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i would like you to add pedestrian at location (36.29, 86.99, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_460"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_461"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_462"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_463"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_464"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_465"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_466"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_467"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_468"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_460"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.749598503112793" y="19.549108505249023" z="0.0030699537601321936"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_461"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="81.27119445800781" y="92.95484161376953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_462"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.49080657958984" y="-85.6702651977539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_463"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.677126884460449" y="-75.21955871582031" z="0.03379180654883385"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_464"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.8962976932525635" y="-67.7746810913086" z="0.033826179802417755"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_465"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.94784164428711" y="-84.48300170898438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_466"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.69486999511719" y="12.310117721557617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_467"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.32405853271484" y="-37.38736343383789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_468"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.028369903564453" y="29.508970260620117" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_460"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_461"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_462"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_463"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_464"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_465"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_466"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_467"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_468"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_469"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_460"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.749598503112793" y="19.549108505249023" z="0.0030699537601321936"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_461"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="81.27119445800781" y="92.95484161376953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_462"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.49080657958984" y="-85.6702651977539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_463"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.677126884460449" y="-75.21955871582031" z="0.03379180654883385"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_464"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.8962976932525635" y="-67.7746810913086" z="0.033826179802417755"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_465"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.94784164428711" y="-84.48300170898438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_466"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.69486999511719" y="12.310117721557617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_467"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.32405853271484" y="-37.38736343383789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_468"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.028369903564453" y="29.508970260620117" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_469"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.29399871826172" y="86.98838806152344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4878"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4879"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4881"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4878"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.318729400634766" y="-61.13933563232422" z="0.03375720977783203"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4879"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.93704223632812" y="-3.2900943756103516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4881"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.089232921600342" y="27.526241302490234" z="0.003017768729478121"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4878"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4879"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4881"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4882"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4878"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.318729400634766" y="-61.13933563232422" z="0.03375720977783203"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4879"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-89.93704223632812" y="-3.2900943756103516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4881"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.089232921600342" y="27.526241302490234" z="0.003017768729478121"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4882"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2590538263320923" y="-72.58934020996094" z="0.03375720977783203"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian at location (-91.41, 31.04, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23586"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23587"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23591"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23592"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23594"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23595"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23597"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23598"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23586"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.279630661010742" y="-146.40414428710938" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23587"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.6275634765625" y="-1.6677486896514893" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.03586745262146" y="24.194374084472656" z="0.0030583953484892845"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5989468097686768" y="26.352266311645508" z="0.0030803680419921875"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23591"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.965333342552185" y="-70.61134338378906" z="0.033795394003391266"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23592"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.246616363525391" y="9.658812522888184" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.897151947021484" y="51.60780334472656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23594"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.56845760345459" y="-76.00582122802734" z="0.03380653262138367"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23595"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.17604064941406" y="-48.961570739746094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.7935733795166" y="-63.787715911865234" z="0.03379833325743675"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23597"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.57571029663086" y="-156.5426788330078" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23598"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.106931686401367" y="-62.18627166748047" z="0.03377982974052429"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23586"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23587"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23591"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23592"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23594"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23595"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23597"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23598"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23599"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23586"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.279630661010742" y="-146.40414428710938" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23587"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.6275634765625" y="-1.6677486896514893" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.03586745262146" y="24.194374084472656" z="0.0030583953484892845"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5989468097686768" y="26.352266311645508" z="0.0030803680419921875"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23591"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.965333342552185" y="-70.61134338378906" z="0.033795394003391266"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23592"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.246616363525391" y="9.658812522888184" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.897151947021484" y="51.60780334472656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23594"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.56845760345459" y="-76.00582122802734" z="0.03380653262138367"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23595"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="95.17604064941406" y="-48.961570739746094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.7935733795166" y="-63.787715911865234" z="0.03379833325743675"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23597"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.57571029663086" y="-156.5426788330078" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23598"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.106931686401367" y="-62.18627166748047" z="0.03377982974052429"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23599"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.41079711914062" y="31.041296005249023" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11356"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11357"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11356"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.106135368347168" y="31.062305450439453" z="0.0030522916931658983"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11357"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.1356186866760254" y="-160.34706115722656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11356"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11357"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11358"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11356"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.106135368347168" y="31.062305450439453" z="0.0030522916931658983"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11357"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.1356186866760254" y="-160.34706115722656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11358"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.059106826782227" y="34.57252883911133" z="0.003050308208912611"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.41967487335205" y="-147.3737030029297" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.625032424926758" y="-150.27261352539062" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.158376693725586" y="-67.42658233642578" z="0.03378818556666374"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.11152458190918" y="32.68025588989258" z="0.0030683516524732113"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.402607917785645" y="30.32026481628418" z="0.0030542754102498293"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.40961456298828" y="15.093181610107422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.990275382995605" y="33.2513542175293" z="0.0030447004828602076"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.478480339050293" y="-28.00579261779785" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.446601152420044" y="-67.853271484375" z="0.03378482908010483"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18392"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.41967487335205" y="-147.3737030029297" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.625032424926758" y="-150.27261352539062" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.158376693725586" y="-67.42658233642578" z="0.03378818556666374"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.11152458190918" y="32.68025588989258" z="0.0030683516524732113"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.402607917785645" y="30.32026481628418" z="0.0030542754102498293"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.40961456298828" y="15.093181610107422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.990275382995605" y="33.2513542175293" z="0.0030447004828602076"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.478480339050293" y="-28.00579261779785" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.446601152420044" y="-67.853271484375" z="0.03378482908010483"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18392"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.415782928466797" y="-160.63772583007812" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14846"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14847"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14848"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14849"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14850"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14851"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14852"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14853"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14854"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14855"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14856"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14857"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14858"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14859"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14860"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14861"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14846"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.462825775146484" y="-244.31971740722656" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14847"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.747611045837402" y="50.69550704956055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14848"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.052591323852539" y="28.651201248168945" z="0.003057022113353014"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14849"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="19.063465118408203" y="-8.841630935668945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14850"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.56026458740234" y="9.433055877685547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14851"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.574451446533203" y="-74.50314331054688" z="0.033780746161937714"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14852"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.54485511779785" y="-246.65267944335938" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14853"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.180380821228027" y="-65.295166015625" z="0.033763960003852844"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14854"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.62397766113281" y="25.946178436279297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14855"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.159603118896484" y="51.38634490966797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14856"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="14.2255859375" y="-49.42818069458008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14857"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.74800491333008" y="75.4134521484375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14858"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.40839672088623" y="-240.5195770263672" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14859"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.1132183074951172" y="-241.17337036132812" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14860"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.43172073364258" y="38.81672286987305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14861"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.86307525634766" y="17.055397033691406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14846"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14847"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14848"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14849"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14850"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14851"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14852"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14853"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14854"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14855"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14856"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14857"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14858"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14859"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14860"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14861"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14862"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14846"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.462825775146484" y="-244.31971740722656" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14847"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="11.747611045837402" y="50.69550704956055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14848"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.052591323852539" y="28.651201248168945" z="0.003057022113353014"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14849"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="19.063465118408203" y="-8.841630935668945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14850"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.56026458740234" y="9.433055877685547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14851"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.574451446533203" y="-74.50314331054688" z="0.033780746161937714"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14852"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.54485511779785" y="-246.65267944335938" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14853"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.180380821228027" y="-65.295166015625" z="0.033763960003852844"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14854"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.62397766113281" y="25.946178436279297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14855"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.159603118896484" y="51.38634490966797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14856"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="14.2255859375" y="-49.42818069458008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14857"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.74800491333008" y="75.4134521484375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14858"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.40839672088623" y="-240.5195770263672" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14859"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.1132183074951172" y="-241.17337036132812" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14860"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.43172073364258" y="38.81672286987305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14861"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.86307525634766" y="17.055397033691406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14862"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.920413970947266" y="20.882719039916992" z="0.003024902194738388"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to add pedestrian at location (15.2, -31.91, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19561"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19561"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.988901138305664" y="-68.89794158935547" z="0.03383655473589897"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19561"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19562"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19561"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.988901138305664" y="-68.89794158935547" z="0.03383655473589897"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19562"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="15.203608512878418" y="-31.906465530395508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to remove pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31393"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31394"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31395"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31396"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31397"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31399"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31400"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31401"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31402"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31403"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.366971969604492" y="-68.2016372680664" z="0.03376850113272667"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.11707305908203" y="10.33397388458252" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.820277214050293" y="33.121578216552734" z="0.0030613706912845373"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.814126014709473" y="31.351444244384766" z="0.0030784988775849342"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.64646530151367" y="-51.807533264160156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.14217472076416" y="-70.10336303710938" z="0.03380771726369858"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.3794194459915161" y="-72.5986557006836" z="0.033812638372182846"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-27.054555892944336" y="-75.19044494628906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.663436889648438" y="-162.52752685546875" z="0.001708297641016543"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31393"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.601973533630371" y="-63.047767639160156" z="0.03380950912833214"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31394"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.524215698242188" y="-74.5792236328125" z="0.033764876425266266"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31395"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.842342495918274" y="-149.20132446289062" z="0.001708297641016543"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31396"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.04210376739502" y="-161.8903350830078" z="0.001708297641016543"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31397"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.8815152645111084" y="-85.54926300048828" z="0.0337621308863163"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31399"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="25.771244049072266" y="-54.286441802978516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31400"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="28.839065551757812" y="68.25199127197266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31401"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-81.04945373535156" y="68.46639251708984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31402"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-34.45827865600586" y="25.489870071411133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31403"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.086891174316406" y="-65.67182159423828" z="0.033789291977882385"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31383"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31393"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31394"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31395"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31397"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31399"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31400"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31401"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31402"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31403"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.366971969604492" y="-68.2016372680664" z="0.03376850113272667"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.11707305908203" y="10.33397388458252" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31383"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.820277214050293" y="33.121578216552734" z="0.0030613706912845373"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.814126014709473" y="31.351444244384766" z="0.0030784988775849342"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.64646530151367" y="-51.807533264160156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.14217472076416" y="-70.10336303710938" z="0.03380771726369858"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.3794194459915161" y="-72.5986557006836" z="0.033812638372182846"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-27.054555892944336" y="-75.19044494628906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.663436889648438" y="-162.52752685546875" z="0.001708297641016543"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31393"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.601973533630371" y="-63.047767639160156" z="0.03380950912833214"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31394"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.524215698242188" y="-74.5792236328125" z="0.033764876425266266"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31395"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.842342495918274" y="-149.20132446289062" z="0.001708297641016543"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31397"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.8815152645111084" y="-85.54926300048828" z="0.0337621308863163"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31399"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="25.771244049072266" y="-54.286441802978516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31400"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="28.839065551757812" y="68.25199127197266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31401"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-81.04945373535156" y="68.46639251708984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31402"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-34.45827865600586" y="25.489870071411133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31403"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.086891174316406" y="-65.67182159423828" z="0.033789291977882385"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to ask you to remove pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29619"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29620"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29621"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29622"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29623"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29625"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29626"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29627"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29628"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29629"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29630"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29631"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29633"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29635"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29636"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29637"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29638"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29639"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29641"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29642"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29643"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29644"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29619"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.780647277832031" y="21.676057815551758" z="0.003083457937464118"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29620"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.869109630584717" y="-78.55532836914062" z="0.033846665173769"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29621"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.313750267028809" y="-156.96585083007812" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29622"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.70474243164062" y="66.98512268066406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29623"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.027082443237305" y="69.99539947509766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29625"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.0770492553711" y="77.75132751464844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29626"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.158912658691406" y="-9.836466789245605" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29627"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.90010070800781" y="-35.6106071472168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29628"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.576625108718872" y="-77.94232940673828" z="0.03375370055437088"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29629"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.12767791748047" y="61.954437255859375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29630"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.91372013092041" y="20.41399574279785" z="0.0030413055792450905"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29631"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.422142028808594" y="20.402437210083008" z="0.003039741422981024"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29633"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3624627590179443" y="20.964374542236328" z="0.003030319232493639"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29635"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.08607505261898041" y="-61.37022018432617" z="0.033779487013816833"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29636"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.7988462448120117" y="-145.9219970703125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29637"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5827078819274902" y="-62.860713958740234" z="0.03382221236824989"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29638"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.529860496520996" y="-67.34424591064453" z="0.03379909321665764"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29639"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.117589950561523" y="-145.82846069335938" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29641"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9995217323303223" y="-147.52676391601562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29642"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.68182373046875" y="-60.519493103027344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29643"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.831972122192383" y="27.359312057495117" z="0.0030599592719227076"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29644"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.297954559326172" y="-160.9470672607422" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29619"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29620"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29622"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29623"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29625"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29626"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29627"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29628"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29629"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29630"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29631"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29633"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29635"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29636"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29637"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29638"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29639"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29641"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29642"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29643"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29644"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29619"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.780647277832031" y="21.676057815551758" z="0.003083457937464118"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29620"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.869109630584717" y="-78.55532836914062" z="0.033846665173769"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29622"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.70474243164062" y="66.98512268066406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29623"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.027082443237305" y="69.99539947509766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29625"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.0770492553711" y="77.75132751464844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29626"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.158912658691406" y="-9.836466789245605" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29627"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.90010070800781" y="-35.6106071472168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29628"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.576625108718872" y="-77.94232940673828" z="0.03375370055437088"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29629"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.12767791748047" y="61.954437255859375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29630"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.91372013092041" y="20.41399574279785" z="0.0030413055792450905"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29631"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.422142028808594" y="20.402437210083008" z="0.003039741422981024"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29633"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3624627590179443" y="20.964374542236328" z="0.003030319232493639"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29635"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.08607505261898041" y="-61.37022018432617" z="0.033779487013816833"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29636"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.7988462448120117" y="-145.9219970703125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29637"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5827078819274902" y="-62.860713958740234" z="0.03382221236824989"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29638"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.529860496520996" y="-67.34424591064453" z="0.03379909321665764"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29639"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.117589950561523" y="-145.82846069335938" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29641"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.9995217323303223" y="-147.52676391601562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29642"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.68182373046875" y="-60.519493103027344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29643"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.831972122192383" y="27.359312057495117" z="0.0030599592719227076"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29644"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.297954559326172" y="-160.9470672607422" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19715"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19716"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19717"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19718"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19719"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19720"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19721"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19722"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19723"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19724"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19725"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19726"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19727"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19728"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19729"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19715"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.151215553283691" y="-148.68984985351562" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19716"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.93334197998047" y="-24.23690414428711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19717"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.711543560028076" y="-26.128864288330078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19718"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.157257080078125" y="-12.9822998046875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19719"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.092687606811523" y="34.90555191040039" z="0.003133316058665514"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19720"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.033016204833984" y="-63.86933898925781" z="0.03380405530333519"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19721"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.337061882019043" y="32.28190612792969" z="0.0030707931146025658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19722"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.304327964782715" y="24.544031143188477" z="0.0030522916931658983"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19723"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.2249550819396973" y="-68.55162811279297" z="0.03379444032907486"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19724"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.80828094482422" y="74.54000091552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19725"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="57.949668884277344" y="-17.81169891357422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19726"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.626296997070312" y="-154.0347442626953" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19727"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.2431793212890625" y="-62.412967681884766" z="0.03378421813249588"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19728"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.419367790222168" y="-59.03716278076172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19729"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.693349838256836" y="30.22083854675293" z="0.0030782700050622225"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19715"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19716"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19717"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19718"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19719"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19720"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19721"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19722"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19723"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19724"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19725"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19726"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19727"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19728"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19729"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19730"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19715"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.151215553283691" y="-148.68984985351562" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19716"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.93334197998047" y="-24.23690414428711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19717"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.711543560028076" y="-26.128864288330078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19718"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.157257080078125" y="-12.9822998046875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19719"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.092687606811523" y="34.90555191040039" z="0.003133316058665514"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19720"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.033016204833984" y="-63.86933898925781" z="0.03380405530333519"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19721"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.337061882019043" y="32.28190612792969" z="0.0030707931146025658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19722"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.304327964782715" y="24.544031143188477" z="0.0030522916931658983"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19723"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.2249550819396973" y="-68.55162811279297" z="0.03379444032907486"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19724"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.80828094482422" y="74.54000091552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19725"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="57.949668884277344" y="-17.81169891357422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19726"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.626296997070312" y="-154.0347442626953" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19727"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.2431793212890625" y="-62.412967681884766" z="0.03378421813249588"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19728"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.419367790222168" y="-59.03716278076172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19729"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.693349838256836" y="30.22083854675293" z="0.0030782700050622225"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19730"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.180352210998535" y="27.5426082611084" z="0.0030476378742605448"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10850"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10851"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10850"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.350150465965271" y="37.5042724609375" z="0.0030486679170280695"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10851"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.125638961791992" y="81.83301544189453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10850"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10851"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10852"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10850"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.350150465965271" y="37.5042724609375" z="0.0030486679170280695"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10851"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.125638961791992" y="81.83301544189453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10852"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.543766975402832" y="25.8702392578125" z="0.0030348587315529585"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21770"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21771"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21773"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21774"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21775"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21776"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21777"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21778"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21779"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21780"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21770"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3795409202575684" y="-160.27146911621094" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21771"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.463375091552734" y="-29.749563217163086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21773"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.82717895507812" y="76.7206802368164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21774"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.6093978881836" y="-42.51069641113281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21775"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.53182601928711" y="-76.1788558959961" z="0.033891867846250534"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21776"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.436689853668213" y="65.35496520996094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21777"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.230518341064453" y="20.822153091430664" z="0.0031184768304228783"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21778"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.630714416503906" y="-160.57347106933594" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21779"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.924747943878174" y="32.08551025390625" z="0.0031165312975645065"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21780"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.130255699157715" y="37.870140075683594" z="0.00311698904260993"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21770"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21771"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21773"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21774"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21775"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_21776"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21777"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_21778"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21779"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_21780"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_21781"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21770"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3795409202575684" y="-160.27146911621094" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21771"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.463375091552734" y="-29.749563217163086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21773"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.82717895507812" y="76.7206802368164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21774"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.6093978881836" y="-42.51069641113281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21775"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.53182601928711" y="-76.1788558959961" z="0.033891867846250534"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_21776"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.436689853668213" y="65.35496520996094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21777"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.230518341064453" y="20.822153091430664" z="0.0031184768304228783"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_21778"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.630714416503906" y="-160.57347106933594" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21779"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.924747943878174" y="32.08551025390625" z="0.0031165312975645065"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_21780"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.130255699157715" y="37.870140075683594" z="0.00311698904260993"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_21781"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.311607360839844" y="-61.25766372680664" z="0.03387363255023956"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17013"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17013"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.089573860168457" y="-60.51781463623047" z="0.033762168139219284"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5536"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5537"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5538"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5539"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5540"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5541"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5542"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5543"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5544"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5545"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5546"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5547"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5548"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5549"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5536"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.3157958984375" y="32.44114303588867" z="0.003114623948931694"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5537"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.861884117126465" y="-143.8121337890625" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5538"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.674735069274902" y="-160.1488037109375" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5539"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.397106170654297" y="-151.65591430664062" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5540"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.711299896240234" y="76.36913299560547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5541"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.51233673095703" y="-89.89568328857422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5542"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.73263549804688" y="95.72068786621094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5543"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.47826862335205" y="37.470890045166016" z="0.0030988692305982113"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5544"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.353259563446045" y="-78.74297332763672" z="0.03383849933743477"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5545"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.20850905776023865" y="-70.50944519042969" z="0.03383464738726616"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5546"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.6696776151657104" y="29.971433639526367" z="0.0030871962662786245"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5547"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.394954204559326" y="-61.06440353393555" z="0.033835411071777344"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5548"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.45079040527344" y="10.044339179992676" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5549"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.883394241333008" y="-156.25950622558594" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5536"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5537"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5538"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5539"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5540"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5541"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5542"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5543"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5544"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5545"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5546"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5547"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5548"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5549"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5550"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5536"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.3157958984375" y="32.44114303588867" z="0.003114623948931694"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5537"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.861884117126465" y="-143.8121337890625" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5538"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.674735069274902" y="-160.1488037109375" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5539"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.397106170654297" y="-151.65591430664062" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5540"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.711299896240234" y="76.36913299560547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5541"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.51233673095703" y="-89.89568328857422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5542"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.73263549804688" y="95.72068786621094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5543"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.47826862335205" y="37.470890045166016" z="0.0030988692305982113"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5544"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.353259563446045" y="-78.74297332763672" z="0.03383849933743477"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5545"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.20850905776023865" y="-70.50944519042969" z="0.03383464738726616"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5546"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.6696776151657104" y="29.971433639526367" z="0.0030871962662786245"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5547"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.394954204559326" y="-61.06440353393555" z="0.033835411071777344"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5548"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.45079040527344" y="10.044339179992676" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5549"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.883394241333008" y="-156.25950622558594" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5550"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.37945556640625" y="24.659570693969727" z="0.0030984114855527878"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian at location (65.73, -67.02, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10651"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10652"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10653"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10654"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10655"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10656"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10657"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10658"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10659"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10660"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10661"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10662"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10663"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10664"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10651"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7481275796890259" y="35.7022819519043" z="0.0030478285625576973"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10652"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="35.19974136352539" y="72.93241882324219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10653"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.50185775756836" y="70.89884185791016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10654"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.10095977783203" y="-8.428068161010742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10655"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.580842018127441" y="21.60313606262207" z="0.0030559920705854893"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10656"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.225639343261719" y="33.332435607910156" z="0.0030464553274214268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10657"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.273399353027344" y="-80.74331665039062" z="0.03378467634320259"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10658"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-0.8699309229850769" y="34.09123229980469" z="0.003044242737814784"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10659"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.969605922698975" y="38.636329650878906" z="0.0030158613808453083"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10660"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.7004206776618958" y="-165.74896240234375" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10661"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-39.9400634765625" y="63.85177230834961" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10662"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.15949249267578" y="73.08433532714844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10663"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="32.717872619628906" y="70.87301635742188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10664"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.25604248046875" y="-160.55215454101562" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.44099426269531" y="61.76062774658203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.756113052368164" y="45.21048355102539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.177682876586914" y="-154.37832641601562" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.389290809631348" y="29.404762268066406" z="0.0030727004632353783"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.268959045410156" y="-154.4169464111328" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.766643524169922" y="28.216047286987305" z="0.003040046663954854"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="91.29102325439453" y="-22.165279388427734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.648448944091797" y="38.06846618652344" z="0.0030707167461514473"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10651"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10652"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10653"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10654"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10655"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10656"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10657"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10658"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10659"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10660"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10661"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10662"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10663"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10664"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10673"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10651"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7481275796890259" y="35.7022819519043" z="0.0030478285625576973"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10652"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="35.19974136352539" y="72.93241882324219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10653"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.50185775756836" y="70.89884185791016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10654"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.10095977783203" y="-8.428068161010742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10655"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.580842018127441" y="21.60313606262207" z="0.0030559920705854893"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10656"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.225639343261719" y="33.332435607910156" z="0.0030464553274214268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10657"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.273399353027344" y="-80.74331665039062" z="0.03378467634320259"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10658"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-0.8699309229850769" y="34.09123229980469" z="0.003044242737814784"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10659"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.969605922698975" y="38.636329650878906" z="0.0030158613808453083"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10660"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.7004206776618958" y="-165.74896240234375" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10661"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-39.9400634765625" y="63.85177230834961" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10662"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.15949249267578" y="73.08433532714844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10663"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="32.717872619628906" y="70.87301635742188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10664"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.25604248046875" y="-160.55215454101562" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-37.44099426269531" y="61.76062774658203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.756113052368164" y="45.21048355102539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.177682876586914" y="-154.37832641601562" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.389290809631348" y="29.404762268066406" z="0.0030727004632353783"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.268959045410156" y="-154.4169464111328" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.766643524169922" y="28.216047286987305" z="0.003040046663954854"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="91.29102325439453" y="-22.165279388427734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.648448944091797" y="38.06846618652344" z="0.0030707167461514473"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10673"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.72721862792969" y="-67.0151138305664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to remove pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_664"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_673"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_675"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_678"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_680"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_681"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_682"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_684"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_686"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_664"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.00819206237793" y="-158.1450653076172" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.955411911010742" y="-154.46311950683594" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.421643257141113" y="-75.30116271972656" z="0.03379032015800476"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.058547973632812" y="-69.11432647705078" z="0.03383422642946243"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.449450492858887" y="22.286876678466797" z="0.0030566405039280653"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.81676197052002" y="-143.01600646972656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.29651641845703" y="78.62176513671875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_673"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.447834014892578" y="-162.02830505371094" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_675"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.930587768554688" y="31.86297607421875" z="0.003082351526245475"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.02022647857666" y="-77.13457489013672" z="0.033802565187215805"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.201267719268799" y="-64.40046691894531" z="0.03379180654883385"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_678"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.9322320222854614" y="82.39459991455078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_680"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.18021392822266" y="71.44751739501953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_681"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.849092483520508" y="-143.90403747558594" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_682"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.325435638427734" y="95.3057861328125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_684"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.69738006591797" y="-5.411411762237549" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_686"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.909659385681152" y="-160.56190490722656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_673"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_675"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_678"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_680"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_681"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_682"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_684"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_686"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.955411911010742" y="-154.46311950683594" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.421643257141113" y="-75.30116271972656" z="0.03379032015800476"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.058547973632812" y="-69.11432647705078" z="0.03383422642946243"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.449450492858887" y="22.286876678466797" z="0.0030566405039280653"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.81676197052002" y="-143.01600646972656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.29651641845703" y="78.62176513671875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_673"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.447834014892578" y="-162.02830505371094" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_675"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.930587768554688" y="31.86297607421875" z="0.003082351526245475"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.02022647857666" y="-77.13457489013672" z="0.033802565187215805"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.201267719268799" y="-64.40046691894531" z="0.03379180654883385"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_678"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.9322320222854614" y="82.39459991455078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_680"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.18021392822266" y="71.44751739501953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_681"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.849092483520508" y="-143.90403747558594" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_682"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.325435638427734" y="95.3057861328125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_684"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.69738006591797" y="-5.411411762237549" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_686"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.909659385681152" y="-160.56190490722656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
would you add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8826"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8827"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8828"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8829"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8830"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8831"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8832"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8833"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8834"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8836"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8837"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8838"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8839"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8840"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8841"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8826"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.111767768859863" y="19.843690872192383" z="0.003053054679185152"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8827"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.28760051727295" y="38.779335021972656" z="0.003058853093534708"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8828"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.6190414428710938" y="-77.69756317138672" z="0.03383926302194595"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8829"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.338852882385254" y="-1.4559251070022583" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8830"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-57.36986541748047" y="-9.578389167785645" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8831"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.818192481994629" y="1.6738795042037964" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8832"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-41.41114807128906" y="34.294944763183594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8833"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.829054594039917" y="-155.17385864257812" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8834"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.632165908813477" y="-1.2340031862258911" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8836"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.11484432220459" y="-63.844139099121094" z="0.03380996733903885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8837"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.93336868286133" y="-51.514434814453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8838"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.047816276550293" y="19.684844970703125" z="0.0030684280209243298"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8839"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="14.087285995483398" y="-57.51517868041992" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8840"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="96.38652801513672" y="-42.01054000854492" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8841"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="85.77212524414062" y="-45.66565704345703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8826"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8827"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8828"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8829"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8830"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8831"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8832"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8833"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8834"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8836"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8837"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8838"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8839"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8840"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8841"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8842"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8826"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.111767768859863" y="19.843690872192383" z="0.003053054679185152"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8827"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.28760051727295" y="38.779335021972656" z="0.003058853093534708"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8828"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.6190414428710938" y="-77.69756317138672" z="0.03383926302194595"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8829"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.338852882385254" y="-1.4559251070022583" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8830"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-57.36986541748047" y="-9.578389167785645" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8831"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.818192481994629" y="1.6738795042037964" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8832"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-41.41114807128906" y="34.294944763183594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8833"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.829054594039917" y="-155.17385864257812" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8834"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.632165908813477" y="-1.2340031862258911" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8836"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.11484432220459" y="-63.844139099121094" z="0.03380996733903885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8837"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.93336868286133" y="-51.514434814453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8838"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.047816276550293" y="19.684844970703125" z="0.0030684280209243298"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8839"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="14.087285995483398" y="-57.51517868041992" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8840"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="96.38652801513672" y="-42.01054000854492" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8841"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="85.77212524414062" y="-45.66565704345703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8842"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.121138572692871" y="-144.0738067626953" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17531"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17532"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17533"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17534"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17535"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17536"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17537"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17538"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17539"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17540"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17541"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17542"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17543"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17544"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17545"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17531"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4671580791473389" y="-68.46410369873047" z="0.033766862004995346"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17532"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.81383514404297" y="-40.6909294128418" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17533"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.830646276473999" y="-69.34747314453125" z="0.0337788388133049"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17534"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.866268157958984" y="77.64002227783203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17535"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.51100158691406" y="66.30984497070312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17536"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.73646926879883" y="9.741617202758789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17537"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.760066986083984" y="46.02001190185547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17538"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.024169921875" y="-18.01364517211914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17539"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.71049499511719" y="-6.951090335845947" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17540"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.7780179977417" y="-66.70234680175781" z="0.03379085287451744"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17541"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="88.22187042236328" y="98.76834869384766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17542"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.43695831298828" y="98.88704681396484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17543"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.985063076019287" y="-66.62002563476562" z="0.0337710939347744"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17544"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.827352523803711" y="-143.7322235107422" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17545"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.57282257080078" y="84.71295928955078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17531"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17532"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17533"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17534"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17535"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17536"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17537"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17538"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17539"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17540"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17541"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17542"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17543"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_17544"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17545"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17546"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17531"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4671580791473389" y="-68.46410369873047" z="0.033766862004995346"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17532"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.81383514404297" y="-40.6909294128418" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17533"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.830646276473999" y="-69.34747314453125" z="0.0337788388133049"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17534"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.866268157958984" y="77.64002227783203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17535"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.51100158691406" y="66.30984497070312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17536"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.73646926879883" y="9.741617202758789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17537"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.760066986083984" y="46.02001190185547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17538"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.024169921875" y="-18.01364517211914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17539"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.71049499511719" y="-6.951090335845947" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17540"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.7780179977417" y="-66.70234680175781" z="0.03379085287451744"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17541"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="88.22187042236328" y="98.76834869384766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17542"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.43695831298828" y="98.88704681396484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17543"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.985063076019287" y="-66.62002563476562" z="0.0337710939347744"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_17544"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.827352523803711" y="-143.7322235107422" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17545"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.57282257080078" y="84.71295928955078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17546"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.0346460342407227" y="37.15076446533203" z="0.003098983783274889"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29432"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29433"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29434"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29435"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29437"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29438"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29439"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29440"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29441"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29442"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29443"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29444"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29445"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29446"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29447"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29448"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29432"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.146087169647217" y="-165.44932556152344" z="0.0017441558884456754"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29433"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.665329456329346" y="26.490909576416016" z="0.0030731582082808018"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29434"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.130809783935547" y="-155.16773986816406" z="0.0017259597079828382"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29435"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.332297325134277" y="95.57650756835938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29437"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.8452292680740356" y="32.84434509277344" z="0.0030103682074695826"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29438"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.44002532958984" y="-1.7590904235839844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29439"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.135982513427734" y="-42.91976547241211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29440"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.0304646492004395" y="42.45902633666992" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29441"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.228234767913818" y="-75.89075469970703" z="0.03379882872104645"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29442"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="96.3963394165039" y="-12.97334098815918" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29443"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.191600799560547" y="-65.68582916259766" z="0.03381820768117905"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29444"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.00983428955078" y="6.132618427276611" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29445"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.4209556579589844" y="-154.44192504882812" z="0.0017347716493532062"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29446"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.58350372314453" y="-69.8445816040039" z="0.03381519392132759"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29447"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="20.84943389892578" y="-97.03199768066406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29448"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.241548538208008" y="-79.88026428222656" z="0.03380317613482475"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29432"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29433"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29434"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29435"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29437"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29438"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29439"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29440"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29441"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29442"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29443"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29444"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29445"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29446"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29447"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29448"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29449"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29432"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.146087169647217" y="-165.44932556152344" z="0.0017441558884456754"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29433"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.665329456329346" y="26.490909576416016" z="0.0030731582082808018"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29434"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.130809783935547" y="-155.16773986816406" z="0.0017259597079828382"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29435"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.332297325134277" y="95.57650756835938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29437"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.8452292680740356" y="32.84434509277344" z="0.0030103682074695826"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29438"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="66.44002532958984" y="-1.7590904235839844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29439"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.135982513427734" y="-42.91976547241211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29440"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.0304646492004395" y="42.45902633666992" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29441"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.228234767913818" y="-75.89075469970703" z="0.03379882872104645"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29442"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="96.3963394165039" y="-12.97334098815918" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29443"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.191600799560547" y="-65.68582916259766" z="0.03381820768117905"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29444"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.00983428955078" y="6.132618427276611" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29445"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.4209556579589844" y="-154.44192504882812" z="0.0017347716493532062"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29446"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.58350372314453" y="-69.8445816040039" z="0.03381519392132759"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29447"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="20.84943389892578" y="-97.03199768066406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29448"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.241548538208008" y="-79.88026428222656" z="0.03380317613482475"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29449"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.416303634643555" y="-164.79017639160156" z="0.0016961669316515326"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
would you remove pedestrian actor named pedestrian_w_transform_11538? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11531"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11532"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11536"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11537"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11538"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11539"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11540"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11541"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11542"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11544"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11545"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11547"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11548"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11550"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11551"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11552"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11531"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2498977184295654" y="18.84260368347168" z="0.0030070494394749403"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11532"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.572660446166992" y="35.81700134277344" z="0.0030271911527961493"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11536"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7788872718811035" y="-154.765869140625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11537"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-34.13764190673828" y="-10.491278648376465" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11538"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.0963134765625" y="92.07451629638672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11539"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7544459104537964" y="27.907962799072266" z="0.003110542194917798"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11540"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.361138343811035" y="36.58070373535156" z="0.0031074904836714268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11541"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.210845947265625" y="-143.8153839111328" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11542"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.626036643981934" y="-146.45709228515625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11544"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.8739128112793" y="7.119269371032715" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11545"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.41964721679688" y="-15.904415130615234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11547"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="80.2339096069336" y="-51.626930236816406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11548"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.186080932617188" y="-154.98245239257812" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11550"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.00750732421875" y="66.40509796142578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11551"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.797921180725098" y="-162.43112182617188" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11552"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.11139678955078" y="15.098715782165527" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11531"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11532"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11536"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11537"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11539"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11540"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11541"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11542"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11544"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11545"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11547"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11548"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11550"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11551"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11552"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11531"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2498977184295654" y="18.84260368347168" z="0.0030070494394749403"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11532"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.572660446166992" y="35.81700134277344" z="0.0030271911527961493"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11536"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7788872718811035" y="-154.765869140625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11537"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-34.13764190673828" y="-10.491278648376465" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11539"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7544459104537964" y="27.907962799072266" z="0.003110542194917798"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11540"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.361138343811035" y="36.58070373535156" z="0.0031074904836714268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11541"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.210845947265625" y="-143.8153839111328" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11542"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.626036643981934" y="-146.45709228515625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11544"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.8739128112793" y="7.119269371032715" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11545"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.41964721679688" y="-15.904415130615234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11547"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="80.2339096069336" y="-51.626930236816406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11548"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.186080932617188" y="-154.98245239257812" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11550"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.00750732421875" y="66.40509796142578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11551"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.797921180725098" y="-162.43112182617188" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11552"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.11139678955078" y="15.098715782165527" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to remove pedestrian actor named pedestrian_w_transform_5132? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5128"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5129"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5132"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5133"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5134"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5138"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5140"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5141"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5142"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5143"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5144"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5146"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5147"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5148"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5128"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.221519470214844" y="-143.55413818359375" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5129"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.6479434967041" y="3.8098807334899902" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5132"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.999826431274414" y="-81.8425521850586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5133"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-84.7315673828125" y="61.76258087158203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5134"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.670446872711182" y="58.29923629760742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5138"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.00570297241211" y="-23.679977416992188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5140"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.192099571228027" y="-153.39666748046875" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5141"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.8017043471336365" y="23.079835891723633" z="0.0030215452425181866"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5142"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="35.78624725341797" y="24.482093811035156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5143"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.1008987426757812" y="-145.25811767578125" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5144"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.5311279296875" y="-61.34981155395508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5146"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.97720718383789" y="99.258544921875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5147"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.72960662841797" y="15.501790046691895" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5148"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.15245056152344" y="26.822458267211914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5128"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5129"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5133"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5134"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5138"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5140"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5141"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5142"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5143"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5144"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5146"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5147"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5148"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5128"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.221519470214844" y="-143.55413818359375" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5129"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.6479434967041" y="3.8098807334899902" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5133"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-84.7315673828125" y="61.76258087158203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5134"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.670446872711182" y="58.29923629760742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5138"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.00570297241211" y="-23.679977416992188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5140"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.192099571228027" y="-153.39666748046875" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5141"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.8017043471336365" y="23.079835891723633" z="0.0030215452425181866"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5142"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="35.78624725341797" y="24.482093811035156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5143"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.1008987426757812" y="-145.25811767578125" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5144"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.5311279296875" y="-61.34981155395508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5146"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.97720718383789" y="99.258544921875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5147"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.72960662841797" y="15.501790046691895" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5148"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.15245056152344" y="26.822458267211914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display remove pedestrian actor named pedestrian_w_transform_2320? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2305"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2306"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2309"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2311"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2313"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2315"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2316"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2317"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2319"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2320"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2322"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2324"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2325"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2326"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2305"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.665160179138184" y="-67.31864166259766" z="0.033758580684661865"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2306"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.627853870391846" y="-72.31758117675781" z="0.033758580684661865"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2309"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.720861434936523" y="-71.30582427978516" z="0.033758580684661865"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2311"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.7477035522461" y="86.9394302368164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2313"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="35.1517333984375" y="55.348907470703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2315"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.352532386779785" y="32.0349006652832" z="0.0030182646587491035"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2316"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9079458713531494" y="-161.80587768554688" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2317"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.11029052734375" y="-8.099081039428711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2319"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.23456573486328" y="-50.06230545043945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2320"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.40864562988281" y="1.2263870239257812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2322"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.95692443847656" y="82.88256072998047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2324"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.9223201274871826" y="98.21321105957031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2325"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.27014923095703" y="5.272877216339111" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2326"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-73.86212158203125" y="7.441545486450195" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2305"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2306"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2309"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2311"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2313"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2315"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2316"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2317"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2319"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2322"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2324"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2325"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2326"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2305"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.665160179138184" y="-67.31864166259766" z="0.033758580684661865"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2306"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.627853870391846" y="-72.31758117675781" z="0.033758580684661865"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2309"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.720861434936523" y="-71.30582427978516" z="0.033758580684661865"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2311"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.7477035522461" y="86.9394302368164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2313"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="35.1517333984375" y="55.348907470703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2315"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.352532386779785" y="32.0349006652832" z="0.0030182646587491035"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2316"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9079458713531494" y="-161.80587768554688" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2317"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.11029052734375" y="-8.099081039428711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2319"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.23456573486328" y="-50.06230545043945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2322"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.95692443847656" y="82.88256072998047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2324"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.9223201274871826" y="98.21321105957031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2325"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.27014923095703" y="5.272877216339111" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2326"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-73.86212158203125" y="7.441545486450195" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to remove pedestrian actor named pedestrian_close_to_adversary_30389? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30376"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30377"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30393"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.09346342086792" y="-70.5728759765625" z="0.03379981964826584"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30376"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.121132850646973" y="-152.46563720703125" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30377"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="73.22400665283203" y="-8.9334077835083" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.10523986816406" y="-7.392939567565918" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.60747528076172" y="29.587772369384766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.676336288452148" y="-162.20860290527344" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.649166107177734" y="-97.60311889648438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.4590835571289" y="-41.68580627441406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7977958917617798" y="-95.14366912841797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="55.6913948059082" y="26.754409790039062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.593511581420898" y="-161.0678253173828" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.235878944396973" y="-82.4925537109375" z="0.033782005310058594"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.8492969274520874" y="-145.51425170898438" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.87459564208984" y="-72.7514419555664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30393"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.8280668258667" y="-27.493850708007812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_30375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30376"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30377"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_30390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_30393"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_30375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.09346342086792" y="-70.5728759765625" z="0.03379981964826584"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30376"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.121132850646973" y="-152.46563720703125" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30377"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="73.22400665283203" y="-8.9334077835083" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.10523986816406" y="-7.392939567565918" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.60747528076172" y="29.587772369384766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.676336288452148" y="-162.20860290527344" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.649166107177734" y="-97.60311889648438" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.4590835571289" y="-41.68580627441406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7977958917617798" y="-95.14366912841797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="55.6913948059082" y="26.754409790039062" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.593511581420898" y="-161.0678253173828" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_30390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.8492969274520874" y="-145.51425170898438" z="0.0020544815342873335"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.87459564208984" y="-72.7514419555664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_30393"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.8280668258667" y="-27.493850708007812" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to order you to add pedestrian at location (59.92, -0.97, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4242"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4243"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4244"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4245"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4246"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4247"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4248"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4249"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4250"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4242"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.4968607425689697" y="-78.14661407470703" z="0.033757247030735016"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4243"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.54102897644043" y="-71.39012145996094" z="0.03377986699342728"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4244"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.12337493896484" y="-28.296464920043945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4245"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.10321044921875" y="65.50732421875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4246"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.99636459350586" y="-148.9272003173828" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4247"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.42984962463379" y="-160.97506713867188" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4248"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.625322341918945" y="28.1442928314209" z="0.0030181121546775103"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4249"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.519359588623047" y="-65.48454284667969" z="0.033757589757442474"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4250"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.74138641357422" y="45.80046844482422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4242"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4243"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4244"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4245"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4246"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4247"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4248"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4249"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4250"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4251"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4242"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.4968607425689697" y="-78.14661407470703" z="0.033757247030735016"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4243"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.54102897644043" y="-71.39012145996094" z="0.03377986699342728"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4244"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.12337493896484" y="-28.296464920043945" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4245"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.10321044921875" y="65.50732421875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4246"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.99636459350586" y="-148.9272003173828" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4247"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.42984962463379" y="-160.97506713867188" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4248"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.625322341918945" y="28.1442928314209" z="0.0030181121546775103"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4249"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.519359588623047" y="-65.48454284667969" z="0.033757589757442474"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4250"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.74138641357422" y="45.80046844482422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4251"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.91692352294922" y="-0.9685372114181519" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian at location (53.06, 80.11, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22739"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22740"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22747"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22739"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.39833927154541" y="-78.5877685546875" z="0.03383735567331314"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22740"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.7551040649414" y="28.184986114501953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.396578788757324" y="-78.15867614746094" z="0.03373172506690025"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.978317260742188" y="52.83189392089844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.47876739501953" y="-63.523712158203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.30245590209961" y="21.12058448791504" z="0.0029923247639089823"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.81613540649414" y="-72.15955352783203" z="0.03384578600525856"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.283219575881958" y="31.63218116760254" z="0.003072891151532531"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22747"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.83476734161377" y="26.034786224365234" z="0.0030857848469167948"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22739"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22740"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22747"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22748"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22739"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.39833927154541" y="-78.5877685546875" z="0.03383735567331314"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22740"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.7551040649414" y="28.184986114501953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.396578788757324" y="-78.15867614746094" z="0.03373172506690025"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.978317260742188" y="52.83189392089844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-72.47876739501953" y="-63.523712158203125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.30245590209961" y="21.12058448791504" z="0.0029923247639089823"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.81613540649414" y="-72.15955352783203" z="0.03384578600525856"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.283219575881958" y="31.63218116760254" z="0.003072891151532531"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22747"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.83476734161377" y="26.034786224365234" z="0.0030857848469167948"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22748"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.057960510253906" y="80.10664367675781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4626"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4627"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4628"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4626"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.4503986835479736" y="-156.24737548828125" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4627"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.205904960632324" y="-72.54784393310547" z="0.03382198140025139"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4628"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.0719223022461" y="-39.19476318359375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4626"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4627"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4628"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4629"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4626"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.4503986835479736" y="-156.24737548828125" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4627"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.205904960632324" y="-72.54784393310547" z="0.03382198140025139"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4628"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.0719223022461" y="-39.19476318359375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4629"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-25.24592399597168" y="35.9318733215332" z="0.0031011581886559725"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31762"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31763"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31764"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31765"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31766"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31767"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31768"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31769"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31770"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31771"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31772"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31762"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.877729415893555" y="36.988834381103516" z="0.0030671691056340933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31763"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.26260375976562" y="-4.317056655883789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31764"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.857077598571777" y="-61.9129524230957" z="0.03383033722639084"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31765"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.576119422912598" y="-146.31300354003906" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31766"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-42.73395919799805" y="59.854129791259766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31767"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.407480239868164" y="-70.2691421508789" z="0.0338079072535038"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31768"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.626058578491211" y="-1.494213581085205" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31769"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.10395622253418" y="31.676191329956055" z="0.003047027625143528"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31770"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.538090944290161" y="25.29033851623535" z="0.003036079229786992"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31771"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.146775722503662" y="-74.11944580078125" z="0.03377525135874748"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31772"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.363235473632812" y="-143.5758514404297" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31762"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31763"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31764"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31765"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31766"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31767"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_31768"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31769"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_31770"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_31771"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31772"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_31773"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31762"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.877729415893555" y="36.988834381103516" z="0.0030671691056340933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31763"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="90.26260375976562" y="-4.317056655883789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31764"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.857077598571777" y="-61.9129524230957" z="0.03383033722639084"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31765"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.576119422912598" y="-146.31300354003906" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31766"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-42.73395919799805" y="59.854129791259766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31767"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.407480239868164" y="-70.2691421508789" z="0.0338079072535038"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_31768"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.626058578491211" y="-1.494213581085205" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31769"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.10395622253418" y="31.676191329956055" z="0.003047027625143528"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_31770"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.538090944290161" y="25.29033851623535" z="0.003036079229786992"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_31771"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.146775722503662" y="-74.11944580078125" z="0.03377525135874748"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31772"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.363235473632812" y="-143.5758514404297" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_31773"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.4016079008579254" y="-149.0916290283203" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19627"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19628"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19629"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19630"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19631"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19632"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19633"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19634"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19635"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19636"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19637"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19639"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19641"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19642"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19627"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.4680657386779785" y="-152.5662078857422" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19628"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.3181800842285156" y="-148.509033203125" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19629"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.9815673828125" y="-162.9383544921875" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19630"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.2738037109375" y="-24.083290100097656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19631"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.411170959472656" y="90.98075866699219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19632"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.337404251098633" y="-78.78076171875" z="0.03380393981933594"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19633"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.21625518798828" y="72.58729553222656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19634"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-84.70406341552734" y="38.44871520996094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19635"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.140417098999023" y="-144.32911682128906" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19636"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.05494499206543" y="-151.95030212402344" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19637"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.259382247924805" y="-68.00650787353516" z="0.033870428800582886"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19639"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.4044418334961" y="-25.734373092651367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19641"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.60087203979492" y="-55.850563049316406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19642"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.932749271392822" y="-152.8302001953125" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19627"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19628"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19629"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19630"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19631"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19632"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19633"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19634"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19635"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19636"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19637"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19639"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19641"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_19642"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19643"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19627"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.4680657386779785" y="-152.5662078857422" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19628"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="3.3181800842285156" y="-148.509033203125" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19629"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.9815673828125" y="-162.9383544921875" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19630"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.2738037109375" y="-24.083290100097656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19631"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.411170959472656" y="90.98075866699219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19632"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.337404251098633" y="-78.78076171875" z="0.03380393981933594"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19633"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.21625518798828" y="72.58729553222656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19634"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-84.70406341552734" y="38.44871520996094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19635"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.140417098999023" y="-144.32911682128906" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19636"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.05494499206543" y="-151.95030212402344" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19637"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.259382247924805" y="-68.00650787353516" z="0.033870428800582886"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19639"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.4044418334961" y="-25.734373092651367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19641"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.60087203979492" y="-55.850563049316406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_19642"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.932749271392822" y="-152.8302001953125" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19643"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.365289688110352" y="35.36674880981445" z="0.0030281830113381147"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to add pedestrian at location (75.74, 75.43, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_13093"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_13094"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_13095"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_13096"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_13097"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_13093"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.8878045082092285" y="22.08344841003418" z="0.0030548477079719305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_13094"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.464357376098633" y="77.49930572509766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_13095"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.676363706588745" y="-78.98558044433594" z="0.03380187973380089"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_13096"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.71743631362915" y="85.88488006591797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_13097"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="27.203113555908203" y="-87.90666198730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_13093"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_13094"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_13095"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_13096"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_13097"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_13098"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_13093"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.8878045082092285" y="22.08344841003418" z="0.0030548477079719305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_13094"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.464357376098633" y="77.49930572509766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_13095"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.676363706588745" y="-78.98558044433594" z="0.03380187973380089"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_13096"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.71743631362915" y="85.88488006591797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_13097"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="27.203113555908203" y="-87.90666198730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_13098"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.7408218383789" y="75.42589569091797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to order you to remove pedestrian actor named pedestrian_close_to_standing_14103? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14100"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14103"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14107"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14110"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14112"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14114"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14115"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14100"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.219696044921875" y="-61.87018966674805" z="0.03386463224887848"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14103"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.041802406311035" y="34.95714569091797" z="0.0031061554327607155"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14107"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.5689582824707" y="82.1427230834961" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14110"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.489013671875" y="-36.641082763671875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14112"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.4818115234375" y="-8.182921409606934" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14114"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.694570541381836" y="-31.049671173095703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14115"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.062746047973633" y="29.305763244628906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14100"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14107"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14110"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14112"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14114"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14115"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14100"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.219696044921875" y="-61.87018966674805" z="0.03386463224887848"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14107"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.5689582824707" y="82.1427230834961" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14110"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.489013671875" y="-36.641082763671875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14112"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.4818115234375" y="-8.182921409606934" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14114"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.694570541381836" y="-31.049671173095703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14115"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.062746047973633" y="29.305763244628906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19398"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19398"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.6069663166999817" y="36.732337951660156" z="0.0030552290845662355"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian at location (-23.73, 53.87, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_133"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_134"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_135"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_136"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_137"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_138"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_139"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_140"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_141"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_133"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.747452735900879" y="-144.50254821777344" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_134"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.42315673828125" y="-51.413612365722656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_135"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.209629535675049" y="23.836843490600586" z="0.003074226202443242"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_136"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.186297416687012" y="19.690101623535156" z="0.0030853652860969305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_137"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-23.31117057800293" y="-141.73866271972656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_138"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.741544723510742" y="-59.51700210571289" z="0.03377685323357582"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_139"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.287546157836914" y="44.23755645751953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_140"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.975075721740723" y="-67.92530059814453" z="0.033789750188589096"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_141"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.24503326416016" y="87.48272705078125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_133"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_134"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_135"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_136"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_137"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_138"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_139"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_140"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_141"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_142"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_133"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.747452735900879" y="-144.50254821777344" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_134"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.42315673828125" y="-51.413612365722656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_135"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.209629535675049" y="23.836843490600586" z="0.003074226202443242"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_136"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.186297416687012" y="19.690101623535156" z="0.0030853652860969305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_137"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-23.31117057800293" y="-141.73866271972656" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_138"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.741544723510742" y="-59.51700210571289" z="0.03377685323357582"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_139"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.287546157836914" y="44.23755645751953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_140"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.975075721740723" y="-67.92530059814453" z="0.033789750188589096"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_141"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.24503326416016" y="87.48272705078125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_142"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-23.728897094726562" y="53.87450408935547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_28097"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28098"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28099"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28100"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_28097"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.2044358253479" y="-148.42172241210938" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28098"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.553810119628906" y="-67.77999877929688" z="0.03381248563528061"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28099"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.28872013092041" y="30.897342681884766" z="0.0030424499418586493"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28100"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.1711597442626953" y="-79.56896209716797" z="0.03376983478665352"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_28097"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28098"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28099"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28100"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_28101"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_28097"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.2044358253479" y="-148.42172241210938" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28098"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.553810119628906" y="-67.77999877929688" z="0.03381248563528061"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28099"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.28872013092041" y="30.897342681884766" z="0.0030424499418586493"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28100"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.1711597442626953" y="-79.56896209716797" z="0.03376983478665352"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_28101"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.02700424194336" y="-151.5283660888672" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you remove pedestrian actor named pedestrian_close_to_hero_25291? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25279"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25280"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25281"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25284"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25285"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25287"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25289"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25290"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25291"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25293"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25294"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25295"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25296"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25297"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25298"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25299"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25300"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25302"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25303"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25304"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25305"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25308"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25279"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.2578840255737305" y="-63.314781188964844" z="0.033803556114435196"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25280"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.204214096069336" y="35.46908187866211" z="0.0030525207985192537"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25281"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.35508728027344" y="18.467060089111328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25284"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.1736831665039" y="19.922571182250977" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25285"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="55.95079040527344" y="41.098731994628906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25287"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.32657623291016" y="-63.518917083740234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25289"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.65843391418457" y="0.7280868291854858" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25290"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="16.623292922973633" y="-32.98048400878906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25291"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.315653324127197" y="-148.329345703125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25293"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.420119762420654" y="24.373367309570312" z="0.0030939101707190275"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25294"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.095217704772949" y="-142.18560791015625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25295"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.54351043701172" y="61.37209701538086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25296"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.4703483581543" y="7.746889591217041" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25297"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.560107707977295" y="-151.52981567382812" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25298"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.0891227722168" y="98.46186828613281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25299"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.32502746582031" y="63.18294906616211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25300"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.273460388183594" y="16.886213302612305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25302"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.715051651000977" y="-63.03358459472656" z="0.03379760682582855"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25303"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.507904052734375" y="-54.333919525146484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25304"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.42012596130371" y="75.67025756835938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25305"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="27.678646087646484" y="7.555858612060547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25308"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.441866874694824" y="-89.98201751708984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25279"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25280"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25281"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25284"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25285"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25287"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25289"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25290"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25293"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25294"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25295"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25296"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25297"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25298"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25299"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25300"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25302"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25303"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25304"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25305"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25308"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25279"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.2578840255737305" y="-63.314781188964844" z="0.033803556114435196"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25280"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.204214096069336" y="35.46908187866211" z="0.0030525207985192537"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25281"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.35508728027344" y="18.467060089111328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25284"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.1736831665039" y="19.922571182250977" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25285"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="55.95079040527344" y="41.098731994628906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25287"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="87.32657623291016" y="-63.518917083740234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25289"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.65843391418457" y="0.7280868291854858" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25290"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="16.623292922973633" y="-32.98048400878906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25293"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.420119762420654" y="24.373367309570312" z="0.0030939101707190275"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25294"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.095217704772949" y="-142.18560791015625" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25295"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-38.54351043701172" y="61.37209701538086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25296"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="51.4703483581543" y="7.746889591217041" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25297"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.560107707977295" y="-151.52981567382812" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25298"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.0891227722168" y="98.46186828613281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25299"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-75.32502746582031" y="63.18294906616211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25300"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.273460388183594" y="16.886213302612305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25302"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.715051651000977" y="-63.03358459472656" z="0.03379760682582855"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25303"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.507904052734375" y="-54.333919525146484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25304"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.42012596130371" y="75.67025756835938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25305"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="27.678646087646484" y="7.555858612060547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25308"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.441866874694824" y="-89.98201751708984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2941"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2942"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2943"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2944"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2945"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2946"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2947"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2948"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2949"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2941"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.232876777648926" y="-77.52333068847656" z="0.03377139940857887"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2942"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.927277565002441" y="29.060300827026367" z="0.0030574416741728783"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2943"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.73822784423828" y="44.102840423583984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2944"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.072262763977051" y="-80.4540023803711" z="0.03378532454371452"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2945"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.010004997253418" y="-60.82493209838867" z="0.03381584212183952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2946"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.341058731079102" y="33.670555114746094" z="0.0030450820922851562"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2947"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.996319770812988" y="-152.74203491210938" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2948"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.389017105102539" y="-137.27462768554688" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2949"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.652084350585938" y="-77.14138793945312" z="0.033817823976278305"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2941"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2942"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2943"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2944"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2945"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2946"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2947"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2948"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2949"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2950"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2941"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.232876777648926" y="-77.52333068847656" z="0.03377139940857887"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2942"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.927277565002441" y="29.060300827026367" z="0.0030574416741728783"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2943"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.73822784423828" y="44.102840423583984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2944"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.072262763977051" y="-80.4540023803711" z="0.03378532454371452"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2945"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.010004997253418" y="-60.82493209838867" z="0.03381584212183952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2946"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.341058731079102" y="33.670555114746094" z="0.0030450820922851562"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2947"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.996319770812988" y="-152.74203491210938" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2948"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.389017105102539" y="-137.27462768554688" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2949"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.652084350585938" y="-77.14138793945312" z="0.033817823976278305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2950"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.240509033203125" y="-78.09623718261719" z="0.03381374105811119"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
can you add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5162"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5163"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5164"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5165"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5166"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5167"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5168"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5169"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5162"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.212465286254883" y="-159.1338653564453" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5163"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.243154764175415" y="22.507253646850586" z="0.003023872384801507"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5164"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.38754272460938" y="-24.329967498779297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5165"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.481502056121826" y="-71.9045639038086" z="0.033774375915527344"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5166"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.840633392333984" y="18.654964447021484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5167"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.320972442626953" y="27.820083618164062" z="0.0030128478538244963"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5168"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.711177825927734" y="-80.29605102539062" z="0.03374885395169258"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5169"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.50267219543457" y="-65.32308959960938" z="0.033754728734493256"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5162"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5163"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5164"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5165"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5166"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5167"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5168"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5169"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5170"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5162"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.212465286254883" y="-159.1338653564453" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5163"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.243154764175415" y="22.507253646850586" z="0.003023872384801507"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5164"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.38754272460938" y="-24.329967498779297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5165"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.481502056121826" y="-71.9045639038086" z="0.033774375915527344"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5166"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.840633392333984" y="18.654964447021484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5167"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.320972442626953" y="27.820083618164062" z="0.0030128478538244963"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5168"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.711177825927734" y="-80.29605102539062" z="0.03374885395169258"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5169"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.50267219543457" y="-65.32308959960938" z="0.033754728734493256"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5170"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.819288969039917" y="-76.61231994628906" z="0.03375617787241936"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate add pedestrian at location (-17.62, 73.72, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8805"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8806"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8807"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8808"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8805"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.96068286895752" y="-157.70921325683594" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8806"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3945000171661377" y="-76.72470092773438" z="0.033816106617450714"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8807"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.451282024383545" y="37.88648986816406" z="0.003045921213924885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8808"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.237610816955566" y="-57.90724182128906" z="0.03380424529314041"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8805"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8806"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8807"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8808"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8809"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8805"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.96068286895752" y="-157.70921325683594" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8806"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3945000171661377" y="-76.72470092773438" z="0.033816106617450714"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8807"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.451282024383545" y="37.88648986816406" z="0.003045921213924885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8808"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.237610816955566" y="-57.90724182128906" z="0.03380424529314041"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8809"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.617704391479492" y="73.72416687011719" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to remove pedestrian actor named pedestrian_w_transform_1766? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1747"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1748"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1749"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1754"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1755"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1756"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1757"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1759"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1761"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1763"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1764"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1765"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1766"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1767"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1769"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.147920608520508" y="-149.45004272460938" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.534564971923828" y="25.759546279907227" z="0.0030433654319494963"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.682828187942505" y="-70.0909194946289" z="0.03377010300755501"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.34205627441406" y="-87.27428436279297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.9483069181442261" y="-66.78168487548828" z="0.0337483212351799"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.433462619781494" y="-152.07594299316406" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1747"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.674102783203125" y="75.50662231445312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1748"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.24765396118164" y="-52.530025482177734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1749"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="29.34738540649414" y="66.77080535888672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1754"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.301920890808105" y="38.71479034423828" z="0.003015403635799885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1755"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.517173767089844" y="86.2261734008789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1756"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.50709533691406" y="50.10831069946289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1757"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.896941184997559" y="36.90532684326172" z="0.0030283736996352673"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1759"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.3929443359375" y="-87.72969818115234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1761"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.79034423828125" y="54.39234161376953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1763"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.05795288085938" y="16.926776885986328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1764"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.41460728645324707" y="-152.90866088867188" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1765"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.81476593017578" y="68.25749206542969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1766"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="64.87946319580078" y="-58.14539337158203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1767"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.55560302734375" y="-68.2450942993164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1769"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.358065128326416" y="-45.04940414428711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1744"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1747"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1748"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1749"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1754"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1755"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1756"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1757"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1759"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1761"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1763"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_1764"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1765"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1767"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1769"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.147920608520508" y="-149.45004272460938" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.534564971923828" y="25.759546279907227" z="0.0030433654319494963"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.682828187942505" y="-70.0909194946289" z="0.03377010300755501"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1744"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.34205627441406" y="-87.27428436279297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.9483069181442261" y="-66.78168487548828" z="0.0337483212351799"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.433462619781494" y="-152.07594299316406" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1747"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.674102783203125" y="75.50662231445312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1748"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="56.24765396118164" y="-52.530025482177734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1749"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="29.34738540649414" y="66.77080535888672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1754"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.301920890808105" y="38.71479034423828" z="0.003015403635799885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1755"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.517173767089844" y="86.2261734008789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1756"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.50709533691406" y="50.10831069946289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1757"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.896941184997559" y="36.90532684326172" z="0.0030283736996352673"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1759"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.3929443359375" y="-87.72969818115234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1761"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.79034423828125" y="54.39234161376953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1763"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-67.05795288085938" y="16.926776885986328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_1764"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.41460728645324707" y="-152.90866088867188" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1765"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.81476593017578" y="68.25749206542969" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1767"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.55560302734375" y="-68.2450942993164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1769"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.358065128326416" y="-45.04940414428711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to ask you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25036"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25037"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25038"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25040"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25041"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25042"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25043"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25044"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25045"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25046"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25047"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25048"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25036"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.8973445892334" y="38.88254165649414" z="0.0030702208168804646"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25037"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.14856719970703" y="10.646659851074219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25038"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.278395652770996" y="-71.36030578613281" z="0.033816833049058914"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25040"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.189197540283203" y="-73.1472396850586" z="0.03379703313112259"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25041"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.96275329589844" y="-39.826290130615234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25042"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.439292550086975" y="-72.74867248535156" z="0.03381374105811119"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25043"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="82.29463195800781" y="73.01231384277344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25044"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-43.41413116455078" y="-29.51604461669922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25045"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.799836158752441" y="34.84026336669922" z="0.0030640792101621628"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25046"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.988155364990234" y="-48.268802642822266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25047"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.5219404697418213" y="-26.342662811279297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25048"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.29026794433594" y="17.747936248779297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25036"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25037"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25038"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25040"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25041"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25042"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25043"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25044"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25045"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25046"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25047"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25048"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25049"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25036"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.8973445892334" y="38.88254165649414" z="0.0030702208168804646"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25037"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.14856719970703" y="10.646659851074219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25038"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.278395652770996" y="-71.36030578613281" z="0.033816833049058914"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25040"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.189197540283203" y="-73.1472396850586" z="0.03379703313112259"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25041"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.96275329589844" y="-39.826290130615234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25042"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.439292550086975" y="-72.74867248535156" z="0.03381374105811119"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25043"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="82.29463195800781" y="73.01231384277344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25044"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-43.41413116455078" y="-29.51604461669922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25045"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.799836158752441" y="34.84026336669922" z="0.0030640792101621628"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25046"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.988155364990234" y="-48.268802642822266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25047"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.5219404697418213" y="-26.342662811279297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25048"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.29026794433594" y="17.747936248779297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25049"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.285249710083008" y="43.94304275512695" z="0.003020667936652899"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to add pedestrian at location (78.37, 21.72, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2624"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2625"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2624"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.432174682617188" y="33.27061080932617" z="0.003057784866541624"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2625"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4265273809432983" y="-157.75694274902344" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2624"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2625"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2626"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2624"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.432174682617188" y="33.27061080932617" z="0.003057784866541624"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2625"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.4265273809432983" y="-157.75694274902344" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2626"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.37083435058594" y="21.7189998626709" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.731583595275879" y="31.851064682006836" z="0.0030841827392578125"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.731583595275879" y="31.851064682006836" z="0.0030841827392578125"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.290913581848145" y="-146.39549255371094" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to command you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_197"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_198"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_199"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_197"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.324465274810791" y="25.59745979309082" z="0.0030868530739098787"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_198"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.514578819274902" y="24.266332626342773" z="0.003087921068072319"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_199"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9220595359802246" y="27.49402618408203" z="0.0030377197545021772"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.21309661865234" y="-89.15534210205078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.426061630249023" y="-145.06771850585938" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_197"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_198"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_199"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_202"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_197"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.324465274810791" y="25.59745979309082" z="0.0030868530739098787"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_198"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.514578819274902" y="24.266332626342773" z="0.003087921068072319"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_199"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9220595359802246" y="27.49402618408203" z="0.0030377197545021772"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.21309661865234" y="-89.15534210205078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.426061630249023" y="-145.06771850585938" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_202"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.6744437217712402" y="31.269920349121094" z="0.0030821990221738815"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to add pedestrian at location (-92.99, 46.43, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9997"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9998"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9999"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9997"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.153858184814453" y="36.87846374511719" z="0.0031007383950054646"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9998"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.09320831298828" y="22.939157485961914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9999"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.623854637145996" y="26.94745635986328" z="0.0030786513816565275"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9997"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_9998"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_9999"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10000"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9997"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.153858184814453" y="36.87846374511719" z="0.0031007383950054646"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_9998"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.09320831298828" y="22.939157485961914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_9999"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.623854637145996" y="26.94745635986328" z="0.0030786513816565275"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10000"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.98655700683594" y="46.430625915527344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12443"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12444"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12445"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12447"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12448"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12449"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12450"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12451"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12452"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12453"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12454"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12455"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12456"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12457"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12458"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12459"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12460"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12461"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12462"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12463"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12464"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12465"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12466"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12467"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12468"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12469"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12470"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12443"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.20433235168457" y="-74.60852813720703" z="0.03380977734923363"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12444"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.510642051696777" y="-47.4930305480957" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12445"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.8277587890625" y="-53.8077392578125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12447"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.16677474975586" y="-79.79228973388672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12448"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="84.85924530029297" y="-44.08441925048828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12449"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-53.438541412353516" y="48.73965835571289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12450"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.86125183105469" y="-95.43315124511719" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12451"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.902583122253418" y="30.065479278564453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12452"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.536295890808105" y="-147.3544158935547" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12453"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="50.37715148925781" y="18.002382278442383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12454"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.892223358154297" y="39.19028091430664" z="0.0030680845957249403"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12455"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.58151245117188" y="46.4517822265625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12456"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.152009963989258" y="34.35854721069336" z="0.0030411528423428535"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12457"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.70438385009766" y="64.91231536865234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12458"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.687853813171387" y="21.671720504760742" z="0.0030602263286709785"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12459"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.732933044433594" y="-152.62969970703125" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12460"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.169671058654785" y="10.817228317260742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12461"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="96.2336654663086" y="-1.9344558715820312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12462"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.306465148925781" y="22.79666519165039" z="0.003033866873010993"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12463"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.263904571533203" y="20.704227447509766" z="0.003050842322409153"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12464"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.146772384643555" y="-7.290818214416504" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12465"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-84.33625793457031" y="90.05050659179688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12466"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.13896942138672" y="71.5466537475586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12467"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="30.761011123657227" y="-11.186666488647461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12468"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.87380027770996" y="-138.68772888183594" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12469"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.763638496398926" y="-73.06924438476562" z="0.03382965177297592"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12470"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.285797119140625" y="-54.692508697509766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12443"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12444"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12445"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12447"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12448"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12449"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12450"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12451"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12452"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12453"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12454"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12455"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12456"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12457"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12458"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12459"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12460"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12461"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12462"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12463"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12464"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12465"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12466"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12467"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_12468"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12469"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12470"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12471"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12443"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.20433235168457" y="-74.60852813720703" z="0.03380977734923363"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12444"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.510642051696777" y="-47.4930305480957" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12445"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.8277587890625" y="-53.8077392578125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12447"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="33.16677474975586" y="-79.79228973388672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12448"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="84.85924530029297" y="-44.08441925048828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12449"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-53.438541412353516" y="48.73965835571289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12450"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.86125183105469" y="-95.43315124511719" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12451"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.902583122253418" y="30.065479278564453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12452"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.536295890808105" y="-147.3544158935547" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12453"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="50.37715148925781" y="18.002382278442383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12454"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.892223358154297" y="39.19028091430664" z="0.0030680845957249403"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12455"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.58151245117188" y="46.4517822265625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12456"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.152009963989258" y="34.35854721069336" z="0.0030411528423428535"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12457"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.70438385009766" y="64.91231536865234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12458"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.687853813171387" y="21.671720504760742" z="0.0030602263286709785"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12459"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.732933044433594" y="-152.62969970703125" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12460"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.169671058654785" y="10.817228317260742" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12461"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="96.2336654663086" y="-1.9344558715820312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12462"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.306465148925781" y="22.79666519165039" z="0.003033866873010993"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12463"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.263904571533203" y="20.704227447509766" z="0.003050842322409153"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12464"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.146772384643555" y="-7.290818214416504" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12465"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-84.33625793457031" y="90.05050659179688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12466"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.13896942138672" y="71.5466537475586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12467"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="30.761011123657227" y="-11.186666488647461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_12468"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.87380027770996" y="-138.68772888183594" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12469"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.763638496398926" y="-73.06924438476562" z="0.03382965177297592"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12470"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.285797119140625" y="-54.692508697509766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12471"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-0.9198775887489319" y="34.24186325073242" z="0.0030553436372429132"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25587"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25591"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25592"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25595"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25587"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.602347373962402" y="-246.55458068847656" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.113404273986816" y="22.294218063354492" z="0.0030625152867287397"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-30.906391143798828" y="62.037132263183594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.8472671508789" y="30.979644775390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25591"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.311574935913086" y="-60.72332000732422" z="0.03378833830356598"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25592"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.60662078857422" y="3.849557399749756" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.6530598402023315" y="38.109100341796875" z="0.0030236435122787952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25595"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3988265991210938" y="30.615081787109375" z="0.0030678939074277878"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.38142395019531" y="-14.977279663085938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25587"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25591"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25592"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25595"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25597"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25587"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.602347373962402" y="-246.55458068847656" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.113404273986816" y="22.294218063354492" z="0.0030625152867287397"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-30.906391143798828" y="62.037132263183594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.8472671508789" y="30.979644775390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25591"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.311574935913086" y="-60.72332000732422" z="0.03378833830356598"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25592"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.60662078857422" y="3.849557399749756" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.6530598402023315" y="38.109100341796875" z="0.0030236435122787952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25595"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3988265991210938" y="30.615081787109375" z="0.0030678939074277878"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="76.38142395019531" y="-14.977279663085938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25597"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7148518562316895" y="-248.16522216796875" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to add pedestrian at location (-32.67, 68.01, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14455"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14456"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14457"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14458"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14460"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14461"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14462"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14463"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14464"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14465"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14466"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14467"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14468"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14455"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.902802467346191" y="36.77139663696289" z="0.0031182097736746073"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14456"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.199868202209473" y="-152.183837890625" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14457"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.9390640258789" y="3.8396620750427246" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14458"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="74.47942352294922" y="91.32881927490234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14460"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.0245246887207" y="-59.93684005737305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14461"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.43693208694458" y="30.321475982666016" z="0.0031155776232481003"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14462"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.441493988037109" y="-156.3961181640625" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14463"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.92582893371582" y="-67.7663345336914" z="0.03386833146214485"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14464"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.628351211547852" y="-43.87710189819336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14465"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.41991901397705" y="-156.4534454345703" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14466"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.98738479614258" y="88.99288177490234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14467"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.533656120300293" y="31.2149658203125" z="0.0031051253899931908"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14468"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.878395080566406" y="34.13723373413086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14455"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14456"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14457"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14458"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14460"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14461"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14462"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14463"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14464"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14465"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14466"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14467"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14468"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14469"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14455"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.902802467346191" y="36.77139663696289" z="0.0031182097736746073"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14456"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.199868202209473" y="-152.183837890625" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14457"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.9390640258789" y="3.8396620750427246" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14458"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="74.47942352294922" y="91.32881927490234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14460"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.0245246887207" y="-59.93684005737305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14461"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.43693208694458" y="30.321475982666016" z="0.0031155776232481003"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14462"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.441493988037109" y="-156.3961181640625" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14463"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.92582893371582" y="-67.7663345336914" z="0.03386833146214485"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14464"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.628351211547852" y="-43.87710189819336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14465"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.41991901397705" y="-156.4534454345703" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14466"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-62.98738479614258" y="88.99288177490234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14467"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.533656120300293" y="31.2149658203125" z="0.0031051253899931908"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14468"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-49.878395080566406" y="34.13723373413086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14469"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-32.66532897949219" y="68.01322937011719" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to remove pedestrian actor named pedestrian_close_to_adversary_14311? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14308"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14309"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14311"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14312"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14313"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14314"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14315"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14318"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14319"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14320"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14321"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14323"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14324"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14325"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14327"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14328"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14329"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14330"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14331"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14332"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14333"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14334"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14335"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14336"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14308"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.5092134475708" y="-61.986961364746094" z="0.033798255026340485"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14309"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.933753490447998" y="-151.93875122070312" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14311"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.099339485168457" y="-67.10270690917969" z="0.03379291296005249"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14312"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="15.7425537109375" y="30.47932243347168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14313"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.32865905761719" y="-81.53947448730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14314"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.006765365600586" y="-17.63804054260254" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14315"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-98.8641128540039" y="-66.77525329589844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14318"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.140560150146484" y="-162.7017822265625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14319"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.434648513793945" y="-65.04045104980469" z="0.03376026079058647"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14320"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.74868106842041" y="-143.73590087890625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14321"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.854742050170898" y="34.49306869506836" z="0.0030782318208366632"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14323"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.059574127197266" y="-3.1854848861694336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14324"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.738797903060913" y="18.864994049072266" z="0.0030650710687041283"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14325"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="63.441558837890625" y="97.13495635986328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14327"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.72578430175781" y="34.82414245605469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14328"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.02635955810547" y="63.5451774597168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14329"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="96.46516418457031" y="38.934391021728516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14330"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.701249599456787" y="-157.98570251464844" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14331"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.615863800048828" y="-160.7796630859375" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14332"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.22628784179688" y="-74.2983627319336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14333"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.04299926757812" y="-35.73725891113281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14334"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="21.53173828125" y="-33.31896209716797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14335"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.3148193359375" y="-98.5030288696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14336"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.93986511230469" y="4.132964611053467" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14308"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14309"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14312"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14313"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14314"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14315"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14318"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14319"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14320"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14321"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14323"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14324"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14325"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14327"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14328"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14329"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14330"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14331"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14332"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14333"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14334"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14335"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14336"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14308"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.5092134475708" y="-61.986961364746094" z="0.033798255026340485"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14309"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.933753490447998" y="-151.93875122070312" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14312"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="15.7425537109375" y="30.47932243347168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14313"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-85.32865905761719" y="-81.53947448730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14314"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.006765365600586" y="-17.63804054260254" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14315"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-98.8641128540039" y="-66.77525329589844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14318"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.140560150146484" y="-162.7017822265625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14319"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.434648513793945" y="-65.04045104980469" z="0.03376026079058647"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14320"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.74868106842041" y="-143.73590087890625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14321"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.854742050170898" y="34.49306869506836" z="0.0030782318208366632"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14323"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.059574127197266" y="-3.1854848861694336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14324"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.738797903060913" y="18.864994049072266" z="0.0030650710687041283"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14325"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="63.441558837890625" y="97.13495635986328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14327"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.72578430175781" y="34.82414245605469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14328"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-66.02635955810547" y="63.5451774597168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14329"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="96.46516418457031" y="38.934391021728516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14330"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.701249599456787" y="-157.98570251464844" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14331"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.615863800048828" y="-160.7796630859375" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14332"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.22628784179688" y="-74.2983627319336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14333"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.04299926757812" y="-35.73725891113281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14334"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="21.53173828125" y="-33.31896209716797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14335"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.3148193359375" y="-98.5030288696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14336"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.93986511230469" y="4.132964611053467" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to order you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3780"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3781"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3782"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3783"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3784"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3785"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3786"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3787"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3788"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3789"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3790"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3791"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3792"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3793"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3794"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3795"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3796"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3797"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3798"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3799"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3800"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3801"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3780"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.875160217285156" y="22.08066177368164" z="0.0030226134695112705"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3781"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.2470645904541" y="75.65906524658203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3782"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.44540405273438" y="-70.35291290283203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3783"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.8912546634674072" y="-145.3304443359375" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3784"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.92652893066406" y="63.22168731689453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3785"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.77595329284668" y="36.010231018066406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3786"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.02494049072266" y="43.91838073730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3787"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.227920532226562" y="27.224363327026367" z="0.003025970421731472"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3788"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.03087615966797" y="94.14774322509766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3789"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.426246643066406" y="85.93058013916016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3790"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="34.89841079711914" y="-30.017499923706055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3791"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.119013786315918" y="-32.854515075683594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3792"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.704463481903076" y="-160.04705810546875" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3793"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.11250305175781" y="22.854427337646484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3794"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.077375411987305" y="-57.6077880859375" z="0.033816222101449966"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3795"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.6307523250579834" y="-149.2235107421875" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3796"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.712255477905273" y="-68.24999237060547" z="0.03374671936035156"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3797"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.7115426063537598" y="-72.68148803710938" z="0.03378638997673988"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3798"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.386070728302002" y="-76.28153228759766" z="0.03382163867354393"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3799"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.723438262939453" y="-89.02314758300781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3800"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.8602523803711" y="-41.24068832397461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3801"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.95004272460938" y="58.73332595825195" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3780"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3781"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3782"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3783"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3784"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3785"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3786"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3787"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3788"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3789"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3790"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3791"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3792"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3793"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3794"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3795"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3796"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3797"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3798"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3799"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3800"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3801"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3802"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3780"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.875160217285156" y="22.08066177368164" z="0.0030226134695112705"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3781"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="23.2470645904541" y="75.65906524658203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3782"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-93.44540405273438" y="-70.35291290283203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3783"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.8912546634674072" y="-145.3304443359375" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3784"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.92652893066406" y="63.22168731689453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3785"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.77595329284668" y="36.010231018066406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3786"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.02494049072266" y="43.91838073730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3787"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.227920532226562" y="27.224363327026367" z="0.003025970421731472"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3788"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.03087615966797" y="94.14774322509766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3789"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.426246643066406" y="85.93058013916016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3790"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="34.89841079711914" y="-30.017499923706055" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3791"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.119013786315918" y="-32.854515075683594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3792"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.704463481903076" y="-160.04705810546875" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3793"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.11250305175781" y="22.854427337646484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3794"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.077375411987305" y="-57.6077880859375" z="0.033816222101449966"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3795"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.6307523250579834" y="-149.2235107421875" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3796"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.712255477905273" y="-68.24999237060547" z="0.03374671936035156"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3797"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.7115426063537598" y="-72.68148803710938" z="0.03378638997673988"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3798"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.386070728302002" y="-76.28153228759766" z="0.03382163867354393"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3799"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.723438262939453" y="-89.02314758300781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3800"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.8602523803711" y="-41.24068832397461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3801"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.95004272460938" y="58.73332595825195" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3802"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.239775657653809" y="-145.9933319091797" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to command you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32143"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32144"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32145"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32146"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32147"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32148"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32149"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32150"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32151"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32152"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32153"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32154"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32155"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32156"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32157"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32158"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32159"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32160"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32161"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32162"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32163"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32164"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32165"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32166"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32143"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.721784591674805" y="-77.27919006347656" z="0.03383701294660568"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32144"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-81.39421081542969" y="88.1700210571289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32145"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-44.16410827636719" y="31.020362854003906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32146"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.557462215423584" y="28.413105010986328" z="0.003073577769100666"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32147"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.61071014404297" y="-66.22836303710938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32148"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.391597747802734" y="21.987163543701172" z="0.0030159377492964268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32149"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.377193450927734" y="17.003005981445312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32150"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.241037368774414" y="-76.33145141601562" z="0.03382129594683647"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32151"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.177248001098633" y="-145.595458984375" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32152"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.844321250915527" y="-146.7488250732422" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32153"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.227130889892578" y="-147.53463745117188" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32154"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.8212890625" y="8.581827163696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32155"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.9068870544433594" y="-171.11814880371094" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32156"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.534288763999939" y="-78.42292022705078" z="0.03377822786569595"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32157"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.280324935913086" y="-143.16261291503906" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32158"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.90951156616211" y="73.47828674316406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32159"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.298913955688477" y="-61.69974899291992" z="0.033761899918317795"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32160"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.343652725219727" y="-143.5194854736328" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32161"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.392538070678711" y="33.482418060302734" z="0.003060645889490843"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32162"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.02299118041992" y="53.614173889160156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32163"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.28507423400879" y="21.962575912475586" z="0.0030362701509147882"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32164"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.98428726196289" y="27.141605377197266" z="0.0030551909003406763"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32165"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.983924865722656" y="47.918460845947266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32166"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.9041104316711426" y="-136.5881805419922" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32143"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32144"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32145"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32146"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32147"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32148"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32149"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32150"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32151"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32152"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32153"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32154"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32155"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32156"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32157"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32158"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32159"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32160"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32161"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32162"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32163"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_32164"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_32165"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_32166"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_32167"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32143"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.721784591674805" y="-77.27919006347656" z="0.03383701294660568"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32144"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-81.39421081542969" y="88.1700210571289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32145"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-44.16410827636719" y="31.020362854003906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32146"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.557462215423584" y="28.413105010986328" z="0.003073577769100666"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32147"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-46.61071014404297" y="-66.22836303710938" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32148"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.391597747802734" y="21.987163543701172" z="0.0030159377492964268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32149"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.377193450927734" y="17.003005981445312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32150"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.241037368774414" y="-76.33145141601562" z="0.03382129594683647"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32151"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.177248001098633" y="-145.595458984375" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32152"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.844321250915527" y="-146.7488250732422" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32153"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.227130889892578" y="-147.53463745117188" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32154"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.8212890625" y="8.581827163696289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32155"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.9068870544433594" y="-171.11814880371094" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32156"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.534288763999939" y="-78.42292022705078" z="0.03377822786569595"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32157"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.280324935913086" y="-143.16261291503906" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32158"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.90951156616211" y="73.47828674316406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32159"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.298913955688477" y="-61.69974899291992" z="0.033761899918317795"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32160"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.343652725219727" y="-143.5194854736328" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32161"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.392538070678711" y="33.482418060302734" z="0.003060645889490843"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32162"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="58.02299118041992" y="53.614173889160156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32163"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.28507423400879" y="21.962575912475586" z="0.0030362701509147882"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_32164"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.98428726196289" y="27.141605377197266" z="0.0030551909003406763"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_32165"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.983924865722656" y="47.918460845947266" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_32166"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.9041104316711426" y="-136.5881805419922" z="0.0017747879028320312"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_32167"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.686105728149414" y="-79.69812774658203" z="0.03380252793431282"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to ask you to remove pedestrian actor named pedestrian_w_transform_14254? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14234"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14235"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14236"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14237"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14238"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14239"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14240"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14241"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14242"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14243"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14244"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14245"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14246"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14247"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14249"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14250"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14251"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14252"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14254"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14255"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14258"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14234"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.52410316467285" y="-144.58633422851562" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14235"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.47218322753906" y="44.85243606567383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14236"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.092774391174316" y="23.766300201416016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14237"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-36.58647918701172" y="51.401947021484375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14238"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0982327461242676" y="66.14881134033203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14239"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.039548873901367" y="-71.3864974975586" z="0.03378826007246971"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14240"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.542325019836426" y="-68.34587097167969" z="0.03377506136894226"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14241"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9191627502441406" y="77.27965545654297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14242"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.676936149597168" y="-67.3894271850586" z="0.03377830609679222"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14243"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.68881893157959" y="-77.50992584228516" z="0.033778153359889984"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14244"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.71499633789062" y="53.14251708984375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14245"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.411142826080322" y="32.98776626586914" z="0.0030395507346838713"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14246"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.967494010925293" y="-164.07620239257812" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14247"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="67.7822036743164" y="78.85299682617188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14249"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.36480712890625" y="36.25047302246094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14250"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.27391052246094" y="-14.040399551391602" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14251"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.634159088134766" y="-34.8608512878418" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14252"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.018876791000366" y="-156.27005004882812" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14254"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.54889678955078" y="71.46147918701172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14255"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-98.73506927490234" y="41.34178161621094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14258"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.556642055511475" y="-11.465527534484863" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14234"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14235"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14236"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14237"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14238"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14239"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14240"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14241"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14242"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14243"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14244"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14245"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14246"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14247"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14249"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14250"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14251"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14252"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14255"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14258"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14234"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.52410316467285" y="-144.58633422851562" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14235"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.47218322753906" y="44.85243606567383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14236"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.092774391174316" y="23.766300201416016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14237"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-36.58647918701172" y="51.401947021484375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14238"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0982327461242676" y="66.14881134033203" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14239"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.039548873901367" y="-71.3864974975586" z="0.03378826007246971"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14240"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.542325019836426" y="-68.34587097167969" z="0.03377506136894226"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14241"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9191627502441406" y="77.27965545654297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14242"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.676936149597168" y="-67.3894271850586" z="0.03377830609679222"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14243"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.68881893157959" y="-77.50992584228516" z="0.033778153359889984"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14244"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.71499633789062" y="53.14251708984375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14245"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.411142826080322" y="32.98776626586914" z="0.0030395507346838713"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14246"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.967494010925293" y="-164.07620239257812" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14247"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="67.7822036743164" y="78.85299682617188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14249"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.36480712890625" y="36.25047302246094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14250"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="62.27391052246094" y="-14.040399551391602" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14251"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.634159088134766" y="-34.8608512878418" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14252"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.018876791000366" y="-156.27005004882812" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14255"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-98.73506927490234" y="41.34178161621094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14258"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.556642055511475" y="-11.465527534484863" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please remove pedestrian actor named pedestrian_close_to_adversary_20592? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20587"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20591"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20592"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20594"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20595"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20597"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20598"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20599"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20600"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20601"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20602"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20603"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20604"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20587"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.6183062791824341" y="-158.5023651123047" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.132047653198242" y="85.7847900390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.267279624938965" y="32.9642219543457" z="0.003039207309484482"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.48272705078125" y="34.93061065673828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20591"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5198938846588135" y="-61.808143615722656" z="0.033769071102142334"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20592"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.8529634475708" y="-73.79740905761719" z="0.03376590833067894"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.49129581451416" y="17.40422821044922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20594"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.399330139160156" y="-0.5084340572357178" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20595"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.80490779876709" y="-5.342443943023682" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.592585563659668" y="-72.3480224609375" z="0.03380332887172699"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20597"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.690520286560059" y="33.843528747558594" z="0.003060569753870368"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20598"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.433067321777344" y="-68.06537628173828" z="0.03384216129779816"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20599"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.420628547668457" y="-68.60234832763672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20600"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.81253051757812" y="84.49813079833984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20601"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.662656784057617" y="-65.34920501708984" z="0.03382354602217674"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20602"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.77569580078125" y="32.24908447265625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20603"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.280738830566406" y="-61.66695785522461" z="0.03386932238936424"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20604"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="82.82559204101562" y="-80.25468444824219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20587"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20591"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20593"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20594"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20595"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20596"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20597"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20598"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20599"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20600"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20601"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20602"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20603"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20604"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20587"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.6183062791824341" y="-158.5023651123047" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.132047653198242" y="85.7847900390625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.267279624938965" y="32.9642219543457" z="0.003039207309484482"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.48272705078125" y="34.93061065673828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20591"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5198938846588135" y="-61.808143615722656" z="0.033769071102142334"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20593"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="13.49129581451416" y="17.40422821044922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20594"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.399330139160156" y="-0.5084340572357178" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20595"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.80490779876709" y="-5.342443943023682" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20596"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.592585563659668" y="-72.3480224609375" z="0.03380332887172699"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20597"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.690520286560059" y="33.843528747558594" z="0.003060569753870368"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20598"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.433067321777344" y="-68.06537628173828" z="0.03384216129779816"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20599"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.420628547668457" y="-68.60234832763672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20600"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.81253051757812" y="84.49813079833984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20601"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.662656784057617" y="-65.34920501708984" z="0.03382354602217674"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20602"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.77569580078125" y="32.24908447265625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20603"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.280738830566406" y="-61.66695785522461" z="0.03386932238936424"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20604"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="82.82559204101562" y="-80.25468444824219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to remove pedestrian actor named pedestrian_close_to_adversary_4432? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4425"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4426"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4427"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4429"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4430"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4431"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4432"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4434"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4435"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4436"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4437"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4438"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4439"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4440"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4441"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4442"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4425"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.9307804107666" y="-63.045372009277344" z="0.033805962651968"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4426"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.36394119262695" y="-75.30547332763672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4427"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7868188619613647" y="-153.2644805908203" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4429"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.45759201049805" y="-64.23821258544922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4430"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.53116512298584" y="-157.81143188476562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4431"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9852044582366943" y="-144.48135375976562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4432"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.713003635406494" y="-71.55310821533203" z="0.03378662094473839"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4434"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="37.49594497680664" y="-0.12223445624113083" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4435"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="85.74459075927734" y="-24.485172271728516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4436"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.715160369873047" y="3.885439157485962" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4437"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="28.380836486816406" y="29.82176399230957" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4438"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.25550842285156" y="-94.00216674804688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4439"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.671213150024414" y="-66.21564483642578" z="0.03383747115731239"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4440"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.4264750480651855" y="-147.69033813476562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4441"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.8276126384735107" y="-7.625120639801025" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4442"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.878736972808838" y="20.91871452331543" z="0.0030898666009306908"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4425"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4426"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4427"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4429"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4430"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4431"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4434"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4435"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4436"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4437"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4438"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_4439"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_4440"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_4441"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_4442"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4425"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.9307804107666" y="-63.045372009277344" z="0.033805962651968"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4426"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.36394119262695" y="-75.30547332763672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4427"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7868188619613647" y="-153.2644805908203" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4429"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="60.45759201049805" y="-64.23821258544922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4430"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.53116512298584" y="-157.81143188476562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4431"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.9852044582366943" y="-144.48135375976562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4434"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="37.49594497680664" y="-0.12223445624113083" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4435"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="85.74459075927734" y="-24.485172271728516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4436"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.715160369873047" y="3.885439157485962" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4437"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="28.380836486816406" y="29.82176399230957" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4438"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.25550842285156" y="-94.00216674804688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_4439"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.671213150024414" y="-66.21564483642578" z="0.03383747115731239"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_4440"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.4264750480651855" y="-147.69033813476562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_4441"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.8276126384735107" y="-7.625120639801025" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_4442"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.878736972808838" y="20.91871452331543" z="0.0030898666009306908"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian at location (-19.57, -74.03, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_22768"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_22769"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22770"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22771"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22772"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22773"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22774"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22775"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22776"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22777"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22778"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_22768"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.832282066345215" y="-167.36550903320312" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_22769"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.006383419036865" y="-151.66845703125" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22770"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.180699110031128" y="48.75222396850586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22771"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.261119842529297" y="-67.51031494140625" z="0.03373931720852852"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22772"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.19450855255127" y="26.0757999420166" z="0.0030569457449018955"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22773"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.944924354553223" y="-80.1899185180664" z="0.03378555178642273"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22774"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.931793212890625" y="-77.39779663085938" z="0.03376274183392525"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22775"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.437986850738525" y="32.67192840576172" z="0.0030361174140125513"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22776"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.967378616333008" y="-77.81988525390625" z="0.03381660208106041"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22777"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.435256004333496" y="71.21332550048828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22778"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.776904106140137" y="72.34029388427734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_22768"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_22769"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22770"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22771"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22772"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22773"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22774"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_22775"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_22776"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22777"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22778"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_22779"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_22768"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.832282066345215" y="-167.36550903320312" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_22769"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.006383419036865" y="-151.66845703125" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22770"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.180699110031128" y="48.75222396850586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22771"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.261119842529297" y="-67.51031494140625" z="0.03373931720852852"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22772"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.19450855255127" y="26.0757999420166" z="0.0030569457449018955"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22773"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.944924354553223" y="-80.1899185180664" z="0.03378555178642273"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22774"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.931793212890625" y="-77.39779663085938" z="0.03376274183392525"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_22775"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.437986850738525" y="32.67192840576172" z="0.0030361174140125513"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_22776"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.967378616333008" y="-77.81988525390625" z="0.03381660208106041"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22777"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.435256004333496" y="71.21332550048828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22778"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.776904106140137" y="72.34029388427734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_22779"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.57212257385254" y="-74.0253677368164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
would you remove pedestrian actor named pedestrian_w_transform_14314? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14296"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14297"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14298"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14300"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14301"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14302"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14304"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14305"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14306"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14307"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14309"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14314"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14316"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14317"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14318"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14324"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14296"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.150657653808594" y="32.96540069580078" z="0.0030352019239217043"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14297"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-40.92741775512695" y="15.242429733276367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14298"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7226929664611816" y="-150.13523864746094" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14300"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.21061325073242" y="58.84012985229492" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14301"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.118812561035156" y="-28.12366485595703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14302"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.19334411621094" y="96.11447143554688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14304"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-65.5810775756836" y="-75.44419860839844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14305"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.624924659729004" y="25.382972717285156" z="0.003085937350988388"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14306"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.286414623260498" y="-151.40809631347656" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14307"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.08317565917969" y="19.18671226501465" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14309"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.38729476928711" y="66.23855590820312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14314"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.420253276824951" y="47.03054428100586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14316"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.6898471117019653" y="51.69624710083008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14317"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.874678611755371" y="-147.76202392578125" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14318"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.0112173557281494" y="-62.53895950317383" z="0.03379642590880394"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14324"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.880007266998291" y="-141.1776123046875" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14296"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14297"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14298"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14300"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14301"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14302"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14304"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14305"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14306"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14307"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14309"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14316"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14317"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14318"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14324"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14296"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.150657653808594" y="32.96540069580078" z="0.0030352019239217043"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14297"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-40.92741775512695" y="15.242429733276367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14298"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.7226929664611816" y="-150.13523864746094" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14300"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.21061325073242" y="58.84012985229492" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14301"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.118812561035156" y="-28.12366485595703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14302"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.19334411621094" y="96.11447143554688" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14304"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-65.5810775756836" y="-75.44419860839844" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14305"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.624924659729004" y="25.382972717285156" z="0.003085937350988388"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14306"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.286414623260498" y="-151.40809631347656" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14307"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.08317565917969" y="19.18671226501465" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14309"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.38729476928711" y="66.23855590820312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14316"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.6898471117019653" y="51.69624710083008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14317"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.874678611755371" y="-147.76202392578125" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14318"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.0112173557281494" y="-62.53895950317383" z="0.03379642590880394"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14324"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.880007266998291" y="-141.1776123046875" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to add pedestrian at location (0.9, -64.88, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17417"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17418"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17419"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17420"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17417"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.448083877563477" y="46.10314178466797" z="0.0029833221342414618"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17418"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.146121501922607" y="-56.184242248535156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17419"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.461326599121094" y="-71.90758514404297" z="0.03377292677760124"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17420"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.188230514526367" y="-62.28736877441406" z="0.03378337621688843"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_17417"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17418"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17419"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_17420"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_17421"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_17417"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.448083877563477" y="46.10314178466797" z="0.0029833221342414618"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17418"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.146121501922607" y="-56.184242248535156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17419"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.461326599121094" y="-71.90758514404297" z="0.03377292677760124"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_17420"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.188230514526367" y="-62.28736877441406" z="0.03378337621688843"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_17421"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.8970654606819153" y="-64.87743377685547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to add pedestrian at location (-77.74, -49.75, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23030"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23031"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23032"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23033"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23034"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23035"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23036"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23037"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23038"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23039"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23040"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23030"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.662919998168945" y="-243.48243713378906" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23031"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.33058166503906" y="99.98168182373047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23032"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.89513397216797" y="49.49936294555664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23033"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.85657787322998" y="-94.41193389892578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23034"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.34954035282135" y="32.42975997924805" z="0.003035926725715399"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23035"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.0834460258483887" y="-33.56863784790039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23036"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="29.20758628845215" y="23.426589965820312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23037"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.453887939453125" y="94.39354705810547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23038"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.1103286743164062" y="25.223846435546875" z="0.0030323790851980448"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23039"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.44205904006958" y="-239.01373291015625" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23040"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.49639892578125" y="-246.42498779296875" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23030"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23031"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23032"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23033"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23034"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23035"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23036"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23037"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23038"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23039"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23040"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23041"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23030"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.662919998168945" y="-243.48243713378906" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23031"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.33058166503906" y="99.98168182373047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23032"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="72.89513397216797" y="49.49936294555664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23033"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.85657787322998" y="-94.41193389892578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23034"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.34954035282135" y="32.42975997924805" z="0.003035926725715399"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23035"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.0834460258483887" y="-33.56863784790039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23036"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="29.20758628845215" y="23.426589965820312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23037"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.453887939453125" y="94.39354705810547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23038"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.1103286743164062" y="25.223846435546875" z="0.0030323790851980448"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23039"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.44205904006958" y="-239.01373291015625" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23040"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.49639892578125" y="-246.42498779296875" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23041"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.74485778808594" y="-49.74510192871094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18197"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18198"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18199"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18202"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18204"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18205"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18206"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18207"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18209"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18211"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18212"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18197"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.311233520507812" y="24.363632202148438" z="0.0031328583136200905"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18198"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.756438732147217" y="-138.8262481689453" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18199"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.602083206176758" y="-78.53421020507812" z="0.033861275762319565"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.67578411102295" y="81.81977844238281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.301629066467285" y="-157.97608947753906" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18202"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.608014106750488" y="-62.1854248046875" z="0.03385906293988228"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18204"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.682011604309082" y="27.586305618286133" z="0.003113136161118746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18205"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.365652084350586" y="-153.94325256347656" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18206"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.512506008148193" y="-61.05278015136719" z="0.03386569768190384"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18207"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-74.81360626220703" y="93.4496841430664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18209"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="84.850341796875" y="-55.34731674194336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18211"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.885313034057617" y="22.927074432373047" z="0.0031288526952266693"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18212"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.715144157409668" y="23.461950302124023" z="0.0031245420686900616"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18197"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18198"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18199"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18202"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18204"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18205"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18206"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18207"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18209"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18211"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18212"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18213"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18197"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.311233520507812" y="24.363632202148438" z="0.0031328583136200905"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18198"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.756438732147217" y="-138.8262481689453" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18199"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.602083206176758" y="-78.53421020507812" z="0.033861275762319565"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.67578411102295" y="81.81977844238281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.301629066467285" y="-157.97608947753906" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18202"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.608014106750488" y="-62.1854248046875" z="0.03385906293988228"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18204"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.682011604309082" y="27.586305618286133" z="0.003113136161118746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18205"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.365652084350586" y="-153.94325256347656" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18206"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.512506008148193" y="-61.05278015136719" z="0.03386569768190384"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18207"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-74.81360626220703" y="93.4496841430664" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18209"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="84.850341796875" y="-55.34731674194336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18211"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.885313034057617" y="22.927074432373047" z="0.0031288526952266693"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18212"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.715144157409668" y="23.461950302124023" z="0.0031245420686900616"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18213"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.1853681802749634" y="-74.23661804199219" z="0.033865850418806076"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to order you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1053"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1054"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.651626586914062" y="34.467254638671875" z="0.003124885493889451"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1053"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.019859313964844" y="-69.9647445678711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1054"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.12592124938965" y="32.330345153808594" z="0.0030927276238799095"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.458073377609253" y="41.25395584106445" z="0.0030865096487104893"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.838177680969238" y="31.451648712158203" z="0.0030714033637195826"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="38.187217712402344" y="50.458473205566406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.696785926818848" y="-66.86283874511719" z="0.033874738961458206"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1053"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1054"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_1056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.651626586914062" y="34.467254638671875" z="0.003124885493889451"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1053"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-61.019859313964844" y="-69.9647445678711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1054"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.12592124938965" y="32.330345153808594" z="0.0030927276238799095"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.458073377609253" y="41.25395584106445" z="0.0030865096487104893"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_1056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.838177680969238" y="31.451648712158203" z="0.0030714033637195826"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="38.187217712402344" y="50.458473205566406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.696785926818848" y="-66.86283874511719" z="0.033874738961458206"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.680063247680664" y="-75.33373260498047" z="0.033871572464704514"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to add pedestrian at location (-16.54, -77.86, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3954"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3955"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3956"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3957"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3958"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3959"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3960"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3954"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.225027084350586" y="-155.82452392578125" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3955"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.76976776123047" y="-63.2197380065918" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3956"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.082672119140625" y="37.41865539550781" z="0.003059501526877284"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3957"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.31361770629883" y="83.79728698730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3958"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.303749084472656" y="22.11104965209961" z="0.0030083847232162952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3959"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.96854019165039" y="24.410539627075195" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3960"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.985782623291016" y="-64.63928985595703" z="0.033780213445425034"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3954"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3955"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3956"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3957"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3958"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3959"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3960"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3961"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3954"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.225027084350586" y="-155.82452392578125" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3955"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-88.76976776123047" y="-63.2197380065918" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3956"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.082672119140625" y="37.41865539550781" z="0.003059501526877284"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3957"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.31361770629883" y="83.79728698730469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3958"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.303749084472656" y="22.11104965209961" z="0.0030083847232162952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3959"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.96854019165039" y="24.410539627075195" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3960"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.985782623291016" y="-64.63928985595703" z="0.033780213445425034"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3961"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.539823532104492" y="-77.85723876953125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i need you to add pedestrian at location (92.81, 2.11, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14838"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14839"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14838"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.885905265808105" y="28.141639709472656" z="0.003044738667085767"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14839"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-84.27145385742188" y="69.7068862915039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14838"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14839"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14840"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14838"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.885905265808105" y="28.141639709472656" z="0.003044738667085767"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14839"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-84.27145385742188" y="69.7068862915039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14840"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="92.80862426757812" y="2.1061413288116455" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3348"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3350"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3351"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3352"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3348"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.778263092041016" y="32.357704162597656" z="0.0030653763096779585"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3350"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.007831573486328" y="-162.40817260742188" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3351"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-43.88193893432617" y="96.18294525146484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3352"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.135019302368164" y="55.82809066772461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3348"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3350"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3351"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3352"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3353"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3348"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.778263092041016" y="32.357704162597656" z="0.0030653763096779585"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3350"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.007831573486328" y="-162.40817260742188" z="0.0014525604201480746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3351"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-43.88193893432617" y="96.18294525146484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3352"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.135019302368164" y="55.82809066772461" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3353"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.4035587310791" y="-66.30433654785156" z="0.033773839473724365"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to guide you to remove pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29570"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29571"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29572"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29573"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29577"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29578"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29579"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29584"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29585"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29570"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.918577194213867" y="23.077028274536133" z="0.003047409001737833"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29571"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.999136924743652" y="-65.67770385742188" z="0.0338018424808979"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29572"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.85159301757812" y="31.242136001586914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29573"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.753490447998047" y="-147.98855590820312" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29577"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-36.61557388305664" y="61.102046966552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29578"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.457820892333984" y="-146.18472290039062" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29579"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.636052131652832" y="-155.52035522460938" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29584"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.344184875488281" y="-154.32546997070312" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29585"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.660804748535156" y="-17.328413009643555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-32.99662399291992" y="34.73876953125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.425224304199219" y="18.478229522705078" z="0.003069076454266906"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.008020401000977" y="23.289873123168945" z="0.003063850337639451"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29570"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_29571"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29572"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29573"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29577"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29578"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_29579"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29585"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_29588"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_29590"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29570"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.918577194213867" y="23.077028274536133" z="0.003047409001737833"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_29571"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.999136924743652" y="-65.67770385742188" z="0.0338018424808979"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29572"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="68.85159301757812" y="31.242136001586914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29573"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.753490447998047" y="-147.98855590820312" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29577"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-36.61557388305664" y="61.102046966552734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29578"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.457820892333984" y="-146.18472290039062" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_29579"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.636052131652832" y="-155.52035522460938" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29585"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.660804748535156" y="-17.328413009643555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_29588"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-32.99662399291992" y="34.73876953125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.425224304199219" y="18.478229522705078" z="0.003069076454266906"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_29590"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.008020401000977" y="23.289873123168945" z="0.003063850337639451"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to ask you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3747"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3748"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7457494735717773" y="-152.4482879638672" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.1064605712890625" y="31.11416244506836" z="0.0031222915276885033"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.124821662902832" y="32.51006317138672" z="0.003104362403973937"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="64.19003295898438" y="74.65387725830078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.445258140563965" y="23.181346893310547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3747"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.477249145507812" y="-152.77505493164062" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3748"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.28543853759766" y="-38.035865783691406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3741"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3742"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3743"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3745"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3747"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3748"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3749"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3741"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7457494735717773" y="-152.4482879638672" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3742"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.1064605712890625" y="31.11416244506836" z="0.0031222915276885033"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3743"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.124821662902832" y="32.51006317138672" z="0.003104362403973937"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3745"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="64.19003295898438" y="74.65387725830078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.445258140563965" y="23.181346893310547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3747"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.477249145507812" y="-152.77505493164062" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3748"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.28543853759766" y="-38.035865783691406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3749"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.024392127990723" y="-146.1275634765625" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to command you to remove pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5248"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5249"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5250"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5251"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5252"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5253"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5254"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5255"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5256"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5257"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5258"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5260"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5261"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5266"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5267"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5268"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5269"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5271"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5248"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.403003692626953" y="33.854949951171875" z="0.003052940359339118"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5249"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.74296188354492" y="17.082592010498047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5250"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.145110130310059" y="-69.70848846435547" z="0.03375541791319847"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5251"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.509428024291992" y="83.39596557617188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5252"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.463653564453125" y="-147.53610229492188" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5253"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.79576873779297" y="52.86280059814453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5254"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.411041259765625" y="70.70063018798828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5255"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.245635986328125" y="21.341840744018555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5256"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.477376937866211" y="22.370594024658203" z="0.0030425642617046833"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5257"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.98517370223999" y="-64.14619445800781" z="0.03380447253584862"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5258"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.703639030456543" y="-139.6149139404297" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5260"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-44.60653305053711" y="66.20355987548828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5261"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.391587257385254" y="38.44630432128906" z="0.0030821608379483223"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5266"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.114540100097656" y="-86.00420379638672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5267"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.9874496459961" y="33.905052185058594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5268"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.44998550415039" y="69.13081359863281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5269"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.5814094543457" y="95.66314697265625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5271"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.5436859130859375" y="-6.3559675216674805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5248"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5249"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5250"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5251"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5252"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5253"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5254"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5255"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5256"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5258"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5260"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5261"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5266"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5267"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5268"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5269"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5271"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5248"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.403003692626953" y="33.854949951171875" z="0.003052940359339118"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5249"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="39.74296188354492" y="17.082592010498047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5250"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.145110130310059" y="-69.70848846435547" z="0.03375541791319847"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5251"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.509428024291992" y="83.39596557617188" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5252"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.463653564453125" y="-147.53610229492188" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5253"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="61.79576873779297" y="52.86280059814453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5254"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.411041259765625" y="70.70063018798828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5255"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.245635986328125" y="21.341840744018555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5256"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.477376937866211" y="22.370594024658203" z="0.0030425642617046833"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5258"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.703639030456543" y="-139.6149139404297" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5260"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-44.60653305053711" y="66.20355987548828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5261"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.391587257385254" y="38.44630432128906" z="0.0030821608379483223"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5266"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.114540100097656" y="-86.00420379638672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5267"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.9874496459961" y="33.905052185058594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5268"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.44998550415039" y="69.13081359863281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5269"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.5814094543457" y="95.66314697265625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5271"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.5436859130859375" y="-6.3559675216674805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian at location (-71.35, 64.43, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27734"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27734"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.911046028137207" y="29.624000549316406" z="0.0030472183134406805"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27734"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27735"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27734"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.911046028137207" y="29.624000549316406" z="0.0030472183134406805"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27735"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.34654998779297" y="64.43095397949219" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to display add pedestrian at location (2.1, 69.57, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20422"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20423"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20424"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20425"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20422"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.824248313903809" y="-245.78895568847656" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20423"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.730709075927734" y="-43.5559196472168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20424"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.085723876953125" y="-37.16810989379883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20425"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.2247086763381958" y="2.1223695278167725" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20422"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20423"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20424"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20425"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20426"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20422"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.824248313903809" y="-245.78895568847656" z="0.001678848173469305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20423"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.730709075927734" y="-43.5559196472168" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20424"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.085723876953125" y="-37.16810989379883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20425"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.2247086763381958" y="2.1223695278167725" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20426"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.0969529151916504" y="69.56570434570312" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate remove pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25339"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25340"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25342"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25343"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25346"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25349"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25351"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25353"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25354"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25356"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25359"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25360"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25339"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.716449737548828" y="24.549827575683594" z="0.003067397978156805"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25340"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.974955558776855" y="14.382380485534668" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25342"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.48896026611328" y="42.35028076171875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25343"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.62067985534668" y="-98.16790771484375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25346"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.472470760345459" y="-152.96934509277344" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25349"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.49363136291504" y="-64.30123901367188" z="0.033767011016607285"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25351"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.54963684082031" y="4.150672912597656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25353"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.65918731689453" y="46.61952590942383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25354"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-83.49331665039062" y="-34.04158401489258" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25356"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.251023292541504" y="89.60347747802734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25359"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.375055313110352" y="-91.92134094238281" z="0.03376949205994606"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25360"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.680519104003906" y="-69.29045104980469" z="0.033811721950769424"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25339"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25340"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25342"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25343"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25349"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25351"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25353"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25354"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25356"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25359"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25360"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25339"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.716449737548828" y="24.549827575683594" z="0.003067397978156805"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25340"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.974955558776855" y="14.382380485534668" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25342"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.48896026611328" y="42.35028076171875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25343"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.62067985534668" y="-98.16790771484375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25349"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.49363136291504" y="-64.30123901367188" z="0.033767011016607285"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25351"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.54963684082031" y="4.150672912597656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25353"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.65918731689453" y="46.61952590942383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25354"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-83.49331665039062" y="-34.04158401489258" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25356"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.251023292541504" y="89.60347747802734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25359"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.375055313110352" y="-91.92134094238281" z="0.03376949205994606"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25360"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.680519104003906" y="-69.29045104980469" z="0.033811721950769424"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you remove pedestrian actor named pedestrian_w_transform_19189? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19179"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19181"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19183"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19186"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19187"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19189"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19190"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19192"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19195"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19199"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19204"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19179"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-39.20175552368164" y="51.20827102661133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19181"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.31935501098633" y="54.18162536621094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19183"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.206412315368652" y="73.28660583496094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19186"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.738384246826172" y="-12.96483325958252" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19187"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.91972351074219" y="48.90376281738281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19189"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="41.70379638671875" y="0.25974175333976746" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19190"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-53.308414459228516" y="-21.923051834106445" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19192"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.527374267578125" y="-6.679983139038086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19195"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.66518020629883" y="-17.460187911987305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19199"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.27034759521484" y="57.22523880004883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.033077239990234" y="-6.396950721740723" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.51866912841797" y="85.0352554321289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19204"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="89.87771606445312" y="84.92159271240234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19179"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19181"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19183"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19186"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19187"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19190"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19192"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19195"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19199"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19201"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19204"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19179"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-39.20175552368164" y="51.20827102661133" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19181"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-50.31935501098633" y="54.18162536621094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19183"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.206412315368652" y="73.28660583496094" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19186"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.738384246826172" y="-12.96483325958252" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19187"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.91972351074219" y="48.90376281738281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19190"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-53.308414459228516" y="-21.923051834106445" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19192"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.527374267578125" y="-6.679983139038086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19195"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.66518020629883" y="-17.460187911987305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19199"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.27034759521484" y="57.22523880004883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="52.033077239990234" y="-6.396950721740723" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19201"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.51866912841797" y="85.0352554321289" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19204"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="89.87771606445312" y="84.92159271240234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to command you to add pedestrian at location (6.81, -89.76, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8857"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8858"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8860"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8861"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8862"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8863"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8864"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8865"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8866"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8867"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8868"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8869"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8870"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8871"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8872"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8873"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8874"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8876"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8877"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8878"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8879"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8880"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8881"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8882"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8883"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8857"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.319548606872559" y="34.39313507080078" z="0.0030846786685287952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8858"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.65323257446289" y="-147.03793334960938" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8860"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.65806579589844" y="-8.00472640991211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8861"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.460993766784668" y="24.18780517578125" z="0.0030514525715261698"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8862"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.0052061080932617" y="-66.35822296142578" z="0.03385070711374283"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8863"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.947784423828125" y="69.4532470703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8864"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="81.09129333496094" y="44.822818756103516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8865"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.2538070678711" y="96.3427963256836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8866"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.822602272033691" y="-151.4239501953125" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8867"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.697125434875488" y="19.628314971923828" z="0.003112220671027899"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8868"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.385232925415039" y="-9.306025505065918" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8869"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.943324089050293" y="-145.84860229492188" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8870"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.869223594665527" y="-69.83786010742188" z="0.03376831114292145"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8871"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.247596740722656" y="-168.0511932373047" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8872"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.968189239501953" y="38.01236343383789" z="0.0030730057042092085"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8873"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.776481628417969" y="-74.36930847167969" z="0.03381874039769173"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8874"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.24309539794922" y="33.740291595458984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8876"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.991804122924805" y="-147.41224670410156" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8877"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.785813331604004" y="33.55599594116211" z="0.0030486297328025103"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8878"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0041793584823608" y="25.419282913208008" z="0.0030599592719227076"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8879"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="73.83067321777344" y="36.97111511230469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8880"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.597822189331055" y="-61.74592971801758" z="0.03382899984717369"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8881"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.643625259399414" y="42.11405563354492" z="0.003065681317821145"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8882"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.51608657836914" y="-80.7099380493164" z="0.03377979248762131"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8883"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.781334400177002" y="-58.717308044433594" z="0.033820074051618576"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8857"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8858"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8860"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8861"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8862"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8863"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8864"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8865"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8866"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8867"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8868"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8869"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8870"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8871"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8872"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8873"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8874"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8876"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8877"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8878"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8879"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8880"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8881"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8882"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8883"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8884"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8857"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.319548606872559" y="34.39313507080078" z="0.0030846786685287952"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8858"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.65323257446289" y="-147.03793334960938" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8860"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.65806579589844" y="-8.00472640991211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8861"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.460993766784668" y="24.18780517578125" z="0.0030514525715261698"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8862"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.0052061080932617" y="-66.35822296142578" z="0.03385070711374283"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8863"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.947784423828125" y="69.4532470703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8864"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="81.09129333496094" y="44.822818756103516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8865"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.2538070678711" y="96.3427963256836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8866"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.822602272033691" y="-151.4239501953125" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8867"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.697125434875488" y="19.628314971923828" z="0.003112220671027899"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8868"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.385232925415039" y="-9.306025505065918" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8869"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.943324089050293" y="-145.84860229492188" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8870"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.869223594665527" y="-69.83786010742188" z="0.03376831114292145"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8871"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.247596740722656" y="-168.0511932373047" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8872"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.968189239501953" y="38.01236343383789" z="0.0030730057042092085"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8873"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.776481628417969" y="-74.36930847167969" z="0.03381874039769173"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8874"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.24309539794922" y="33.740291595458984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8876"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.991804122924805" y="-147.41224670410156" z="0.0019029616378247738"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8877"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.785813331604004" y="33.55599594116211" z="0.0030486297328025103"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8878"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.0041793584823608" y="25.419282913208008" z="0.0030599592719227076"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8879"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="73.83067321777344" y="36.97111511230469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8880"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.597822189331055" y="-61.74592971801758" z="0.03382899984717369"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8881"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.643625259399414" y="42.11405563354492" z="0.003065681317821145"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8882"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.51608657836914" y="-80.7099380493164" z="0.03377979248762131"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8883"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.781334400177002" y="-58.717308044433594" z="0.033820074051618576"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8884"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.808229446411133" y="-89.76075744628906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_15589"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_15589"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.499576568603516" y="-74.03199005126953" z="0.033829230815172195"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18045"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18046"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18047"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18048"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18049"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18050"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18052"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18054"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18059"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18062"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18063"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18064"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18065"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18066"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18067"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18068"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18045"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.056111812591553" y="-68.45103454589844" z="0.03380870819091797"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18046"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.79402923583984" y="33.42282485961914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18047"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.643077850341797" y="-84.30726623535156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18048"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.09610366821289" y="-26.718372344970703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18049"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.38098907470703" y="-45.94097137451172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18050"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.85853576660156" y="46.460235595703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.392824172973633" y="-9.251608848571777" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18052"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.841228485107422" y="84.63825225830078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18054"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.13658905029297" y="92.8663330078125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.6026725769043" y="42.61776351928711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.39628028869629" y="26.463359832763672" z="0.0030813978519290686"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.9271440505981445" y="-75.86351013183594" z="0.033807143568992615"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.876938819885254" y="25.085067749023438" z="0.0030613706912845373"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18059"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.376666069030762" y="-168.52809143066406" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.836017370223999" y="42.25179672241211" z="0.0030666731763631105"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.763949394226074" y="79.0048599243164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18062"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.89482879638672" y="83.0198745727539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18063"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.361859321594238" y="-67.5008544921875" z="0.033739395439624786"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18064"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="49.10749816894531" y="-18.771461486816406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18065"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.3773603439331055" y="-162.7052001953125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18066"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="30.335247039794922" y="52.32197570800781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18067"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.24515151977539" y="-0.03498675301671028" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18068"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.388042449951172" y="-156.1270751953125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18045"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18046"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18047"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18048"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18049"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18050"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18051"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18052"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18054"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18055"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18056"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18057"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18058"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18059"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_18060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18062"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_18063"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18064"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18065"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18066"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_18067"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18068"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_18069"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18045"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.056111812591553" y="-68.45103454589844" z="0.03380870819091797"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18046"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.79402923583984" y="33.42282485961914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18047"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="24.643077850341797" y="-84.30726623535156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18048"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.09610366821289" y="-26.718372344970703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18049"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="94.38098907470703" y="-45.94097137451172" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18050"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="45.85853576660156" y="46.460235595703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18051"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-29.392824172973633" y="-9.251608848571777" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18052"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.841228485107422" y="84.63825225830078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18054"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-47.13658905029297" y="92.8663330078125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18055"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-35.6026725769043" y="42.61776351928711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18056"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.39628028869629" y="26.463359832763672" z="0.0030813978519290686"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18057"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.9271440505981445" y="-75.86351013183594" z="0.033807143568992615"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18058"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.876938819885254" y="25.085067749023438" z="0.0030613706912845373"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18059"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="9.376666069030762" y="-168.52809143066406" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_18060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.836017370223999" y="42.25179672241211" z="0.0030666731763631105"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.763949394226074" y="79.0048599243164" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18062"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-55.89482879638672" y="83.0198745727539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_18063"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.361859321594238" y="-67.5008544921875" z="0.033739395439624786"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18064"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="49.10749816894531" y="-18.771461486816406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18065"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.3773603439331055" y="-162.7052001953125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18066"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="30.335247039794922" y="52.32197570800781" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_18067"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.24515151977539" y="-0.03498675301671028" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18068"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.388042449951172" y="-156.1270751953125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_18069"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.942453384399414" y="-167.2506103515625" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16516"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16517"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16518"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16519"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16520"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16521"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16522"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16523"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16524"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16525"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16526"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16527"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16528"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16529"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16530"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16531"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16532"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16533"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16534"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16535"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16536"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16537"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16516"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.22803783416748" y="-151.18260192871094" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16517"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.11446189880371" y="-69.88553619384766" z="0.03377433866262436"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16518"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.838444709777832" y="48.65632247924805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16519"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.844066619873047" y="14.105165481567383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16520"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.925810813903809" y="-68.38900756835938" z="0.03374778851866722"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16521"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.06852722167969" y="-39.38900375366211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16522"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.331279993057251" y="54.24494552612305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16523"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.55530548095703" y="-34.8951416015625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16524"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.073623657226562" y="-67.16659545898438" z="0.03377441316843033"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16525"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="64.48633575439453" y="-47.49059295654297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16526"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.054134368896484" y="23.053546905517578" z="0.0030385206919163465"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16527"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.461874485015869" y="25.50836944580078" z="0.0030318067874759436"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16528"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.09796142578125" y="-161.40103149414062" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16529"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.35872268676758" y="14.609355926513672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16530"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.61988830566406" y="32.9908561706543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16531"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.92745208740234" y="-18.12721061706543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16532"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.38555908203125" y="-158.2799530029297" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16533"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.824195861816406" y="59.088958740234375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16534"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.02821350097656" y="42.805213928222656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16535"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.883772373199463" y="19.741432189941406" z="0.0030025863088667393"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16536"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.262807846069336" y="-95.0813217163086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16537"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.367108345031738" y="-74.28177642822266" z="0.033783912658691406"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16516"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16517"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16518"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16519"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16520"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16521"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16522"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16523"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16524"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16525"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16526"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16527"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16528"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16529"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16530"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16531"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16532"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16533"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16534"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_16535"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_16536"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_16537"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_16538"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16516"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.22803783416748" y="-151.18260192871094" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16517"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.11446189880371" y="-69.88553619384766" z="0.03377433866262436"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16518"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.838444709777832" y="48.65632247924805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16519"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.844066619873047" y="14.105165481567383" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16520"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.925810813903809" y="-68.38900756835938" z="0.03374778851866722"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16521"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.06852722167969" y="-39.38900375366211" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16522"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.331279993057251" y="54.24494552612305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16523"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.55530548095703" y="-34.8951416015625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16524"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.073623657226562" y="-67.16659545898438" z="0.03377441316843033"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16525"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="64.48633575439453" y="-47.49059295654297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16526"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.054134368896484" y="23.053546905517578" z="0.0030385206919163465"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16527"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.461874485015869" y="25.50836944580078" z="0.0030318067874759436"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16528"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.09796142578125" y="-161.40103149414062" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16529"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.35872268676758" y="14.609355926513672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16530"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.61988830566406" y="32.9908561706543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16531"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.92745208740234" y="-18.12721061706543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16532"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-22.38555908203125" y="-158.2799530029297" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16533"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.824195861816406" y="59.088958740234375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16534"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="69.02821350097656" y="42.805213928222656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_16535"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.883772373199463" y="19.741432189941406" z="0.0030025863088667393"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_16536"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.262807846069336" y="-95.0813217163086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_16537"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.367108345031738" y="-74.28177642822266" z="0.033783912658691406"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_16538"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.031164169311523" y="-149.6127471923828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to remove pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3405"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3406"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3409"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3411"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3412"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3413"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3414"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3415"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3416"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3417"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3418"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3419"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3420"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3421"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3422"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3423"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3424"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3425"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3426"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3427"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3428"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3429"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3431"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3405"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.95688247680664" y="22.211828231811523" z="0.003125419607385993"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3406"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.879335403442383" y="30.14031410217285" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3409"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.5435791015625" y="-73.19988250732422" z="0.03386138752102852"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3411"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.328564643859863" y="-147.45970153808594" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3412"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.2230024337768555" y="-151.51095581054688" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3413"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.907928466796875" y="40.69038391113281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3414"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.758731842041016" y="6.472505569458008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3415"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.2324482202529907" y="30.42670249938965" z="0.0031209562439471483"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3416"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.7331428527832" y="56.421142578125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3417"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.32418060302734" y="-82.7225112915039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3418"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.660297393798828" y="-68.92325592041016" z="0.03388088196516037"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3419"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.30968189239502" y="-69.53279113769531" z="0.033876724541187286"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3420"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="32.83616638183594" y="-10.607601165771484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3421"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.668062686920166" y="-71.47857666015625" z="0.03386035934090614"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3422"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.08791446685791" y="-83.35653686523438" z="0.03385604918003082"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3423"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-42.47179412841797" y="97.52867889404297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3424"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.684707641601562" y="31.823488235473633" z="0.003126869210973382"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3425"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.88114929199219" y="1.7594926357269287" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3426"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.615084648132324" y="-63.22657775878906" z="0.033851318061351776"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3427"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="34.4174690246582" y="46.9889030456543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3428"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7029045820236206" y="-64.18668365478516" z="0.03384837880730629"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3429"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.9903450012207" y="20.37259292602539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3431"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.266845703125" y="3.563039541244507" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3405"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3406"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3409"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3411"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_3412"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3413"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3414"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3415"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3416"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3417"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3418"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3420"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3421"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3422"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3423"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_3424"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3425"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3426"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3427"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_3428"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3429"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_3431"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3405"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.95688247680664" y="22.211828231811523" z="0.003125419607385993"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3406"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.879335403442383" y="30.14031410217285" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3409"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.5435791015625" y="-73.19988250732422" z="0.03386138752102852"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3411"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.328564643859863" y="-147.45970153808594" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_3412"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.2230024337768555" y="-151.51095581054688" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3413"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.907928466796875" y="40.69038391113281" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3414"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-31.758731842041016" y="6.472505569458008" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3415"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.2324482202529907" y="30.42670249938965" z="0.0031209562439471483"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3416"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-54.7331428527832" y="56.421142578125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3417"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.32418060302734" y="-82.7225112915039" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3418"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.660297393798828" y="-68.92325592041016" z="0.03388088196516037"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3420"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="32.83616638183594" y="-10.607601165771484" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3421"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.668062686920166" y="-71.47857666015625" z="0.03386035934090614"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3422"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.08791446685791" y="-83.35653686523438" z="0.03385604918003082"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3423"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-42.47179412841797" y="97.52867889404297" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_3424"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.684707641601562" y="31.823488235473633" z="0.003126869210973382"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3425"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.88114929199219" y="1.7594926357269287" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3426"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.615084648132324" y="-63.22657775878906" z="0.033851318061351776"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3427"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="34.4174690246582" y="46.9889030456543" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_3428"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.7029045820236206" y="-64.18668365478516" z="0.03384837880730629"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3429"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.9903450012207" y="20.37259292602539" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_3431"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.266845703125" y="3.563039541244507" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate add pedestrian at location (25.51, -69.27, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25108"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25110"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25111"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25112"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25113"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25114"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25115"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25116"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25117"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25119"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25120"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25121"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25122"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25123"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25108"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.48195743560791" y="-148.11708068847656" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25110"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2972934246063232" y="-75.53782653808594" z="0.03374527022242546"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25111"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3530091047286987" y="16.10131072998047" z="0.003086700337007642"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25112"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.198997497558594" y="-153.35223388671875" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25113"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.4386546611785889" y="32.1574821472168" z="0.0030973434913903475"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25114"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.28202819824219" y="-24.20423698425293" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25115"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.63750457763672" y="77.67888641357422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25116"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-41.092674255371094" y="25.16208267211914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25117"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.600857257843018" y="-80.65478515625" z="0.03383171185851097"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25119"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-28.554454803466797" y="-57.28478240966797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25120"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.467610359191895" y="-161.1959228515625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25121"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.80804443359375" y="38.54890823364258" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25122"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.606290817260742" y="-161.4311065673828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25123"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.40681076049805" y="34.19770431518555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25108"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25110"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25111"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25112"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_25113"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25114"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25115"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25116"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_25117"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25119"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25120"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25121"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_25122"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25123"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_25124"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25108"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.48195743560791" y="-148.11708068847656" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25110"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2972934246063232" y="-75.53782653808594" z="0.03374527022242546"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25111"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.3530091047286987" y="16.10131072998047" z="0.003086700337007642"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25112"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.198997497558594" y="-153.35223388671875" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_25113"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.4386546611785889" y="32.1574821472168" z="0.0030973434913903475"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25114"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="98.28202819824219" y="-24.20423698425293" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25115"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-78.63750457763672" y="77.67888641357422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25116"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-41.092674255371094" y="25.16208267211914" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_25117"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.600857257843018" y="-80.65478515625" z="0.03383171185851097"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25119"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-28.554454803466797" y="-57.28478240966797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25120"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.467610359191895" y="-161.1959228515625" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25121"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="40.80804443359375" y="38.54890823364258" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_25122"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.606290817260742" y="-161.4311065673828" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25123"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="47.40681076049805" y="34.19770431518555" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_25124"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="25.51190757751465" y="-69.27216339111328" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to request you to add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24372"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24373"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24374"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24376"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24377"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24378"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24372"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.0570309162139893" y="-71.39777374267578" z="0.03386768326163292"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24373"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.360048770904541" y="59.10174560546875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24374"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.115827560424805" y="-62.82941818237305" z="0.03387618809938431"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.86842346191406" y="46.59474182128906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24376"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.909348487854004" y="29.635217666625977" z="0.003123817266896367"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24377"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.46937561035156" y="-1.4346399307250977" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24378"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.219404220581055" y="-156.6612091064453" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.608987808227539" y="-153.03468322753906" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.085376739501953" y="3.7212209701538086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.571136951446533" y="-160.95306396484375" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.472860336303711" y="30.062965393066406" z="0.0031187820713967085"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.218503952026367" y="29.381258010864258" z="0.003123702947050333"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.03588104248047" y="80.50691223144531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.064797401428223" y="23.90462875366211" z="0.0031272887717932463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.077436447143555" y="-145.3561248779297" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.849672317504883" y="-68.45539855957031" z="0.03386703506112099"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.51302337646484" y="-87.78985595703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24372"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24373"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24374"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24375"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24376"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24377"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24378"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24379"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24380"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24381"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24382"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24384"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24385"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24372"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.0570309162139893" y="-71.39777374267578" z="0.03386768326163292"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24373"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.360048770904541" y="59.10174560546875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24374"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.115827560424805" y="-62.82941818237305" z="0.03387618809938431"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24375"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="71.86842346191406" y="46.59474182128906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24376"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.909348487854004" y="29.635217666625977" z="0.003123817266896367"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24377"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.46937561035156" y="-1.4346399307250977" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24378"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.219404220581055" y="-156.6612091064453" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24379"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.608987808227539" y="-153.03468322753906" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24380"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-26.085376739501953" y="3.7212209701538086" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24381"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="4.571136951446533" y="-160.95306396484375" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24382"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.472860336303711" y="30.062965393066406" z="0.0031187820713967085"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24384"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.218503952026367" y="29.381258010864258" z="0.003123702947050333"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24385"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.03588104248047" y="80.50691223144531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.064797401428223" y="23.90462875366211" z="0.0031272887717932463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.077436447143555" y="-145.3561248779297" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.849672317504883" y="-68.45539855957031" z="0.03386703506112099"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.51302337646484" y="-87.78985595703125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.6650781631469727" y="-157.71473693847656" z="0.0019445419311523438"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you remove pedestrian actor named pedestrian_close_to_adversary_28212? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28202"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28207"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28209"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28212"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.5611318349838257" y="-79.86381530761719" z="0.033757284283638"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28202"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.696287155151367" y="-13.427014350891113" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28207"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.59046173095703" y="-77.85607147216797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28209"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.1412245035171509" y="27.678028106689453" z="0.0030159377492964268"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28212"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.543678283691406" y="-70.21157836914062" z="0.03375675156712532"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_28200"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28202"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_28207"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_28209"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_28200"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.5611318349838257" y="-79.86381530761719" z="0.033757284283638"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28202"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="8.696287155151367" y="-13.427014350891113" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_28207"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.59046173095703" y="-77.85607147216797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_28209"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.1412245035171509" y="27.678028106689453" z="0.0030159377492964268"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian at location (43.54, -13.09, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24392"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24393"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24394"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.90121603012085" y="-156.18959045410156" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.98180389404297" y="13.02109432220459" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-0.9974601864814758" y="30.35245704650879" z="0.0030173491686582565"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.742021560668945" y="-144.9724578857422" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.988874435424805" y="-59.981746673583984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.69100952148438" y="28.204072952270508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24392"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.011806011199951" y="-149.136962890625" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24393"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.8221206665039" y="39.25071716308594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24394"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.98812198638916" y="-159.98255920410156" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24386"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24387"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24388"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24389"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24390"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24391"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24392"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24393"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24394"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24395"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24386"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.90121603012085" y="-156.18959045410156" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24387"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-45.98180389404297" y="13.02109432220459" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24388"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-0.9974601864814758" y="30.35245704650879" z="0.0030173491686582565"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24389"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.742021560668945" y="-144.9724578857422" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24390"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="22.988874435424805" y="-59.981746673583984" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24391"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-82.69100952148438" y="28.204072952270508" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24392"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.011806011199951" y="-149.136962890625" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24393"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-69.8221206665039" y="39.25071716308594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24394"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.98812198638916" y="-159.98255920410156" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24395"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="43.53838348388672" y="-13.094086647033691" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_556"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_557"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_558"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_556"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.116405487060547" y="-75.62519073486328" z="0.033848341554403305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_557"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="50.77595520019531" y="13.824517250061035" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_558"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.287580490112305" y="-72.05178833007812" z="0.03380828723311424"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_556"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_557"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_558"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_559"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_556"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.116405487060547" y="-75.62519073486328" z="0.033848341554403305"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_557"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="50.77595520019531" y="13.824517250061035" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_558"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.287580490112305" y="-72.05178833007812" z="0.03380828723311424"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_559"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.553949356079102" y="22.221065521240234" z="0.0030590437818318605"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5935"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5936"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5937"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5938"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5939"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5940"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5941"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5943"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5935"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.869891166687012" y="-145.3310546875" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5936"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-32.62051010131836" y="41.45962142944336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5937"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.210939407348633" y="-54.83597946166992" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5938"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.362600803375244" y="34.09814453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5939"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.8391342163086" y="-86.83869171142578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5940"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="30.155441284179688" y="7.707070827484131" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5941"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.2257022857666" y="21.731103897094727" z="0.003035430796444416"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5943"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.44532012939453" y="-52.28185272216797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5935"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5936"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5937"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5938"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5939"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5940"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5941"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5943"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5944"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5935"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.869891166687012" y="-145.3310546875" z="0.0015143966302275658"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5936"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-32.62051010131836" y="41.45962142944336" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5937"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-20.210939407348633" y="-54.83597946166992" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5938"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.362600803375244" y="34.09814453125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5939"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-64.8391342163086" y="-86.83869171142578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5940"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="30.155441284179688" y="7.707070827484131" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5941"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.2257022857666" y="21.731103897094727" z="0.003035430796444416"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5943"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="86.44532012939453" y="-52.28185272216797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5944"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.1780424118042" y="35.97397994995117" z="0.003033027518540621"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to instruct you to add pedestrian at location (63.71, 85.55, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12141"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12142"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12143"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12141"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.550571918487549" y="-71.91314697265625" z="0.0337648019194603"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12142"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.342209815979004" y="-68.52582550048828" z="0.03378509357571602"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12143"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.909041404724121" y="30.46323013305664" z="0.003034133929759264"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12141"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_12142"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_12143"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_12144"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12141"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.550571918487549" y="-71.91314697265625" z="0.0337648019194603"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_12142"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.342209815979004" y="-68.52582550048828" z="0.03378509357571602"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_12143"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.909041404724121" y="30.46323013305664" z="0.003034133929759264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_12144"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="63.706146240234375" y="85.54752349853516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5891"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5892"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.01830530166626" y="-145.3858642578125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5891"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.00802612304688" y="-34.619754791259766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5892"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.697351455688477" y="-159.2915496826172" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.639803171157837" y="33.991188049316406" z="0.003065032884478569"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.093573570251465" y="-71.2376708984375" z="0.033742714673280716"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5890"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_5891"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_5892"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_5893"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5894"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_5895"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5890"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.01830530166626" y="-145.3858642578125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_5891"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.00802612304688" y="-34.619754791259766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_5892"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.697351455688477" y="-159.2915496826172" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_5893"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.639803171157837" y="33.991188049316406" z="0.003065032884478569"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5894"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.093573570251465" y="-71.2376708984375" z="0.033742714673280716"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_5895"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.3456166982650757" y="-74.95533752441406" z="0.033818092197179794"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to order you to remove pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11348"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11349"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11350"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11351"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11352"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11353"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11354"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11355"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11356"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11357"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11358"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11359"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11360"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11361"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11362"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11348"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.050295595079660416" y="-65.0440673828125" z="0.033769071102142334"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11349"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="84.78939056396484" y="54.83201217651367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11350"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.6864882707595825" y="-68.4568099975586" z="0.03379901871085167"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11351"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-76.85840606689453" y="3.7157928943634033" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11352"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.538643717765808" y="35.672760009765625" z="0.0030220793560147285"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11353"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.0888442993164" y="-83.7293701171875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11354"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.305261611938477" y="-248.06520080566406" z="0.0017156600952148438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11355"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.77882385253906" y="-86.84986114501953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11356"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.189741134643555" y="35.768306732177734" z="0.00305347447283566"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11357"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.5562127828598022" y="24.853748321533203" z="0.003059120150282979"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11358"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.094063758850098" y="30.153039932250977" z="0.0030319213401526213"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11359"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.56681823730469" y="-84.37831115722656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11360"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.18421936035156" y="44.405704498291016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11361"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.68690299987793" y="38.96886444091797" z="0.0030312729068100452"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11362"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2224394083023071" y="-64.95433807373047" z="0.03374874219298363"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11348"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11349"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11351"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11352"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11353"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_11354"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11355"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11356"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11357"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11358"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11359"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_11360"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_11361"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_11362"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11348"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.050295595079660416" y="-65.0440673828125" z="0.033769071102142334"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11349"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="84.78939056396484" y="54.83201217651367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11351"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-76.85840606689453" y="3.7157928943634033" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11352"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.538643717765808" y="35.672760009765625" z="0.0030220793560147285"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11353"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-87.0888442993164" y="-83.7293701171875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_11354"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.305261611938477" y="-248.06520080566406" z="0.0017156600952148438"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11355"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="42.77882385253906" y="-86.84986114501953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11356"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.189741134643555" y="35.768306732177734" z="0.00305347447283566"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11357"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.5562127828598022" y="24.853748321533203" z="0.003059120150282979"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11358"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.094063758850098" y="30.153039932250977" z="0.0030319213401526213"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11359"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-90.56681823730469" y="-84.37831115722656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_11360"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-97.18421936035156" y="44.405704498291016" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_11361"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.68690299987793" y="38.96886444091797" z="0.0030312729068100452"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_11362"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2224394083023071" y="-64.95433807373047" z="0.03374874219298363"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2493"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2494"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2495"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2496"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2497"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2498"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2499"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.956844329833984" y="-71.64468383789062" z="0.03375434875488281"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.807124137878418" y="-68.7682113647461" z="0.03376743197441101"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.38382625579834" y="-71.31575012207031" z="0.03379005193710327"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2493"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.354945421218872" y="-98.08863830566406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2494"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.149866104125977" y="-156.9266357421875" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2495"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.26723098754883" y="-9.922918319702148" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2496"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.27301025390625" y="36.524871826171875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2497"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.4955291748046875" y="-61.597434997558594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2498"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.8663330078125" y="-169.83535766601562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2499"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.372903823852539" y="-140.7635040283203" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2490"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2491"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2492"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2493"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2494"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2495"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2496"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2497"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2498"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2499"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2500"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2490"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-21.956844329833984" y="-71.64468383789062" z="0.03375434875488281"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2491"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.807124137878418" y="-68.7682113647461" z="0.03376743197441101"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2492"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.38382625579834" y="-71.31575012207031" z="0.03379005193710327"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2493"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.354945421218872" y="-98.08863830566406" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2494"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.149866104125977" y="-156.9266357421875" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2495"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.26723098754883" y="-9.922918319702148" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2496"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.27301025390625" y="36.524871826171875" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2497"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.4955291748046875" y="-61.597434997558594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2498"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.8663330078125" y="-169.83535766601562" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2499"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="2.372903823852539" y="-140.7635040283203" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2500"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.581037998199463" y="-61.36430740356445" z="0.03379661589860916"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to ask you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10810"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10811"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10812"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10813"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10814"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10815"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10816"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10817"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10810"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.890179634094238" y="25.5139102935791" z="0.0030267334077507257"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10811"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.9416389465332" y="-28.585847854614258" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10812"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.36076545715332" y="-249.40545654296875" z="0.0017185211181640625"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10813"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.234447479248047" y="73.21012115478516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10814"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.110572814941406" y="-76.88970184326172" z="0.033764954656362534"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10815"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="73.06605529785156" y="-1.4662855863571167" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10816"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-76.70820617675781" y="37.67072677612305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10817"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="55.822452545166016" y="-0.08366022258996964" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10810"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10811"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10812"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10813"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10814"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10815"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10816"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10817"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10818"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10810"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.890179634094238" y="25.5139102935791" z="0.0030267334077507257"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10811"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.9416389465332" y="-28.585847854614258" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10812"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.36076545715332" y="-249.40545654296875" z="0.0017185211181640625"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10813"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.234447479248047" y="73.21012115478516" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10814"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.110572814941406" y="-76.88970184326172" z="0.033764954656362534"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10815"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="73.06605529785156" y="-1.4662855863571167" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10816"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-76.70820617675781" y="37.67072677612305" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10817"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="55.822452545166016" y="-0.08366022258996964" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10818"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.455896377563477" y="26.380212783813477" z="0.0030640410259366035"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to command you to add pedestrian at location (12.65, 35.3, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10703"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10704"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10705"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10706"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10707"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10708"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10709"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10710"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10711"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10703"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.239468574523926" y="-73.68942260742188" z="0.03387252613902092"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10704"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.6383056640625" y="16.202892303466797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10705"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.507362365722656" y="-79.82079315185547" z="0.033856239169836044"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10706"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.5857579708099365" y="-160.70115661621094" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10707"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.5713584423065186" y="27.611572265625" z="0.003144874470308423"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10708"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.69420623779297" y="97.33020782470703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10709"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.08220672607422" y="57.743812561035156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10710"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.563860893249512" y="-144.0425262451172" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10711"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.8369140625" y="-162.30389404296875" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10703"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10704"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_10705"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10706"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_10707"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10708"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10709"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10710"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_10711"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_10712"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10703"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.239468574523926" y="-73.68942260742188" z="0.03387252613902092"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10704"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.6383056640625" y="16.202892303466797" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_10705"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.507362365722656" y="-79.82079315185547" z="0.033856239169836044"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10706"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.5857579708099365" y="-160.70115661621094" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_10707"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.5713584423065186" y="27.611572265625" z="0.003144874470308423"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10708"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.69420623779297" y="97.33020782470703" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10709"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.08220672607422" y="57.743812561035156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10710"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.563860893249512" y="-144.0425262451172" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_10711"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.8369140625" y="-162.30389404296875" z="0.0018838500836864114"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_10712"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.648813247680664" y="35.29524230957031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
please add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23605"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23606"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23607"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23608"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23609"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23610"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23611"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23612"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23613"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23614"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23615"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23616"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23617"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23605"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.695493698120117" y="-159.3262939453125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23606"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.59466552734375" y="-54.7456169128418" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23607"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.8178741931915283" y="23.452646255493164" z="0.0030695723835378885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23608"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.62334060668945" y="77.30498504638672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23609"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-96.20408630371094" y="-18.742292404174805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23610"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.74252319335938" y="-69.98674774169922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23611"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.4271469116211" y="-70.14900207519531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23612"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.386688232421875" y="82.86304473876953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23613"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.66877555847168" y="-142.99818420410156" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23614"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.18940734863281" y="54.995948791503906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23615"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.84745788574219" y="23.85675048828125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23616"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.12794303894043" y="-79.56273651123047" z="0.03374496474862099"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23617"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.814851760864258" y="-61.446372985839844" z="0.03379577398300171"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23605"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23606"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_23607"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23608"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23609"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23610"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23611"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23612"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23613"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23614"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_23615"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23616"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_23617"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_23618"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23605"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.695493698120117" y="-159.3262939453125" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23606"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.59466552734375" y="-54.7456169128418" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_23607"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.8178741931915283" y="23.452646255493164" z="0.0030695723835378885"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23608"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="36.62334060668945" y="77.30498504638672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23609"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-96.20408630371094" y="-18.742292404174805" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23610"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-86.74252319335938" y="-69.98674774169922" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23611"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-92.4271469116211" y="-70.14900207519531" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23612"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.386688232421875" y="82.86304473876953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23613"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.66877555847168" y="-142.99818420410156" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23614"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-71.18940734863281" y="54.995948791503906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_23615"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="97.84745788574219" y="23.85675048828125" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23616"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-19.12794303894043" y="-79.56273651123047" z="0.03374496474862099"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_23617"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.814851760864258" y="-61.446372985839844" z="0.03379577398300171"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_23618"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.488729476928711" y="-146.26046752929688" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to add pedestrian at location (-24.43, 26.39, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27873"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27874"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27873"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.941715717315674" y="22.071086883544922" z="0.0029997634701430798"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27874"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.663341522216797" y="-155.5065155029297" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_27873"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_27874"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_27875"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_27873"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.941715717315674" y="22.071086883544922" z="0.0029997634701430798"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_27874"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-18.663341522216797" y="-155.5065155029297" z="0.0020974730141460896"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_27875"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-24.432933807373047" y="26.387693405151367" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian at location (-99.95, 37.75, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19398"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19399"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19400"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19401"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19402"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19403"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19404"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19405"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19407"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19398"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.6069663166999817" y="36.732337951660156" z="0.0030552290845662355"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19399"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.297593116760254" y="30.30086898803711" z="0.0030833815690129995"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19400"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.39788818359375" y="56.714317321777344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19401"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5045182704925537" y="-65.51195526123047" z="0.033790625631809235"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19402"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-41.8814811706543" y="-94.12054443359375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19403"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.717061042785645" y="-80.65968322753906" z="0.0338003896176815"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19404"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.081879615783691" y="-98.50968933105469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19405"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.64443826675415" y="-35.873085021972656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19407"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.28056335449219" y="85.84272003173828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19398"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_19399"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19400"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19401"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19402"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_19403"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19404"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19405"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19407"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_19408"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19398"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.6069663166999817" y="36.732337951660156" z="0.0030552290845662355"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_19399"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.297593116760254" y="30.30086898803711" z="0.0030833815690129995"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19400"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-95.39788818359375" y="56.714317321777344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19401"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5045182704925537" y="-65.51195526123047" z="0.033790625631809235"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19402"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-41.8814811706543" y="-94.12054443359375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_19403"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.717061042785645" y="-80.65968322753906" z="0.0338003896176815"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19404"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.081879615783691" y="-98.50968933105469" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19405"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.64443826675415" y="-35.873085021972656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19407"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.28056335449219" y="85.84272003173828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_19408"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-99.95221710205078" y="37.75449752807617" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2662"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2664"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2673"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2662"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.202596664428711" y="-171.59149169921875" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2664"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.695405960083008" y="-151.13780212402344" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.271044731140137" y="-143.21495056152344" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.433366298675537" y="-155.2522430419922" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.59869384765625" y="32.930660247802734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.037895202636719" y="23.231098175048828" z="0.003033294575288892"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7865793704986572" y="-64.12178039550781" z="0.033866044133901596"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.98993968963623" y="30.300188064575195" z="0.003052101004868746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.64073944091797" y="-16.314414978027344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2673"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.896862030029297" y="-144.6792449951172" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2662"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2664"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2670"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2672"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_2673"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2674"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2662"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.202596664428711" y="-171.59149169921875" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2664"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.695405960083008" y="-151.13780212402344" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.271044731140137" y="-143.21495056152344" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.433366298675537" y="-155.2522430419922" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.59869384765625" y="32.930660247802734" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.037895202636719" y="23.231098175048828" z="0.003033294575288892"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2670"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-3.7865793704986572" y="-64.12178039550781" z="0.033866044133901596"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.98993968963623" y="30.300188064575195" z="0.003052101004868746"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2672"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="70.64073944091797" y="-16.314414978027344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_2673"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.896862030029297" y="-144.6792449951172" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2674"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.105022430419922" y="21.94660758972168" z="0.0030687712132930756"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to lead you to add pedestrian at location (10.0, -79.48, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20414"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20414"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3348636627197266" y="29.364519119262695" z="0.0030990217346698046"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_20414"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20415"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_20414"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3348636627197266" y="29.364519119262695" z="0.0030990217346698046"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20415"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="10.002779006958008" y="-79.47537994384766" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to guide you to add pedestrian at location (-43.54, 93.36, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1750"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1751"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1750"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3971853256225586" y="-62.77810287475586" z="0.03381938859820366"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1751"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.598077297210693" y="-62.315040588378906" z="0.03379005193710327"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1750"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_1751"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_1752"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1750"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.3971853256225586" y="-62.77810287475586" z="0.03381938859820366"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_1751"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.598077297210693" y="-62.315040588378906" z="0.03379005193710327"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_1752"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-43.543006896972656" y="93.36408996582031" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2105"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2106"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2107"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2108"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2109"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2110"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2105"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.555027961730957" y="24.50901985168457" z="0.0030905914027243853"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2106"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.32877254486084" y="31.02055549621582" z="0.0031105803791433573"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2107"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.41773796081543" y="95.27124786376953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2108"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.519010543823242" y="-77.19771575927734" z="0.03383495286107063"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2109"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.798521995544434" y="34.17207336425781" z="0.0031109999399632215"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2110"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.38360595703125" y="43.56703567504883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2105"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2106"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2107"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_2108"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2109"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_2110"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_2111"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2105"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.555027961730957" y="24.50901985168457" z="0.0030905914027243853"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2106"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.32877254486084" y="31.02055549621582" z="0.0031105803791433573"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2107"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.41773796081543" y="95.27124786376953" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_2108"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.519010543823242" y="-77.19771575927734" z="0.03383495286107063"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2109"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-11.798521995544434" y="34.17207336425781" z="0.0031109999399632215"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_2110"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="83.38360595703125" y="43.56703567504883" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_2111"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.29268455505371" y="29.699108123779297" z="0.0030853271018713713"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to tell you to add pedestrian close to standing? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26430"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26431"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26430"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.804648399353027" y="35.286895751953125" z="0.0030364990234375"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26431"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="14.562530517578125" y="-30.326082229614258" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26430"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26431"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26432"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26430"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.804648399353027" y="35.286895751953125" z="0.0030364990234375"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26431"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="14.562530517578125" y="-30.326082229614258" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26432"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-15.567086219787598" y="20.19614028930664" z="0.0030381011310964823"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
could you add pedestrian close to hero? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24807"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24808"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24809"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24810"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24807"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.602717399597168" y="33.643455505371094" z="0.0030504988972097635"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24808"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.09317398071289" y="-79.1319351196289" z="0.03380599990487099"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24809"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="38.90031051635742" y="-5.002785682678223" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24810"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.504368543624878" y="-148.73519897460938" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_24807"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_24808"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_24809"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24810"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_24811"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_24807"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.602717399597168" y="33.643455505371094" z="0.0030504988972097635"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_24808"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.09317398071289" y="-79.1319351196289" z="0.03380599990487099"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_24809"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="38.90031051635742" y="-5.002785682678223" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24810"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.504368543624878" y="-148.73519897460938" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_24811"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.943741798400879" y="-156.76193237304688" z="0.0014652633108198643"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to ask you to remove pedestrian actor named pedestrian_w_transform_14678? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14657"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14658"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14659"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14660"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14661"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14663"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14664"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14674"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14675"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14678"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14679"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14657"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.0076322555542" y="-69.46700286865234" z="0.033754006028175354"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14658"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.84484100341797" y="24.022863388061523" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14659"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.988300323486328" y="-61.960628509521484" z="0.03377963975071907"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14660"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.468413352966309" y="-143.62075805664062" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14661"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.01154327392578" y="20.75568389892578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14663"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.414946556091309" y="-162.1210479736328" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14664"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2895785570144653" y="24.666540145874023" z="0.003085517790168524"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.43450164794922" y="-12.069077491760254" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.162787437438965" y="-68.26431274414062" z="0.03382377699017525"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.153857231140137" y="-147.95928955078125" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.622124671936035" y="35.67688751220703" z="0.0030606079380959272"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.548654079437256" y="-58.159732818603516" z="0.03386726230382919"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.83303833007812" y="-65.85089874267578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14674"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.515634536743164" y="21.686429977416992" z="0.0030316542834043503"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14675"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-65.05332946777344" y="-88.3144760131836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.043506383895874" y="-77.47489929199219" z="0.03379444032907486"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-34.13698196411133" y="-13.07429027557373" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14678"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-25.544342041015625" y="-46.54924392700195" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14679"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.903105735778809" y="-161.38975524902344" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14657"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14658"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14659"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14660"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14661"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14663"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14664"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14665"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14666"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14667"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14668"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14669"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14671"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_14674"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14675"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_14676"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_14677"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_14679"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14657"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.0076322555542" y="-69.46700286865234" z="0.033754006028175354"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14658"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="75.84484100341797" y="24.022863388061523" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14659"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.988300323486328" y="-61.960628509521484" z="0.03377963975071907"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14660"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.468413352966309" y="-143.62075805664062" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14661"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-77.01154327392578" y="20.75568389892578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14663"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.414946556091309" y="-162.1210479736328" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14664"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-1.2895785570144653" y="24.666540145874023" z="0.003085517790168524"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14665"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="93.43450164794922" y="-12.069077491760254" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14666"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.162787437438965" y="-68.26431274414062" z="0.03382377699017525"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14667"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.153857231140137" y="-147.95928955078125" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14668"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.622124671936035" y="35.67688751220703" z="0.0030606079380959272"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14669"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-4.548654079437256" y="-58.159732818603516" z="0.03386726230382919"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14671"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="79.83303833007812" y="-65.85089874267578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_14674"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.515634536743164" y="21.686429977416992" z="0.0030316542834043503"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14675"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-65.05332946777344" y="-88.3144760131836" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_14676"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.043506383895874" y="-77.47489929199219" z="0.03379444032907486"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_14677"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-34.13698196411133" y="-13.07429027557373" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_14679"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-14.903105735778809" y="-161.38975524902344" z="0.0016471862327307463"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to direct you to remove pedestrian actor named pedestrian_w_transform_20079? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20077"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20078"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20079"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20081"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20082"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20085"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20077"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.741327285766602" y="-143.55596923828125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20078"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.58346557617188" y="40.797325134277344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20079"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-94.93759155273438" y="27.16986083984375" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20081"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.7419028282165527" y="-140.991943359375" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20082"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.9841623306274414" y="-80.33479309082031" z="0.033797264099121094"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20085"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.955322265625" y="18.56730842590332" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20077"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20078"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_20081"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_20082"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_20085"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20077"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.741327285766602" y="-143.55596923828125" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20078"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-80.58346557617188" y="40.797325134277344" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_20081"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.7419028282165527" y="-140.991943359375" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_20082"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="1.9841623306274414" y="-80.33479309082031" z="0.033797264099121094"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_20085"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="59.955322265625" y="18.56730842590332" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like to ask you to add pedestrian close to adversary? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8747"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8748"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8749"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8750"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8751"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8752"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8753"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.96260643005371" y="-150.38601684570312" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8747"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.79573822021484" y="-68.14307403564453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8748"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.94688892364502" y="-67.79041290283203" z="0.0338045097887516"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8749"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.16584777832031" y="-84.22858428955078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8750"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.160674095153809" y="34.961578369140625" z="0.0030554961413145065"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8751"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.4435014724731445" y="33.17286682128906" z="0.003050155472010374"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8752"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.00826263427734" y="-58.04717254638672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8753"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.466731548309326" y="26.234130859375" z="0.003087348770350218"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_8746"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8747"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8748"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8749"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8750"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8751"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_8752"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_8753"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_8754"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_8746"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.96260643005371" y="-150.38601684570312" z="0.001423797570168972"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8747"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.79573822021484" y="-68.14307403564453" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8748"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.94688892364502" y="-67.79041290283203" z="0.0338045097887516"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8749"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-70.16584777832031" y="-84.22858428955078" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8750"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.160674095153809" y="34.961578369140625" z="0.0030554961413145065"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8751"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-5.4435014724731445" y="33.17286682128906" z="0.003050155472010374"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_8752"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-91.00826263427734" y="-58.04717254638672" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_8753"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.466731548309326" y="26.234130859375" z="0.003087348770350218"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_8754"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-13.48891544342041" y="-72.1611328125" z="0.03377281129360199"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate add pedestrian at location (-60.63, 63.74, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6062"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6063"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6064"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6065"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.656099796295166" y="-72.67743682861328" z="0.03379146382212639"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.29659366607666" y="-75.1020736694336" z="0.03374240919947624"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6062"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="91.85186004638672" y="-9.934210777282715" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6063"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-27.413183212280273" y="34.711299896240234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6064"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.019853591918945" y="-159.8902587890625" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6065"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.76313018798828" y="14.748453140258789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6060"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6061"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6062"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6063"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_6064"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6065"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6066"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6060"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.656099796295166" y="-72.67743682861328" z="0.03379146382212639"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6061"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="6.29659366607666" y="-75.1020736694336" z="0.03374240919947624"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6062"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="91.85186004638672" y="-9.934210777282715" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6063"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-27.413183212280273" y="34.711299896240234" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_6064"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-7.019853591918945" y="-159.8902587890625" z="0.0013900374760851264"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6065"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="99.76313018798828" y="14.748453140258789" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6066"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-60.62741470336914" y="63.73883056640625" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i would like you to demonstrate add pedestrian at location (44.65, 83.72, 0.5)? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26152"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26153"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26154"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26155"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26157"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26158"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26159"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26160"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26161"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26162"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26163"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26164"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26165"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26166"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26167"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26169"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26170"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26171"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26172"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26152"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.9219897985458374" y="33.473594665527344" z="0.0030173109844326973"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26153"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.72777557373047" y="-49.63943099975586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26154"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.393481254577637" y="32.11638641357422" z="0.003013686975464225"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26155"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.4666748046875" y="-47.76811599731445" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26157"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.346595764160156" y="-30.04490089416504" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26158"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.932886123657227" y="-95.09852600097656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26159"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.794698715209961" y="21.18846893310547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26160"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.00273132324219" y="-27.639568328857422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26161"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.61210632324219" y="-1.0820636749267578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26162"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5553112030029297" y="-165.21505737304688" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26163"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.578649520874023" y="28.449996948242188" z="0.003034248249605298"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26164"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.540998935699463" y="78.20091247558594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26165"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.021875381469727" y="-84.46258544921875" z="0.03377826511859894"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26166"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.987321853637695" y="-70.6756820678711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26167"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.74263572692871" y="20.116933822631836" z="0.003012275556102395"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26169"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.2758989334106445" y="-165.6402130126953" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26170"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.677271842956543" y="22.899171829223633" z="0.0030581664759665728"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26171"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="34.28584289550781" y="30.75971221923828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26172"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.171144485473633" y="-71.06558990478516" z="0.03377315402030945"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26152"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26153"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26154"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26155"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26157"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26158"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26159"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26160"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26161"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26162"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26163"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26164"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26165"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26166"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26167"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_hero_26169"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_26170"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26171"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_26172"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_26173"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26152"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="0.9219897985458374" y="33.473594665527344" z="0.0030173109844326973"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26153"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-63.72777557373047" y="-49.63943099975586" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26154"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.393481254577637" y="32.11638641357422" z="0.003013686975464225"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26155"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="53.4666748046875" y="-47.76811599731445" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26157"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="54.346595764160156" y="-30.04490089416504" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26158"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.932886123657227" y="-95.09852600097656" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26159"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="12.794698715209961" y="21.18846893310547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26160"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-52.00273132324219" y="-27.639568328857422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26161"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="65.61210632324219" y="-1.0820636749267578" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26162"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.5553112030029297" y="-165.21505737304688" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26163"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-10.578649520874023" y="28.449996948242188" z="0.003034248249605298"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26164"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="7.540998935699463" y="78.20091247558594" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26165"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.021875381469727" y="-84.46258544921875" z="0.03377826511859894"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26166"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="18.987321853637695" y="-70.6756820678711" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26167"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.74263572692871" y="20.116933822631836" z="0.003012275556102395"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_hero_26169"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="5.2758989334106445" y="-165.6402130126953" z="0.0013734435196965933"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_26170"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-12.677271842956543" y="22.899171829223633" z="0.0030581664759665728"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26171"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="34.28584289550781" y="30.75971221923828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_26172"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-17.171144485473633" y="-71.06558990478516" z="0.03377315402030945"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_26173"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="44.65062713623047" y="83.72016143798828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
i want you to remove pedestrian actor named pedestrian_w_transform_6822? ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_6799"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6801"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6803"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6806"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6807"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6809"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6816"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6817"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6819"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6822"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_6799"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.782928466796875" y="23.1844425201416" z="0.003128662006929517"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6801"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.354736328125" y="-7.406450271606445" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6803"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.606658935546875" y="85.01879119873047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6806"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.88698196411133" y="-80.35639190673828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6807"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.462732315063477" y="-81.3819808959961" z="0.03386032208800316"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6809"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.53016662597656" y="33.52507781982422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6816"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="64.47073364257812" y="-69.60072326660156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6817"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.419366836547852" y="-77.70288848876953" z="0.033837929368019104"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6819"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.48572540283203" y="45.34230041503906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6822"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="88.04698944091797" y="85.18065643310547" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```
Here is the result: ``` <?xml version="1.0" ?> <OpenSCENARIO> <FileHeader revMajor="1" revMinor="0" date="2020-03-24T12:00:00" description="CARLA:LaneChangeSimple" author=""/> <ParameterDeclarations/> <CatalogLocations/> <RoadNetwork> <LogicFile filepath="Town04"/> <SceneGraphFile filepath=""/> </RoadNetwork> <Entities> <ScenarioObject name="hero"> <Vehicle name="vehicle.tesla.model3" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="ego_vehicle"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="adversary"> <Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="standing"> <Vehicle name="vehicle.volkswagen.t2" vehicleCategory="car"> <ParameterDeclarations/> <Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2.1" length="4.5" height="1.8"/> </BoundingBox> <Axles> <FrontAxle maxSteering="0.5" wheelDiameter="0.6" trackWidth="1.8" positionX="3.1" positionZ="0.3"/> <RearAxle maxSteering="0.0" wheelDiameter="0.6" trackWidth="1.8" positionX="0.0" positionZ="0.3"/> </Axles> <Properties> <Property name="type" value="simulation"/> </Properties> </Vehicle> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_standing_6799"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6801"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6803"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6806"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6807"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6809"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6816"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_close_to_adversary_6817"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> <ScenarioObject name="pedestrian_w_transform_6819"> <Pedestrian model="walker.pedestrian.0001" mass="80" name="walker.pedestrian.0001" pedestrianCategory="pedestrian"> <ParameterDeclarations/> <BoundingBox> <Center x="1.5" y="0.0" z="0.9"/> <Dimensions width="2" length="2" height="2"/> </BoundingBox> <Properties> <Property name="type" value="simulation"/> </Properties> </Pedestrian> </ScenarioObject> </Entities> <Storyboard> <Init> <Actions> <GlobalAction> <EnvironmentAction> <Environment name="Environment1"> <TimeOfDay animation="false" dateTime="2019-06-25T12:00:00"/> <Weather cloudState="free"> <Sun intensity="0.85" azimuth="0" elevation="1.31"/> <Fog visualRange="100000.0"/> <Precipitation precipitationType="dry" intensity="0.0"/> </Weather> <RoadCondition frictionScaleFactor="1.0"/> </Environment> </EnvironmentAction> </GlobalAction> <Private entityRef="hero"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-152.8" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> <PrivateAction> <ControllerAction> <AssignControllerAction> <Controller name="HeroAgent"> <Properties> <Property name="module" value="external_control"/> </Properties> </Controller> </AssignControllerAction> <OverrideControllerValueAction> <Throttle value="0" active="false"/> <Brake value="0" active="false"/> <Clutch value="0" active="false"/> <ParkingBrake value="0" active="false"/> <SteeringWheel value="0" active="false"/> <Gear number="0" active="false"/> </OverrideControllerValueAction> </ControllerAction> </PrivateAction> </Private> <Private entityRef="adversary"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-9.4" y="-71.0" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="standing"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-8.2" y="29.2" z="0.5" h="1.57079632679"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_standing_6799"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-2.782928466796875" y="23.1844425201416" z="0.003128662006929517"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6801"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="31.354736328125" y="-7.406450271606445" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6803"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="48.606658935546875" y="85.01879119873047" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6806"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-59.88698196411133" y="-80.35639190673828" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6807"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-16.462732315063477" y="-81.3819808959961" z="0.03386032208800316"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6809"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="78.53016662597656" y="33.52507781982422" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6816"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="64.47073364257812" y="-69.60072326660156" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_close_to_adversary_6817"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-6.419366836547852" y="-77.70288848876953" z="0.033837929368019104"/> </Position> </TeleportAction> </PrivateAction> </Private> <Private entityRef="pedestrian_w_transform_6819"> <PrivateAction> <TeleportAction> <Position> <WorldPosition x="-79.48572540283203" y="45.34230041503906" z="0.5"/> </Position> </TeleportAction> </PrivateAction> </Private> </Actions> </Init> <Story name="MyStory"> <Act name="Behavior"> <ManeuverGroup maximumExecutionCount="1" name="ManeuverSequence"> <Actors selectTriggeringEntities="false"> <EntityRef entityRef="adversary"/> </Actors> <Maneuver name="LaneChangeSimpleManeuver"> <Event name="AdversaryAccelerates" priority="overwrite"> <Action name="AdversaryAccelerates"> <PrivateAction> <LongitudinalAction> <SpeedAction> <SpeedActionDynamics dynamicsShape="step" value="50" dynamicsDimension="distance"/> <SpeedActionTarget> <AbsoluteTargetSpeed value="5.0"/> </SpeedActionTarget> </SpeedAction> </LongitudinalAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="StartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <RelativeDistanceCondition entityRef="adversary" relativeDistanceType="cartesianDistance" value="40.0" freespace="false" rule="lessThan"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> <Event name="AdversaryChangesLane" priority="overwrite"> <Action name="AdversaryChangesLane"> <PrivateAction> <LateralAction> <LaneChangeAction> <LaneChangeActionDynamics dynamicsShape="linear" value="25" dynamicsDimension="distance"/> <LaneChangeTarget> <RelativeTargetLane entityRef="adversary" value="-1"/> </LaneChangeTarget> </LaneChangeAction> </LateralAction> </PrivateAction> </Action> <StartTrigger> <ConditionGroup> <Condition name="AfterAdversaryAccelerates" delay="0" conditionEdge="rising"> <ByValueCondition> <StoryboardElementStateCondition storyboardElementType="action" storyboardElementRef="AdversaryAccelerates" state="completeState"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> </Event> </Maneuver> </ManeuverGroup> <StartTrigger> <ConditionGroup> <Condition name="OverallStartCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="1.0"/> </EntityCondition> </ByEntityCondition> </Condition> <Condition name="StartTime" delay="0" conditionEdge="rising"> <ByValueCondition> <SimulationTimeCondition value="0" rule="equalTo"/> </ByValueCondition> </Condition> </ConditionGroup> </StartTrigger> <StopTrigger> <ConditionGroup> <Condition name="EndCondition" delay="0" conditionEdge="rising"> <ByEntityCondition> <TriggeringEntities triggeringEntitiesRule="any"> <EntityRef entityRef="hero"/> </TriggeringEntities> <EntityCondition> <TraveledDistanceCondition value="200.0"/> </EntityCondition> </ByEntityCondition> </Condition> </ConditionGroup> </StopTrigger> </Act> </Story> <StopTrigger> <ConditionGroup> <Condition name="criteria_RunningStopTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_RunningRedLightTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_WrongLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_OnSidewalkTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_KeepLaneTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_CollisionTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="" value="" rule="lessThan"/> </ByValueCondition> </Condition> <Condition name="criteria_DrivenDistanceTest" delay="0" conditionEdge="rising"> <ByValueCondition> <ParameterCondition parameterRef="distance_success" value="100" rule="lessThan"/> </ByValueCondition> </Condition> </ConditionGroup> </StopTrigger> </Storyboard> </OpenSCENARIO> ```