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i would like you to demonstrate add pedestrian at location (6.0, 70.72, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11218"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11219"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11220"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11221"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11222"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11223"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11224"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11225"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11226"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11227"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11228"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11229"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11230"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11231"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11218"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.150943279266357" y="-67.00070190429688" z="0.033789291977882385"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11219"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.10791015625" y="-64.81097412109375" z="0.03379840776324272"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11220"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.342450141906738" y="36.568851470947266" z="0.003056182758882642"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11221"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.43468475341797" y="-42.73294448852539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11222"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.245054244995117" y="-152.802978515625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11223"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.0606460571289" y="45.95132827758789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11224"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.023770332336426" y="34.19281005859375" z="0.0030487822368741035"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11225"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.256875991821289" y="-66.123046875" z="0.03375610336661339"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11226"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.252598762512207" y="49.197784423828125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11227"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.150575637817383" y="33.02054214477539" z="0.0030446243472397327"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11228"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.12103271484375" y="3.236353874206543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11229"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.392662763595581" y="88.15508270263672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11230"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.927075386047363" y="-64.16018676757812" z="0.033758848905563354"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11231"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.790963172912598" y="-147.6326141357422" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11218"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11219"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11220"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11221"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11222"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11223"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11224"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11225"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11226"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11227"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11228"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11229"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11230"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11231"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11232"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11218"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.150943279266357" y="-67.00070190429688" z="0.033789291977882385"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11219"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.10791015625" y="-64.81097412109375" z="0.03379840776324272"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11220"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.342450141906738" y="36.568851470947266" z="0.003056182758882642"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11221"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.43468475341797" y="-42.73294448852539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11222"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.245054244995117" y="-152.802978515625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11223"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.0606460571289" y="45.95132827758789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11224"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.023770332336426" y="34.19281005859375" z="0.0030487822368741035"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11225"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.256875991821289" y="-66.123046875" z="0.03375610336661339"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11226"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.252598762512207" y="49.197784423828125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11227"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.150575637817383" y="33.02054214477539" z="0.0030446243472397327"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11228"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.12103271484375" y="3.236353874206543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11229"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.392662763595581" y="88.15508270263672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11230"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.927075386047363" y="-64.16018676757812" z="0.033758848905563354"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11231"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.790963172912598" y="-147.6326141357422" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11232"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.000363826751709" y="70.71593475341797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please remove pedestrian actor named pedestrian_close_to_hero_8676? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8674"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8680"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8681"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8683"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8684"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8685"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8686"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.3394267559051514" y="-145.2329864501953" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.9943931102752686" y="-53.872032165527344" z="0.0337710939347744"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.970239639282227" y="-81.39216613769531" z="0.03381076827645302"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.87149715423584" y="-161.47122192382812" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8674"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.173616409301758" y="-161.4302978515625" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.815475940704346" y="-137.0998077392578" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-39.86605453491211" y="-49.39475631713867" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8680"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.42658996582031" y="-44.268489837646484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8681"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.018385887145996" y="-62.986961364746094" z="0.03379478305578232"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8683"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="20.19489288330078" y="-85.59874725341797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8684"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.65644836425781" y="-40.1992073059082" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8685"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.387765884399414" y="-71.28239440917969" z="0.03381400927901268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8686"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.633449077606201" y="-70.15831756591797" z="0.03375209867954254"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8674"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8680"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8681"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8683"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8684"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8685"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8686"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.3394267559051514" y="-145.2329864501953" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.9943931102752686" y="-53.872032165527344" z="0.0337710939347744"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.970239639282227" y="-81.39216613769531" z="0.03381076827645302"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.87149715423584" y="-161.47122192382812" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8674"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.173616409301758" y="-161.4302978515625" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-39.86605453491211" y="-49.39475631713867" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8680"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.42658996582031" y="-44.268489837646484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8681"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.018385887145996" y="-62.986961364746094" z="0.03379478305578232"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8683"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="20.19489288330078" y="-85.59874725341797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8684"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.65644836425781" y="-40.1992073059082" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8685"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.387765884399414" y="-71.28239440917969" z="0.03381400927901268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8686"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.633449077606201" y="-70.15831756591797" z="0.03375209867954254"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24978"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24979"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24980"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24981"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24982"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24983"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24984"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24985"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24986"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24987"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24988"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24989"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24990"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24991"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24992"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24994"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24995"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24996"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24997"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24978"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.1578426361084" y="-144.9237060546875" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24979"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.26590347290039" y="48.81831359863281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24980"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.99604797363281" y="88.67266845703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24981"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.65786075592041" y="-160.12538146972656" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24982"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.754781246185303" y="26.27509880065918" z="0.0030852125491946936"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24983"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.829807758331299" y="-56.19499588012695" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24984"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.555281639099121" y="-148.20106506347656" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24985"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.797250270843506" y="19.850683212280273" z="0.0030786131974309683"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24986"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.6540836095809937" y="-171.8461456298828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24987"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.68020629882812" y="-79.13477325439453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24988"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.76274299621582" y="54.734771728515625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24989"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.5643539428711" y="-85.94639587402344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24990"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.02916717529297" y="82.32654571533203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24991"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.633823394775391" y="34.94945526123047" z="0.0030224609654396772"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24992"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.267496109008789" y="0.39524537324905396" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24994"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.598838806152344" y="-149.53854370117188" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24995"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.994876861572266" y="6.536783218383789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24996"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.16492462158203" y="81.73300170898438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24997"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.2170295715332" y="82.24630737304688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24978"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24979"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24980"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24981"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24982"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24983"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24984"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24985"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24986"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24987"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24988"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24989"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24990"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24991"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24992"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24994"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24995"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24996"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24997"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24998"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24978"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.1578426361084" y="-144.9237060546875" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24979"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.26590347290039" y="48.81831359863281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24980"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.99604797363281" y="88.67266845703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24981"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.65786075592041" y="-160.12538146972656" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24982"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.754781246185303" y="26.27509880065918" z="0.0030852125491946936"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24983"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.829807758331299" y="-56.19499588012695" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24984"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.555281639099121" y="-148.20106506347656" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24985"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.797250270843506" y="19.850683212280273" z="0.0030786131974309683"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24986"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.6540836095809937" y="-171.8461456298828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24987"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.68020629882812" y="-79.13477325439453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24988"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.76274299621582" y="54.734771728515625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24989"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.5643539428711" y="-85.94639587402344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24990"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.02916717529297" y="82.32654571533203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24991"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.633823394775391" y="34.94945526123047" z="0.0030224609654396772"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24992"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.267496109008789" y="0.39524537324905396" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24994"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.598838806152344" y="-149.53854370117188" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24995"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.994876861572266" y="6.536783218383789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24996"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.16492462158203" y="81.73300170898438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24997"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.2170295715332" y="82.24630737304688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24998"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.322648763656616" y="-77.17607879638672" z="0.03380832448601723"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian at location (-52.78, 50.24, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_7887"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_7888"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_7889"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_7890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_7891"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_7892"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_7893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_7894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_7895"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_7887"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.4267737865448" y="-158.12265014648438" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_7888"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.630532264709473" y="-67.3499526977539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_7889"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.1351318359375" y="39.2186393737793" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_7890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.53575134277344" y="25.89196014404297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_7891"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.225968837738037" y="-159.7520294189453" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_7892"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.2488338947296143" y="20.20897102355957" z="0.0031288526952266693"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_7893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.686627149581909" y="-156.88616943359375" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_7894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.399930000305176" y="-76.63568115234375" z="0.03390083089470863"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_7895"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.191676139831543" y="26.606836318969727" z="0.0030848311726003885"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_7887"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_7888"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_7889"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_7890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_7891"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_7892"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_7893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_7894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_7895"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_7896"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_7887"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.4267737865448" y="-158.12265014648438" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_7888"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.630532264709473" y="-67.3499526977539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_7889"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.1351318359375" y="39.2186393737793" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_7890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.53575134277344" y="25.89196014404297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_7891"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.225968837738037" y="-159.7520294189453" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_7892"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.2488338947296143" y="20.20897102355957" z="0.0031288526952266693"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_7893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.686627149581909" y="-156.88616943359375" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_7894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.399930000305176" y="-76.63568115234375" z="0.03390083089470863"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_7895"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.191676139831543" y="26.606836318969727" z="0.0030848311726003885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_7896"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.77556228637695" y="50.24287796020508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to guide you to add pedestrian at location (-84.89, -49.26, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29210"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29211"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29212"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29213"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29214"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29215"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29216"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29217"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29218"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29219"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29220"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29221"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29222"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29210"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.805735468864441" y="-63.18098449707031" z="0.03381858766078949"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29211"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.340277671813965" y="-160.7421875" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29212"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.327752113342285" y="31.77349090576172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29213"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.18936157226562" y="70.63209533691406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29214"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.385836601257324" y="-87.1196060180664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29215"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4716532230377197" y="-67.98976135253906" z="0.03376079350709915"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29216"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.059943243861198425" y="-144.5464324951172" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29217"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.660783767700195" y="-90.19178771972656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29218"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.9825084805488586" y="31.222352981567383" z="0.0030674743466079235"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29219"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.591224670410156" y="3.9477531909942627" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29220"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.040283203125" y="35.97922897338867" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29221"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.0224127769470215" y="-145.56097412109375" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29222"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.00494384765625" y="32.66530227661133" z="0.003062286414206028"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29210"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29211"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29212"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29213"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29214"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29215"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29216"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29217"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29218"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29219"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29220"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29221"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29222"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29223"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29210"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.805735468864441" y="-63.18098449707031" z="0.03381858766078949"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29211"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.340277671813965" y="-160.7421875" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29212"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.327752113342285" y="31.77349090576172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29213"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.18936157226562" y="70.63209533691406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29214"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.385836601257324" y="-87.1196060180664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29215"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4716532230377197" y="-67.98976135253906" z="0.03376079350709915"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29216"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.059943243861198425" y="-144.5464324951172" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29217"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.660783767700195" y="-90.19178771972656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29218"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.9825084805488586" y="31.222352981567383" z="0.0030674743466079235"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29219"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.591224670410156" y="3.9477531909942627" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29220"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.040283203125" y="35.97922897338867" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29221"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.0224127769470215" y="-145.56097412109375" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29222"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.00494384765625" y="32.66530227661133" z="0.003062286414206028"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29223"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-84.89460754394531" y="-49.259830474853516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to remove pedestrian actor named pedestrian_close_to_adversary_18319? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18316"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18317"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18318"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18319"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18321"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18323"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18327"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18328"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18329"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18331"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18332"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18335"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18336"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18337"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18338"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18339"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18340"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18341"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18316"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.35459899902344" y="-4.839544296264648" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18317"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.368767738342285" y="-155.9932403564453" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18318"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.119474411010742" y="36.33788299560547" z="0.0031133268494158983"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18319"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.4669365882873535" y="-62.89625930786133" z="0.033846281468868256"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18321"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.253870010375977" y="-69.767822265625" z="0.03384002670645714"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18323"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.9985671043396" y="-73.16191864013672" z="0.03383735567331314"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18327"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="15.755102157592773" y="85.132080078125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18328"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.872806549072266" y="-15.229280471801758" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18329"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.18250274658203" y="-65.90830993652344" z="0.03385951742529869"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18331"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.74007797241211" y="-70.52763366699219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18332"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.657097339630127" y="23.72479248046875" z="0.0031136702746152878"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18335"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.66658878326416" y="22.878156661987305" z="0.0031059645116329193"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18336"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.44551849365234" y="-86.01897430419922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18337"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.08989715576172" y="40.23126220703125" z="0.003104629460722208"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18338"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.452595710754395" y="29.472497940063477" z="0.0031032562255859375"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18339"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.9970121383667" y="-149.0167236328125" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18340"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.654324531555176" y="33.76519012451172" z="0.0030994797125458717"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18341"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.395821571350098" y="-143.15992736816406" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18316"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18317"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18318"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18321"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18323"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18327"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18328"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18329"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18331"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18332"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18335"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18336"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18337"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18338"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18339"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18340"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18341"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18316"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.35459899902344" y="-4.839544296264648" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18317"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.368767738342285" y="-155.9932403564453" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18318"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.119474411010742" y="36.33788299560547" z="0.0031133268494158983"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18321"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.253870010375977" y="-69.767822265625" z="0.03384002670645714"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18323"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.9985671043396" y="-73.16191864013672" z="0.03383735567331314"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18327"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="15.755102157592773" y="85.132080078125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18328"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.872806549072266" y="-15.229280471801758" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18329"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.18250274658203" y="-65.90830993652344" z="0.03385951742529869"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18331"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.74007797241211" y="-70.52763366699219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18332"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.657097339630127" y="23.72479248046875" z="0.0031136702746152878"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18335"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.66658878326416" y="22.878156661987305" z="0.0031059645116329193"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18336"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.44551849365234" y="-86.01897430419922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18337"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.08989715576172" y="40.23126220703125" z="0.003104629460722208"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18338"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.452595710754395" y="29.472497940063477" z="0.0031032562255859375"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18339"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.9970121383667" y="-149.0167236328125" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18340"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.654324531555176" y="33.76519012451172" z="0.0030994797125458717"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18341"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.395821571350098" y="-143.15992736816406" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian at location (89.09, 20.98, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3062"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3063"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3064"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3065"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3066"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3067"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3068"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3069"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3070"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.6187102794647217" y="-80.33319091796875" z="0.03382221236824989"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.532772064208984" y="30.0058536529541" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3062"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-40.83050537109375" y="-31.384201049804688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3063"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.81636047363281" y="-8.687228202819824" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3064"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.73103332519531" y="-42.09620666503906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3065"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-74.80886840820312" y="81.6952896118164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3066"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.892826080322266" y="36.291473388671875" z="0.0030403898563236"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3067"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.718034744262695" y="58.61585998535156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3068"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.030036926269531" y="20.777061462402344" z="0.0030399321112781763"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3069"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.02610397338867" y="2.8344309329986572" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3070"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-30.734756469726562" y="-6.839648723602295" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3062"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3063"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3064"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3065"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3066"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3067"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3068"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3069"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3070"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3071"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.6187102794647217" y="-80.33319091796875" z="0.03382221236824989"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.532772064208984" y="30.0058536529541" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3062"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-40.83050537109375" y="-31.384201049804688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3063"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.81636047363281" y="-8.687228202819824" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3064"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.73103332519531" y="-42.09620666503906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3065"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-74.80886840820312" y="81.6952896118164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3066"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.892826080322266" y="36.291473388671875" z="0.0030403898563236"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3067"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.718034744262695" y="58.61585998535156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3068"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.030036926269531" y="20.777061462402344" z="0.0030399321112781763"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3069"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.02610397338867" y="2.8344309329986572" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3070"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-30.734756469726562" y="-6.839648723602295" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3071"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="89.08685302734375" y="20.977293014526367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian at location (88.03, -56.49, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1396"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1397"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1398"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1399"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1400"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1401"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1402"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1403"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1404"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1405"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1406"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1407"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1408"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1409"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1410"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1411"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1413"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1414"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1415"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1416"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1417"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1418"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1419"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1396"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.895325660705566" y="24.3319091796875" z="0.0030023574363440275"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1397"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.134077548980713" y="22.960529327392578" z="0.0030445861630141735"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1398"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.74443817138672" y="29.16944694519043" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1399"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.83321762084961" y="35.859039306640625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1400"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.11763000488281" y="-98.87545776367188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1401"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.2331037521362305" y="18.8387393951416" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1402"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.46083450317383" y="16.90601348876953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1403"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-76.71375274658203" y="41.57066345214844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1404"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.9313735961914" y="12.844542503356934" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1405"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.986985683441162" y="34.959007263183594" z="0.0030434418004006147"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1406"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-73.7391357421875" y="-60.04835510253906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1407"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.502315521240234" y="-58.51766586303711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1408"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.988470077514648" y="35.10009002685547" z="0.0030222320929169655"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1409"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.182889938354492" y="25.931468963623047" z="0.0030474471859633923"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1410"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.52609252929688" y="-58.6605110168457" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1411"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.184296607971191" y="-144.50416564941406" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1413"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.5234529972076416" y="-162.4577178955078" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1414"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.078201293945312" y="-77.59373474121094" z="0.03376831114292145"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1415"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.3535475730896" y="-79.90943908691406" z="0.03375900164246559"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1416"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.164270401000977" y="-170.23233032226562" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1417"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.93630599975586" y="-147.17015075683594" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1418"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.65570831298828" y="-63.283203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1419"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.2162065505981445" y="-74.68667602539062" z="0.03380214795470238"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1396"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1397"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1398"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1399"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1400"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1401"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1402"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1403"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1404"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1405"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1406"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1407"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1408"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1409"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1410"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1411"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1413"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1414"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1415"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1416"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1417"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1418"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1419"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1422"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1396"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.895325660705566" y="24.3319091796875" z="0.0030023574363440275"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1397"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.134077548980713" y="22.960529327392578" z="0.0030445861630141735"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1398"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.74443817138672" y="29.16944694519043" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1399"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.83321762084961" y="35.859039306640625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1400"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.11763000488281" y="-98.87545776367188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1401"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.2331037521362305" y="18.8387393951416" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1402"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.46083450317383" y="16.90601348876953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1403"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-76.71375274658203" y="41.57066345214844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1404"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.9313735961914" y="12.844542503356934" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1405"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.986985683441162" y="34.959007263183594" z="0.0030434418004006147"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1406"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-73.7391357421875" y="-60.04835510253906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1407"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.502315521240234" y="-58.51766586303711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1408"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.988470077514648" y="35.10009002685547" z="0.0030222320929169655"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1409"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.182889938354492" y="25.931468963623047" z="0.0030474471859633923"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1410"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.52609252929688" y="-58.6605110168457" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1411"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.184296607971191" y="-144.50416564941406" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1413"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.5234529972076416" y="-162.4577178955078" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1414"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.078201293945312" y="-77.59373474121094" z="0.03376831114292145"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1415"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.3535475730896" y="-79.90943908691406" z="0.03375900164246559"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1416"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.164270401000977" y="-170.23233032226562" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1417"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.93630599975586" y="-147.17015075683594" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1418"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.65570831298828" y="-63.283203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1419"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.2162065505981445" y="-74.68667602539062" z="0.03380214795470238"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1422"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="88.03425598144531" y="-56.4937744140625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to remove pedestrian actor named pedestrian_w_transform_27209? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27190"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27192"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27193"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27195"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27196"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27197"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27198"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27203"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27204"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27205"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27208"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27209"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27210"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27211"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27212"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27214"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27190"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.255776405334473" y="30.073942184448242" z="0.0030722427181899548"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27192"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.356407165527344" y="90.31957244873047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27193"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.314912796020508" y="29.96489143371582" z="0.003046340774744749"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27195"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.59201049804688" y="-62.93798065185547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27196"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.56549072265625" y="25.408279418945312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27197"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.007999420166016" y="-69.26514434814453" z="0.033795394003391266"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27198"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="63.84745788574219" y="-75.34746551513672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.977743148803711" y="-69.48701477050781" z="0.033745840191841125"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.14702606201172" y="3.3185417652130127" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27203"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.746551513671875" y="57.74494934082031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27204"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.75000762939453" y="-60.53590393066406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27205"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.270794868469238" y="85.61946105957031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27208"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.96324920654297" y="58.15407180786133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27209"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.814374923706055" y="94.25743103027344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27210"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.9169807434082" y="-38.871944427490234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27211"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-44.52278137207031" y="32.266578674316406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27212"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.0323486328125" y="-39.75114822387695" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27214"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-65.34516143798828" y="-25.19193458557129" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27190"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27192"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27193"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27195"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27196"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27197"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27198"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27203"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27204"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27205"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27208"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27210"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27211"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27212"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27214"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27190"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.255776405334473" y="30.073942184448242" z="0.0030722427181899548"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27192"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.356407165527344" y="90.31957244873047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27193"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.314912796020508" y="29.96489143371582" z="0.003046340774744749"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27195"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.59201049804688" y="-62.93798065185547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27196"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.56549072265625" y="25.408279418945312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27197"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.007999420166016" y="-69.26514434814453" z="0.033795394003391266"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27198"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="63.84745788574219" y="-75.34746551513672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.977743148803711" y="-69.48701477050781" z="0.033745840191841125"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.14702606201172" y="3.3185417652130127" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27203"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.746551513671875" y="57.74494934082031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27204"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.75000762939453" y="-60.53590393066406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27205"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.270794868469238" y="85.61946105957031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27208"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.96324920654297" y="58.15407180786133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27210"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.9169807434082" y="-38.871944427490234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27211"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-44.52278137207031" y="32.266578674316406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27212"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.0323486328125" y="-39.75114822387695" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27214"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-65.34516143798828" y="-25.19193458557129" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23063"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23064"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23063"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.58401346206665" y="-156.52186584472656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23064"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.874017238616943" y="-157.90061950683594" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23063"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23064"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23065"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23063"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.58401346206665" y="-156.52186584472656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23064"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.874017238616943" y="-157.90061950683594" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23065"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.27927303314209" y="33.44686508178711" z="0.003094367915764451"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to remove pedestrian actor named pedestrian_close_to_hero_13670? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_13668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_13669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_13670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_13668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.05173397064209" y="-164.03208923339844" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_13669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.099205017089844" y="30.66022300720215" z="0.0031408309005200863"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_13670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.789670944213867" y="-168.46243286132812" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_13668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_13669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_13668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.05173397064209" y="-164.03208923339844" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_13669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.099205017089844" y="30.66022300720215" z="0.0031408309005200863"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19419"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19420"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19421"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19422"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19423"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19424"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19425"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19426"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19427"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19428"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19429"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19430"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19431"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19432"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19419"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.140090942382812" y="-73.78691101074219" z="0.03379436582326889"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19420"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.128471374511719" y="-158.6892852783203" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19421"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.68355655670166" y="19.968406677246094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19422"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.26194763183594" y="50.95151138305664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19423"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.64497375488281" y="51.43217086791992" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19424"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.69239044189453" y="-62.79709243774414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19425"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-0.010178226977586746" y="-69.04039764404297" z="0.03382423147559166"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19426"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.06010437011719" y="56.53314971923828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19427"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.64920711517334" y="28.636770248413086" z="0.0030378340743482113"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19428"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.31348419189453" y="-70.7926254272461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19429"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.24747848510742" y="24.531110763549805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19430"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.52271270751953" y="34.0013313293457" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19431"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.3169527053833" y="19.916425704956055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19432"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.665518283843994" y="29.148662567138672" z="0.0030299376230686903"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19419"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19420"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19421"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19422"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19423"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19424"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19425"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19426"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19427"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19428"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19429"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19430"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19431"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19432"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19433"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19419"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.140090942382812" y="-73.78691101074219" z="0.03379436582326889"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19420"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.128471374511719" y="-158.6892852783203" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19421"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.68355655670166" y="19.968406677246094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19422"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.26194763183594" y="50.95151138305664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19423"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.64497375488281" y="51.43217086791992" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19424"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.69239044189453" y="-62.79709243774414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19425"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-0.010178226977586746" y="-69.04039764404297" z="0.03382423147559166"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19426"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.06010437011719" y="56.53314971923828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19427"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.64920711517334" y="28.636770248413086" z="0.0030378340743482113"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19428"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.31348419189453" y="-70.7926254272461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19429"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.24747848510742" y="24.531110763549805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19430"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.52271270751953" y="34.0013313293457" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19431"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.3169527053833" y="19.916425704956055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19432"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.665518283843994" y="29.148662567138672" z="0.0030299376230686903"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19433"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.32615089416504" y="-153.97010803222656" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23287"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23288"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23290"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23292"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23293"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23294"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23295"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23296"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23297"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23298"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23299"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23300"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23301"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23302"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23303"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23304"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23305"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23306"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23307"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23308"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23287"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.15049171447754" y="-151.68441772460938" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23288"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.853181838989258" y="-74.54010009765625" z="0.03381645306944847"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23290"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.99433517456055" y="-36.1934928894043" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23292"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.08100891113281" y="30.056640625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23293"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.4925479888916" y="-91.4102783203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23294"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.357066631317139" y="-52.28597640991211" z="0.03382037952542305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23295"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.96608543395996" y="-79.02229309082031" z="0.03377838060259819"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23296"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.49759674072266" y="66.46411895751953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23297"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.267111778259277" y="27.310678482055664" z="0.0030662536155432463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23298"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.26600646972656" y="92.64142608642578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23299"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.66117858886719" y="48.55009078979492" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23300"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.8407280445098877" y="-65.45703887939453" z="0.03379013016819954"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23301"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.08710479736328" y="42.35478591918945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23302"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.158872604370117" y="-145.92770385742188" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23303"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.64773941040039" y="24.3144588470459" z="0.0030411910265684128"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23304"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.519847869873047" y="-91.69111633300781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23305"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.811594009399414" y="19.792922973632812" z="0.0030376052018254995"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23306"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.9746146202087402" y="-154.84507751464844" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23307"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.882439613342285" y="17.649599075317383" z="0.0030449675396084785"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23308"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.0726442337036133" y="-11.167040824890137" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23287"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23288"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23290"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23292"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23293"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23294"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23295"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23296"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23297"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23298"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23299"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23300"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23301"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23302"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23303"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23304"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23305"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23306"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23307"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23308"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23309"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23287"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.15049171447754" y="-151.68441772460938" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23288"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.853181838989258" y="-74.54010009765625" z="0.03381645306944847"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23290"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.99433517456055" y="-36.1934928894043" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23292"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.08100891113281" y="30.056640625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23293"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.4925479888916" y="-91.4102783203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23294"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.357066631317139" y="-52.28597640991211" z="0.03382037952542305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23295"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.96608543395996" y="-79.02229309082031" z="0.03377838060259819"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23296"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.49759674072266" y="66.46411895751953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23297"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.267111778259277" y="27.310678482055664" z="0.0030662536155432463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23298"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.26600646972656" y="92.64142608642578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23299"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.66117858886719" y="48.55009078979492" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23300"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.8407280445098877" y="-65.45703887939453" z="0.03379013016819954"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23301"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.08710479736328" y="42.35478591918945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23302"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.158872604370117" y="-145.92770385742188" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23303"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.64773941040039" y="24.3144588470459" z="0.0030411910265684128"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23304"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.519847869873047" y="-91.69111633300781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23305"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.811594009399414" y="19.792922973632812" z="0.0030376052018254995"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23306"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.9746146202087402" y="-154.84507751464844" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23307"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.882439613342285" y="17.649599075317383" z="0.0030449675396084785"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23308"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.0726442337036133" y="-11.167040824890137" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23309"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7744230031967163" y="-148.8289337158203" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please remove pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1887"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1888"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1889"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1895"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1896"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1897"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1898"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1899"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1900"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1901"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1902"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1904"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1905"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1906"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1907"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1908"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1909"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1910"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1911"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1912"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1887"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.425997734069824" y="-62.90896987915039" z="0.033745650202035904"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1888"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.216135025024414" y="-151.5202178955078" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1889"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.8625717163086" y="92.2712631225586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.930703163146973" y="38.7630729675293" z="0.003059654263779521"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.15371322631836" y="-13.255136489868164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.76045799255371" y="35.442508697509766" z="0.003042526077479124"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1895"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.59373474121094" y="-46.42966079711914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1896"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.095741271972656" y="17.091800689697266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1897"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.170997619628906" y="-148.4431915283203" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1898"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.371870040893555" y="-155.19345092773438" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1899"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.53412628173828" y="-65.69082641601562" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1900"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.81723952293396" y="-151.2108917236328" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1901"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="57.31487274169922" y="-55.0799446105957" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1902"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.54940795898438" y="-18.555105209350586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1904"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-36.25465774536133" y="-30.102752685546875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1905"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.10554504394531" y="72.02594757080078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1906"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-48.65073776245117" y="-37.90818786621094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1907"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.39318561553955" y="-40.735843658447266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1908"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.80126953125" y="-64.52578735351562" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1909"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="73.44852447509766" y="-49.28719711303711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1910"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.239539623260498" y="52.5137939453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1911"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-68.00643157958984" y="46.88966369628906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1912"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.796048164367676" y="38.04696273803711" z="0.0031024932395666838"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1888"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1889"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1895"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1896"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1897"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1898"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1899"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1900"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1901"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1902"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1904"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1905"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1906"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1907"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1908"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1909"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1910"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1911"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1912"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1888"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.216135025024414" y="-151.5202178955078" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1889"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.8625717163086" y="92.2712631225586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.930703163146973" y="38.7630729675293" z="0.003059654263779521"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.15371322631836" y="-13.255136489868164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.76045799255371" y="35.442508697509766" z="0.003042526077479124"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1895"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.59373474121094" y="-46.42966079711914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1896"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.095741271972656" y="17.091800689697266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1897"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.170997619628906" y="-148.4431915283203" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1898"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.371870040893555" y="-155.19345092773438" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1899"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.53412628173828" y="-65.69082641601562" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1900"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.81723952293396" y="-151.2108917236328" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1901"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="57.31487274169922" y="-55.0799446105957" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1902"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.54940795898438" y="-18.555105209350586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1904"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-36.25465774536133" y="-30.102752685546875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1905"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.10554504394531" y="72.02594757080078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1906"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-48.65073776245117" y="-37.90818786621094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1907"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.39318561553955" y="-40.735843658447266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1908"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.80126953125" y="-64.52578735351562" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1909"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="73.44852447509766" y="-49.28719711303711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1910"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.239539623260498" y="52.5137939453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1911"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-68.00643157958984" y="46.88966369628906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1912"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.796048164367676" y="38.04696273803711" z="0.0031024932395666838"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23275"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23276"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23277"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23278"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23279"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23280"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23281"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23282"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23283"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23284"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23285"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23286"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23287"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23288"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23289"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23290"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23291"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23292"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23293"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23294"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23295"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23296"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23297"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23298"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23299"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23300"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23275"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.175715446472168" y="-155.35084533691406" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23276"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.41487717628479004" y="35.33354568481445" z="0.0030798721127212048"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23277"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.5879333019256592" y="30.990779876708984" z="0.003076171735301614"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23278"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.90151596069336" y="98.60408020019531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23279"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.838191986083984" y="49.47464370727539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23280"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.564255714416504" y="-70.46237182617188" z="0.03377479314804077"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23281"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="27.93075942993164" y="29.25090980529785" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23282"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.179672241210938" y="-150.42739868164062" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23283"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.419977188110352" y="-74.88835144042969" z="0.03379470854997635"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23284"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.96990203857422" y="85.72753143310547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23285"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.648650169372559" y="38.2846565246582" z="0.003028449835255742"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23286"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="32.243473052978516" y="45.92051696777344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23287"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.48826026916504" y="-62.10287857055664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23288"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.30274200439453" y="8.08085823059082" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23289"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.26180267333984" y="-63.71856689453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23290"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.54980754852295" y="-144.60064697265625" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23291"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.077617168426514" y="-154.31271362304688" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23292"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.94310760498047" y="-5.986430644989014" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23293"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="44.23109817504883" y="-9.078278541564941" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23294"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.209978103637695" y="-60.74191665649414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23295"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.81344223022461" y="-52.262420654296875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23296"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.40247073769569397" y="12.689431190490723" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23297"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.42293167114258" y="-5.881041049957275" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23298"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.351605415344238" y="-144.8608856201172" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23299"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="89.1644515991211" y="-93.80294036865234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23300"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.540135383605957" y="24.688426971435547" z="0.003011855995282531"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23275"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23276"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23277"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23278"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23279"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23280"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23281"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23282"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23283"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23284"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23285"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23286"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23287"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23288"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23289"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23290"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23291"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23292"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23293"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23294"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23295"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23296"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23297"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23298"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23299"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23300"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23301"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23275"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.175715446472168" y="-155.35084533691406" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23276"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.41487717628479004" y="35.33354568481445" z="0.0030798721127212048"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23277"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.5879333019256592" y="30.990779876708984" z="0.003076171735301614"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23278"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.90151596069336" y="98.60408020019531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23279"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.838191986083984" y="49.47464370727539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23280"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.564255714416504" y="-70.46237182617188" z="0.03377479314804077"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23281"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="27.93075942993164" y="29.25090980529785" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23282"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.179672241210938" y="-150.42739868164062" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23283"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.419977188110352" y="-74.88835144042969" z="0.03379470854997635"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23284"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.96990203857422" y="85.72753143310547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23285"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.648650169372559" y="38.2846565246582" z="0.003028449835255742"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23286"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="32.243473052978516" y="45.92051696777344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23287"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.48826026916504" y="-62.10287857055664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23288"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.30274200439453" y="8.08085823059082" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23289"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.26180267333984" y="-63.71856689453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23290"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.54980754852295" y="-144.60064697265625" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23291"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.077617168426514" y="-154.31271362304688" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23292"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.94310760498047" y="-5.986430644989014" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23293"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="44.23109817504883" y="-9.078278541564941" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23294"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.209978103637695" y="-60.74191665649414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23295"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.81344223022461" y="-52.262420654296875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23296"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.40247073769569397" y="12.689431190490723" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23297"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.42293167114258" y="-5.881041049957275" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23298"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.351605415344238" y="-144.8608856201172" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23299"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="89.1644515991211" y="-93.80294036865234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23300"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.540135383605957" y="24.688426971435547" z="0.003011855995282531"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23301"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.899421215057373" y="-151.9432830810547" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
remove pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18584"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18586"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18587"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18592"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18594"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18595"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18597"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18598"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18599"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18600"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18602"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18603"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18604"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18605"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18606"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18607"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18608"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18609"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18610"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18611"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18584"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.2499361038208" y="42.44179916381836" z="0.0030919264536350965"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18586"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.19534969329834" y="31.486492156982422" z="0.0030669784173369408"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18587"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.674365997314453" y="-73.7419204711914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.8720703125" y="5.346911907196045" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.743719100952148" y="-151.38682556152344" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.67591857910156" y="-93.79796600341797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18592"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.951904535293579" y="28.33745574951172" z="0.0030751419253647327"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="32.59880065917969" y="-94.53077697753906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18594"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.94599151611328" y="-58.42355728149414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18595"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.67398071289062" y="81.30422973632812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.83428955078125" y="-21.844327926635742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18597"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.35837459564209" y="20.144330978393555" z="0.003081703092902899"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18598"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.5123090744018555" y="20.36380958557129" z="0.0030924223829060793"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18599"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.388422727584839" y="-64.93060302734375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18600"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.33152905106544495" y="25.718379974365234" z="0.0030895995441824198"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18602"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="63.65421676635742" y="73.5541000366211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18603"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-68.35334014892578" y="-6.291372299194336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18604"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="38.67543029785156" y="82.7559814453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18605"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.309444427490234" y="-70.09269714355469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18606"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.32653045654297" y="4.953343868255615" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18607"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.11103630065918" y="-162.18130493164062" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18608"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9738974571228027" y="-148.64476013183594" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18609"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7866283655166626" y="32.422088623046875" z="0.0030119705479592085"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18610"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.37008285522461" y="13.044767379760742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18611"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.074764609336853" y="26.296293258666992" z="0.003031577914953232"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18584"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18586"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18587"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18592"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18594"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18595"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18597"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18598"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18600"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18602"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18603"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18604"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18605"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18606"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18607"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18608"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18609"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18610"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18611"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18584"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.2499361038208" y="42.44179916381836" z="0.0030919264536350965"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18586"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.19534969329834" y="31.486492156982422" z="0.0030669784173369408"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18587"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.674365997314453" y="-73.7419204711914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.8720703125" y="5.346911907196045" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.743719100952148" y="-151.38682556152344" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.67591857910156" y="-93.79796600341797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18592"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.951904535293579" y="28.33745574951172" z="0.0030751419253647327"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="32.59880065917969" y="-94.53077697753906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18594"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.94599151611328" y="-58.42355728149414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18595"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.67398071289062" y="81.30422973632812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.83428955078125" y="-21.844327926635742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18597"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.35837459564209" y="20.144330978393555" z="0.003081703092902899"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18598"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.5123090744018555" y="20.36380958557129" z="0.0030924223829060793"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18600"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.33152905106544495" y="25.718379974365234" z="0.0030895995441824198"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18602"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="63.65421676635742" y="73.5541000366211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18603"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-68.35334014892578" y="-6.291372299194336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18604"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="38.67543029785156" y="82.7559814453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18605"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.309444427490234" y="-70.09269714355469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18606"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.32653045654297" y="4.953343868255615" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18607"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.11103630065918" y="-162.18130493164062" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18608"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9738974571228027" y="-148.64476013183594" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18609"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7866283655166626" y="32.422088623046875" z="0.0030119705479592085"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18610"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.37008285522461" y="13.044767379760742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18611"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.074764609336853" y="26.296293258666992" z="0.003031577914953232"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23394"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23395"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23396"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23397"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23394"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.498558044433594" y="-146.14462280273438" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23395"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.87265014648438" y="-94.30463409423828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23396"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.94145393371582" y="-66.71007537841797" z="0.033824920654296875"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23397"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.6570240259170532" y="-77.74063873291016" z="0.03381206467747688"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23394"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23395"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23396"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23397"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23398"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23394"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.498558044433594" y="-146.14462280273438" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23395"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.87265014648438" y="-94.30463409423828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23396"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.94145393371582" y="-66.71007537841797" z="0.033824920654296875"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23397"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.6570240259170532" y="-77.74063873291016" z="0.03381206467747688"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23398"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.27333927154541" y="-147.00088500976562" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32483"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32484"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32485"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32483"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.1269909143447876" y="25.207040786743164" z="0.0030736541375517845"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32484"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.564491271972656" y="56.31868362426758" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32485"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="16.451635360717773" y="-154.23983764648438" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.0746562480926514" y="34.779483795166016" z="0.0030445861630141735"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.793357849121094" y="76.11248016357422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.647964477539062" y="-76.86508178710938" z="0.03380901366472244"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.262712478637695" y="-69.75382232666016" z="0.03378536179661751"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.222634792327881" y="-148.85971069335938" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.73458099365234" y="20.485618591308594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32483"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32484"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32485"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32483"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.1269909143447876" y="25.207040786743164" z="0.0030736541375517845"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32484"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.564491271972656" y="56.31868362426758" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32485"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="16.451635360717773" y="-154.23983764648438" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.0746562480926514" y="34.779483795166016" z="0.0030445861630141735"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.793357849121094" y="76.11248016357422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.647964477539062" y="-76.86508178710938" z="0.03380901366472244"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.262712478637695" y="-69.75382232666016" z="0.03378536179661751"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.222634792327881" y="-148.85971069335938" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.73458099365234" y="20.485618591308594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.249205112457275" y="-158.08859252929688" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1017"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1018"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1019"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1020"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1021"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1023"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1017"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.0671257972717285" y="26.82721519470215" z="0.0031002045143395662"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1018"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.7240219116211" y="-85.62156677246094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1019"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.7845978140830994" y="-6.032817363739014" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1020"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.975743770599365" y="-78.60366821289062" z="0.033857572823762894"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1021"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.60629653930664" y="-71.80059814453125" z="0.033853188157081604"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1023"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.707223892211914" y="27.52311897277832" z="0.0030715561006218195"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1017"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1018"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1019"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1020"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1021"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1023"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1024"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1017"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.0671257972717285" y="26.82721519470215" z="0.0031002045143395662"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1018"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.7240219116211" y="-85.62156677246094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1019"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.7845978140830994" y="-6.032817363739014" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1020"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.975743770599365" y="-78.60366821289062" z="0.033857572823762894"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1021"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.60629653930664" y="-71.80059814453125" z="0.033853188157081604"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1023"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.707223892211914" y="27.52311897277832" z="0.0030715561006218195"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1024"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.46392059326172" y="24.766244888305664" z="0.003082923823967576"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian at location (68.32, -35.34, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20673"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20674"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20675"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20678"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20679"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20680"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20681"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20682"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20683"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.3375444412231445" y="-62.869571685791016" z="0.03375709429383278"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.479038238525391" y="34.64418411254883" z="0.0030173491686582565"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.14444637298584" y="-80.52458953857422" z="0.033757779747247696"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.28636932373047" y="-156.0003204345703" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.73101043701172" y="-91.10282897949219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20673"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.626105546951294" y="35.22831726074219" z="0.0030181885231286287"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20674"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.36520299315452576" y="-146.4657745361328" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20675"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.2631940841674805" y="-144.55535888671875" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.407774925231934" y="-159.1893310546875" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.831567764282227" y="-151.16632080078125" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20678"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9090685844421387" y="-63.13365173339844" z="0.033757779747247696"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20679"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.113662719726562" y="34.2674446105957" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20680"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.68854522705078" y="29.785694122314453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20681"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.556678295135498" y="27.526552200317383" z="0.0030181121546775103"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20682"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.9344450235366821" y="2.2586841583251953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20683"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.29322052001953" y="-5.973580837249756" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20673"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20674"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20675"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20678"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20679"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20680"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20681"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20682"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20683"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20686"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.3375444412231445" y="-62.869571685791016" z="0.03375709429383278"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.479038238525391" y="34.64418411254883" z="0.0030173491686582565"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.14444637298584" y="-80.52458953857422" z="0.033757779747247696"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.28636932373047" y="-156.0003204345703" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.73101043701172" y="-91.10282897949219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20673"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.626105546951294" y="35.22831726074219" z="0.0030181885231286287"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20674"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.36520299315452576" y="-146.4657745361328" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20675"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.2631940841674805" y="-144.55535888671875" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.407774925231934" y="-159.1893310546875" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.831567764282227" y="-151.16632080078125" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20678"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9090685844421387" y="-63.13365173339844" z="0.033757779747247696"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20679"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.113662719726562" y="34.2674446105957" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20680"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.68854522705078" y="29.785694122314453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20681"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.556678295135498" y="27.526552200317383" z="0.0030181121546775103"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20682"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.9344450235366821" y="2.2586841583251953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20683"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.29322052001953" y="-5.973580837249756" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20686"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.31538391113281" y="-35.33673858642578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian at location (-12.64, -48.42, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.007293701171875" y="-63.56182861328125" z="0.033785630017519"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.007293701171875" y="-63.56182861328125" z="0.033785630017519"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.639819145202637" y="-48.42411422729492" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10905"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10906"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10907"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10908"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10909"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10910"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10905"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.736562728881836" y="-259.9496765136719" z="0.0017080307006835938"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10906"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="57.32128143310547" y="56.01274490356445" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10907"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.270163536071777" y="59.613224029541016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10908"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="67.24969482421875" y="-25.606517791748047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10909"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.0037951469421387" y="-71.28789520263672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10910"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.21483612060547" y="-35.34636688232422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10905"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10906"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10907"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10908"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10909"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10910"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10911"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10905"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.736562728881836" y="-259.9496765136719" z="0.0017080307006835938"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10906"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="57.32128143310547" y="56.01274490356445" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10907"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.270163536071777" y="59.613224029541016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10908"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="67.24969482421875" y="-25.606517791748047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10909"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.0037951469421387" y="-71.28789520263672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10910"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.21483612060547" y="-35.34636688232422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10911"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.655454635620117" y="-243.50112915039062" z="0.0016933822771534324"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to remove pedestrian actor named pedestrian_w_transform_20706? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20688"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20689"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20690"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20691"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20692"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20693"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20694"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20695"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20696"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20697"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20698"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20699"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20700"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20702"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20703"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20704"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20705"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20706"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20708"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20709"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20710"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20711"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20688"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.773944854736328" y="-159.8129425048828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20689"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.460546493530273" y="20.06235122680664" z="0.0030469894409179688"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20690"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.62330627441406" y="91.08004760742188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20691"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.61317777633667" y="-67.63047790527344" z="0.033750418573617935"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20692"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.74614715576172" y="27.1665096282959" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20693"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.807238817214966" y="-78.71757507324219" z="0.033787801861763"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20694"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.186229705810547" y="-157.371337890625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20695"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.947248458862305" y="24.236677169799805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20696"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.37743377685547" y="-49.93862533569336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20697"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.5077133178711" y="97.91683197021484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20698"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.697121620178223" y="-54.92764663696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20699"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.14480972290039" y="64.04097747802734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20700"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.919398307800293" y="26.351850509643555" z="0.003121452173218131"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20702"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.40431213378906" y="-9.518359184265137" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20703"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.39848327636719" y="-9.196416854858398" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20704"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.002727508544922" y="-60.38814926147461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20705"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.671648025512695" y="-39.391902923583984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20706"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="50.23267364501953" y="-34.625282287597656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20708"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.00337028503418" y="-159.36492919921875" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20709"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.09276580810547" y="-48.13151168823242" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20710"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.038416385650635" y="-154.41427612304688" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20711"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.67145538330078" y="83.33622741699219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20688"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20689"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20690"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20691"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20692"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20693"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20694"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20695"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20696"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20697"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20698"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20699"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20700"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20702"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20703"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20704"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20705"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20708"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20709"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20710"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20711"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20688"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.773944854736328" y="-159.8129425048828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20689"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.460546493530273" y="20.06235122680664" z="0.0030469894409179688"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20690"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.62330627441406" y="91.08004760742188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20691"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.61317777633667" y="-67.63047790527344" z="0.033750418573617935"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20692"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.74614715576172" y="27.1665096282959" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20693"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.807238817214966" y="-78.71757507324219" z="0.033787801861763"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20694"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.186229705810547" y="-157.371337890625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20695"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.947248458862305" y="24.236677169799805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20696"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.37743377685547" y="-49.93862533569336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20697"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.5077133178711" y="97.91683197021484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20698"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.697121620178223" y="-54.92764663696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20699"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.14480972290039" y="64.04097747802734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20700"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.919398307800293" y="26.351850509643555" z="0.003121452173218131"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20702"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.40431213378906" y="-9.518359184265137" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20703"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.39848327636719" y="-9.196416854858398" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20704"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.002727508544922" y="-60.38814926147461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20705"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.671648025512695" y="-39.391902923583984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20708"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.00337028503418" y="-159.36492919921875" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20709"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.09276580810547" y="-48.13151168823242" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20710"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.038416385650635" y="-154.41427612304688" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20711"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.67145538330078" y="83.33622741699219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to guide you to add pedestrian at location (-58.24, 5.9, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28080"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_28081"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28082"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28080"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.386795043945312" y="33.10734176635742" z="0.0030531310476362705"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_28081"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.031628131866455" y="-141.94639587402344" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28082"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.717041015625" y="7.516687870025635" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28080"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_28081"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28082"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28083"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28080"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.386795043945312" y="33.10734176635742" z="0.0030531310476362705"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_28081"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.031628131866455" y="-141.94639587402344" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28082"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.717041015625" y="7.516687870025635" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28083"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-58.23813247680664" y="5.901612281799316" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3752"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3753"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3752"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.0047607421875" y="45.17167663574219" z="0.0031237411312758923"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3753"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.40626859664917" y="33.079833984375" z="0.0031081007327884436"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3752"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3753"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3754"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3752"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.0047607421875" y="45.17167663574219" z="0.0031237411312758923"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3753"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.40626859664917" y="33.079833984375" z="0.0031081007327884436"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3754"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.569878578186035" y="-81.86801147460938" z="0.03385070711374283"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian at location (-85.51, -26.3, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4071"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4072"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4073"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4074"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4075"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4076"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4077"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4078"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4079"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4080"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4081"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4082"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4071"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.853464365005493" y="-148.31307983398438" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4072"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.106651306152344" y="-68.69615936279297" z="0.033851660788059235"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4073"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.917630195617676" y="40.229122161865234" z="0.0030708694830536842"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4074"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-30.114187240600586" y="14.470818519592285" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4075"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.59506225585938" y="-34.242027282714844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4076"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.328356742858887" y="20.34556007385254" z="0.0030161666218191385"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4077"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.452817916870117" y="-63.92143249511719" z="0.03380206972360611"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4078"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.31291198730469" y="64.45140075683594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4079"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.69498062133789" y="-55.414615631103516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4080"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.8210015296936035" y="22.590044021606445" z="0.003103981027379632"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4081"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.2467455863952637" y="-77.34420013427734" z="0.03384067490696907"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4082"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.634681701660156" y="29.20907974243164" z="0.0030769729055464268"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4071"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4072"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4073"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4074"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4075"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4076"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4077"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4078"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4079"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4080"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4081"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4082"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4083"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4071"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.853464365005493" y="-148.31307983398438" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4072"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.106651306152344" y="-68.69615936279297" z="0.033851660788059235"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4073"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.917630195617676" y="40.229122161865234" z="0.0030708694830536842"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4074"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-30.114187240600586" y="14.470818519592285" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4075"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.59506225585938" y="-34.242027282714844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4076"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.328356742858887" y="20.34556007385254" z="0.0030161666218191385"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4077"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.452817916870117" y="-63.92143249511719" z="0.03380206972360611"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4078"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.31291198730469" y="64.45140075683594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4079"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.69498062133789" y="-55.414615631103516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4080"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.8210015296936035" y="22.590044021606445" z="0.003103981027379632"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4081"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.2467455863952637" y="-77.34420013427734" z="0.03384067490696907"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4082"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.634681701660156" y="29.20907974243164" z="0.0030769729055464268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4083"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.50658416748047" y="-26.29629898071289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to add pedestrian at location (68.69, 47.49, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19759"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19760"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19761"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19762"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19759"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.6447792053222656" y="26.00973129272461" z="0.003023300087079406"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19760"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.113328456878662" y="-158.72244262695312" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19761"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.827688217163086" y="28.47640037536621" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19762"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.269397735595703" y="-69.77232360839844" z="0.03375663608312607"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19759"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19760"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19761"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19762"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19763"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19759"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.6447792053222656" y="26.00973129272461" z="0.003023300087079406"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19760"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.113328456878662" y="-158.72244262695312" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19761"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.827688217163086" y="28.47640037536621" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19762"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.269397735595703" y="-69.77232360839844" z="0.03375663608312607"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19763"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.68515014648438" y="47.486595153808594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian at location (-25.53, -66.67, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32052"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32053"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32059"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.993142127990723" y="30.827558517456055" z="0.003076744033023715"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32052"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.124475002288818" y="27.096839904785156" z="0.0030782318208366632"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32053"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.129838943481445" y="-74.20309448242188" z="0.03382610157132149"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="29.374343872070312" y="20.59196662902832" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.986595153808594" y="-9.578736305236816" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.721831321716309" y="24.940963745117188" z="0.0030297469347715378"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.318575859069824" y="-59.80980682373047" z="0.033757325261831284"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32059"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-42.61402893066406" y="2.566338062286377" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0196658372879028" y="29.522436141967773" z="0.00304241175763309"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.521119594573975" y="-75.42280578613281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32052"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32053"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32059"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32062"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.993142127990723" y="30.827558517456055" z="0.003076744033023715"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32052"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.124475002288818" y="27.096839904785156" z="0.0030782318208366632"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32053"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.129838943481445" y="-74.20309448242188" z="0.03382610157132149"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="29.374343872070312" y="20.59196662902832" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.986595153808594" y="-9.578736305236816" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.721831321716309" y="24.940963745117188" z="0.0030297469347715378"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.318575859069824" y="-59.80980682373047" z="0.033757325261831284"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32059"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-42.61402893066406" y="2.566338062286377" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0196658372879028" y="29.522436141967773" z="0.00304241175763309"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.521119594573975" y="-75.42280578613281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32062"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-25.525226593017578" y="-66.66645050048828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian at location (56.53, 4.01, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10045"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10046"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10047"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10048"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10049"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10052"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10053"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10054"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10059"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10045"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.6838321685791016" y="38.3436164855957" z="0.0030119705479592085"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10046"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.051780700683594" y="93.8980712890625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10047"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.30434036254883" y="-22.114233016967773" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10048"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.541208267211914" y="-3.7897305488586426" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10049"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.41964721679688" y="84.75875091552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-33.264156341552734" y="8.639246940612793" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10052"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.580861806869507" y="-64.24242401123047" z="0.03376781567931175"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10053"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.689148187637329" y="-74.66495513916016" z="0.03376903384923935"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10054"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.1383056640625" y="-58.79379653930664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.932504177093506" y="-147.99325561523438" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.25638198852539" y="34.78384780883789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.685005187988281" y="-58.2169075012207" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.654298782348633" y="27.653579711914062" z="0.003022498916834593"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10059"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.91808319091797" y="-57.05032730102539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10045"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10046"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10047"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10048"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10049"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10052"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10053"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10054"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10059"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10045"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.6838321685791016" y="38.3436164855957" z="0.0030119705479592085"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10046"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.051780700683594" y="93.8980712890625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10047"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.30434036254883" y="-22.114233016967773" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10048"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.541208267211914" y="-3.7897305488586426" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10049"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.41964721679688" y="84.75875091552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-33.264156341552734" y="8.639246940612793" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10052"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.580861806869507" y="-64.24242401123047" z="0.03376781567931175"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10053"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.689148187637329" y="-74.66495513916016" z="0.03376903384923935"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10054"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.1383056640625" y="-58.79379653930664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.932504177093506" y="-147.99325561523438" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.25638198852539" y="34.78384780883789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.685005187988281" y="-58.2169075012207" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.654298782348633" y="27.653579711914062" z="0.003022498916834593"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10059"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.91808319091797" y="-57.05032730102539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.52521896362305" y="4.006617546081543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21176"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21177"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21178"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21179"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21180"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21181"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21182"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21183"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21184"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21185"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21186"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21187"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21188"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21189"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21190"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21191"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21176"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.738336563110352" y="-78.30551147460938" z="0.033860091120004654"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21177"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.5027847290039" y="11.03720474243164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21178"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.845680236816406" y="-76.22764587402344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21179"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.984793186187744" y="32.9483528137207" z="0.0031306457240134478"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21180"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.378872871398926" y="19.633447647094727" z="0.0031300352420657873"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21181"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.2546272277832" y="30.071332931518555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21182"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.6829891204834" y="21.834272384643555" z="0.0031254577916115522"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21183"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.6183594465255737" y="-72.23517608642578" z="0.033872030675411224"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21184"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.166202545166016" y="32.06039047241211" z="0.003122787456959486"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21185"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.30364227294922" y="95.97681427001953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21186"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.35462951660156" y="74.6240463256836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21187"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.352056980133057" y="31.77299690246582" z="0.0031197357457131147"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21188"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.503054141998291" y="37.868045806884766" z="0.0031268310267478228"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21189"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.95774841308594" y="52.17340850830078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21190"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.688202857971191" y="-88.72218322753906" z="0.0338834747672081"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21191"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-51.5014533996582" y="86.8449935913086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21176"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21177"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21178"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21179"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21180"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21181"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21182"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21183"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21184"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21185"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21186"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21187"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21188"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21189"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21190"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21191"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21192"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21176"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.738336563110352" y="-78.30551147460938" z="0.033860091120004654"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21177"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.5027847290039" y="11.03720474243164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21178"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.845680236816406" y="-76.22764587402344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21179"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.984793186187744" y="32.9483528137207" z="0.0031306457240134478"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21180"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.378872871398926" y="19.633447647094727" z="0.0031300352420657873"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21181"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.2546272277832" y="30.071332931518555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21182"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.6829891204834" y="21.834272384643555" z="0.0031254577916115522"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21183"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.6183594465255737" y="-72.23517608642578" z="0.033872030675411224"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21184"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.166202545166016" y="32.06039047241211" z="0.003122787456959486"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21185"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.30364227294922" y="95.97681427001953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21186"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.35462951660156" y="74.6240463256836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21187"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.352056980133057" y="31.77299690246582" z="0.0031197357457131147"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21188"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.503054141998291" y="37.868045806884766" z="0.0031268310267478228"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21189"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.95774841308594" y="52.17340850830078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21190"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.688202857971191" y="-88.72218322753906" z="0.0338834747672081"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21191"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-51.5014533996582" y="86.8449935913086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21192"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.205038547515869" y="-152.77015686035156" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to remove pedestrian actor named pedestrian_close_to_standing_15? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_7"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_13"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_15"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.716281533241272" y="-149.1016082763672" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="77.98001861572266" y="99.73533630371094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.408628463745117" y="-77.96022033691406" z="0.03382942080497742"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.933126449584961" y="-144.47506713867188" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.147191047668457" y="28.79327392578125" z="0.0031097412575036287"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.46274185180664" y="27.811098098754883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_7"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.73706817626953" y="81.13986206054688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.213024854660034" y="-162.3194580078125" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.842576742172241" y="-63.51844024658203" z="0.03386150300502777"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.325037002563477" y="-30.791040420532227" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.574368476867676" y="-146.55575561523438" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.71635818481445" y="75.22167205810547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_13"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-68.97903442382812" y="-6.772029876708984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.114229917526245" y="21.049156188964844" z="0.0031309127807617188"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_15"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.268410682678223" y="19.784074783325195" z="0.0030674361623823643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_7"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_13"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.716281533241272" y="-149.1016082763672" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="77.98001861572266" y="99.73533630371094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.408628463745117" y="-77.96022033691406" z="0.03382942080497742"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.933126449584961" y="-144.47506713867188" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.147191047668457" y="28.79327392578125" z="0.0031097412575036287"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.46274185180664" y="27.811098098754883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_7"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.73706817626953" y="81.13986206054688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.213024854660034" y="-162.3194580078125" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.842576742172241" y="-63.51844024658203" z="0.03386150300502777"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.325037002563477" y="-30.791040420532227" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.574368476867676" y="-146.55575561523438" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.71635818481445" y="75.22167205810547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_13"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-68.97903442382812" y="-6.772029876708984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.114229917526245" y="21.049156188964844" z="0.0031309127807617188"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to add pedestrian at location (54.1, -28.13, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22370"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22371"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22372"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22373"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22376"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22377"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_22382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_22384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22370"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.28567123413086" y="-80.10249328613281" z="0.03376483917236328"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22371"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.196606159210205" y="-78.62931823730469" z="0.03375869616866112"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22372"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.26676177978516" y="-87.59635925292969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22373"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.62126159667969" y="-98.89801788330078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.876344680786133" y="-69.63248443603516" z="0.03375145047903061"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22376"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.64266586303711" y="31.13599395751953" z="0.0030510330107063055"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22377"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.16529083251953" y="84.77721405029297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.56385803222656" y="48.04063034057617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.705531120300293" y="31.688135147094727" z="0.003075294429436326"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.568721771240234" y="83.6326675415039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_22382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.65909194946289" y="-145.25425720214844" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.48783111572266" y="-65.38671112060547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_22384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.281205177307129" y="-145.7662353515625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.1106071472168" y="68.37521362304688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.8061752319336" y="95.4891586303711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.1505513191223145" y="-75.03579711914062" z="0.03377776965498924"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.4557952880859375" y="-73.36821746826172" z="0.03381400927901268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.2673568725586" y="37.16590118408203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9201104640960693" y="-66.48602294921875" z="0.03377029299736023"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.104942321777344" y="30.968997955322266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22370"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22371"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22372"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22373"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22376"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22377"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_22382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_22384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22392"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22370"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.28567123413086" y="-80.10249328613281" z="0.03376483917236328"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22371"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.196606159210205" y="-78.62931823730469" z="0.03375869616866112"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22372"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.26676177978516" y="-87.59635925292969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22373"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.62126159667969" y="-98.89801788330078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.876344680786133" y="-69.63248443603516" z="0.03375145047903061"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22376"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.64266586303711" y="31.13599395751953" z="0.0030510330107063055"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22377"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.16529083251953" y="84.77721405029297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.56385803222656" y="48.04063034057617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.705531120300293" y="31.688135147094727" z="0.003075294429436326"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.568721771240234" y="83.6326675415039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_22382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.65909194946289" y="-145.25425720214844" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.48783111572266" y="-65.38671112060547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_22384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.281205177307129" y="-145.7662353515625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.1106071472168" y="68.37521362304688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.8061752319336" y="95.4891586303711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.1505513191223145" y="-75.03579711914062" z="0.03377776965498924"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.4557952880859375" y="-73.36821746826172" z="0.03381400927901268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.2673568725586" y="37.16590118408203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9201104640960693" y="-66.48602294921875" z="0.03377029299736023"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.104942321777344" y="30.968997955322266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22392"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.09922409057617" y="-28.130231857299805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to add pedestrian at location (56.61, -34.02, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26467"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26468"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26469"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26470"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26471"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26472"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26473"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26474"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26475"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26476"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26477"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26478"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26480"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26481"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26482"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26483"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26484"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26485"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26467"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.570099353790283" y="28.294389724731445" z="0.0030175780411809683"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26468"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.646299362182617" y="24.8972110748291" z="0.002996254013851285"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26469"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9284331798553467" y="-144.20855712890625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26470"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.216697692871094" y="-64.68458557128906" z="0.03383079543709755"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26471"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.314746856689453" y="-134.81353759765625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26472"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.495894432067871" y="33.401790618896484" z="0.0030705260578542948"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26473"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.9431381225585938" y="-158.98135375976562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26474"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.654296875" y="34.45693588256836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26475"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.662875175476074" y="25.3424072265625" z="0.0030296705663204193"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26476"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.940502166748047" y="-143.02049255371094" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26477"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.47516632080078" y="11.565561294555664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26478"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.99755859375" y="26.52191734313965" z="0.003033866873010993"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26480"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.716111183166504" y="-68.00846099853516" z="0.03376735746860504"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26481"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-32.34787368774414" y="14.911096572875977" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26482"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.930966377258301" y="-66.08174896240234" z="0.033803023397922516"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26483"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.217869758605957" y="-153.16217041015625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26484"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.58198928833008" y="17.024625778198242" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26485"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.531678199768066" y="-159.71823120117188" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.688237190246582" y="26.719303131103516" z="0.003019142197445035"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.10106658935547" y="44.51443099975586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.458444118499756" y="-141.80581665039062" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.9256591796875" y="29.308155059814453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.359551429748535" y="-73.62240600585938" z="0.033785630017519"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.746368408203125" y="-65.99642181396484" z="0.033827170729637146"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26467"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26468"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26469"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26470"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26471"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26472"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26473"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26474"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26475"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26476"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26477"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26478"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26480"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26481"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26482"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26483"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26484"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26485"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26467"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.570099353790283" y="28.294389724731445" z="0.0030175780411809683"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26468"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.646299362182617" y="24.8972110748291" z="0.002996254013851285"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26469"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9284331798553467" y="-144.20855712890625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26470"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.216697692871094" y="-64.68458557128906" z="0.03383079543709755"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26471"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.314746856689453" y="-134.81353759765625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26472"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.495894432067871" y="33.401790618896484" z="0.0030705260578542948"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26473"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.9431381225585938" y="-158.98135375976562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26474"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.654296875" y="34.45693588256836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26475"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.662875175476074" y="25.3424072265625" z="0.0030296705663204193"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26476"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.940502166748047" y="-143.02049255371094" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26477"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.47516632080078" y="11.565561294555664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26478"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.99755859375" y="26.52191734313965" z="0.003033866873010993"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26480"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.716111183166504" y="-68.00846099853516" z="0.03376735746860504"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26481"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-32.34787368774414" y="14.911096572875977" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26482"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.930966377258301" y="-66.08174896240234" z="0.033803023397922516"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26483"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.217869758605957" y="-153.16217041015625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26484"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.58198928833008" y="17.024625778198242" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26485"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.531678199768066" y="-159.71823120117188" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.688237190246582" y="26.719303131103516" z="0.003019142197445035"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.10106658935547" y="44.51443099975586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.458444118499756" y="-141.80581665039062" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.9256591796875" y="29.308155059814453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.359551429748535" y="-73.62240600585938" z="0.033785630017519"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.746368408203125" y="-65.99642181396484" z="0.033827170729637146"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.605072021484375" y="-34.017574310302734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30048"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30049"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30050"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30052"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30053"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30054"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30059"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30048"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.9608154296875" y="-152.5366973876953" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30049"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.539699077606201" y="-73.62295532226562" z="0.0338316336274147"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30050"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.16132926940918" y="27.42981719970703" z="0.0031085205264389515"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.39923095703125" y="-74.37313842773438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30052"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.75102233886719" y="-26.214082717895508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30053"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.410638809204102" y="-74.6671371459961" z="0.03375030308961868"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30054"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.264409065246582" y="20.837804794311523" z="0.0030355071648955345"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.444435119628906" y="37.05736541748047" z="0.0030405044090002775"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.008575439453125" y="29.0026798248291" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.28603458404541" y="37.814537048339844" z="0.0030662917997688055"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.21547317504883" y="32.13877487182617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30059"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="77.67367553710938" y="74.27092742919922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.747699737548828" y="-72.0993881225586" z="0.033799704164266586"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.24430465698242" y="-56.52433395385742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30048"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30049"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30050"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30052"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30053"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30054"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30059"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30064"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30048"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.9608154296875" y="-152.5366973876953" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30049"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.539699077606201" y="-73.62295532226562" z="0.0338316336274147"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30050"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.16132926940918" y="27.42981719970703" z="0.0031085205264389515"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.39923095703125" y="-74.37313842773438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30052"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.75102233886719" y="-26.214082717895508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30053"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.410638809204102" y="-74.6671371459961" z="0.03375030308961868"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30054"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.264409065246582" y="20.837804794311523" z="0.0030355071648955345"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.444435119628906" y="37.05736541748047" z="0.0030405044090002775"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.008575439453125" y="29.0026798248291" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.28603458404541" y="37.814537048339844" z="0.0030662917997688055"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.21547317504883" y="32.13877487182617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30059"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="77.67367553710938" y="74.27092742919922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.747699737548828" y="-72.0993881225586" z="0.033799704164266586"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.24430465698242" y="-56.52433395385742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30064"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.385900497436523" y="-143.5007781982422" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to remove pedestrian actor named pedestrian_w_transform_30036? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30034"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30035"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30036"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30037"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30040"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30041"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30043"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30044"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30045"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30046"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30047"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30034"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.040721893310547" y="37.5269775390625" z="0.0030545424669981003"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30035"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.031497955322266" y="-68.57195281982422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30036"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.34522247314453" y="-91.41519927978516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30037"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.354719161987305" y="18.400522232055664" z="0.0030896759126335382"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30040"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.668856620788574" y="-55.18081283569336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30041"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.35289764404297" y="-57.42082214355469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30043"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.42772674560547" y="-19.763961791992188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30044"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.56596374511719" y="71.7239761352539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30045"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.215206146240234" y="27.45197296142578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30046"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.440826416015625" y="-65.15130615234375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30047"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.05839538574219" y="22.82585334777832" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30034"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30035"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30037"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30040"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30041"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30043"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30044"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30045"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30046"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30047"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30034"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.040721893310547" y="37.5269775390625" z="0.0030545424669981003"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30035"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.031497955322266" y="-68.57195281982422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30037"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.354719161987305" y="18.400522232055664" z="0.0030896759126335382"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30040"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.668856620788574" y="-55.18081283569336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30041"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.35289764404297" y="-57.42082214355469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30043"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.42772674560547" y="-19.763961791992188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30044"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.56596374511719" y="71.7239761352539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30045"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.215206146240234" y="27.45197296142578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30046"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.440826416015625" y="-65.15130615234375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30047"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.05839538574219" y="22.82585334777832" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to add pedestrian at location (80.37, 87.44, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30889"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30891"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30892"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30895"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30896"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30897"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30898"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30899"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30900"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30901"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30889"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.4543609619140625" y="-70.2315444946289" z="0.03384967893362045"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30891"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.13092041015625" y="11.556953430175781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30892"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.771102905273438" y="-146.5575714111328" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.75841522216797" y="85.0638198852539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.793378829956055" y="22.750043869018555" z="0.00310516357421875"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30895"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="44.433197021484375" y="-24.567873001098633" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30896"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.06099700927734" y="-80.91451263427734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30897"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7938519716262817" y="28.812255859375" z="0.003106956370174885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30898"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.935985088348389" y="-68.30890655517578" z="0.03383777663111687"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30899"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.621781349182129" y="-149.10023498535156" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30900"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.438824653625488" y="-82.32520294189453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30901"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.719779968261719" y="-162.095947265625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30889"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30891"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30892"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30895"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30896"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_30897"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30898"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30899"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30900"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30901"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30902"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30889"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.4543609619140625" y="-70.2315444946289" z="0.03384967893362045"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30891"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.13092041015625" y="11.556953430175781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30892"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.771102905273438" y="-146.5575714111328" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.75841522216797" y="85.0638198852539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.793378829956055" y="22.750043869018555" z="0.00310516357421875"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30895"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="44.433197021484375" y="-24.567873001098633" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30896"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.06099700927734" y="-80.91451263427734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_30897"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7938519716262817" y="28.812255859375" z="0.003106956370174885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30898"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.935985088348389" y="-68.30890655517578" z="0.03383777663111687"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30899"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.621781349182129" y="-149.10023498535156" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30900"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.438824653625488" y="-82.32520294189453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30901"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.719779968261719" y="-162.095947265625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30902"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="80.36919403076172" y="87.43975830078125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8169"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8170"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8171"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8172"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8174"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8175"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8176"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8177"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8178"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8179"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8180"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8181"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8182"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8183"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8184"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8185"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8186"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8169"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.356550216674805" y="19.946043014526367" z="0.0030138397123664618"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8170"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.257209777832031" y="-143.40968322753906" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8171"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.22279666364192963" y="-146.3578338623047" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8172"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.2334699630737305" y="-163.913330078125" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8174"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.01250958442688" y="-153.70950317382812" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8175"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.8305975198745728" y="-64.22979736328125" z="0.03377166762948036"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8176"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.721823692321777" y="-152.22421264648438" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8177"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.47502136230469" y="12.243185997009277" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8178"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.622166633605957" y="-53.80101013183594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8179"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.005206108093262" y="-83.65512084960938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8180"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-83.7515869140625" y="88.18696594238281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8181"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.42420959472656" y="-74.01464080810547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8182"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.776823043823242" y="-71.48152923583984" z="0.033769071102142334"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8183"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.195635795593262" y="-157.84567260742188" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8184"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.79730796813965" y="-149.21517944335938" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8185"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.17271423339844" y="13.772770881652832" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8186"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.09223747253418" y="-68.85360717773438" z="0.033780936151742935"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8169"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8170"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8171"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8172"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8174"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8175"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8176"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8177"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8178"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8179"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8180"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8181"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8182"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8183"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8184"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8185"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8186"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8187"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8169"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.356550216674805" y="19.946043014526367" z="0.0030138397123664618"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8170"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.257209777832031" y="-143.40968322753906" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8171"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.22279666364192963" y="-146.3578338623047" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8172"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.2334699630737305" y="-163.913330078125" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8174"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.01250958442688" y="-153.70950317382812" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8175"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.8305975198745728" y="-64.22979736328125" z="0.03377166762948036"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8176"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.721823692321777" y="-152.22421264648438" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8177"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.47502136230469" y="12.243185997009277" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8178"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.622166633605957" y="-53.80101013183594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8179"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.005206108093262" y="-83.65512084960938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8180"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-83.7515869140625" y="88.18696594238281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8181"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.42420959472656" y="-74.01464080810547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8182"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.776823043823242" y="-71.48152923583984" z="0.033769071102142334"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8183"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.195635795593262" y="-157.84567260742188" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8184"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.79730796813965" y="-149.21517944335938" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8185"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.17271423339844" y="13.772770881652832" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8186"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.09223747253418" y="-68.85360717773438" z="0.033780936151742935"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8187"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.621360778808594" y="23.080312728881836" z="0.003023071214556694"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3691"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3692"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3693"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3691"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.246511459350586" y="20.19956398010254" z="0.003140144282951951"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3692"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.98171997070312" y="25.23628044128418" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3693"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.2935562133789" y="-49.09214782714844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3691"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3692"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3693"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3694"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3691"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.246511459350586" y="20.19956398010254" z="0.003140144282951951"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3692"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.98171997070312" y="25.23628044128418" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3693"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.2935562133789" y="-49.09214782714844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3694"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.18961334228516" y="-132.50381469726562" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to command you to remove pedestrian actor named pedestrian_w_transform_11778? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11777"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11778"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11779"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11781"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11783"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11787"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11788"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11789"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11790"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11792"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11794"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11796"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11777"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.133044242858887" y="-162.00405883789062" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11778"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.7810287475586" y="-6.2755537033081055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11779"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.38774108886719" y="82.15038299560547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11781"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.903688430786133" y="-80.67327880859375" z="0.033766668289899826"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11783"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.82308959960938" y="-20.000917434692383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11787"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="50.21476364135742" y="-22.450990676879883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11788"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.31776428222656" y="12.74690055847168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11789"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.95128631591797" y="-88.44937133789062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11790"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.82423973083496" y="-155.75624084472656" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11792"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.378807067871094" y="-16.47817611694336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11794"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.761770248413086" y="-161.38629150390625" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11796"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.79466724395752" y="-37.775455474853516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11777"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11779"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11781"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11783"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11787"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11788"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11789"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11790"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11792"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11794"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11796"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11777"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.133044242858887" y="-162.00405883789062" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11779"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.38774108886719" y="82.15038299560547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11781"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.903688430786133" y="-80.67327880859375" z="0.033766668289899826"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11783"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.82308959960938" y="-20.000917434692383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11787"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="50.21476364135742" y="-22.450990676879883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11788"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.31776428222656" y="12.74690055847168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11789"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.95128631591797" y="-88.44937133789062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11790"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.82423973083496" y="-155.75624084472656" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11792"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.378807067871094" y="-16.47817611694336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11794"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.761770248413086" y="-161.38629150390625" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11796"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.79466724395752" y="-37.775455474853516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please remove pedestrian actor named pedestrian_close_to_adversary_28952? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28948"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28950"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28951"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28952"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28954"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28957"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28960"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28962"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28963"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28964"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28965"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28967"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28968"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28948"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.111489772796631" y="-81.14129638671875" z="0.033800505101680756"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28950"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.38600158691406" y="50.145538330078125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28951"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.984963417053223" y="-78.63411712646484" z="0.0338272862136364"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28952"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.804078102111816" y="-62.793663024902344" z="0.03377700597047806"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28954"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="91.7772216796875" y="74.6474838256836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28957"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.432456970214844" y="-62.06528091430664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28960"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.845268726348877" y="-76.74177551269531" z="0.033763885498046875"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28962"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.031688690185547" y="18.9788875579834" z="0.003002433804795146"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28963"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.85238647460938" y="-55.25688171386719" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28964"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.8563003540039" y="-43.830013275146484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28965"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.36703109741211" y="-66.03855895996094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28967"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.12376403808594" y="-46.634281158447266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28968"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.964056015014648" y="27.864036560058594" z="0.0030419540125876665"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28948"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28950"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28951"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28954"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28957"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28960"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28962"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28963"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28964"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28965"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28967"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28968"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28948"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.111489772796631" y="-81.14129638671875" z="0.033800505101680756"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28950"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.38600158691406" y="50.145538330078125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28951"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.984963417053223" y="-78.63411712646484" z="0.0338272862136364"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28954"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="91.7772216796875" y="74.6474838256836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28957"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.432456970214844" y="-62.06528091430664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28960"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.845268726348877" y="-76.74177551269531" z="0.033763885498046875"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28962"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.031688690185547" y="18.9788875579834" z="0.003002433804795146"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28963"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.85238647460938" y="-55.25688171386719" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28964"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.8563003540039" y="-43.830013275146484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28965"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.36703109741211" y="-66.03855895996094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28967"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.12376403808594" y="-46.634281158447266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28968"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.964056015014648" y="27.864036560058594" z="0.0030419540125876665"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian at location (76.43, 14.68, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20318"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20319"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20320"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20321"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20323"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20324"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20325"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20326"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20327"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20318"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.543578147888184" y="-78.88549041748047" z="0.03377292677760124"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20319"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.534603118896484" y="-10.97342300415039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20320"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.667903900146484" y="26.066438674926758" z="0.003053855849429965"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20321"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.031036376953125" y="84.9404296875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20323"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.492702007293701" y="-75.15299987792969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20324"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.0581488609313965" y="-159.4722442626953" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20325"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.978912353515625" y="35.39985656738281" z="0.0030182264745235443"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20326"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.1015853881836" y="76.22384643554688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20327"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.257580757141113" y="21.439664840698242" z="0.003058204660192132"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20318"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20319"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20320"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20321"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20323"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20324"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20325"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20326"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20327"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20328"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20318"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.543578147888184" y="-78.88549041748047" z="0.03377292677760124"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20319"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.534603118896484" y="-10.97342300415039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20320"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.667903900146484" y="26.066438674926758" z="0.003053855849429965"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20321"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.031036376953125" y="84.9404296875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20323"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.492702007293701" y="-75.15299987792969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20324"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.0581488609313965" y="-159.4722442626953" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20325"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.978912353515625" y="35.39985656738281" z="0.0030182264745235443"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20326"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.1015853881836" y="76.22384643554688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20327"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.257580757141113" y="21.439664840698242" z="0.003058204660192132"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20328"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.4329833984375" y="14.67752742767334" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to order you to remove pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9579"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9580"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9581"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9582"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9583"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9584"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9585"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9586"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9591"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9592"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9594"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9597"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9598"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9599"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9600"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9601"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9602"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9579"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9304561614990234" y="32.29045486450195" z="0.003070564242079854"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9580"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.081741333007812" y="-78.28123474121094" z="0.03381374105811119"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9581"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-0.9303653240203857" y="27.841779708862305" z="0.003075561486184597"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9582"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.46712112426758" y="-18.919719696044922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9583"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.120849609375" y="-73.81478881835938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9584"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.303014755249023" y="-160.9990234375" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9585"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.322683334350586" y="-1.3268898725509644" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9586"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="74.35122680664062" y="-62.101402282714844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.398050308227539" y="-151.07571411132812" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="25.449321746826172" y="-15.208168983459473" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.634151458740234" y="57.8604850769043" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9591"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-33.79914474487305" y="29.515348434448242" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9592"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.12897300720215" y="-25.541179656982422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.10385513305664" y="-13.840822219848633" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9594"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.058402061462402" y="-18.494722366333008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.71147155761719" y="-33.94108963012695" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9597"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.121970176696777" y="-154.3743133544922" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9598"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.772339820861816" y="-77.9158706665039" z="0.033780213445425034"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9599"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.357008934020996" y="-73.54841613769531" z="0.03378185257315636"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9600"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.59429931640625" y="-67.11658477783203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9601"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.04520416259766" y="-48.692657470703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9602"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.1118953227996826" y="-56.32553482055664" z="0.0338100790977478"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9579"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9580"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9581"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9582"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9583"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9584"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9585"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9586"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9591"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9592"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9594"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9597"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9598"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9600"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9601"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9602"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9579"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9304561614990234" y="32.29045486450195" z="0.003070564242079854"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9580"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.081741333007812" y="-78.28123474121094" z="0.03381374105811119"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9581"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-0.9303653240203857" y="27.841779708862305" z="0.003075561486184597"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9582"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.46712112426758" y="-18.919719696044922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9583"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.120849609375" y="-73.81478881835938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9584"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.303014755249023" y="-160.9990234375" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9585"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.322683334350586" y="-1.3268898725509644" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9586"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="74.35122680664062" y="-62.101402282714844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.398050308227539" y="-151.07571411132812" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="25.449321746826172" y="-15.208168983459473" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.634151458740234" y="57.8604850769043" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9591"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-33.79914474487305" y="29.515348434448242" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9592"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.12897300720215" y="-25.541179656982422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.10385513305664" y="-13.840822219848633" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9594"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.058402061462402" y="-18.494722366333008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.71147155761719" y="-33.94108963012695" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9597"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.121970176696777" y="-154.3743133544922" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9598"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.772339820861816" y="-77.9158706665039" z="0.033780213445425034"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9600"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.59429931640625" y="-67.11658477783203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9601"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.04520416259766" y="-48.692657470703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9602"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.1118953227996826" y="-56.32553482055664" z="0.0338100790977478"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_496"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_496"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.147331237792969" y="-146.74609375" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian at location (-29.12, -0.76, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9705"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9706"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9707"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9708"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9709"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9710"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9712"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9713"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9714"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9715"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9716"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9717"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9718"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9719"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9720"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9721"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9722"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9705"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.63335418701172" y="-150.3078155517578" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9706"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.856483459472656" y="-157.5217742919922" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9707"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.704818725585938" y="-162.27774047851562" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9708"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.531808853149414" y="17.277738571166992" z="0.0030574798583984375"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9709"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.5841064453125" y="79.4896240234375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9710"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.9353909492492676" y="-69.4000015258789" z="0.03380817174911499"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9712"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.1818671226501465" y="-30.670331954956055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9713"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="26.1769962310791" y="14.875162124633789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9714"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.965538024902344" y="-148.91090393066406" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9715"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.58039474487305" y="2.64327335357666" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9716"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.083085060119629" y="-155.3735809326172" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9717"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.488266944885254" y="-146.6201171875" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9718"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.141294479370117" y="19.925689697265625" z="0.0030884933657944202"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9719"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.475737571716309" y="-144.17599487304688" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9720"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.9168472290039" y="-90.1816177368164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9721"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.257795333862305" y="-64.80929565429688" z="0.033764418214559555"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9722"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-40.53340148925781" y="94.17994689941406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9705"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9706"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9707"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9708"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9709"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9710"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9712"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9713"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9714"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9715"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9716"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9717"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9718"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_9719"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9720"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9721"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9722"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9723"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9705"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.63335418701172" y="-150.3078155517578" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9706"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.856483459472656" y="-157.5217742919922" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9707"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.704818725585938" y="-162.27774047851562" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9708"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.531808853149414" y="17.277738571166992" z="0.0030574798583984375"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9709"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.5841064453125" y="79.4896240234375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9710"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.9353909492492676" y="-69.4000015258789" z="0.03380817174911499"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9712"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.1818671226501465" y="-30.670331954956055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9713"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="26.1769962310791" y="14.875162124633789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9714"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.965538024902344" y="-148.91090393066406" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9715"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.58039474487305" y="2.64327335357666" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9716"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.083085060119629" y="-155.3735809326172" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9717"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.488266944885254" y="-146.6201171875" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9718"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.141294479370117" y="19.925689697265625" z="0.0030884933657944202"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_9719"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.475737571716309" y="-144.17599487304688" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9720"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.9168472290039" y="-90.1816177368164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9721"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.257795333862305" y="-64.80929565429688" z="0.033764418214559555"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9722"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-40.53340148925781" y="94.17994689941406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9723"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.123916625976562" y="-0.7570156455039978" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.63098669052124" y="-152.24569702148438" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25891"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.63098669052124" y="-152.24569702148438" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25891"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.14017105102539" y="-145.10748291015625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to remove pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12273"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12275"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12276"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12277"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12278"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12279"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12280"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12282"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12283"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12284"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12273"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.137581825256348" y="-156.7050018310547" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12275"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.425006628036499" y="30.758872985839844" z="0.003062629606574774"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12276"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.280266761779785" y="-146.674560546875" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12277"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.066272735595703" y="-158.98370361328125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12278"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.43369674682617" y="5.764516830444336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12279"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.789663314819336" y="-73.2042007446289" z="0.03384300321340561"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12280"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.34004211425781" y="64.78356170654297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12282"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.881045818328857" y="-74.00395965576172" z="0.03381645306944847"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12283"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.26748657226562" y="96.3335952758789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12284"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.64532470703125" y="-14.685009956359863" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12273"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12275"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12277"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12278"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12279"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12280"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12282"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12283"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12284"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12273"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.137581825256348" y="-156.7050018310547" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12275"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.425006628036499" y="30.758872985839844" z="0.003062629606574774"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12277"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.066272735595703" y="-158.98370361328125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12278"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.43369674682617" y="5.764516830444336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12279"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.789663314819336" y="-73.2042007446289" z="0.03384300321340561"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12280"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.34004211425781" y="64.78356170654297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12282"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.881045818328857" y="-74.00395965576172" z="0.03381645306944847"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12283"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.26748657226562" y="96.3335952758789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12284"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.64532470703125" y="-14.685009956359863" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to guide you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.13157844543457" y="-70.73247528076172" z="0.033769529312849045"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.6636568307876587" y="-78.93241882324219" z="0.033813513815402985"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.94237518310547" y="56.33623123168945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.86927795410156" y="-17.392627716064453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.113792419433594" y="65.60858154296875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-96.87963104248047" y="95.61019134521484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.31084442138672" y="99.08650207519531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16493"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.13157844543457" y="-70.73247528076172" z="0.033769529312849045"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.6636568307876587" y="-78.93241882324219" z="0.033813513815402985"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.94237518310547" y="56.33623123168945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.86927795410156" y="-17.392627716064453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.113792419433594" y="65.60858154296875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-96.87963104248047" y="95.61019134521484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.31084442138672" y="99.08650207519531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16493"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.136127471923828" y="-75.48540496826172" z="0.03376045078039169"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to remove pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24764"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24765"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24766"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24772"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24773"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24774"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24776"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24778"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24780"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24781"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24785"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24786"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24764"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.326200485229492" y="25.005308151245117" z="0.0030601120088249445"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24765"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.29681396484375" y="30.09490394592285" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24766"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.69433307647705" y="-71.85164642333984" z="0.03376655653119087"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24772"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.08869743347168" y="-151.02798461914062" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24773"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.178276062011719" y="19.459138870239258" z="0.0030308912973850965"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24774"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.974609375" y="-80.58058166503906" z="0.033759955316782"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24776"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.29430389404297" y="91.62760162353516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24778"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.678147792816162" y="38.13340377807617" z="0.0031306075397878885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24780"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.826480865478516" y="15.231332778930664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24781"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.749262809753418" y="-67.46316528320312" z="0.03382564336061478"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24785"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.05467224121094" y="19.921632766723633" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24786"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.36701202392578" y="-70.98059844970703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24765"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24766"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24772"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24773"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24774"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24776"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24778"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24780"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24781"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24785"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24786"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24765"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.29681396484375" y="30.09490394592285" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24766"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.69433307647705" y="-71.85164642333984" z="0.03376655653119087"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24772"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.08869743347168" y="-151.02798461914062" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24773"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.178276062011719" y="19.459138870239258" z="0.0030308912973850965"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24774"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.974609375" y="-80.58058166503906" z="0.033759955316782"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24776"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.29430389404297" y="91.62760162353516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24778"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.678147792816162" y="38.13340377807617" z="0.0031306075397878885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24780"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.826480865478516" y="15.231332778930664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24781"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.749262809753418" y="-67.46316528320312" z="0.03382564336061478"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24785"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.05467224121094" y="19.921632766723633" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24786"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.36701202392578" y="-70.98059844970703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
would you add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5749"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5750"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5751"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5752"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5753"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5754"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5755"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5756"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5757"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5760"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5761"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5762"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5763"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5764"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5749"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.765608787536621" y="30.183330535888672" z="0.0030176544096320868"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5750"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="15.659490585327148" y="-89.89225769042969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5751"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.092487335205078" y="-151.87107849121094" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5752"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.4304749965667725" y="-147.9431915283203" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5753"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.79490661621094" y="98.45223236083984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5754"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.254487037658691" y="-74.5897445678711" z="0.0337565615773201"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5755"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.523908615112305" y="40.419960021972656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5756"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.972423553466797" y="-158.9453125" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5757"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-65.09403228759766" y="76.72920227050781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5760"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.9395270347595215" y="38.327457427978516" z="0.0030184935312718153"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5761"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.28233337402344" y="-63.281734466552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5762"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.259532928466797" y="-146.16917419433594" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5763"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.649883270263672" y="13.825972557067871" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5764"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.762215614318848" y="-158.41128540039062" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5749"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5750"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5751"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5752"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5753"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5754"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5755"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5756"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5757"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5760"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5761"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5762"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5763"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5764"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5765"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5749"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.765608787536621" y="30.183330535888672" z="0.0030176544096320868"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5750"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="15.659490585327148" y="-89.89225769042969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5751"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.092487335205078" y="-151.87107849121094" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5752"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.4304749965667725" y="-147.9431915283203" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5753"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.79490661621094" y="98.45223236083984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5754"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.254487037658691" y="-74.5897445678711" z="0.0337565615773201"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5755"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.523908615112305" y="40.419960021972656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5756"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.972423553466797" y="-158.9453125" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5757"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-65.09403228759766" y="76.72920227050781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5760"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.9395270347595215" y="38.327457427978516" z="0.0030184935312718153"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5761"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.28233337402344" y="-63.281734466552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5762"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.259532928466797" y="-146.16917419433594" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5763"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.649883270263672" y="13.825972557067871" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5764"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.762215614318848" y="-158.41128540039062" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5765"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.578042984008789" y="-156.88540649414062" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to add pedestrian at location (-40.09, -47.04, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18150"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18151"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18152"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18150"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.27260398864746" y="-82.73738861083984" z="0.03379131108522415"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18151"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.388481140136719" y="26.604896545410156" z="0.0030168150551617146"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18152"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.157045364379883" y="-143.14869689941406" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18150"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18151"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18152"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18153"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18150"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.27260398864746" y="-82.73738861083984" z="0.03379131108522415"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18151"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.388481140136719" y="26.604896545410156" z="0.0030168150551617146"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18152"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.157045364379883" y="-143.14869689941406" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18153"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-40.08717727661133" y="-47.03778076171875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to remove pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24673"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24674"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24675"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24682"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24683"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24686"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24688"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24690"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24691"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24692"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24693"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.62796688079834" y="-61.55115509033203" z="0.033746641129255295"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.367431640625" y="80.46871185302734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.663430213928223" y="-154.3090362548828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24673"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="82.1556396484375" y="78.34220123291016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24674"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.625548362731934" y="-76.02439880371094" z="0.033814504742622375"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24675"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.653499603271484" y="-69.91007232666016" z="0.03382594883441925"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.36508846282959" y="19.885631561279297" z="0.0030428695026785135"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.455533981323242" y="98.65910339355469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24682"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.139588356018066" y="-162.60743713378906" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24683"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.8130521774292" y="17.37354850769043" z="0.0030854414217174053"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24686"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.535400390625" y="59.30744552612305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24688"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.612896919250488" y="-69.22496032714844" z="0.03369724377989769"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24690"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.05956268310547" y="98.91944122314453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24691"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.78312683105469" y="83.95620727539062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24692"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.47872161865234" y="-32.70744323730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24693"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.23387145996094" y="76.26470184326172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24673"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24674"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24675"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24682"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24683"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24686"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24690"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24691"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24692"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24693"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.62796688079834" y="-61.55115509033203" z="0.033746641129255295"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.367431640625" y="80.46871185302734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.663430213928223" y="-154.3090362548828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24673"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="82.1556396484375" y="78.34220123291016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24674"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.625548362731934" y="-76.02439880371094" z="0.033814504742622375"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24675"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.653499603271484" y="-69.91007232666016" z="0.03382594883441925"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.36508846282959" y="19.885631561279297" z="0.0030428695026785135"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.455533981323242" y="98.65910339355469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24682"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.139588356018066" y="-162.60743713378906" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24683"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.8130521774292" y="17.37354850769043" z="0.0030854414217174053"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24686"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.535400390625" y="59.30744552612305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24690"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.05956268310547" y="98.91944122314453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24691"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.78312683105469" y="83.95620727539062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24692"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.47872161865234" y="-32.70744323730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24693"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.23387145996094" y="76.26470184326172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14881"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14881"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.99526596069336" y="-65.44538879394531" z="0.033828239887952805"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6713"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6714"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6715"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6716"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6717"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6718"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6719"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6720"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6722"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6723"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6724"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6725"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_6727"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6728"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_6729"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6730"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6731"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6713"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.46942138671875" y="-144.2342529296875" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6714"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.34156036376953" y="29.380924224853516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6715"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.175538539886475" y="44.576934814453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6716"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.1905746459961" y="87.13789367675781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6717"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.5548324584961" y="1.8446853160858154" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6718"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="64.83551025390625" y="63.365684509277344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6719"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.5843889713287354" y="-159.5644073486328" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6720"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.916866302490234" y="-72.87752532958984" z="0.033763349056243896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6722"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.391780853271484" y="-144.33380126953125" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6723"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.132371425628662" y="-160.13551330566406" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6724"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.838642120361328" y="-159.31320190429688" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6725"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.557971000671387" y="-146.96034240722656" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_6727"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7030227184295654" y="30.480361938476562" z="0.0030615234281867743"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6728"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.201528549194336" y="-34.947479248046875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_6729"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.747270584106445" y="29.287172317504883" z="0.003024787874892354"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6730"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.2235336303711" y="46.24018859863281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6731"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.401185989379883" y="69.04289245605469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6713"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6714"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6715"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6716"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6717"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6718"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6719"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6720"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6722"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6723"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6724"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6725"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_6727"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6728"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_6729"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6730"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6731"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6732"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6713"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.46942138671875" y="-144.2342529296875" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6714"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.34156036376953" y="29.380924224853516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6715"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.175538539886475" y="44.576934814453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6716"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.1905746459961" y="87.13789367675781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6717"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.5548324584961" y="1.8446853160858154" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6718"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="64.83551025390625" y="63.365684509277344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6719"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.5843889713287354" y="-159.5644073486328" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6720"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.916866302490234" y="-72.87752532958984" z="0.033763349056243896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6722"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.391780853271484" y="-144.33380126953125" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6723"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.132371425628662" y="-160.13551330566406" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6724"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.838642120361328" y="-159.31320190429688" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6725"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.557971000671387" y="-146.96034240722656" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_6727"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7030227184295654" y="30.480361938476562" z="0.0030615234281867743"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6728"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.201528549194336" y="-34.947479248046875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_6729"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.747270584106445" y="29.287172317504883" z="0.003024787874892354"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6730"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.2235336303711" y="46.24018859863281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6731"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.401185989379883" y="69.04289245605469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6732"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.59967041015625" y="-150.79283142089844" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16451"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16452"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16453"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16454"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16451"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.69482421875" y="-66.43547058105469" z="0.03378406539559364"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16452"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-58.280067443847656" y="-48.57029342651367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16453"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.977765083312988" y="31.858930587768555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16454"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.596254348754883" y="-158.46261596679688" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16451"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16452"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16453"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16454"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16455"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16451"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.69482421875" y="-66.43547058105469" z="0.03378406539559364"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16452"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-58.280067443847656" y="-48.57029342651367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16453"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.977765083312988" y="31.858930587768555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16454"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.596254348754883" y="-158.46261596679688" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16455"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.3406400680542" y="-153.1399688720703" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to remove pedestrian actor named pedestrian_close_to_adversary_31646? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31645"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31646"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31647"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31648"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31650"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31651"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31652"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31653"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31654"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31655"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31656"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31657"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31658"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31659"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31660"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31661"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31662"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31663"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31645"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.210602760314941" y="22.083213806152344" z="0.0030541610904037952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31646"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.729256629943848" y="-75.90263366699219" z="0.033792342990636826"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31647"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.4451946020126343" y="24.316173553466797" z="0.0030681609641760588"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31648"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.902832984924316" y="32.59181594848633" z="0.0030403898563236"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31650"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.739943504333496" y="-158.0618896484375" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31651"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.793392181396484" y="-99.34284210205078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31652"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.4906907081604004" y="36.37141799926758" z="0.003041610587388277"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31653"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="19.618404388427734" y="-5.20704984664917" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31654"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.6030118465423584" y="-142.02651977539062" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31655"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.49629974365234" y="39.2145881652832" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31656"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2627613544464111" y="-64.14070129394531" z="0.03378940373659134"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31657"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.60271644592285" y="30.65724754333496" z="0.003069114638492465"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31658"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.819882392883301" y="-65.19999694824219" z="0.03380386158823967"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31659"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.125274658203125" y="79.892578125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31660"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.62297439575195" y="86.63395690917969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31661"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.0180649757385254" y="-160.08966064453125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31662"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.79364776611328" y="-52.0598030090332" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31663"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.8518571853637695" y="-71.39720153808594" z="0.033810731023550034"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.194175720214844" y="55.392669677734375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.960431098937988" y="95.56366729736328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.197443008422852" y="-78.0672378540039" z="0.0337822325527668"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.183235168457031" y="-71.86636352539062" z="0.03382003679871559"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.575225830078125" y="2.312396287918091" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.0290303230285645" y="-79.31781005859375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31645"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31647"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31648"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31650"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31651"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31652"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31653"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31654"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31655"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31656"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31657"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31658"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31659"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31660"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31661"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31662"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31663"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31645"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.210602760314941" y="22.083213806152344" z="0.0030541610904037952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31647"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.4451946020126343" y="24.316173553466797" z="0.0030681609641760588"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31648"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.902832984924316" y="32.59181594848633" z="0.0030403898563236"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31650"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.739943504333496" y="-158.0618896484375" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31651"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.793392181396484" y="-99.34284210205078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31652"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.4906907081604004" y="36.37141799926758" z="0.003041610587388277"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31653"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="19.618404388427734" y="-5.20704984664917" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31654"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.6030118465423584" y="-142.02651977539062" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31655"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.49629974365234" y="39.2145881652832" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31656"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2627613544464111" y="-64.14070129394531" z="0.03378940373659134"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31657"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.60271644592285" y="30.65724754333496" z="0.003069114638492465"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31658"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.819882392883301" y="-65.19999694824219" z="0.03380386158823967"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31659"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.125274658203125" y="79.892578125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31660"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.62297439575195" y="86.63395690917969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31661"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.0180649757385254" y="-160.08966064453125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31662"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.79364776611328" y="-52.0598030090332" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31663"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.8518571853637695" y="-71.39720153808594" z="0.033810731023550034"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.194175720214844" y="55.392669677734375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.960431098937988" y="95.56366729736328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.197443008422852" y="-78.0672378540039" z="0.0337822325527668"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.183235168457031" y="-71.86636352539062" z="0.03382003679871559"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.575225830078125" y="2.312396287918091" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.0290303230285645" y="-79.31781005859375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26237"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26238"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26239"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26240"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26241"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26242"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26244"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26245"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26246"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26237"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.143178939819336" y="13.491384506225586" z="0.00303134904243052"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26238"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.16074275970459" y="31.707929611206055" z="0.0030487061012536287"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26239"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.736769676208496" y="-80.4723129272461" z="0.033798255026340485"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26240"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.9117546081543" y="68.60725402832031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26241"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.011846542358398" y="30.92272186279297" z="0.0030045700259506702"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26242"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.527482032775879" y="-73.47856903076172" z="0.033763960003852844"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26244"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.564671516418457" y="-63.71775436401367" z="0.03378181532025337"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26245"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.706199884414673" y="-38.6739616394043" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26246"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.546791076660156" y="-76.59100341796875" z="0.033751145005226135"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26237"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26238"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26239"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26240"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26241"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26242"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26244"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26245"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26246"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26247"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26237"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.143178939819336" y="13.491384506225586" z="0.00303134904243052"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26238"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.16074275970459" y="31.707929611206055" z="0.0030487061012536287"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26239"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.736769676208496" y="-80.4723129272461" z="0.033798255026340485"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26240"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.9117546081543" y="68.60725402832031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26241"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.011846542358398" y="30.92272186279297" z="0.0030045700259506702"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26242"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.527482032775879" y="-73.47856903076172" z="0.033763960003852844"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26244"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.564671516418457" y="-63.71775436401367" z="0.03378181532025337"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26245"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.706199884414673" y="-38.6739616394043" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26246"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.546791076660156" y="-76.59100341796875" z="0.033751145005226135"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26247"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.19419288635254" y="26.95339584350586" z="0.0030114746186882257"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27076"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27077"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27078"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27079"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27080"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27081"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27082"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27084"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27085"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27086"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27087"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27088"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27089"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27090"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27091"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27092"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27093"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27094"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27095"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27097"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27098"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27076"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.434441089630127" y="-162.79034423828125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27077"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.0730540752410889" y="-77.183837890625" z="0.03387130796909332"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27078"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.2288782596588135" y="22.417640686035156" z="0.0030510330107063055"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27079"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.237987518310547" y="-151.2530517578125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27080"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.99263000488281" y="-41.55801010131836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27081"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.514611721038818" y="-156.16989135742188" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27082"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.849475860595703" y="-15.107471466064453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27084"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.6376953125" y="-79.42603302001953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27085"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.055278778076172" y="60.46150207519531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27086"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.40996551513672" y="28.78699493408203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27087"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.919624328613281" y="-145.5320587158203" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27088"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.95674514770508" y="25.97806167602539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27089"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.6842825412750244" y="-163.83621215820312" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27090"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.364810943603516" y="-78.04949951171875" z="0.03382091596722603"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27091"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.88297176361084" y="24.658838272094727" z="0.0030666731763631105"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27092"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-33.02541732788086" y="-33.0744743347168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27093"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.317546367645264" y="29.208831787109375" z="0.003094978164881468"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27094"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.00006866455078" y="19.363744735717773" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27095"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0871305465698242" y="-74.82977294921875" z="0.033826254308223724"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27097"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.132453918457031" y="34.48973083496094" z="0.0031111526768654585"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27098"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="14.021955490112305" y="-3.2711057662963867" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27076"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27077"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27078"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27079"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27080"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27081"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27082"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27084"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27085"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27086"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27087"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27088"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27089"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27090"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27091"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27092"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27093"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27094"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27095"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27097"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27098"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27099"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27076"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.434441089630127" y="-162.79034423828125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27077"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.0730540752410889" y="-77.183837890625" z="0.03387130796909332"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27078"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.2288782596588135" y="22.417640686035156" z="0.0030510330107063055"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27079"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.237987518310547" y="-151.2530517578125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27080"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.99263000488281" y="-41.55801010131836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27081"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.514611721038818" y="-156.16989135742188" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27082"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.849475860595703" y="-15.107471466064453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27084"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.6376953125" y="-79.42603302001953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27085"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.055278778076172" y="60.46150207519531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27086"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.40996551513672" y="28.78699493408203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27087"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.919624328613281" y="-145.5320587158203" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27088"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.95674514770508" y="25.97806167602539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27089"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.6842825412750244" y="-163.83621215820312" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27090"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.364810943603516" y="-78.04949951171875" z="0.03382091596722603"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27091"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.88297176361084" y="24.658838272094727" z="0.0030666731763631105"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27092"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-33.02541732788086" y="-33.0744743347168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27093"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.317546367645264" y="29.208831787109375" z="0.003094978164881468"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27094"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.00006866455078" y="19.363744735717773" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27095"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0871305465698242" y="-74.82977294921875" z="0.033826254308223724"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27097"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.132453918457031" y="34.48973083496094" z="0.0031111526768654585"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27098"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="14.021955490112305" y="-3.2711057662963867" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27099"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.645594120025635" y="-154.56582641601562" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian at location (-27.77, 36.05, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.772663116455078" y="33.44215774536133" z="0.003075828542932868"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.772663116455078" y="33.44215774536133" z="0.003075828542932868"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-27.773279190063477" y="36.049346923828125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to ask you to add pedestrian at location (90.83, -65.91, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20485"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20493"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20494"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20495"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20496"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20497"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20498"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20499"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20500"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20501"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20502"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20503"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20504"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20505"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20506"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20485"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.7225494384765625" y="-65.84180450439453" z="0.03388843312859535"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.6280741691589355" y="-150.94314575195312" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.73385238647461" y="-54.25041961669922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.640451192855835" y="24.0211181640625" z="0.00311870570294559"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.88544273376465" y="46.67144775390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-23.074487686157227" y="27.9437255859375" z="0.0031153487507253885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.499814033508301" y="23.283180236816406" z="0.0031161117367446423"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.961858749389648" y="-72.75528717041016" z="0.033864669501781464"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20493"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.595611095428467" y="-75.5112075805664" z="0.033863525837659836"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20494"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.61669921875" y="-79.48808288574219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20495"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.27706909179688" y="54.598690032958984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20496"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.711750030517578" y="24.535675048828125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20497"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.311423301696777" y="21.118389129638672" z="0.0031289290636777878"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20498"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-44.61860275268555" y="73.73113250732422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20499"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.06956481933594" y="-33.345375061035156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20500"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.872078895568848" y="36.27027893066406" z="0.003127784701064229"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20501"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.16189575195312" y="91.34262084960938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20502"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.31664276123047" y="-49.97182846069336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20503"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.3878726959228516" y="-41.807273864746094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20504"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.568145751953125" y="-5.5074310302734375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20505"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.94335174560547" y="-145.15306091308594" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20506"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="44.344200134277344" y="63.2174186706543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20485"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20493"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20494"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20495"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20496"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20497"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20498"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20499"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20500"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20501"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20502"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20503"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20504"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20505"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20506"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20507"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20485"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.7225494384765625" y="-65.84180450439453" z="0.03388843312859535"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.6280741691589355" y="-150.94314575195312" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.73385238647461" y="-54.25041961669922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.640451192855835" y="24.0211181640625" z="0.00311870570294559"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.88544273376465" y="46.67144775390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-23.074487686157227" y="27.9437255859375" z="0.0031153487507253885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.499814033508301" y="23.283180236816406" z="0.0031161117367446423"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.961858749389648" y="-72.75528717041016" z="0.033864669501781464"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20493"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.595611095428467" y="-75.5112075805664" z="0.033863525837659836"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20494"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.61669921875" y="-79.48808288574219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20495"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.27706909179688" y="54.598690032958984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20496"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.711750030517578" y="24.535675048828125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20497"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.311423301696777" y="21.118389129638672" z="0.0031289290636777878"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20498"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-44.61860275268555" y="73.73113250732422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20499"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.06956481933594" y="-33.345375061035156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20500"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.872078895568848" y="36.27027893066406" z="0.003127784701064229"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20501"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.16189575195312" y="91.34262084960938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20502"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.31664276123047" y="-49.97182846069336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20503"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.3878726959228516" y="-41.807273864746094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20504"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.568145751953125" y="-5.5074310302734375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20505"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.94335174560547" y="-145.15306091308594" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20506"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="44.344200134277344" y="63.2174186706543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20507"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.83025360107422" y="-65.90544891357422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1882"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1883"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1884"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1885"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1886"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1887"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1888"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1892"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1895"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1896"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1897"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1882"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.446439743041992" y="19.162261962890625" z="0.0030433654319494963"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1883"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.87625885009766" y="-11.06594181060791" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1884"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.558837413787842" y="-160.9483184814453" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1885"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-53.36768341064453" y="-13.147436141967773" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1886"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.352110385894775" y="-66.09259033203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1887"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.96113586425781" y="-52.52614212036133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1888"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.210817575454712" y="-68.05670928955078" z="0.03381267562508583"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.46888732910156" y="20.61258316040039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1892"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="35.6787109375" y="72.79238891601562" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.5683088302612305" y="-154.7022705078125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.90767478942871" y="-31.000228881835938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1895"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.55732727050781" y="86.1558837890625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1896"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.47981262207031" y="-40.167667388916016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1897"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.07185935974121" y="-67.80915832519531" z="0.03380916640162468"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1882"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1883"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1884"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1885"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1886"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1887"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1888"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1892"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1895"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1896"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1897"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1898"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1882"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.446439743041992" y="19.162261962890625" z="0.0030433654319494963"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1883"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.87625885009766" y="-11.06594181060791" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1884"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.558837413787842" y="-160.9483184814453" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1885"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-53.36768341064453" y="-13.147436141967773" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1886"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.352110385894775" y="-66.09259033203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1887"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.96113586425781" y="-52.52614212036133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1888"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.210817575454712" y="-68.05670928955078" z="0.03381267562508583"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.46888732910156" y="20.61258316040039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1892"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="35.6787109375" y="72.79238891601562" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.5683088302612305" y="-154.7022705078125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.90767478942871" y="-31.000228881835938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1895"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.55732727050781" y="86.1558837890625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1896"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.47981262207031" y="-40.167667388916016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1897"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.07185935974121" y="-67.80915832519531" z="0.03380916640162468"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1898"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.52596664428711" y="-146.07821655273438" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.911463260650635" y="-251.82382202148438" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7720673084259033" y="25.238632202148438" z="0.003030700609087944"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.112613677978516" y="-62.62116241455078" z="0.03380325064063072"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.319812774658203" y="24.883808135986328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.05385684967041" y="25.469158172607422" z="0.0030105591285973787"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.78817749023438" y="70.97460174560547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.735565185546875" y="80.58935546875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.6246109008789" y="-50.84689712524414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.018644332885742" y="35.70133590698242" z="0.003020400879904628"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.290595054626465" y="-18.643232345581055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.2022705078125" y="-54.816184997558594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.911463260650635" y="-251.82382202148438" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7720673084259033" y="25.238632202148438" z="0.003030700609087944"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.112613677978516" y="-62.62116241455078" z="0.03380325064063072"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.319812774658203" y="24.883808135986328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.05385684967041" y="25.469158172607422" z="0.0030105591285973787"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.78817749023438" y="70.97460174560547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.735565185546875" y="80.58935546875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.6246109008789" y="-50.84689712524414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.018644332885742" y="35.70133590698242" z="0.003020400879904628"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.290595054626465" y="-18.643232345581055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.2022705078125" y="-54.816184997558594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.658970832824707" y="26.887239456176758" z="0.003037414513528347"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21514"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21515"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21516"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21517"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21518"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21520"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21521"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21523"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21514"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.295065879821777" y="-54.06242370605469" z="0.033875882625579834"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21515"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.90572738647461" y="-20.730737686157227" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21516"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-58.6080322265625" y="68.99166107177734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21517"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.314237594604492" y="35.518592834472656" z="0.003100509522482753"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21518"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.40218734741211" y="-24.15595245361328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21520"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.378150939941406" y="-40.208961486816406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21521"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.888280868530273" y="-54.46403503417969" z="0.03385208174586296"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21523"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.93169403076172" y="-89.0418472290039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21514"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21515"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21516"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21517"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21518"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21520"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21521"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21523"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21524"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21514"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.295065879821777" y="-54.06242370605469" z="0.033875882625579834"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21515"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.90572738647461" y="-20.730737686157227" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21516"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-58.6080322265625" y="68.99166107177734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21517"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.314237594604492" y="35.518592834472656" z="0.003100509522482753"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21518"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.40218734741211" y="-24.15595245361328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21520"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.378150939941406" y="-40.208961486816406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21521"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.888280868530273" y="-54.46403503417969" z="0.03385208174586296"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21523"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.93169403076172" y="-89.0418472290039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21524"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.032669067382812" y="-153.50421142578125" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please add pedestrian at location (-98.51, 6.14, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27805"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27806"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27807"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27808"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27809"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27810"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27811"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27812"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27805"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.225215911865234" y="-70.13905334472656" z="0.033754613250494"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27806"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.5710129737854" y="25.37546157836914" z="0.0030328368302434683"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27807"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.05029296875" y="-75.21758270263672" z="0.033794477581977844"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27808"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.2929573059082" y="80.84796142578125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27809"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-56.681697845458984" y="21.690048217773438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27810"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.19662857055664" y="-161.5027313232422" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27811"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.313467025756836" y="32.237091064453125" z="0.003016510047018528"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27812"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.511474609375" y="28.80755043029785" z="0.0030068205669522285"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27805"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27806"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27807"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27808"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27809"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27810"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27811"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27812"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27813"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27805"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.225215911865234" y="-70.13905334472656" z="0.033754613250494"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27806"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.5710129737854" y="25.37546157836914" z="0.0030328368302434683"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27807"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.05029296875" y="-75.21758270263672" z="0.033794477581977844"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27808"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.2929573059082" y="80.84796142578125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27809"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-56.681697845458984" y="21.690048217773438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27810"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.19662857055664" y="-161.5027313232422" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27811"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.313467025756836" y="32.237091064453125" z="0.003016510047018528"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27812"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.511474609375" y="28.80755043029785" z="0.0030068205669522285"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27813"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-98.50801086425781" y="6.138674736022949" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to add pedestrian at location (-36.07, 13.89, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16270"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16271"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16272"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16273"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16274"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16270"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3652065992355347" y="35.71335220336914" z="0.002999000484123826"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16271"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-83.10881805419922" y="-32.6505012512207" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16272"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.500214576721191" y="-158.72808837890625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16273"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.973999977111816" y="26.516992568969727" z="0.0030305099207907915"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16274"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.85221099853516" y="-66.8590316772461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16270"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16271"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16272"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16273"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16274"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16275"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16270"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3652065992355347" y="35.71335220336914" z="0.002999000484123826"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16271"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-83.10881805419922" y="-32.6505012512207" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16272"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.500214576721191" y="-158.72808837890625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16273"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.973999977111816" y="26.516992568969727" z="0.0030305099207907915"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16274"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.85221099853516" y="-66.8590316772461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16275"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-36.06535339355469" y="13.886746406555176" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate remove pedestrian actor named pedestrian_w_transform_22565? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22558"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22560"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22563"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22564"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22565"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22566"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22567"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22568"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22569"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22558"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0379317998886108" y="25.477598190307617" z="0.0030181885231286287"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22560"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.908491134643555" y="-62.68800354003906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22563"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.49957275390625" y="23.35334014892578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22564"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.83912658691406" y="41.33565139770508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22565"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.956268310546875" y="75.5287857055664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22566"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.38103103637695" y="42.42406463623047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22567"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9204838275909424" y="-79.34799194335938" z="0.03375694155693054"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22568"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.517189025878906" y="-86.5738525390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22569"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.45278930664062" y="-98.15431213378906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22558"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22560"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22563"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22564"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22566"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22567"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22568"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22569"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22558"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0379317998886108" y="25.477598190307617" z="0.0030181885231286287"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22560"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.908491134643555" y="-62.68800354003906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22563"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.49957275390625" y="23.35334014892578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22564"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.83912658691406" y="41.33565139770508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22566"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.38103103637695" y="42.42406463623047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22567"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9204838275909424" y="-79.34799194335938" z="0.03375694155693054"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22568"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.517189025878906" y="-86.5738525390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22569"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.45278930664062" y="-98.15431213378906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27726"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27728"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27729"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27730"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27731"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27732"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27733"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27734"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27735"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27736"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27737"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27738"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27739"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27740"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27748"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27726"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.539206504821777" y="-157.19239807128906" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27728"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.198487281799316" y="-145.64344787597656" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27729"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.082099914550781" y="-145.37574768066406" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27730"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.394976615905762" y="63.856502532958984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27731"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.6365652084350586" y="25.9670352935791" z="0.003105010837316513"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27732"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.58262634277344" y="97.74402618408203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27733"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="19.204330444335938" y="96.37216186523438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27734"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.3459798991680145" y="-154.66311645507812" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27735"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.5470962524414" y="63.82263946533203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27736"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.99783325195312" y="-46.9541015625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27737"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.176713943481445" y="-30.271299362182617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27738"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.090792655944824" y="35.990257263183594" z="0.003115234198048711"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27739"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.33039855957031" y="-45.51972198486328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27740"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.8930518627166748" y="-161.89149475097656" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.39234733581543" y="77.75979614257812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.927505493164062" y="74.83451843261719" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.060813903808594" y="-32.06827163696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.5253963470459" y="-78.3608169555664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.640012741088867" y="-43.91189956665039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.044388771057129" y="-143.129638671875" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27748"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.228309631347656" y="-76.47577667236328" z="0.03386012837290764"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27726"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27728"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27729"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27730"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27731"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27732"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27733"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27734"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27735"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27736"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27737"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27738"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27739"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27740"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_27748"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27749"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27726"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.539206504821777" y="-157.19239807128906" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27728"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.198487281799316" y="-145.64344787597656" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27729"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.082099914550781" y="-145.37574768066406" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27730"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.394976615905762" y="63.856502532958984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27731"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.6365652084350586" y="25.9670352935791" z="0.003105010837316513"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27732"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.58262634277344" y="97.74402618408203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27733"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="19.204330444335938" y="96.37216186523438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27734"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.3459798991680145" y="-154.66311645507812" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27735"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.5470962524414" y="63.82263946533203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27736"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.99783325195312" y="-46.9541015625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27737"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.176713943481445" y="-30.271299362182617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27738"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.090792655944824" y="35.990257263183594" z="0.003115234198048711"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27739"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.33039855957031" y="-45.51972198486328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27740"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.8930518627166748" y="-161.89149475097656" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.39234733581543" y="77.75979614257812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.927505493164062" y="74.83451843261719" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.060813903808594" y="-32.06827163696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.5253963470459" y="-78.3608169555664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.640012741088867" y="-43.91189956665039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.044388771057129" y="-143.129638671875" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_27748"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.228309631347656" y="-76.47577667236328" z="0.03386012837290764"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27749"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.649967670440674" y="-148.8882598876953" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian at location (-63.57, 6.77, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26950"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26951"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26952"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26953"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26954"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26955"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26956"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26957"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26958"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26959"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26960"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26950"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.45700740814209" y="-71.51309967041016" z="0.0338079072535038"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26951"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.73472213745117" y="-32.95973205566406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26952"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="63.84923553466797" y="33.2255744934082" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26953"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="80.61903381347656" y="28.85112190246582" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26954"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.62919616699219" y="-91.82489013671875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26955"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.088462829589844" y="-37.533302307128906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26956"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.40388488769531" y="-69.38987731933594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26957"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7726504802703857" y="-79.98728942871094" z="0.03381553664803505"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26958"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.7137227058410645" y="-73.26996612548828" z="0.03380386158823967"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26959"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.9365463256836" y="-47.85028839111328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26960"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.821533203125" y="20.070728302001953" z="0.0030924605671316385"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26950"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26951"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26952"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26953"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26954"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26955"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26956"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26957"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26958"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26959"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26960"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26961"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26950"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.45700740814209" y="-71.51309967041016" z="0.0338079072535038"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26951"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.73472213745117" y="-32.95973205566406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26952"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="63.84923553466797" y="33.2255744934082" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26953"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="80.61903381347656" y="28.85112190246582" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26954"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.62919616699219" y="-91.82489013671875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26955"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.088462829589844" y="-37.533302307128906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26956"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.40388488769531" y="-69.38987731933594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26957"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7726504802703857" y="-79.98728942871094" z="0.03381553664803505"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26958"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.7137227058410645" y="-73.26996612548828" z="0.03380386158823967"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26959"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.9365463256836" y="-47.85028839111328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26960"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.821533203125" y="20.070728302001953" z="0.0030924605671316385"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26961"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.570587158203125" y="6.769874095916748" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
would you add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20129"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20129"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.898843765258789" y="21.368749618530273" z="0.0030400084797292948"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20129"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20130"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20129"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.898843765258789" y="21.368749618530273" z="0.0030400084797292948"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20130"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.757464408874512" y="-146.4336700439453" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian at location (36.29, -1.7, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21143"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21144"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21145"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21146"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21147"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21148"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21149"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21150"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21151"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21152"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21153"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21154"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21155"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21156"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21143"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.292591094970703" y="-74.6728515625" z="0.03379146382212639"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21144"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.349860191345215" y="-64.63429260253906" z="0.03380260244011879"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21145"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.832383632659912" y="-248.6011199951172" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21146"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.835205078125" y="-66.34541320800781" z="0.03376033529639244"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21147"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.8612174987793" y="31.71860122680664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21148"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.13709259033203" y="32.408897399902344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21149"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.02830505371094" y="96.20711517333984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21150"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="49.89830017089844" y="21.79231834411621" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21151"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.699389457702637" y="-243.74099731445312" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21152"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.50670051574707" y="-77.3568344116211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21153"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.380355834960938" y="56.27900314331055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21154"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.33509826660156" y="-31.11858558654785" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21155"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.658912658691406" y="-70.48446655273438" z="0.03380470350384712"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21156"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.351542472839355" y="26.99955177307129" z="0.0030612945556640625"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21143"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21144"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21145"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21146"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21147"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21148"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21149"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21150"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21151"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21152"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21153"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21154"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21155"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21156"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21157"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21143"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.292591094970703" y="-74.6728515625" z="0.03379146382212639"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21144"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.349860191345215" y="-64.63429260253906" z="0.03380260244011879"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21145"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.832383632659912" y="-248.6011199951172" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21146"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.835205078125" y="-66.34541320800781" z="0.03376033529639244"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21147"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.8612174987793" y="31.71860122680664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21148"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.13709259033203" y="32.408897399902344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21149"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.02830505371094" y="96.20711517333984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21150"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="49.89830017089844" y="21.79231834411621" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21151"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.699389457702637" y="-243.74099731445312" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21152"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.50670051574707" y="-77.3568344116211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21153"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.380355834960938" y="56.27900314331055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21154"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.33509826660156" y="-31.11858558654785" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21155"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.658912658691406" y="-70.48446655273438" z="0.03380470350384712"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21156"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.351542472839355" y="26.99955177307129" z="0.0030612945556640625"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21157"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.28617477416992" y="-1.701378583908081" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2039"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2040"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2042"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2039"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.556316375732422" y="-66.12815856933594" z="0.03381290286779404"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2040"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.4119291305542" y="-76.52188873291016" z="0.03381870314478874"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2042"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.996799468994141" y="-139.0527801513672" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2039"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2040"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2042"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2043"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2039"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.556316375732422" y="-66.12815856933594" z="0.03381290286779404"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2040"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.4119291305542" y="-76.52188873291016" z="0.03381870314478874"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2042"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.996799468994141" y="-139.0527801513672" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2043"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.064273357391357" y="24.692995071411133" z="0.0030745314434170723"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23245"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23247"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23248"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23245"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.772746086120605" y="-65.53532409667969" z="0.0338447168469429"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23247"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.36469650268555" y="-60.91794967651367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23248"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.0786595344543457" y="-152.72203063964844" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23245"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23247"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23248"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23249"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23245"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.772746086120605" y="-65.53532409667969" z="0.0338447168469429"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23247"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.36469650268555" y="-60.91794967651367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23248"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.0786595344543457" y="-152.72203063964844" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23249"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.332737922668457" y="-158.844970703125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
would you remove pedestrian actor named pedestrian_close_to_standing_18517? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18509"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18510"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18511"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18512"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18513"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18515"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18516"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18517"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18519"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18520"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18521"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18522"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18523"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18524"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18527"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18528"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18509"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.243173122406006" y="-76.2174072265625" z="0.03380252793431282"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18510"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.678659439086914" y="27.04941749572754" z="0.0030780790839344263"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18511"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.0829650163650513" y="25.218311309814453" z="0.0030513000674545765"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18512"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.882176876068115" y="-156.40264892578125" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18513"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="38.03672790527344" y="91.99271392822266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18515"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.8943986892700195" y="-151.34584045410156" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18516"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.11557006835938" y="78.6439437866211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18517"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.391399383544922" y="27.330276489257812" z="0.0030668259132653475"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18519"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.993401050567627" y="-155.9076690673828" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18520"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.248517990112305" y="36.57182693481445" z="0.0030669784173369408"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18521"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.111330032348633" y="31.03144645690918" z="0.0030882263090461493"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18522"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.62052917480469" y="63.5440559387207" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18523"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.053147315979004" y="-56.417198181152344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18524"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.24095630645752" y="-160.57748413085938" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18527"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="85.08597564697266" y="78.63023376464844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18528"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="44.151790618896484" y="61.21299743652344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18509"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18510"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18511"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18512"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18513"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18515"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18516"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18519"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18520"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18521"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18522"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18523"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18524"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18527"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18528"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18509"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.243173122406006" y="-76.2174072265625" z="0.03380252793431282"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18510"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.678659439086914" y="27.04941749572754" z="0.0030780790839344263"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18511"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.0829650163650513" y="25.218311309814453" z="0.0030513000674545765"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18512"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.882176876068115" y="-156.40264892578125" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18513"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="38.03672790527344" y="91.99271392822266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18515"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.8943986892700195" y="-151.34584045410156" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18516"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.11557006835938" y="78.6439437866211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18519"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.993401050567627" y="-155.9076690673828" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18520"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.248517990112305" y="36.57182693481445" z="0.0030669784173369408"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18521"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.111330032348633" y="31.03144645690918" z="0.0030882263090461493"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18522"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.62052917480469" y="63.5440559387207" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18523"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.053147315979004" y="-56.417198181152344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18524"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.24095630645752" y="-160.57748413085938" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18527"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="85.08597564697266" y="78.63023376464844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18528"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="44.151790618896484" y="61.21299743652344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
remove pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8995"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8998"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8999"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9000"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9001"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9004"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9005"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9010"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9011"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9013"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9019"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9020"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8995"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.900141716003418" y="-245.30508422851562" z="0.0017136001260951161"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8998"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-73.31442260742188" y="-47.07379150390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8999"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.563478946685791" y="-246.67601013183594" z="0.0017090988112613559"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9000"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.15038299560547" y="-40.18178176879883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9001"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.226818799972534" y="27.19406509399414" z="0.0030252074357122183"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9004"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.7428178787231445" y="32.41455078125" z="0.003031081985682249"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9005"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.753177642822266" y="27.188232421875" z="0.0030206297524273396"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9010"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.386160373687744" y="38.42131042480469" z="0.003045692341402173"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9011"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.1551408767700195" y="29.323774337768555" z="0.0030386352445930243"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9013"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.010501861572266" y="50.96712875366211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9019"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.13893713057041168" y="38.07353591918945" z="0.0030202483758330345"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9020"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.04185101389884949" y="-66.24158477783203" z="0.03376224264502525"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8995"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8998"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8999"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9000"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9001"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9004"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9005"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9010"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9013"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9019"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_9020"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8995"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.900141716003418" y="-245.30508422851562" z="0.0017136001260951161"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8998"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-73.31442260742188" y="-47.07379150390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8999"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.563478946685791" y="-246.67601013183594" z="0.0017090988112613559"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9000"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.15038299560547" y="-40.18178176879883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9001"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.226818799972534" y="27.19406509399414" z="0.0030252074357122183"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9004"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.7428178787231445" y="32.41455078125" z="0.003031081985682249"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9005"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.753177642822266" y="27.188232421875" z="0.0030206297524273396"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9010"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.386160373687744" y="38.42131042480469" z="0.003045692341402173"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9013"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.010501861572266" y="50.96712875366211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9019"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.13893713057041168" y="38.07353591918945" z="0.0030202483758330345"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_9020"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.04185101389884949" y="-66.24158477783203" z="0.03376224264502525"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to command you to remove pedestrian actor named pedestrian_w_transform_10125? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10123"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10125"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10126"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10127"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10123"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.001605987548828" y="37.050628662109375" z="0.0030341718811541796"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10125"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.38778686523438" y="61.77595520019531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10126"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.44226837158203" y="-45.86275863647461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10127"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.461697578430176" y="-235.0929412841797" z="0.0017007446149364114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10123"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10126"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10127"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10123"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.001605987548828" y="37.050628662109375" z="0.0030341718811541796"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10126"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.44226837158203" y="-45.86275863647461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10127"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.461697578430176" y="-235.0929412841797" z="0.0017007446149364114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate remove pedestrian actor named pedestrian_close_to_hero_8817? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8796"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8797"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8798"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8805"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8806"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8808"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8811"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8817"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8819"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8796"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.377071380615234" y="53.83436965942383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8797"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.2909587025642395" y="91.90534973144531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8798"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.834928035736084" y="-143.34298706054688" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8805"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.64675903320312" y="58.571044921875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8806"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.111135482788086" y="-61.88506317138672" z="0.0338064581155777"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8808"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.46984100341797" y="98.33474731445312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8811"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-56.82453155517578" y="-58.07265090942383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8817"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.477874279022217" y="-161.9125518798828" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8819"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.816816329956055" y="32.38981628417969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8796"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8797"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8798"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8805"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8806"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8808"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8811"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8819"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8796"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.377071380615234" y="53.83436965942383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8797"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.2909587025642395" y="91.90534973144531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8798"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.834928035736084" y="-143.34298706054688" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8805"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.64675903320312" y="58.571044921875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8806"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.111135482788086" y="-61.88506317138672" z="0.0338064581155777"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8808"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.46984100341797" y="98.33474731445312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8811"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-56.82453155517578" y="-58.07265090942383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8819"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.816816329956055" y="32.38981628417969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to remove pedestrian actor named pedestrian_close_to_hero_15163? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_15153"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_15154"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_15155"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_15156"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_15157"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_15158"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_15159"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_15160"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_15162"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_15163"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_15153"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7013565301895142" y="-65.47564697265625" z="0.0337739922106266"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_15154"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.17931365966797" y="89.49959564208984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_15155"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.020777702331543" y="-70.98380279541016" z="0.033759839832782745"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_15156"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.503237724304199" y="19.453693389892578" z="0.0030160141177475452"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_15157"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.39568328857422" y="86.22566223144531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_15158"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.369850158691406" y="-143.27439880371094" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_15159"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.996193885803223" y="-159.44534301757812" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_15160"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.6839687824249268" y="34.32126998901367" z="0.0030170439276844263"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_15162"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.846940994262695" y="-154.34765625" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_15163"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.467931032180786" y="-141.78639221191406" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_15153"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_15154"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_15155"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_15156"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_15157"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_15158"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_15159"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_15160"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_15162"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_15153"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7013565301895142" y="-65.47564697265625" z="0.0337739922106266"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_15154"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.17931365966797" y="89.49959564208984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_15155"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.020777702331543" y="-70.98380279541016" z="0.033759839832782745"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_15156"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.503237724304199" y="19.453693389892578" z="0.0030160141177475452"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_15157"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.39568328857422" y="86.22566223144531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_15158"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.369850158691406" y="-143.27439880371094" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_15159"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.996193885803223" y="-159.44534301757812" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_15160"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.6839687824249268" y="34.32126998901367" z="0.0030170439276844263"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_15162"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.846940994262695" y="-154.34765625" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian at location (28.4, 60.4, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10360"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10361"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10362"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10363"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10364"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10365"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10366"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10360"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.131081581115723" y="-75.20632934570312" z="0.03374824300408363"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10361"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.54582214355469" y="4.773451805114746" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10362"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.1170539855957" y="-43.48400115966797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10363"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.4253158569336" y="50.748897552490234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10364"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.63393783569336" y="-37.56617736816406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10365"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.740000009536743" y="-79.21837615966797" z="0.03374877944588661"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10366"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.091733932495117" y="24.90043830871582" z="0.0030207443051040173"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10360"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10361"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10362"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10363"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10364"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10365"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10366"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10368"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10360"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.131081581115723" y="-75.20632934570312" z="0.03374824300408363"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10361"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.54582214355469" y="4.773451805114746" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10362"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.1170539855957" y="-43.48400115966797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10363"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.4253158569336" y="50.748897552490234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10364"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.63393783569336" y="-37.56617736816406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10365"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.740000009536743" y="-79.21837615966797" z="0.03374877944588661"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10366"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.091733932495117" y="24.90043830871582" z="0.0030207443051040173"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10368"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="28.400192260742188" y="60.4007453918457" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to add pedestrian at location (82.86, 52.58, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16263"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16264"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16265"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16266"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16267"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16268"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16269"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16263"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.90241813659668" y="-61.21139907836914" z="0.03377849608659744"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16264"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-57.98518753051758" y="38.98004150390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16265"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.898961067199707" y="-71.66679382324219" z="0.03379325941205025"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16266"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.921029090881348" y="-65.8055419921875" z="0.03375595062971115"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16267"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.7528076171875" y="-71.45989990234375" z="0.03375701978802681"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16268"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="67.73072814941406" y="-49.23826599121094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16269"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.863887786865234" y="98.9079818725586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16263"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16264"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16265"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16266"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16267"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16268"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16269"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16270"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16263"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.90241813659668" y="-61.21139907836914" z="0.03377849608659744"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16264"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-57.98518753051758" y="38.98004150390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16265"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.898961067199707" y="-71.66679382324219" z="0.03379325941205025"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16266"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.921029090881348" y="-65.8055419921875" z="0.03375595062971115"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16267"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.7528076171875" y="-71.45989990234375" z="0.03375701978802681"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16268"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="67.73072814941406" y="-49.23826599121094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16269"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.863887786865234" y="98.9079818725586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16270"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="82.86030578613281" y="52.57604217529297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25869"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25870"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25871"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25869"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.512847900390625" y="-159.7340087890625" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25870"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.173344612121582" y="-79.10227966308594" z="0.03379417210817337"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25871"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.62942504882812" y="29.6245059967041" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25869"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25870"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25871"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25873"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25869"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.512847900390625" y="-159.7340087890625" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25870"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.173344612121582" y="-79.10227966308594" z="0.03379417210817337"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25871"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.62942504882812" y="29.6245059967041" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25873"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.01004409790039" y="-155.51480102539062" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to order you to add pedestrian at location (-57.54, 27.06, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_184"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_186"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_187"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_188"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_189"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_190"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_191"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_193"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_194"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_195"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_196"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_197"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_198"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_199"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_202"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_203"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_204"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_205"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_206"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_207"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_208"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_209"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_184"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.127027750015259" y="-147.21315002441406" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_186"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.72566223144531" y="-0.2638147473335266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_187"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.626670837402344" y="-155.5200653076172" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_188"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3701229095458984" y="31.295408248901367" z="0.0030023192521184683"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_189"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-23.8737850189209" y="-0.2963342070579529" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_190"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.986673355102539" y="-77.1776123046875" z="0.03380988910794258"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_191"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="67.91338348388672" y="-27.617923736572266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_193"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.958648681640625" y="-37.15940856933594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_194"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.108949661254883" y="-65.75375366210938" z="0.033804357051849365"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_195"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.051590919494629" y="24.374614715576172" z="0.003084068186581135"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_196"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.841007232666016" y="52.22651672363281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_197"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.839794874191284" y="-145.4467315673828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_198"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.6097412109375" y="-47.25930404663086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_199"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.775373458862305" y="-70.08208465576172" z="0.0338100790977478"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.057229995727539" y="-155.58761596679688" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4894770383834839" y="-69.61727142333984" z="0.03381790220737457"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_202"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.239662170410156" y="55.40559005737305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_203"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.20793533325195" y="0.2151317298412323" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_204"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.5795865058898926" y="33.4962158203125" z="0.0030625152867287397"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_205"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.382925987243652" y="32.379940032958984" z="0.0030270004644989967"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_206"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-36.48008728027344" y="83.3468246459961" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_207"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.251688003540039" y="-71.7943115234375" z="0.03381454572081566"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_208"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.105247497558594" y="-92.24909210205078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_209"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.547093391418457" y="-160.03750610351562" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_184"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_186"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_187"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_188"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_189"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_190"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_191"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_193"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_194"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_195"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_196"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_197"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_198"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_199"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_202"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_203"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_204"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_205"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_206"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_207"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_208"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_209"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_210"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_184"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.127027750015259" y="-147.21315002441406" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_186"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.72566223144531" y="-0.2638147473335266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_187"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.626670837402344" y="-155.5200653076172" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_188"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3701229095458984" y="31.295408248901367" z="0.0030023192521184683"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_189"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-23.8737850189209" y="-0.2963342070579529" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_190"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.986673355102539" y="-77.1776123046875" z="0.03380988910794258"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_191"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="67.91338348388672" y="-27.617923736572266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_193"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.958648681640625" y="-37.15940856933594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_194"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.108949661254883" y="-65.75375366210938" z="0.033804357051849365"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_195"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.051590919494629" y="24.374614715576172" z="0.003084068186581135"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_196"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.841007232666016" y="52.22651672363281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_197"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.839794874191284" y="-145.4467315673828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_198"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.6097412109375" y="-47.25930404663086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_199"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.775373458862305" y="-70.08208465576172" z="0.0338100790977478"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.057229995727539" y="-155.58761596679688" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4894770383834839" y="-69.61727142333984" z="0.03381790220737457"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_202"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.239662170410156" y="55.40559005737305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_203"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.20793533325195" y="0.2151317298412323" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_204"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.5795865058898926" y="33.4962158203125" z="0.0030625152867287397"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_205"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.382925987243652" y="32.379940032958984" z="0.0030270004644989967"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_206"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-36.48008728027344" y="83.3468246459961" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_207"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.251688003540039" y="-71.7943115234375" z="0.03381454572081566"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_208"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.105247497558594" y="-92.24909210205078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_209"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.547093391418457" y="-160.03750610351562" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_210"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-57.5429801940918" y="27.06401252746582" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16755"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16756"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16755"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.668347358703613" y="-141.4189910888672" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16756"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.99413299560547" y="34.15304946899414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16755"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16756"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16757"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16755"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.668347358703613" y="-141.4189910888672" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16756"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.99413299560547" y="34.15304946899414" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16757"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.48841667175293" y="-161.71664428710938" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to remove pedestrian actor named pedestrian_close_to_hero_10740? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10735"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10736"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10738"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10740"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10735"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.381315231323242" y="23.838764190673828" z="0.0030426024459302425"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10736"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.98656463623047" y="12.468097686767578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10738"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.655248165130615" y="-162.0860137939453" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10740"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.437862396240234" y="-147.93370056152344" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.74773406982422" y="80.5736312866211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.72675609588623" y="-69.37329864501953" z="0.03376499190926552"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.8493537902832" y="-94.10018157958984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.93794250488281" y="81.61770629882812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.735177993774414" y="-78.01338958740234" z="0.033846091479063034"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10735"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10736"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10738"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10735"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.381315231323242" y="23.838764190673828" z="0.0030426024459302425"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10736"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.98656463623047" y="12.468097686767578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10738"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.655248165130615" y="-162.0860137939453" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.74773406982422" y="80.5736312866211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.72675609588623" y="-69.37329864501953" z="0.03376499190926552"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.8493537902832" y="-94.10018157958984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.93794250488281" y="81.61770629882812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.735177993774414" y="-78.01338958740234" z="0.033846091479063034"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14226"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14226"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.524021625518799" y="-80.55996704101562" z="0.03378921374678612"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14226"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14227"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14226"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.524021625518799" y="-80.55996704101562" z="0.03378921374678612"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14227"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.914576530456543" y="-160.16004943847656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23260"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23261"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23262"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23263"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23264"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23268"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23260"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.4540822505950928" y="-155.66146850585938" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23261"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.6309027671813965" y="38.137596130371094" z="0.0030171966645866632"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23262"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.369171142578125" y="49.859310150146484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23263"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.15253448486328" y="-63.094520568847656" z="0.033757325261831284"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23264"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.18955993652344" y="-65.0732650756836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23268"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.28257751464844" y="70.13720703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23260"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23261"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23262"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23263"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23264"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23268"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23269"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23260"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.4540822505950928" y="-155.66146850585938" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23261"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.6309027671813965" y="38.137596130371094" z="0.0030171966645866632"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23262"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.369171142578125" y="49.859310150146484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23263"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.15253448486328" y="-63.094520568847656" z="0.033757325261831284"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23264"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.18955993652344" y="-65.0732650756836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23268"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.28257751464844" y="70.13720703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23269"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.11729621887207" y="19.374406814575195" z="0.0030171966645866632"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to remove pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21578"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21579"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21580"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21581"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21582"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21583"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21584"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21578"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.51537036895752" y="-68.4542007446289" z="0.03388233110308647"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21579"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.032618522644043" y="-67.31212615966797" z="0.03388526663184166"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21580"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.464495062828064" y="-162.6223602294922" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21581"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3817437887191772" y="37.01827621459961" z="0.003129501361399889"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21582"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.394179344177246" y="-152.64907836914062" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21583"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.351253509521484" y="71.35021209716797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21584"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.231122970581055" y="33.83305358886719" z="0.0031309127807617188"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21578"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21580"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21581"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21582"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21583"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21584"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21578"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.51537036895752" y="-68.4542007446289" z="0.03388233110308647"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21580"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.464495062828064" y="-162.6223602294922" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21581"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3817437887191772" y="37.01827621459961" z="0.003129501361399889"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21582"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.394179344177246" y="-152.64907836914062" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21583"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.351253509521484" y="71.35021209716797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21584"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.231122970581055" y="33.83305358886719" z="0.0031309127807617188"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to add pedestrian at location (33.45, 42.33, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10114"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10115"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10116"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10117"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10118"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10119"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10120"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10121"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10122"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10123"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10124"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10125"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10114"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.785748481750488" y="36.26254653930664" z="0.0030207824893295765"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10115"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.512779235839844" y="-35.77932357788086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10116"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.63071060180664" y="89.48342895507812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10117"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.51187133789062" y="96.72034454345703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10118"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-34.878517150878906" y="84.97734832763672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10119"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.513890266418457" y="-148.14794921875" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10120"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0908206701278687" y="-69.1754150390625" z="0.0337408073246479"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10121"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.255210876464844" y="-71.02066802978516" z="0.03374069184064865"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10122"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.03465270996094" y="15.665730476379395" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10123"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.246743202209473" y="-152.5202178955078" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10124"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-73.41291809082031" y="58.47590255737305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10125"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.92941284179688" y="12.387200355529785" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10114"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10115"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10116"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10117"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10118"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10119"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10120"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10121"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10122"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10123"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10124"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10125"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10126"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10114"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.785748481750488" y="36.26254653930664" z="0.0030207824893295765"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10115"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.512779235839844" y="-35.77932357788086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10116"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.63071060180664" y="89.48342895507812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10117"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.51187133789062" y="96.72034454345703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10118"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-34.878517150878906" y="84.97734832763672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10119"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.513890266418457" y="-148.14794921875" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10120"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0908206701278687" y="-69.1754150390625" z="0.0337408073246479"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10121"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.255210876464844" y="-71.02066802978516" z="0.03374069184064865"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10122"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.03465270996094" y="15.665730476379395" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10123"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.246743202209473" y="-152.5202178955078" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10124"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-73.41291809082031" y="58.47590255737305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10125"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.92941284179688" y="12.387200355529785" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10126"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.44900894165039" y="42.33473587036133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11768"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11769"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11770"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11771"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11772"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11773"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11774"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11775"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11776"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11777"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11779"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11780"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11781"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11782"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11783"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11784"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11785"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11768"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.937975883483887" y="-74.50979614257812" z="0.03381439298391342"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11769"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-76.53658294677734" y="80.57485961914062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11770"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-40.339595794677734" y="37.89287185668945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11771"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.937098503112793" y="-77.84593963623047" z="0.03378238528966904"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11772"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.790494918823242" y="34.534400939941406" z="0.003021888667717576"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11773"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.72860717773438" y="-87.50737762451172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11774"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="15.768693923950195" y="6.344699382781982" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11775"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.23024368286133" y="-58.56831359863281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11776"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.251995086669922" y="36.20726776123047" z="0.0030112836975604296"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11777"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.791177749633789" y="-73.5389633178711" z="0.033753812313079834"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11779"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.122650146484375" y="29.17352867126465" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11780"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.66532897949219" y="-67.01005554199219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11781"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.5376763343811035" y="22.45386505126953" z="0.0030470655765384436"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11782"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.690993309020996" y="-146.7415771484375" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11783"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.9869515895843506" y="75.65270233154297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11784"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="77.65913391113281" y="35.713985443115234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11785"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.308792114257812" y="-66.77034759521484" z="0.033739469945430756"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11768"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11769"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11770"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11771"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11772"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11773"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11774"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11775"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11776"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11777"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11779"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11780"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11781"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11782"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11783"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11784"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11785"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11786"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11768"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.937975883483887" y="-74.50979614257812" z="0.03381439298391342"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11769"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-76.53658294677734" y="80.57485961914062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11770"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-40.339595794677734" y="37.89287185668945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11771"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.937098503112793" y="-77.84593963623047" z="0.03378238528966904"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11772"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.790494918823242" y="34.534400939941406" z="0.003021888667717576"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11773"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.72860717773438" y="-87.50737762451172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11774"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="15.768693923950195" y="6.344699382781982" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11775"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.23024368286133" y="-58.56831359863281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11776"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.251995086669922" y="36.20726776123047" z="0.0030112836975604296"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11777"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.791177749633789" y="-73.5389633178711" z="0.033753812313079834"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11779"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.122650146484375" y="29.17352867126465" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11780"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.66532897949219" y="-67.01005554199219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11781"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.5376763343811035" y="22.45386505126953" z="0.0030470655765384436"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11782"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.690993309020996" y="-146.7415771484375" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11783"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.9869515895843506" y="75.65270233154297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11784"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="77.65913391113281" y="35.713985443115234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11785"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.308792114257812" y="-66.77034759521484" z="0.033739469945430756"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11786"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.142042636871338" y="-161.37344360351562" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
would you remove pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10364"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10366"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10368"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10370"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10374"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10393"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10364"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.16562843322754" y="-64.30287170410156" z="0.03378589451313019"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10366"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.21923303604126" y="-257.1197509765625" z="0.0017234801780432463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10368"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.7400894165039" y="50.753231048583984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10370"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.68502044677734" y="79.70394134521484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10374"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.0290765762329102" y="-81.06279754638672" z="0.033790167421102524"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.137035369873047" y="-64.68931579589844" z="0.033768538385629654"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.4986572265625" y="-51.63718795776367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.233573913574219" y="-253.42935180664062" z="0.0016960143111646175"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.08852481842041" y="21.20262336730957" z="0.0030442809220403433"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.106712341308594" y="-74.53199005126953" z="0.03379249572753906"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.900250434875488" y="-75.2630844116211" z="0.03380046784877777"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.5479850769043" y="56.29412078857422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10393"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.651737213134766" y="-17.207515716552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10364"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10366"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10368"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10370"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10374"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10393"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10364"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.16562843322754" y="-64.30287170410156" z="0.03378589451313019"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10366"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.21923303604126" y="-257.1197509765625" z="0.0017234801780432463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10368"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.7400894165039" y="50.753231048583984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10370"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.68502044677734" y="79.70394134521484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10374"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.0290765762329102" y="-81.06279754638672" z="0.033790167421102524"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.137035369873047" y="-64.68931579589844" z="0.033768538385629654"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.4986572265625" y="-51.63718795776367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.233573913574219" y="-253.42935180664062" z="0.0016960143111646175"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.106712341308594" y="-74.53199005126953" z="0.03379249572753906"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.900250434875488" y="-75.2630844116211" z="0.03380046784877777"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.5479850769043" y="56.29412078857422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10393"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.651737213134766" y="-17.207515716552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to remove pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18372"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18374"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18378"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18372"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.277300834655762" y="-165.9227752685547" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18374"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="16.619747161865234" y="49.048648834228516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.04582977294922" y="-42.34896469116211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18378"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-98.59243774414062" y="-42.49494934082031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.364182472229004" y="-152.8650360107422" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.21160888671875" y="63.378726959228516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.4616928100586" y="98.68543243408203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="57.1347770690918" y="-28.90101432800293" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.950970649719238" y="-153.87869262695312" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="80.64167785644531" y="12.877880096435547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18372"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18374"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18378"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18372"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.277300834655762" y="-165.9227752685547" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18374"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="16.619747161865234" y="49.048648834228516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.04582977294922" y="-42.34896469116211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18378"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-98.59243774414062" y="-42.49494934082031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.364182472229004" y="-152.8650360107422" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.21160888671875" y="63.378726959228516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.4616928100586" y="98.68543243408203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="57.1347770690918" y="-28.90101432800293" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="80.64167785644531" y="12.877880096435547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5353"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5353"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.88553237915039" y="-69.8272705078125" z="0.033718641847372055"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_872"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_872"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.7788894176483154" y="24.277326583862305" z="0.0030451964121311903"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to order you to add pedestrian at location (-37.17, 21.4, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17479"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17480"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17481"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17482"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17483"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17484"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17485"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17493"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17494"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17495"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17496"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17497"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17498"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17499"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17479"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.448217391967773" y="37.127723693847656" z="0.0030133819673210382"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17480"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.211779594421387" y="-26.516525268554688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17481"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.79039192199707" y="-158.2629852294922" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17482"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="20.704837799072266" y="-62.61993408203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17483"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.08540344238281" y="94.36418151855469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17484"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.497173309326172" y="-50.899959564208984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17485"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.677401542663574" y="-144.38075256347656" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.65303039550781" y="36.3427734375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.196500778198242" y="-79.57112884521484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.194986820220947" y="17.18402099609375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.408046245574951" y="-159.6712646484375" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.373634338378906" y="-41.35491180419922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.781036376953125" y="-88.36238861083984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.777360439300537" y="19.52449607849121" z="0.0030366897117346525"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17493"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.609745025634766" y="10.167473793029785" z="0.0030672072898596525"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17494"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.5530763864517212" y="35.13359451293945" z="0.0030856323428452015"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17495"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.53844451904297" y="-17.615697860717773" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17496"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.900806427001953" y="34.38554382324219" z="0.0030850982293486595"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17497"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.4981400966644287" y="-151.99986267089844" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17498"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.028661727905273" y="-144.09449768066406" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17499"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.278355360031128" y="62.07577133178711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17479"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17480"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17481"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17482"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17483"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17484"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17485"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17486"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17487"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17488"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17489"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17493"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17494"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17495"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17496"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17497"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17498"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17499"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17500"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17479"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.448217391967773" y="37.127723693847656" z="0.0030133819673210382"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17480"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.211779594421387" y="-26.516525268554688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17481"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.79039192199707" y="-158.2629852294922" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17482"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="20.704837799072266" y="-62.61993408203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17483"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.08540344238281" y="94.36418151855469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17484"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.497173309326172" y="-50.899959564208984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17485"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.677401542663574" y="-144.38075256347656" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17486"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.65303039550781" y="36.3427734375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17487"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.196500778198242" y="-79.57112884521484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17488"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.194986820220947" y="17.18402099609375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17489"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.408046245574951" y="-159.6712646484375" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.373634338378906" y="-41.35491180419922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.781036376953125" y="-88.36238861083984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.777360439300537" y="19.52449607849121" z="0.0030366897117346525"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17493"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.609745025634766" y="10.167473793029785" z="0.0030672072898596525"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17494"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.5530763864517212" y="35.13359451293945" z="0.0030856323428452015"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17495"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.53844451904297" y="-17.615697860717773" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17496"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.900806427001953" y="34.38554382324219" z="0.0030850982293486595"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17497"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.4981400966644287" y="-151.99986267089844" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17498"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.028661727905273" y="-144.09449768066406" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17499"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.278355360031128" y="62.07577133178711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17500"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.17305374145508" y="21.397369384765625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you remove pedestrian actor named pedestrian_close_to_hero_26511? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26499"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26501"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26502"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26503"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26504"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26506"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26508"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26509"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26510"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26511"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26499"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.50925064086914" y="-66.33292388916016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26501"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.65351676940918" y="-84.96805572509766" z="0.0338134765625"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26502"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.267518520355225" y="-153.03309631347656" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26503"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-56.36036682128906" y="-50.40991973876953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26504"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.492023468017578" y="-148.6490936279297" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26506"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.445831298828125" y="72.57258605957031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26508"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-27.624385833740234" y="-22.275236129760742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26509"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.895246505737305" y="-151.52296447753906" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26510"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.46920776367188" y="-49.01097869873047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26511"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.168993949890137" y="-146.8856658935547" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26499"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26501"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26502"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26503"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26504"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26506"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26508"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26509"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26510"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26499"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.50925064086914" y="-66.33292388916016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26501"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.65351676940918" y="-84.96805572509766" z="0.0338134765625"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26502"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.267518520355225" y="-153.03309631347656" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26503"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-56.36036682128906" y="-50.40991973876953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26504"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.492023468017578" y="-148.6490936279297" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26506"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.445831298828125" y="72.57258605957031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26508"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-27.624385833740234" y="-22.275236129760742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26509"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.895246505737305" y="-151.52296447753906" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26510"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.46920776367188" y="-49.01097869873047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to remove pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4639"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4640"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4641"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4642"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4643"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4644"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4647"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4648"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4649"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4650"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4651"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4655"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4657"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4661"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4662"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4664"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4639"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.345994234085083" y="-143.60769653320312" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4640"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.749399185180664" y="33.943782806396484" z="0.0030362701509147882"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4641"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.5470609664917" y="23.89939308166504" z="0.003028335515409708"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4642"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9458940029144287" y="-161.11602783203125" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4643"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.06765747070312" y="78.39712524414062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4644"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.024113655090332" y="-33.311771392822266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4647"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.6237564086914" y="-29.263864517211914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4648"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.72179412841797" y="-63.48813247680664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4649"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.731298446655273" y="27.532411575317383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4650"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.943924903869629" y="-148.12501525878906" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4651"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.81779479980469" y="-60.771888732910156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4655"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.570796966552734" y="-79.70028686523438" z="0.03392288088798523"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4657"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4854127168655396" y="25.8839111328125" z="0.0031134795863181353"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4661"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.564382076263428" y="32.6043815612793" z="0.0030557250138372183"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4662"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.860376358032227" y="48.52402877807617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4664"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.69600486755371" y="24.85163688659668" z="0.0030498122796416283"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="91.0182113647461" y="56.4307746887207" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.813521385192871" y="-135.4517059326172" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.940134048461914" y="-65.16475677490234" z="0.03382785618305206"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4639"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4640"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4641"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4642"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4643"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4644"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4647"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4648"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4649"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4651"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4655"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4657"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4661"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4662"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4664"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4639"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.345994234085083" y="-143.60769653320312" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4640"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.749399185180664" y="33.943782806396484" z="0.0030362701509147882"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4641"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.5470609664917" y="23.89939308166504" z="0.003028335515409708"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4642"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9458940029144287" y="-161.11602783203125" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4643"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.06765747070312" y="78.39712524414062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4644"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.024113655090332" y="-33.311771392822266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4647"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.6237564086914" y="-29.263864517211914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4648"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.72179412841797" y="-63.48813247680664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4649"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.731298446655273" y="27.532411575317383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4651"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.81779479980469" y="-60.771888732910156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4655"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.570796966552734" y="-79.70028686523438" z="0.03392288088798523"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4657"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4854127168655396" y="25.8839111328125" z="0.0031134795863181353"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4661"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.564382076263428" y="32.6043815612793" z="0.0030557250138372183"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4662"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.860376358032227" y="48.52402877807617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4664"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.69600486755371" y="24.85163688659668" z="0.0030498122796416283"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="91.0182113647461" y="56.4307746887207" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.813521385192871" y="-135.4517059326172" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.940134048461914" y="-65.16475677490234" z="0.03382785618305206"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to remove pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11714"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11715"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11718"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11719"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11724"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11725"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11726"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11727"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11729"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11730"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11733"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11714"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4337342977523804" y="-63.45717239379883" z="0.0338343046605587"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11715"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.626279830932617" y="29.225170135498047" z="0.003089752048254013"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11718"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.444889068603516" y="6.164185047149658" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11719"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.24628448486328" y="40.20838928222656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11724"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.803998947143555" y="87.34098052978516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11725"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.84552001953125" y="-2.989546537399292" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11726"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.065473556518555" y="-80.50543975830078" z="0.03376300632953644"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11727"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.691394805908203" y="35.93061447143555" z="0.003054199041798711"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11729"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.631649017333984" y="-144.51971435546875" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11730"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-81.72045135498047" y="79.21855163574219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11733"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.131291389465332" y="-44.89253616333008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11714"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11718"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11719"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11724"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11725"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11726"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11727"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11729"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11730"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11733"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11714"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4337342977523804" y="-63.45717239379883" z="0.0338343046605587"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11718"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.444889068603516" y="6.164185047149658" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11719"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.24628448486328" y="40.20838928222656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11724"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.803998947143555" y="87.34098052978516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11725"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="46.84552001953125" y="-2.989546537399292" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11726"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.065473556518555" y="-80.50543975830078" z="0.03376300632953644"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11727"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.691394805908203" y="35.93061447143555" z="0.003054199041798711"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11729"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.631649017333984" y="-144.51971435546875" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11730"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-81.72045135498047" y="79.21855163574219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11733"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.131291389465332" y="-44.89253616333008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to remove pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4853"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4854"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4855"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4856"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4857"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4859"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4860"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4861"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4853"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.695114135742188" y="-74.1588134765625" z="0.03381591662764549"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4854"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9391000270843506" y="37.46603775024414" z="0.0030463789589703083"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4855"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.92931842803955" y="-67.72325897216797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4856"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.307706832885742" y="-153.1970672607422" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4857"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.347546100616455" y="-147.31167602539062" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4859"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.05748748779297" y="82.62641143798828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4860"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.42684936523438" y="50.34063720703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4861"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="55.2103271484375" y="54.90255355834961" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4853"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4854"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4856"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4857"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4859"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4860"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4861"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4853"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.695114135742188" y="-74.1588134765625" z="0.03381591662764549"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4854"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9391000270843506" y="37.46603775024414" z="0.0030463789589703083"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4856"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.307706832885742" y="-153.1970672607422" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4857"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.347546100616455" y="-147.31167602539062" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4859"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.05748748779297" y="82.62641143798828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4860"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.42684936523438" y="50.34063720703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4861"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="55.2103271484375" y="54.90255355834961" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian at location (-6.46, 26.33, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23740"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23740"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.6750211119651794" y="-145.7313690185547" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.4652738571167" y="41.804203033447266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.244430541992188" y="97.21110534667969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23740"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23740"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.6750211119651794" y="-145.7313690185547" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.4652738571167" y="41.804203033447266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.244430541992188" y="97.21110534667969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.4552412033081055" y="26.327911376953125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to ask you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5525"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5525"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.708412170410156" y="29.24477767944336" z="0.0030887604225426912"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to remove pedestrian actor named pedestrian_close_to_hero_360? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_339"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_350"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_360"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_339"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.419626235961914" y="-58.9183235168457" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_350"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.46916961669922" y="-4.519712924957275" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_360"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-23.189464569091797" y="-147.1526336669922" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_339"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_350"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_339"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.419626235961914" y="-58.9183235168457" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_350"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.46916961669922" y="-4.519712924957275" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26337"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26338"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26339"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26340"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26341"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26342"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26343"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26344"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26337"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7665822505950928" y="34.3315315246582" z="0.0030830383766442537"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26338"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.418464660644531" y="-42.77920913696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26339"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.144027709960938" y="-88.2475814819336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26340"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.290803909301758" y="10.887669563293457" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26341"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.281038284301758" y="-67.70208740234375" z="0.03378994017839432"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26342"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.73958587646484" y="-86.90042114257812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26343"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.69763946533203" y="-62.42946243286133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26344"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.05578899383545" y="23.701414108276367" z="0.003067397978156805"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26337"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26338"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26339"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26340"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26341"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26342"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26343"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26344"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26345"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26337"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7665822505950928" y="34.3315315246582" z="0.0030830383766442537"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26338"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.418464660644531" y="-42.77920913696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26339"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.144027709960938" y="-88.2475814819336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26340"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.290803909301758" y="10.887669563293457" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26341"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.281038284301758" y="-67.70208740234375" z="0.03378994017839432"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26342"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.73958587646484" y="-86.90042114257812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26343"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.69763946533203" y="-62.42946243286133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26344"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.05578899383545" y="23.701414108276367" z="0.003067397978156805"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26345"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.25492000579834" y="-70.73019409179688" z="0.0338376984000206"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```