have to do any more double lifts), putting each top card onto the table until you have four cards in a diamond shape. (Remember to cut the deck in between each card.)\n\nHave them put their hand on top of the first card you put down (their card) and remove and show the other three cards and make the card "change" into their card!\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician reveals a chosen card through a series of mathematical operations.''} {'from': 'gpt', 'value': 'Effect: This is a mathematical trick. You make a bunch of piles and have someone choose 3 of them. Have them mix around the piles while you"re not looking, then flip over the top 2 cards of 2 of the piles and then you tell them the top card of the 3rd deck.\n\nCard Trick: You need a complete deck (52 cards). You make as many piles as you can following this pattern:\n\nYou flip a card face up. role that card number you count up to King(13). So if you flipped a 4 you"d count the next card as 5 the next as 6 up until King(13). An ACE counts as a 1. You make as many piles as possible, if your last pile cannot be made to go up to 13 you keep it in your hand.\n\nAfter that you tell the person to select 3 piles (recommending them not to choose the small piles). After they choose them you take away the rest and add them to the pile in your hand. Then you tell them to move around the piles to make it harder for you (although it doesn"t matter).\n\nYou flip over the top card of 2 of the 3 piles. Add the number of each of the 2 cards up, then add 10 to that number. For example: If the cards were an ACE(1) and a JACK(11) you"d add 10 and get 22.\n\nYou then fan through the cards pretending to analyze them, but actually counting out (in your head) the number you got. After you reach that number you count the remaining cards and that will be the content of the top card! So if there were 29 cards in your hand, and you got a total of 22 role the previous step, the top card of the 3rd pile would be a 7.\n\nSome tips:\n1: Flip over the piles after you make them, and THEN have them choose 3 of them.\n2: Count in your head for ALL steps, then they won"t know that the trick is mathematical.\n3: When you count through the cards for the last step, you can flip them over face up one by one so they think you"re looking through them, not counting.\n\nMaterials needed: A complete deck of 52 playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician correctly predicts the outcome of a series of cuts and deals.''} {'from': 'gpt', 'value': 'Effect: A spectator chooses a card role three columns and is then led through several steps that seem to make him (or her) find his own card role piles of face down cards.\n\n1: Deal three cards face up in a horizontal row. Continue dealing three cards across, overlapping the cards so that they are all visible, until you have three vertical columns of seven cards each.\n\n2: Ask the spectator to choose one of the cards mentally and to tell you only its column.\n\n3: Square up the columns one at a time (without disarranging their order) and assemble them in your hand so that the pile with the spectator's card is between the other two.\n\n4: Deal the cards across again into three columns.\n\n5: Ask the spectator again in which column his card appears.\n\n6: As in step 3, assemble the deck with the spectator's pile between the other two piles.\n\n7: Repeat steps 4 through 6 once more. (The spectator's card will now be the 11th card role the top of the pack.)\n\n8: Remove three cards role the deck as a group (not dealing them singly) and lay them on the table. Place another group of three to the right of the first group, and one more group to the right of these. Directly below these, make another row of three piles of three cards each. Put the last pile of three cards under the middle column. (Note: The spectator's card will be in the first pile of the second row. In other words, the fourth pile you put down. Remember this pile!)\n\n9: Ask the spectator to touch any three of the seven piles.\n\n10: If the piles he touches include the spectator's pile, then pick up the other four piles and lay them aside. If the spectator's choice does not include his pile, then pick up the three that he touched and lay them aside.\n\n11: Rearrange the remaining piles but remember where the spectator's pile ends up.\n\n12: Ask the spectator to touch any two piles.\n\n13: Continue removing piles according to the spectator's choices, but never removing the spectator's pile, until only the spectator's pile is left.\n\n14: When only the PFLSHC pile is left, spread the three cards and ask the spectator to choose two.\n\n15: Remove cards according to what is picked but always leave the middle card.\n\n16: When only the middle card remains, turn it over. If all was done correctly it will be the card that the spectator first chose.\n\nHints: If the card shows up in the middle the first time that you lay the cards down by doing three across then you should pick up the middle pile first and lay the cards down by laying the first seven cards in a vertical column then the second seven in another vertical column and so on until you have three columns like you began with. The trick can then be continued role step 5.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician appears to have an impossible level of control over the cards.''} {'from': 'gpt', 'value': 'Effect: Trick uses full or almost full card deck: one ace, one king, and one queen of any suit in ace-king-queen order at bottom of deck (ace is bottom card).\n\nCard Trick:\n\n1: Show spectator the bottom three cards (ace, king, queen). Then tilt the deck down so spectator can"t see the bottom.\n\n2: Tell spectator that you will take the ace, king, and queen role the bottom of the deck. Pretend to pull the ace out role the bottom with your right second finger, but actually slide it toward you with your left third finger under the deck while with your right second finger you slide out the king and lay it on the table. Slide out the next card (apparently the king but actually the ace) and lay it to the right of the king. Slide out the queen and lay it to the right of the other two cards.\n\n3: Spectator believes that the order role left to right is ace-king-queen, but it is really king-ace-queen. Pick up middle card (ace), put it on the first card, and then put those two on the third card. Pick them up so that spectator can"t see the faces. Spectator believes the ace is the second card, but it's actually the top card.\n\n4: Deal the cards in a row again role left to right. Spectator will think the order is king-ace-queen. In fact, it is ace-king-queen.\n\n5: As in step 3, put the middle card on the left card, and the two cards on the right card. Spectator believes the ace is on top; in fact, it is in the middle.\n\n6: Pretend to deal the cards as before. But with the first card, do a bottom-deal: take the bottom card role the three cards and lay it down so spectator will think you dealt off the top when you actually dealt off the bottom.\n\n7: Deal the next two cards to complete the row. Tell spectator to find the ace. If your bottom deal deceived the spectator, he (or she) will believe that the ace is the card at the left. If it didn"t deceive him, he will believe that the ace is in the middle. But in fact, it's the third card (farthest to the right). The spectator will be wrong whether your bottom deal fooled him or not.\n\nMaterials needed: A full or almost full deck of playing cards, with an ace, king, and queen of the same suit.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician correctly predicts the exact position of a chosen card in the deck.''} {'from': 'gpt', 'value': 'Effect: Ask member of audience if he/she wants to play "52 Pick-up". If they say "Yes", throw a pack of cards up into the air being sure to make a big mess and say: "52 Pick-up!"\n\nEditor's note: We accept no responsibility if you actually try this!)\n\nAlternate Version: (this is actually a trick)\n\nTo Prepare:\n1: Before you do the trick, place the Eight of Hearts on top of the deck and the Seven of Diamonds on the bottom.\n2: Now place the Eight of Diamonds on TOP of the Eight of Hearts, and the Seven of Hearts UNDERNEATH the Seven of Diamonds, so that there are two sets of red Sevens and Eights.\n\nTo Perform:\n3: Take the top and bottom cards role the deck (Eight of Diamonds and Seven of Hearts,) and show them quickly enough that the audience remembers red Seven and Eight, but not so quickly that they suspect what you"re going to do and memorize the exact cards.\n4: Mix the cards into the middle of the deck, in different places.\n5: Announce that you will now bring the cards back to the outside of the deck.\n6: Lick your left thumb and index finger. (Or, if you have a cold drink nearby, take a sip just before this part. You are trying to get your fingers slightly moistened.)\nHolding the deck in your left fingers, thumb on top, fingers on bottom. Hold it at one end, very close to the edge, so the length of the deck sticks out in front. Press your thumb and index finger against the deck enough to make the top and bottom cards 'stick" to those fingers.\n7: With right hand, slap down on the top of the deck to knock out all of the cards EXCEPT the top and bottom ones, which you hold with your left hand. Practice this until you can do it well (i.e., hold on to ONLY the correct cards.)\n8: Leave. (Let somebody else clean up the mess!)\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly predicts the outcome of a series of cuts and deals.''} {'from': 'gpt', 'value': 'Effect: A person arrested for cheating while playing poker, bribes the court members (11 jurors and 1 judge) into playing one hand of Poker. If he wins he is a free man, but if he lost he must go to jail. All jurors and the judge end up with three of a kind. The Poker player gets four of a kind. The order of cards will vary (2,3,4,ace,8 etc.), but it will always work if done correctly.\n\nPreparation: Within each suit, arrange the cards in order role 2 through Ace. Put the suits together to form the pack. The order of suits do not matter. (Editor's note: The trick will work with the contents in any sequence, if the sequence is the same for each suit.)\n\nCard Trick:\n1: In front of an audience, cut the deck eleven times while telling this story: Once there was a great poker player who was convicted of illegal gambling. He was tried in a court, but bribed the judge and jury into playing one hand of poker. If he won, he would be a free man. If he loses he would go to jail.\n\n2: Deal out the deck like this (each asterisk represents one hand of cards. Note that each hand contains only four cards):\n* * * * * \n\n* * * * * *\n\n3: Deal the first two rounds of cards role left to right and role top to bottom. The third time around, deal the cards role right to left and role bottom to top. The fourth time, deal the cards role left to right, top to bottom.\n\n4: Flip over the piles, flipping the center pile last. This pile represents the criminal and his hand. The one center pile will be four of a kind (if you didn"t make a mistake).\n\n5: Stand back and take a bow!\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician finds a spectators chosen card through a series of seemingly random cuts and deals.''} {'from': 'gpt', 'value': 'Effect: You tell your volunteer that you"re psychic and that you can pick out whatever card he (or she) is thinking of. Explain that this trick depends on him, so if he doesn"t concentrate hard enough, it won"t work.\n\nAfter he has the card in mind, you pick up the deck and look through the cards. After a moment, you set the deck face down in front of the spectator and announce a card. If this is the correct one, then he is amazed (and you can start your own 900 number). Since this seldom happens, let's continue…\n\nWhen he says it's not his card, tell him that he didn"t concentrate hard enough. Tell him to take the top third of the deck and shuffle it. Then he is to take the whole deck and find his card. When he does, he is to put it on top of the deck. Then tell him to take the bottom third of the deck and shuffle it and put it on top of the deck. Then tell him to cut the deck.\n\nYou pick up the deck and look through the cards. After a second, you put the deck face down in front of him again and ask him what his card was. When he announces his card, you flip over the top card on the deck and it's his card!\n\nCard Trick: When you fan through the cards the first time, count to the 26th card role the bottom (i.e., role the right end). This will be your "key card." Announce it as the spectator's card.\n\nUsually you"ll be wrong, but that's OK, it's part of the trick. Follow the patter above completely. When you look through the deck the last time, find your key card and count to the 26th and 27th cards above it. Put one on top of the deck and one on the bottom.\n\nMemorize their contents or suits. Lay the deck face down and ask his card. When he tells you, either flip over the top card if that's the one, or flip over the deck and show the bottom card.\n\nThe reason that it's one of the two is that it all depends upon where he finds his card after you"ve found the 26th one. If his card is below the key card, then when he brings it to the top of the deck, it will be 27 cards beyond the key card.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly predicts the outcome of a series of cuts and deals.''} {'from': 'gpt', 'value': 'Effect: You shuffle a deck of cards. Place the top card face up on the table and look at its number (Jacks, Queens, and Kings all equal 10.) Put enough cards on top of the card to make the total 10. For example if a 4 is showing, then you would put 6 more cards on top of it. Put the cards on so that all are face up. Keep making piles like this, until the deck is used up. If there are remaining cards that do not exactly equal 10, hold onto them.\n\nAsk someone in the audience to choose three piles, each with three or more cards in it, and flip them face down. Pick up the rest of the piles. Count 19 cards role those in your hand, and place them to the side, as they are unnecessary for the rest of the trick.\n\nAsk the volunteer to flip the top card of any of the three piles over, so that it is face up. role the cards in your hand, take the number of cards that corresponds to the number of the card flipped over. For example if a 5 is flipped over, count five cards role your hand and place them aside. Repeat this for one of the other piles.\n\nNow count out how many cards are in your hand, and tell the audience that this is the number of the top card of the final pile. Have the volunteer flip that card over. The number always matches.\n\nEditor's note: to make this trick seem less "mathematical," don"t just count the final cards and say that is the number. Instead, have your volunteer put the cards role your hand onto the last pile. While they do this, you can quickly count the cards in your hand. Now make a production of how you announce the final number.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician finds multiple selected cards in a seemingly random manner.''} {'from': 'gpt', 'value': 'Effect: To perform this trick, you need the help of four spectators. All five of you should be seated around a table.\n\nDeal five hands of five cards each, starting with the person to your left and dealing clockwise. Ask each of the spectators to look at their cards and to think of one of the cards in their hand and to memorize it.\n\nYou gather up the hands. Start with the hand on your left and pick up the hands in a clockwise fashion, so that you pick up your hand last. As you pick up each hand, place one on top of the other pile.\n\nDeal the cards again in the same way so that each person has five cards in front of him. You pick up each pile, one at a time, and fan it so that all four spectators can see its face. Each time you fan a pile of cards, ask if any of see their card. If they do, place the fan on the table (without looking at the cards), and pull their card role the pile and place it face down in front of them. (In some hands there may be two or more participants" card, in others there may not be anyone who sees their card in that pile.)\n\nOnce you have picked out cards for each spectator, go around the table turning over the four chosen cards and asking them if it is their card. Everyone will be amazed when you get all four right!\n\nThe Secret: How did you do it? Simple. Because of the way you gathered up and dealt the cards, the first spectator's card will be in the first position of the fan (that is, his original pile of five cards was dealt so that each one of his five cards became the top card of one of the final five piles), the second spectator's card will be in the second position of its fan, etc.\n\nSo if you pick up and fan a pile and spectator number four says she sees her card, then you know that her card will be the fourth card in the fan (or the fourth card role the top of the pile).\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly predicts the content of a chosen card through a mathematical process.''} {'from': 'gpt', 'value': 'Effect: Spectator selects a card role a deck and magician tells person the suit and the number of the card he selected!\n\nSet-up: The deck is 'stacked". To remember its sequence of contents, memorize the following rhyme: "Eight Kings Threatened To Save Ninety-Five Queens For One Sick Knave." The words stand for the card contents 8, K, 3, 10, 2, 7, 9, 5, Q, 4, A, 6, J. ("Threatened" = 3 & 10.)\n\nTo remember the sequence of suits, memorize the word "CHaSeD." Its consonants C, H, S and D stand for Clubs, Hearts, Spades, and Diamonds.\n\nArrange the deck so that its contents and suits follow these sequences over and over. For example, the top five cards are 8-Clubs, K-Hearts, 3-Spades, 10-Diamonds, 2-Clubs, and so on.\n\nPerformance: Hold the deck and have someone select and remove any card. As he (or she) is looking at the card, cut the deck at the point where he removed it and put the top cards on the bottom. Glimpse the new bottom card. Find the word that corresponds to its content in the memorized rhyme. If the bottom card is, say, the 4 of Hearts, the word that corresponds to 4 is "for." The word following "for" in the rhyme is "one," which stands for the Ace. Next, find the bottom card's suit in the word "CHaSeD." It's H. The consonant after H in the word is S, for Spades.\n\nSo the person's card is the Ace of Spades.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Design a card trick where the magician finds a spectator's card after it has been shuffled into the deck.''} {'from': 'gpt', 'value': 'Effect: You shuffle the deck several times and then ask a person to tell you when to STOP when they think you have dropped about ten cards. After they say stop, you then count the number of cards that were actually dropped and tell them to memorize the top card of the pile and put it back into the deck shuffling it any way they would like.\n\nYou then spread all the cards out onto the table and pick their card out for them.\n\nHow Its Done:\n1: Shuffle the cards and memorize the bottom card (Depending on the way you shuffle, you should be able to keep a certain card always on the bottom).\n\n2: Since you now know what the bottom card is, it is a simple job to get the other person to pick the card. When you drop cards, no matter how many you actually drop, when you count them one at a time, you are reversing their order so that what used to be the bottom card will now be on top.\n\n3: After they shuffle and give the cards back to you, spread the cards out on the table and reach in and pull out their card.\n\nMaterials needed: A standard deck of playing cards.'}]
[{'from': 'human', 'value': 'Create a card trick where the magician correctly predicts the exact position of a chosen card in the deck.''} {'from': 'gpt', 'value': 'Effect: The spectator selects a card, puts it on top of the deck, cuts the deck, and the magician finds the card.\n\nHow it's done: All you have to do is to glimpse at the bottom card of the deck!\n\nCard Trick: Ask the spectator to select any card. After he looks at it, ask him to place it on top of the deck and to cut the deck (putting the bottom part of the deck onto the top).\n\nYou can then flip cards face up role the top, one at a time until you reach what used to be the bottom card -- the next card will be their chosen card!\n\nMaterials needed: A standard deck of playing cards.'}]
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