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rooster-vs-00nation-esl-pro-league-season-17_round_23 | 00NATION|teamName 8|teamScore dumau|alivePlayer coldzera|alivePlayer nqz|alivePlayer latto|alivePlayer n9xtz|alivePlayer <sep> Rooster|teamName 14|teamScore ADK|alivePlayer nettik|alivePlayer asap|alivePlayer chelleos|alivePlayer TjP|alivePlayer <sep> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType 613.94|grenadeX 2549.47|grenadeY 389.5|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Smoke_Grenade|grenadeType 968.16|grenadeX 2730.97|grenadeY 129.47|grenadeZ <gap> T|attackerSide latto|attackerName damages|type CT|victimSide chelleos|victimName 27|hpDamageTaken AK-47|weapon 1273.18|victimX 323.01|victimY 128.03|victimZ <gap> CT|attackerSide chelleos|attackerName damages|type T|victimSide latto|victimName 28|hpDamageTaken M4A4|weapon 1255.4|victimX 171.29|victimY 203.17|victimZ <gap> T|attackerSide latto|attackerName kills|type CT|victimSide chelleos|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1283.22|victimX 319.8|victimY 129.03|victimZ <gap> T|throwerSide nqz|throwerName grenades|type Molotov|grenadeType 141.62|grenadeX 2543.38|grenadeY 163.78|grenadeZ <gap> T|attackerSide coldzera|attackerName damages|type CT|victimSide nettik|victimName 27|hpDamageTaken AK-47|weapon 1488.35|victimX 222.14|victimY 134.26|victimZ <gap> T|attackerSide coldzera|attackerName damages|type CT|victimSide nettik|victimName 27|hpDamageTaken AK-47|weapon 1489.47|victimX 224.65|victimY 134.48|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide coldzera|victimName 20|hpDamageTaken FAMAS|weapon 1165.75|victimX 590.0|victimY 122.03|victimZ <gap> T|attackerSide coldzera|attackerName damages|type CT|victimSide nettik|victimName 27|hpDamageTaken AK-47|weapon 1486.33|victimX 221.91|victimY 134.06|victimZ <gap> CT|attackerSide nettik|attackerName kills|type T|victimSide coldzera|victimName FAMAS|weapon True|isHeadshot False|victimBlinded False|isWallbang 1165.75|victimX 590.0|victimY 122.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 8|hpDamageTaken Galil_AR|weapon 489.71|victimX 2501.84|victimY 312.1|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 22|hpDamageTaken Galil_AR|weapon 514.4|victimX 2511.02|victimY 291.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 22|hpDamageTaken Galil_AR|weapon 522.2|victimX 2527.94|victimY 291.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 22|hpDamageTaken Galil_AR|weapon 522.98|victimX 2529.78|victimY 291.03|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide dumau|victimName 98|hpDamageTaken Five-SeveN|weapon 872.22|victimX 2391.22|victimY 144.55|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 22|hpDamageTaken Galil_AR|weapon 524.53|victimX 2533.34|victimY 291.03|victimZ <gap> T|attackerSide dumau|attackerName kills|type CT|victimSide TjP|victimName Galil_AR|weapon False|isHeadshot False|victimBlinded False|isWallbang 523.5|victimX 2530.93|victimY 291.03|victimZ | nqz is considering it here, he has the bomb, he's having it. Who was that again, that peeked into the view? Chelleo, dumau. Chelleos overcooked the pooch there. Yeah, they were set up for something great, but nettik will pull it back, he'll be traded almost certainly, does he get away with it? |
rooster-vs-00nation-esl-pro-league-season-17_round_23 | 00NATION|teamName 8|teamScore coldzera|deadPlayer latto|alivePlayer dumau|alivePlayer n9xtz|alivePlayer nqz|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer TjP|deadPlayer nettik|alivePlayer asap|alivePlayer ADK|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Flashbang|grenadeType 2158.78|grenadeX -180.69|grenadeY 131.03|grenadeZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide n9xtz|victimName 55|hpDamageTaken FAMAS|weapon 1821.84|victimX 425.5|victimY 160.03|victimZ <gap> CT|attackerSide nettik|attackerName kills|type T|victimSide n9xtz|victimName FAMAS|weapon True|isHeadshot False|victimBlinded True|isWallbang 1822.16|victimX 425.58|victimY 160.03|victimZ <gap> T|attackerSide latto|attackerName kills|type CT|victimSide nettik|victimName AK-47|weapon False|isHeadshot False|victimBlinded True|isWallbang 1827.76|victimX 618.86|victimY 160.03|victimZ <gap> T|throwerSide latto|throwerName grenades|type Smoke_Grenade|grenadeType 2319.31|grenadeX 793.94|grenadeY 151.12|grenadeZ <gap> nqz|playerName bombEvents|type plant_begin|bombAction 1821.0|playerX 280.67|playerY 160.03|playerZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide asap|victimName 29|hpDamageTaken Galil_AR|weapon 191.5|victimX 632.93|victimY 79.61|victimZ <gap> T|attackerSide dumau|attackerName kills|type CT|victimSide asap|victimName Galil_AR|weapon True|isHeadshot False|victimBlinded False|isWallbang 193.17|victimX 635.69|victimY 79.65|victimZ <gap> CT|attackerSide ADK|attackerName kills|type T|victimSide dumau|victimName FAMAS|weapon False|isHeadshot False|victimBlinded False|isWallbang 538.0|victimX 671.18|victimY 93.84|victimZ <gap> nqz|playerName bombEvents|type plant|bombAction 1821.0|playerX 280.07|playerY 160.03|playerZ | Well, dumau will as well, that's going to be the man advantage for 00NATION, bear in mind, partial buy here, and it's the A commitment coming through. A kill found, surely nothing else. Surely. Oh, he's pinned here. Timer problem. There's 10 seconds to get the plant down. Dumau low on HP. If they can overrun him, that's another gun. He's going to grab one. Can't find the second. So a good round. Lots of damage to be done here. |
rooster-vs-00nation-esl-pro-league-season-17_round_23 | 00NATION|teamName 8|teamScore n9xtz|deadPlayer coldzera|deadPlayer dumau|deadPlayer nqz|alivePlayer latto|alivePlayer <sep> Rooster|teamName 14|teamScore asap|deadPlayer TjP|deadPlayer chelleos|deadPlayer nettik|deadPlayer ADK|alivePlayer <sep> None|attackerSide None|attackerName damages|type T|victimSide nqz|victimName 13|hpDamageTaken C4|weapon 2277.35|victimX 2030.39|victimY 165.82|victimZNone|attackerSide None|attackerName damages|type T|victimSide latto|victimName 7|hpDamageTaken C4|weapon 2402.02|victimX 2161.91|victimY 128.03|victimZ | Yeah, so they have an AWP next round guaranteed if he saves. OK, so they're thinking about getting the big green in Mr. Chelleos' hands. 17 apiece for TjP, Nettik and Asap here. nqz, Henry, you highlighted the boys, put up a bit of a fight, 20 frags for him. Yeah, big fan. Glad to see him performing here. Might be too little too late, of course, considering the position they're in, but every round now is looking a little bit more convincing each and every time. |
rooster-vs-00nation-esl-pro-league-season-17_round_24 | 00NATION|teamName 9|teamScore coldzera|alivePlayer n9xtz|alivePlayer dumau|alivePlayer latto|alivePlayer nqz|alivePlayer <sep> Rooster|teamName 14|teamScore nettik|alivePlayer asap|alivePlayer chelleos|alivePlayer TjP|alivePlayer ADK|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 339.25|grenadeX 1853.91|grenadeY 128.56|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Molotov|grenadeType 1187.47|grenadeX 37.59|grenadeY 258.94|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type Smoke_Grenade|grenadeType 143.62|grenadeX 1043.84|grenadeY 83.22|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Molotov|grenadeType 537.38|grenadeX 1962.88|grenadeY 131.38|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Incendiary_Grenade|grenadeType 151.12|grenadeX 1390.56|grenadeY 103.12|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type Incendiary_Grenade|grenadeType 257.88|grenadeX 1613.06|grenadeY 117.34|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type HE_Grenade|grenadeType 235.12|grenadeX 1301.03|grenadeY 98.25|grenadeZ | Same story for Chelleos, but I know that he's trying to find that knockout punch, making this get an opening picked. You can see how much he's focusing on his economy. He didn't buy utility this round. He must be going for something aggressive. True. Yeah. Or he just wants to have extra money in the bank. |
rooster-vs-00nation-esl-pro-league-season-17_round_24 | 00NATION|teamName 9|teamScore coldzera|alivePlayer latto|alivePlayer nqz|alivePlayer n9xtz|alivePlayer dumau|alivePlayer <sep> Rooster|teamName 14|teamScore asap|alivePlayer chelleos|alivePlayer nettik|alivePlayer TjP|alivePlayer ADK|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Flashbang|grenadeType -86.34|grenadeX 1374.59|grenadeY 504.94|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Molotov|grenadeType 205.22|grenadeX 1518.75|grenadeY 111.66|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Flashbang|grenadeType 102.44|grenadeX 927.28|grenadeY 98.5|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Flashbang|grenadeType -87.69|grenadeX 1375.41|grenadeY 504.94|grenadeZ | Classic AWP maneuver. Yeah. Buy no flashes for your teammates so you can have an AWP again. I think that the pace at which 00NATION are starting a lot of these rounds, Rooster could hold on to a little bit more of their utility here. Just dissuade them early because 00NATION aren't being too aggressive in taking the space. They're just taking their time. They're coming in, just jiggling. They'll do their combos of utility to get the map. |
rooster-vs-00nation-esl-pro-league-season-17_round_24 | 00NATION|teamName 9|teamScore coldzera|alivePlayer latto|alivePlayer nqz|alivePlayer n9xtz|alivePlayer dumau|alivePlayer <sep> Rooster|teamName 14|teamScore asap|alivePlayer chelleos|alivePlayer ADK|alivePlayer TjP|alivePlayer nettik|alivePlayer <sep> CT|throwerSide nettik|throwerName grenades|type Flashbang|grenadeType 2161.28|grenadeX 1064.44|grenadeY 450.34|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Smoke_Grenade|grenadeType 1809.44|grenadeX 1359.44|grenadeY 162.03|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 2405.94|grenadeX 1089.88|grenadeY 160.56|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Flashbang|grenadeType 1318.56|grenadeX 253.59|grenadeY 194.78|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType 1745.75|grenadeX 1058.28|grenadeY 490.34|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Smoke_Grenade|grenadeType 789.34|grenadeX 2371.19|grenadeY 137.62|grenadeZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide chelleos|victimName 27|hpDamageTaken AK-47|weapon 1946.01|victimX 149.46|victimY 160.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide chelleos|victimName 27|hpDamageTaken AK-47|weapon 1946.45|victimX 157.28|victimY 160.03|victimZ <gap> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType 2232.81|grenadeX -244.41|grenadeY 213.84|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Smoke_Grenade|grenadeType 2548.31|grenadeX -119.59|grenadeY 86.03|grenadeZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide n9xtz|victimName 22|hpDamageTaken M4A4|weapon 2063.46|victimX 179.4|victimY 160.03|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide n9xtz|victimName 22|hpDamageTaken M4A4|weapon 2063.46|victimX 179.4|victimY 160.03|victimZ <gap> CT|attackerSide nettik|attackerName kills|type T|victimSide n9xtz|victimName M4A4|weapon True|isHeadshot False|victimBlinded False|isWallbang 2063.46|victimX 179.4|victimY 160.03|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide coldzera|victimName 85|hpDamageTaken M4A4|weapon 2221.87|victimX 925.12|victimY 159.26|victimZ <gap> CT|attackerSide ADK|attackerName kills|type T|victimSide coldzera|victimName FAMAS|weapon False|isHeadshot False|victimBlinded False|isWallbang 2221.9|victimX 925.08|victimY 159.25|victimZ | It's not a matter of if, it's when. Oh dear, don't do it. He sometimes hits them, Chad. I know, but he doesn't need to do it right now. So towards Archery Go, so the smokes are down, the commitment has been made, and chelleos will miss out on the shot. Should have nailed that one, honestly, but still alive and kicking. This wrap is going to screw him. |
rooster-vs-00nation-esl-pro-league-season-17_round_24 | 00NATION|teamName 9|teamScore n9xtz|deadPlayer coldzera|deadPlayer nqz|alivePlayer dumau|alivePlayer latto|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|alivePlayer ADK|alivePlayer nettik|alivePlayer TjP|alivePlayer asap|alivePlayer <sep> T|attackerSide dumau|attackerName kills|type CT|victimSide nettik|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 2164.05|victimX -370.77|victimY 88.03|victimZ <gap> T|attackerSide latto|attackerName damages|type CT|victimSide chelleos|victimName 26|hpDamageTaken AK-47|weapon 1913.96|victimX 621.2|victimY 160.03|victimZ <gap> T|attackerSide latto|attackerName kills|type CT|victimSide chelleos|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 1915.63|victimX 621.4|victimY 160.03|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide latto|victimName 33|hpDamageTaken AK-47|weapon 2092.31|victimX -297.45|victimY 256.03|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide latto|victimName 26|hpDamageTaken AK-47|weapon 2093.0|victimX -300.62|victimY 256.03|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide latto|victimName 26|hpDamageTaken AK-47|weapon 2092.08|victimX -300.71|victimY 256.03|victimZ <gap> CT|attackerSide ADK|attackerName kills|type T|victimSide latto|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 2090.74|victimX -300.91|victimY 256.03|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide nqz|victimName 26|hpDamageTaken AK-47|weapon 1921.0|victimX 97.78|victimY 131.33|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide nqz|victimName 26|hpDamageTaken AK-47|weapon 1921.27|victimX 98.21|victimY 131.4|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 27|hpDamageTaken AK-47|weapon 2383.06|victimX 894.35|victimY 155.51|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 33|hpDamageTaken AK-47|weapon 2388.71|victimX 895.42|victimY 156.28|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 27|hpDamageTaken AK-47|weapon 2392.7|victimX 894.59|victimY 156.83|victimZ <gap> T|attackerSide nqz|attackerName kills|type CT|victimSide ADK|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 2394.13|victimX 894.01|victimY 157.03|victimZ <gap> CT|throwerSide asap|throwerName grenades|type Flashbang|grenadeType 2223.19|grenadeX 713.75|grenadeY 593.59|grenadeZ <gap> dumau|playerName bombEvents|type plant_begin|bombAction 1828.7|playerX 341.47|playerY 160.03|playerZ <gap> dumau|playerName bombEvents|type plant|bombAction 1828.39|playerX 340.9|playerY 160.03|playerZ <gap> CT|throwerSide TjP|throwerName grenades|type Flashbang|grenadeType 2518.34|grenadeX 562.28|grenadeY 501.09|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Incendiary_Grenade|grenadeType 2643.78|grenadeX -71.94|grenadeY 174.81|grenadeZ <gap> T|attackerSide nqz|attackerName kills|type CT|victimSide asap|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 2219.62|victimX 922.73|victimY 159.14|victimZ | That's an important duel. Chelleos does go down. Open! Another 2 on 2 here. It's hard rounds to win. No kit in play. Yeah, very difficult. And nqz, he doesn't miss many, and he's in a prime position towards the headshot side of the pit. Good stuff from JRaz there. The one flash isn't boring. Yeah, it's a hell of a flash, but I think he comes up and gets a kill. No problem. |
rooster-vs-00nation-esl-pro-league-season-17_round_24 | 00NATION|teamName 9|teamScore latto|deadPlayer coldzera|deadPlayer n9xtz|deadPlayer dumau|alivePlayer nqz|alivePlayer <sep> Rooster|teamName 14|teamScore ADK|deadPlayer chelleos|deadPlayer asap|deadPlayer nettik|deadPlayer TjP|alivePlayer <sep> CT|attackerSide TjP|attackerName damages|type T|victimSide nqz|victimName 23|hpDamageTaken M4A1|weapon 2119.79|victimX -334.63|victimY 85.03|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide nqz|victimName 23|hpDamageTaken M4A1|weapon 2119.79|victimX -334.63|victimY 85.03|victimZ <gap> CT|attackerSide TjP|attackerName kills|type T|victimSide nqz|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 2119.79|victimX -334.63|victimY 85.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 27|hpDamageTaken AK-47|weapon 2326.17|victimX 475.79|victimY 141.58|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide dumau|victimName 25|hpDamageTaken M4A1|weapon 1851.99|victimX 635.01|victimY 160.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 27|hpDamageTaken AK-47|weapon 2325.1|victimX 474.12|victimY 141.39|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide dumau|victimName 31|hpDamageTaken M4A1|weapon 1851.99|victimX 635.01|victimY 160.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 27|hpDamageTaken AK-47|weapon 2325.08|victimX 474.06|victimY 141.39|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide dumau|victimName 26|hpDamageTaken M4A1|weapon 1851.99|victimX 635.01|victimY 160.03|victimZ <gap> T|attackerSide dumau|attackerName kills|type CT|victimSide TjP|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 2324.93|victimX 473.62|victimY 141.34|victimZ | Should be able to close things out as well. Buying some time. TjP, I think he knows he's screwed. It would take a miracle now. Them throwing the round essentially to give it up. Not even considering site. What? Hello. An option here, and he's actually considering the correct position. That comes down to 18 points of health there. Double digits over 00NATION. |
rooster-vs-00nation-esl-pro-league-season-17_round_25 | 00NATION|teamName 10|teamScore coldzera|alivePlayer dumau|alivePlayer nqz|alivePlayer latto|alivePlayer n9xtz|alivePlayer <sep> Rooster|teamName 14|teamScore ADK|alivePlayer asap|alivePlayer nettik|alivePlayer TjP|alivePlayer chelleos|alivePlayer <sep> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType -137.59|grenadeX 1450.78|grenadeY 552.75|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Molotov|grenadeType 426.38|grenadeX 2049.22|grenadeY 132.03|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Molotov|grenadeType 1193.75|grenadeX 45.59|grenadeY 272.81|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type HE_Grenade|grenadeType 143.06|grenadeX 1162.12|grenadeY 112.19|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type HE_Grenade|grenadeType 73.81|grenadeX 1289.41|grenadeY 94|grenadeZ <gap> CT|attackerSide asap|attackerName damages|type T|victimSide n9xtz|victimName 2|hpDamageTaken HE_Grenade|weapon 31.92|victimX 897.8|victimY 70.4|victimZ <gap> T|throwerSide dumau|throwerName grenades|type Molotov|grenadeType 727.34|grenadeX 2210.69|grenadeY 139.91|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Flashbang|grenadeType 458.06|grenadeX 1923.75|grenadeY 208.91|grenadeZ <gap> CT|attackerSide chelleos|attackerName kills|type T|victimSide coldzera|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 283.5|victimX 646.82|victimY 20.03|victimZ | Because it would have slowed them down substantially. You can really appreciate the fact that ADK went through the library smoke to help his team. A lot of players there wouldn't have sacrificed that and rather opted to spam through the smoke instead. Yeah, put his body on the line for that one. Yeah, exactly. He understands that the site is under immense pressure, and if he's never going to win the round, he needs to go through that smoke. |
rooster-vs-00nation-esl-pro-league-season-17_round_25 | 00NATION|teamName 10|teamScore coldzera|deadPlayer nqz|alivePlayer dumau|alivePlayer n9xtz|alivePlayer latto|alivePlayer <sep> Rooster|teamName 14|teamScore TjP|alivePlayer asap|alivePlayer ADK|alivePlayer chelleos|alivePlayer nettik|alivePlayer <sep> CT|throwerSide TjP|throwerName grenades|type Smoke_Grenade|grenadeType 338.38|grenadeX 1850.94|grenadeY 128.66|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Incendiary_Grenade|grenadeType 486.66|grenadeX 2019.78|grenadeY 132.94|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 954|grenadeX 2677.75|grenadeY 130.03|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type Flashbang|grenadeType 725.53|grenadeX 2254.88|grenadeY 162.31|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Flashbang|grenadeType 687.16|grenadeX 2918.19|grenadeY 131.91|grenadeZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide nqz|victimName 1|hpDamageTaken Smoke_Grenade|weapon 358.19|victimX 1864.29|victimY 130.03|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide n9xtz|victimName 4|hpDamageTaken Incendiary_Grenade|weapon 600.42|victimX 1956.97|victimY 131.02|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide n9xtz|victimName 4|hpDamageTaken Incendiary_Grenade|weapon 566.59|victimX 1928.95|victimY 131.61|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide n9xtz|victimName 5|hpDamageTaken Incendiary_Grenade|weapon 522.72|victimX 1901.7|victimY 131.31|victimZ <gap> T|throwerSide dumau|throwerName grenades|type Smoke_Grenade|grenadeType 490.97|grenadeX 2009.12|grenadeY 128|grenadeZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide n9xtz|victimName 6|hpDamageTaken Incendiary_Grenade|weapon 473.02|victimX 1893.46|victimY 174.4|victimZ <gap> CT|throwerSide asap|throwerName grenades|type Incendiary_Grenade|grenadeType 704.97|grenadeX 2493.09|grenadeY 140.16|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Flashbang|grenadeType 658.06|grenadeX 2689.88|grenadeY 188.03|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type Smoke_Grenade|grenadeType 767.34|grenadeX 2352.62|grenadeY 134.81|grenadeZ <gap> T|attackerSide latto|attackerName damages|type CT|victimSide chelleos|victimName 12|hpDamageTaken AK-47|weapon 1217.39|victimX 360.0|victimY 128.03|victimZ <gap> T|attackerSide latto|attackerName damages|type CT|victimSide chelleos|victimName 58|hpDamageTaken AK-47|weapon 1219.6|victimX 359.49|victimY 128.03|victimZ <gap> T|attackerSide latto|attackerName damages|type CT|victimSide chelleos|victimName 9|hpDamageTaken AK-47|weapon 1222.25|victimX 357.46|victimY 128.03|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide latto|victimName 63|hpDamageTaken M4A4|weapon 1234.63|victimX -152.99|victimY 256.03|victimZ <gap> T|attackerSide latto|attackerName kills|type CT|victimSide chelleos|victimName AK-47|weapon True|isHeadshot False|victimBlinded True|isWallbang 1243.57|victimX 345.39|victimY 128.03|victimZ <gap> CT|attackerSide nettik|attackerName kills|type T|victimSide latto|victimName M4A4|weapon True|isHeadshot False|victimBlinded True|isWallbang 1230.45|victimX -157.34|victimY 256.03|victimZ | Oh, it's a hell of a shot. Chelleos is stepping up. He really needed that. No one has to give that frag away now. The instant reaction at B because they know the AWP isn't here. Retake U-Tilt. That's going to hold them at B. They had to extinguish. Dumau still looking for the fight. They don't need to peek into this. A double boiler setup. A double boiler setup. He's going to walk into this, but not looking. |
rooster-vs-00nation-esl-pro-league-season-17_round_25 | 00NATION|teamName 10|teamScore latto|deadPlayer coldzera|deadPlayer dumau|alivePlayer nqz|alivePlayer n9xtz|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer asap|alivePlayer ADK|alivePlayer TjP|alivePlayer nettik|alivePlayer <sep> CT|throwerSide TjP|throwerName grenades|type Smoke_Grenade|grenadeType 776.38|grenadeX 2366.12|grenadeY 137.09|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Smoke_Grenade|grenadeType 2288|grenadeX 803.81|grenadeY 151.78|grenadeZ <gap> nqz|playerName bombEvents|type plant_begin|bombAction 1821.03|playerX 276.01|playerY 160.03|playerZ <gap> nqz|playerName bombEvents|type plant|bombAction 1821.03|playerX 276.01|playerY 160.03|playerZ | Oh, that's so... They're making the wrong read, though, as 00NATION has just predicted that they would try to gain info somewhere else, so they walked up short as four. The bomb will be planted. And Dumau's in Graveyard. At this point you save. The second the bomb gets planted, you save. I don't think they will. They have the number advantage here. I think they might get loaded. Sorry, I thought it was 4v4. |
rooster-vs-00nation-esl-pro-league-season-17_round_25 | 00NATION|teamName 10|teamScore latto|deadPlayer coldzera|deadPlayer n9xtz|alivePlayer dumau|alivePlayer nqz|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer nettik|alivePlayer TjP|alivePlayer asap|alivePlayer ADK|alivePlayer <sep> T|throwerSide nqz|throwerName grenades|type Molotov|grenadeType 1682.16|grenadeX -79.09|grenadeY 194.97|grenadeZ <gap> T|attackerSide nqz|attackerName damages|type CT|victimSide TjP|victimName 3|hpDamageTaken Molotov|weapon 1635.9|victimX 140.94|victimY 185.71|victimZ <gap> T|attackerSide nqz|attackerName damages|type CT|victimSide TjP|victimName 4|hpDamageTaken Molotov|weapon 1724.58|victimX 142.0|victimY 194.1|victimZ | I'm with you. I still think they should save. I don't think they're breaking this. They don't have a kit. No kit, no nades. How do you break this? One small kit, one bike, one side. I think it's one roll of the dices. See if you can at least get an opening frag here. You might have to call it off. Still possible. |
rooster-vs-00nation-esl-pro-league-season-17_round_25 | 00NATION|teamName 10|teamScore n9xtz|deadPlayer latto|deadPlayer coldzera|deadPlayer nqz|alivePlayer dumau|alivePlayer <sep> Rooster|teamName 14|teamScore asap|deadPlayer chelleos|deadPlayer nettik|alivePlayer ADK|alivePlayer TjP|alivePlayer <sep> CT|attackerSide TjP|attackerName damages|type T|victimSide nqz|victimName 14|hpDamageTaken MP9|weapon 2092.64|victimX -283.44|victimY 88.41|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 22|hpDamageTaken Galil_AR|weapon 2083.17|victimX 170.58|victimY 160.03|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide nqz|victimName 17|hpDamageTaken MP9|weapon 2091.16|victimX -282.06|victimY 89.88|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide nqz|victimName 57|hpDamageTaken MP9|weapon 2090.25|victimX -281.96|victimY 90.79|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 28|hpDamageTaken Galil_AR|weapon 2082.98|victimX 171.09|victimY 160.03|victimZ <gap> CT|attackerSide TjP|attackerName kills|type T|victimSide nqz|victimName MP9|weapon False|isHeadshot False|victimBlinded False|isWallbang 2088.27|victimX -282.01|victimY 92.02|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 22|hpDamageTaken Galil_AR|weapon 2083.26|victimX 171.09|victimY 160.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 22|hpDamageTaken Galil_AR|weapon 2085.74|victimX 171.1|victimY 160.03|victimZ <gap> T|attackerSide dumau|attackerName kills|type CT|victimSide ADK|victimName Galil_AR|weapon False|isHeadshot False|victimBlinded False|isWallbang 2090.0|victimX 171.87|victimY 160.03|victimZ <gap> T|throwerSide dumau|throwerName grenades|type Flashbang|grenadeType 2285.09|grenadeX -122.28|grenadeY 131.56|grenadeZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 22|hpDamageTaken Galil_AR|weapon 2171.51|victimX -43.02|victimY 128.85|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 22|hpDamageTaken Galil_AR|weapon 2205.78|victimX -43.13|victimY 181.74|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 28|hpDamageTaken Galil_AR|weapon 2202.0|victimX -46.31|victimY 172.2|victimZ <gap> T|attackerSide dumau|attackerName kills|type CT|victimSide TjP|victimName Galil_AR|weapon False|isHeadshot True|victimBlinded False|isWallbang 2200.3|victimX -47.8|victimY 157.27|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide dumau|victimName 22|hpDamageTaken M4A4|weapon 2378.5|victimX -259.64|victimY 94.84|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide dumau|victimName 22|hpDamageTaken M4A4|weapon 2374.34|victimX -257.25|victimY 95.6|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide dumau|victimName 22|hpDamageTaken M4A4|weapon 2371.84|victimX -248.4|victimY 96.7|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide dumau|victimName 17|hpDamageTaken USP-S|weapon 2290.93|victimX -197.85|victimY 112.37|victimZ <gap> CT|attackerSide nettik|attackerName kills|type T|victimSide dumau|victimName USP-S|weapon True|isHeadshot True|victimBlinded False|isWallbang 2283.87|victimX -205.61|victimY 111.31|victimZ <gap> None|attackerSide None|attackerName damages|type CT|victimSide nettik|victimName 18|hpDamageTaken C4|weapon 2358.25|victimX 1913.66|victimY 128.03|victimZ | Still might work out, and that's a huge frag, and there's a chance that dumau, the last player left, can he hold on, someone needs to start defusing, the flashbang's decent, oh no, it's happening again! What?! I don't think it's time to defuse. Oh, not again! Same scenario. I mean, important damage from Rooster though, economically speaking. Yeah. |
rooster-vs-00nation-esl-pro-league-season-17_round_26 | 00NATION|teamName 11|teamScore nqz|alivePlayer n9xtz|alivePlayer latto|alivePlayer dumau|alivePlayer coldzera|alivePlayer <sep> Rooster|teamName 14|teamScore ADK|alivePlayer asap|alivePlayer chelleos|alivePlayer nettik|alivePlayer TjP|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 343.31|grenadeX 1852.44|grenadeY 128.53|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Molotov|grenadeType 1176|grenadeX 41.03|grenadeY 258.78|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Molotov|grenadeType 552.19|grenadeX 1922.72|grenadeY 146.69|grenadeZ <gap> CT|throwerSide nettik|throwerName grenades|type HE_Grenade|grenadeType 141.97|grenadeX 1368.12|grenadeY 158.69|grenadeZ <gap> CT|throwerSide ADK|throwerName grenades|type HE_Grenade|grenadeType 56.53|grenadeX 1368.94|grenadeY 137.12|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Flashbang|grenadeType 566.81|grenadeX 577.16|grenadeY 513.47|grenadeZ | asap, asap, asap, asap, asap, asap, asap, asap, asap, asap, asap, asap, asap, That was a round as well. They had the opening kill from chelleos, right? The five on four to open up the round. |
rooster-vs-00nation-esl-pro-league-season-17_round_26 | 00NATION|teamName 11|teamScore dumau|alivePlayer n9xtz|alivePlayer coldzera|alivePlayer latto|alivePlayer nqz|alivePlayer <sep> Rooster|teamName 14|teamScore asap|alivePlayer nettik|alivePlayer TjP|alivePlayer ADK|alivePlayer chelleos|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Molotov|grenadeType 794.94|grenadeX 1857|grenadeY 131.88|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Molotov|grenadeType 775.34|grenadeX 2185.31|grenadeY 190.12|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Smoke_Grenade|grenadeType 870.59|grenadeX 2299.22|grenadeY 141.75|grenadeZ <gap> CT|throwerSide chelleos|throwerName grenades|type Smoke_Grenade|grenadeType 1892.34|grenadeX -182.53|grenadeY 258.03|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Flashbang|grenadeType 555.84|grenadeX 2418.81|grenadeY 418.72|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType 315.44|grenadeX 2372.41|grenadeY 572.69|grenadeZ <gap> T|attackerSide nqz|attackerName damages|type T|victimSide dumau|victimName 3|hpDamageTaken Molotov|weapon 665.34|victimX 2116.38|victimY 175.35|victimZ <gap> T|attackerSide nqz|attackerName damages|type T|victimSide dumau|victimName 3|hpDamageTaken Molotov|weapon 709.01|victimX 2144.64|victimY 191.63|victimZ <gap> CT|throwerSide asap|throwerName grenades|type HE_Grenade|grenadeType 462.91|grenadeX 1997.97|grenadeY 188.56|grenadeZT|throwerSide latto|throwerName grenades|type Smoke_Grenade|grenadeType 477.62|grenadeX 3143.97|grenadeY 162.03|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 972.72|grenadeX 2682.59|grenadeY 129.97|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType 322.94|grenadeX 2377.69|grenadeY 580.38|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Smoke_Grenade|grenadeType 146.94|grenadeX 2778.53|grenadeY 162.03|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Flashbang|grenadeType 1042.56|grenadeX 2607.41|grenadeY 455.81|grenadeZ | So the fact it still comes down to that sort of scenario is an absolute gut punch. But I love this from 00NATION. They're just going to execute B. You're going to get banana control here. Look, sandbag molly top banana molly. That's full control now. You have everybody here already. You've got all that. Yeah, we're going in. Here we go. |
rooster-vs-00nation-esl-pro-league-season-17_round_26 | 00NATION|teamName 11|teamScore dumau|deadPlayer latto|alivePlayer nqz|alivePlayer n9xtz|alivePlayer coldzera|alivePlayer <sep> Rooster|teamName 14|teamScore ADK|alivePlayer asap|alivePlayer chelleos|alivePlayer nettik|alivePlayer TjP|alivePlayer <sep> CT|attackerSide asap|attackerName kills|type T|victimSide dumau|victimName Five-SeveN|weapon False|isHeadshot True|victimBlinded False|isWallbang 490.47|victimX 2736.12|victimY 213.53|victimZ <gap> T|throwerSide latto|throwerName grenades|type Flashbang|grenadeType 1010.88|grenadeX 2637.94|grenadeY 358.81|grenadeZ <gap> T|attackerSide n9xtz|attackerName damages|type CT|victimSide asap|victimName 27|hpDamageTaken AK-47|weapon 473.83|victimX 2466.32|victimY 160.03|victimZ <gap> T|attackerSide n9xtz|attackerName kills|type CT|victimSide asap|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 469.98|victimX 2467.87|victimY 160.03|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide n9xtz|victimName 24|hpDamageTaken M4A1|weapon 656.63|victimX 2980.24|victimY 193.03|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide n9xtz|victimName 24|hpDamageTaken M4A1|weapon 655.32|victimX 2980.96|victimY 193.03|victimZ <gap> CT|attackerSide TjP|attackerName damages|type T|victimSide n9xtz|victimName 30|hpDamageTaken M4A1|weapon 653.71|victimX 2980.9|victimY 193.03|victimZ <gap> CT|attackerSide TjP|attackerName kills|type T|victimSide n9xtz|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 652.09|victimX 2980.69|victimY 193.03|victimZ <gap> T|throwerSide coldzera|throwerName grenades|type Molotov|grenadeType 118.12|grenadeX 2998.41|grenadeY 162.88|grenadeZ <gap> T|attackerSide coldzera|attackerName damages|type CT|victimSide TjP|victimName 1|hpDamageTaken Molotov|weapon 11.57|victimX 2854.82|victimY 160.03|victimZ <gap> T|attackerSide nqz|attackerName damages|type CT|victimSide TjP|victimName 22|hpDamageTaken Galil_AR|weapon 17.81|victimX 2581.56|victimY 160.03|victimZ <gap> T|attackerSide nqz|attackerName damages|type CT|victimSide TjP|victimName 23|hpDamageTaken Galil_AR|weapon 18.19|victimX 2572.38|victimY 160.03|victimZ <gap> T|attackerSide nqz|attackerName damages|type CT|victimSide TjP|victimName 23|hpDamageTaken Galil_AR|weapon 20.2|victimX 2576.44|victimY 160.03|victimZ <gap> T|attackerSide nqz|attackerName damages|type CT|victimSide TjP|victimName 28|hpDamageTaken Galil_AR|weapon 22.57|victimX 2579.78|victimY 160.03|victimZ <gap> T|attackerSide nqz|attackerName kills|type CT|victimSide TjP|victimName Galil_AR|weapon False|isHeadshot False|victimBlinded False|isWallbang 24.62|victimX 2582.28|victimY 160.03|victimZ | Straight in, MAC10 in hand, caught off guard, maybe not good at all, maybe a terrible call, djp still back at the site, silenced M4, needs to get something, he's got one, needs to live, the rotation from chelleos is here, mollied out of position, looking for a safe haven, the pressure's there, TjP cannot convert, 3 on 3 now. |
rooster-vs-00nation-esl-pro-league-season-17_round_26 | 00NATION|teamName 11|teamScore dumau|deadPlayer n9xtz|deadPlayer coldzera|alivePlayer nqz|alivePlayer latto|alivePlayer <sep> Rooster|teamName 14|teamScore asap|deadPlayer TjP|deadPlayer nettik|deadPlayer chelleos|deadPlayer ADK|alivePlayer <sep> T|throwerSide coldzera|throwerName grenades|type Flashbang|grenadeType 561.94|grenadeX 3405.88|grenadeY 251.06|grenadeZ <gap> T|attackerSide coldzera|attackerName damages|type CT|victimSide ADK|victimName 27|hpDamageTaken AK-47|weapon 1396.1|victimX 2874.84|victimY 127.92|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide coldzera|victimName 21|hpDamageTaken Five-SeveN|weapon 659.0|victimX 2591.47|victimY 147.63|victimZ <gap> T|attackerSide coldzera|attackerName damages|type CT|victimSide ADK|victimName 27|hpDamageTaken AK-47|weapon 1389.7|victimX 2891.34|victimY 127.97|victimZ <gap> T|attackerSide coldzera|attackerName damages|type CT|victimSide ADK|victimName 27|hpDamageTaken AK-47|weapon 1388.88|victimX 2893.35|victimY 127.97|victimZ <gap> T|attackerSide coldzera|attackerName kills|type CT|victimSide ADK|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 1387.1|victimX 2897.6|victimY 127.99|victimZ | They didn't even play the one little move that they had that they could have done as a team. They could have actually won that round if he waited for the molly. That's a shame. ADK now just looking to hold them in the bombsite, hopefully take a few down with him. But time is running thin now. 14-12. And if he can find a gun on exit, that would be something. Do some damage, not going to happen. They will get away with three. |
rooster-vs-00nation-esl-pro-league-season-17_round_27 | 00NATION|teamName 12|teamScore nqz|alivePlayer latto|alivePlayer n9xtz|alivePlayer coldzera|alivePlayer dumau|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|alivePlayer ADK|alivePlayer nettik|alivePlayer TjP|alivePlayer asap|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Flashbang|grenadeType 1116.88|grenadeX 467.19|grenadeY 134.03|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type Smoke_Grenade|grenadeType 144.06|grenadeX 1055.06|grenadeY 83.97|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Smoke_Grenade|grenadeType 245.56|grenadeX 1833.56|grenadeY 125.72|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Incendiary_Grenade|grenadeType 339.41|grenadeX 1692.66|grenadeY 123.34|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Molotov|grenadeType 568.34|grenadeX 1964.88|grenadeY 144.94|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Molotov|grenadeType 235.12|grenadeX 1533.5|grenadeY 109.97|grenadeZ <gap> CT|throwerSide nettik|throwerName grenades|type HE_Grenade|grenadeType 1036.62|grenadeX 445.75|grenadeY 95.47|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type HE_Grenade|grenadeType -52.25|grenadeX 1422.09|grenadeY 102.88|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type HE_Grenade|grenadeType 205.47|grenadeX 1266.97|grenadeY 98.62|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Flashbang|grenadeType -8.41|grenadeX 1506|grenadeY 345.16|grenadeZ <gap> CT|throwerSide chelleos|throwerName grenades|type Flashbang|grenadeType 58.19|grenadeX 2013.5|grenadeY 454.75|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type Incendiary_Grenade|grenadeType -43.41|grenadeX 1410.12|grenadeY 103.56|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Flashbang|grenadeType -26.94|grenadeX 1437.84|grenadeY 111.12|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Flashbang|grenadeType 1363.34|grenadeX 727.06|grenadeY 354.62|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Molotov|grenadeType 1172.06|grenadeX 299.41|grenadeY 130.5|grenadeZ <gap> CT|throwerSide chelleos|throwerName grenades|type Flashbang|grenadeType 58.19|grenadeX 2013.5|grenadeY 454.75|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType 1734.97|grenadeX 1042.81|grenadeY 494.56|grenadeZ | This would be an absolute blunder, Chad. An absolute bloody blunder. It wouldn't be a good situation whatsoever. Morale would be low, you would be gutted that you gave up a 12-3 first half on your T side of Inferno. And we go into Mirage because they ran out of time in their veto. |
rooster-vs-00nation-esl-pro-league-season-17_round_27 | 00NATION|teamName 12|teamScore n9xtz|alivePlayer latto|alivePlayer coldzera|alivePlayer nqz|alivePlayer dumau|alivePlayer <sep> Rooster|teamName 14|teamScore TjP|alivePlayer ADK|alivePlayer nettik|alivePlayer chelleos|alivePlayer asap|alivePlayer <sep> CT|throwerSide chelleos|throwerName grenades|type Smoke_Grenade|grenadeType 52.12|grenadeX 1271.19|grenadeY 94.03|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Smoke_Grenade|grenadeType 2468.22|grenadeX 1109.56|grenadeY 162.03|grenadeZ <gap> CT|throwerSide nettik|throwerName grenades|type Flashbang|grenadeType 1484.72|grenadeX 152.12|grenadeY 143.44|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 1829.84|grenadeX 1364.81|grenadeY 162.03|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Flashbang|grenadeType 2312.06|grenadeX 1201.94|grenadeY 502.03|grenadeZ <gap> CT|throwerSide ADK|throwerName grenades|type Smoke_Grenade|grenadeType 2029.78|grenadeX 283.06|grenadeY 162.03|grenadeZ <gap> CT|throwerSide ADK|throwerName grenades|type Flashbang|grenadeType 2318.44|grenadeX 302.53|grenadeY 134.06|grenadeZ <gap> CT|throwerSide nettik|throwerName grenades|type Smoke_Grenade|grenadeType 2455.5|grenadeX -154.03|grenadeY 86.03|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType 1604.22|grenadeX 86.16|grenadeY 639.81|grenadeZ <gap> T|attackerSide n9xtz|attackerName kills|type CT|victimSide ADK|victimName AK-47|weapon True|isHeadshot True|victimBlinded False|isWallbang 1826.33|victimX 381.42|victimY 160.03|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide n9xtz|victimName 87|hpDamageTaken M4A4|weapon 2003.6|victimX 595.39|victimY 160.03|victimZ <gap> CT|attackerSide nettik|attackerName kills|type T|victimSide n9xtz|victimName M4A4|weapon False|isHeadshot True|victimBlinded False|isWallbang 1997.59|victimX 594.86|victimY 160.03|victimZ <gap> T|throwerSide nqz|throwerName grenades|type Molotov|grenadeType 2449.16|grenadeX 244.53|grenadeY 134.44|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Flashbang|grenadeType 2265.19|grenadeX -267.06|grenadeY 260.22|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Flashbang|grenadeType 2476.22|grenadeX -120.59|grenadeY 105.06|grenadeZ | Remember that? Very quick play towards A, quick long ramp. I forgot all about that storyline. They're out of position, they can't rotate through spawn, they have to push banana. ADK's dead. Unless Nettik gets another kill, they have to save. I mean, yeah, that's probably the only way. I mean, he's delaying a very long time because they want to wait the smoke out. |
rooster-vs-00nation-esl-pro-league-season-17_round_27 | 00NATION|teamName 12|teamScore n9xtz|deadPlayer nqz|alivePlayer coldzera|alivePlayer latto|alivePlayer dumau|alivePlayer <sep> Rooster|teamName 14|teamScore ADK|deadPlayer TjP|alivePlayer chelleos|alivePlayer nettik|alivePlayer asap|alivePlayer <sep> T|throwerSide nqz|throwerName grenades|type Smoke_Grenade|grenadeType 2257.66|grenadeX 905.75|grenadeY 158.41|grenadeZ <gap> T|attackerSide nqz|attackerName damages|type T|victimSide coldzera|victimName 8|hpDamageTaken M4A1|weapon 2618.35|victimX -81.18|victimY 97.16|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide coldzera|victimName 28|hpDamageTaken M4A4|weapon 2603.49|victimX -288.21|victimY 87.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide nettik|victimName 27|hpDamageTaken AK-47|weapon 2621.47|victimX -67.2|victimY 84.03|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide coldzera|victimName 22|hpDamageTaken M4A4|weapon 2611.47|victimX -289.13|victimY 87.03|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide coldzera|victimName 22|hpDamageTaken M4A4|weapon 2611.47|victimX -289.13|victimY 87.03|victimZ <gap> CT|attackerSide nettik|attackerName kills|type T|victimSide coldzera|victimName M4A4|weapon False|isHeadshot False|victimBlinded False|isWallbang 2611.47|victimX -289.13|victimY 87.03|victimZ | He's not. Oh, he is ready for cold. He's dead. Everything was good, it's just such minimal |
rooster-vs-00nation-esl-pro-league-season-17_round_28 | 00NATION|teamName 13|teamScore coldzera|alivePlayer latto|alivePlayer nqz|alivePlayer n9xtz|alivePlayer dumau|alivePlayer <sep> Rooster|teamName 14|teamScore ADK|alivePlayer TjP|alivePlayer asap|alivePlayer nettik|alivePlayer chelleos|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 340.69|grenadeX 1852.84|grenadeY 128.53|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Molotov|grenadeType 1180.16|grenadeX 40.62|grenadeY 267.72|grenadeZ <gap> T|attackerSide latto|attackerName damages|type CT|victimSide chelleos|victimName 34|hpDamageTaken AK-47|weapon 1421.97|victimX 442.66|victimY 131.38|victimZ <gap> T|attackerSide latto|attackerName damages|type CT|victimSide chelleos|victimName 34|hpDamageTaken AK-47|weapon 1420.56|victimX 434.92|victimY 131.13|victimZ <gap> T|attackerSide nqz|attackerName kills|type CT|victimSide chelleos|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 1419.38|victimX 428.43|victimY 130.92|victimZ <gap> CT|throwerSide asap|throwerName grenades|type HE_Grenade|grenadeType -46.41|grenadeX 1354.75|grenadeY 130.66|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Molotov|grenadeType 523.38|grenadeX 1969.91|grenadeY 131.66|grenadeZ <gap> CT|throwerSide nettik|throwerName grenades|type HE_Grenade|grenadeType 1221.62|grenadeX 515.75|grenadeY 114.84|grenadeZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 1|hpDamageTaken Molotov|weapon 601.3|victimX 2073.16|victimY 133.14|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide TjP|victimName 2|hpDamageTaken Molotov|weapon 647.68|victimX 2081.07|victimY 134.21|victimZ <gap> T|throwerSide latto|throwerName grenades|type HE_Grenade|grenadeType 1434.47|grenadeX 403|grenadeY 164.19|grenadeZ | Oh, that's sick. That changes the round right there. That's sick. Oh, God. Well, it looks like we'll be going the distance here, ladies and gentlemen. A partial buy once again. A chance for chelleos, but one that's not converted. Take your time out, boys. He loves going for the pick, doesn't he? I know, he looks like he's playing face of pug. Yeah. He's like, so face of level 10, I'm just going to peek mid with scout here. |
rooster-vs-00nation-esl-pro-league-season-17_round_28 | 00NATION|teamName 13|teamScore n9xtz|alivePlayer coldzera|alivePlayer latto|alivePlayer dumau|alivePlayer nqz|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer asap|alivePlayer TjP|alivePlayer nettik|alivePlayer ADK|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Molotov|grenadeType 746.22|grenadeX 2188.84|grenadeY 220.94|grenadeZ <gap> T|attackerSide n9xtz|attackerName kills|type CT|victimSide TjP|victimName AK-47|weapon True|isHeadshot False|victimBlinded True|isWallbang 454.98|victimX 2080.27|victimY 132.2|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide asap|victimName 27|hpDamageTaken AK-47|weapon 873.93|victimX 2416.98|victimY 144.64|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide asap|victimName 34|hpDamageTaken AK-47|weapon 872.33|victimX 2418.06|victimY 144.53|victimZ <gap> CT|attackerSide asap|attackerName damages|type T|victimSide dumau|victimName 53|hpDamageTaken Desert_Eagle|weapon 611.14|victimX 2027.21|victimY 130.09|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide asap|victimName 27|hpDamageTaken AK-47|weapon 870.54|victimX 2419.23|victimY 144.41|victimZ <gap> T|attackerSide dumau|attackerName kills|type CT|victimSide asap|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 868.9|victimX 2420.31|victimY 144.3|victimZ | Go on my phone after I die. Exactly. Well, that's the scout removed and presumably the round because, yeah, on the back foot again, TjP. He's had some great moments here, but this would have to be superb to stand a chance. The fadeaway of the smoke, they're spamming him. And down he goes. Five on three. Round should be concluded ASAP with a chance. |
rooster-vs-00nation-esl-pro-league-season-17_round_28 | 00NATION|teamName 13|teamScore n9xtz|alivePlayer dumau|alivePlayer nqz|alivePlayer coldzera|alivePlayer latto|alivePlayer <sep> Rooster|teamName 14|teamScore TjP|deadPlayer asap|deadPlayer chelleos|deadPlayer nettik|alivePlayer ADK|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 988.81|grenadeX 2738.62|grenadeY 129.09|grenadeZ <gap> T|attackerSide nqz|attackerName kills|type CT|victimSide ADK|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 1405.71|victimX 404.9|victimY 129.51|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide nqz|victimName 87|hpDamageTaken SSG_08|weapon -204.05|victimX 837.51|victimY 20.3|victimZ <gap> T|throwerSide n9xtz|throwerName grenades|type Flashbang|grenadeType 63.66|grenadeX 687.41|grenadeY 216.94|grenadeZ <gap> T|attackerSide latto|attackerName damages|type CT|victimSide nettik|victimName 34|hpDamageTaken AK-47|weapon 723.58|victimX 459.09|victimY 88.98|victimZ <gap> T|attackerSide latto|attackerName damages|type CT|victimSide nettik|victimName 34|hpDamageTaken AK-47|weapon 719.79|victimX 464.62|victimY 89.03|victimZ <gap> T|attackerSide latto|attackerName kills|type CT|victimSide nettik|victimName AK-47|weapon False|isHeadshot True|victimBlinded False|isWallbang 714.56|victimX 464.98|victimY 89.02|victimZ | And once again, the bombsite wide open. We're going 14-14. Oh, dear. Well, we've lost to roosters. I mean, sorry, we've lost to emus before. I don't think we've ever lost to roosters before. Man, I think this is a fake comeback, though. You think so? Yeah, I think it's 16-14. No. Yeah. They come back. We'll see. There's a buy available, of course. If they take a tag pause. |
rooster-vs-00nation-esl-pro-league-season-17_round_29 | 00NATION|teamName 14|teamScore coldzera|alivePlayer dumau|alivePlayer n9xtz|alivePlayer nqz|alivePlayer latto|alivePlayer <sep> Rooster|teamName 14|teamScore nettik|alivePlayer TjP|alivePlayer asap|alivePlayer chelleos|alivePlayer ADK|alivePlayer <sep> T|throwerSide latto|throwerName grenades|type Molotov|grenadeType 1194.81|grenadeX 42.44|grenadeY 258.84|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Flashbang|grenadeType 1134.09|grenadeX 466.59|grenadeY 124.31|grenadeZ <gap> CT|throwerSide ADK|throwerName grenades|type HE_Grenade|grenadeType 99.19|grenadeX 1186.47|grenadeY 138.38|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Smoke_Grenade|grenadeType 175.5|grenadeX 1027.44|grenadeY 85.38|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Molotov|grenadeType 568.53|grenadeX 1945.47|grenadeY 144.5|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Incendiary_Grenade|grenadeType 139.81|grenadeX 1380.53|grenadeY 103.38|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Flashbang|grenadeType 790.03|grenadeX 226.97|grenadeY 232.19|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type HE_Grenade|grenadeType 229.69|grenadeX 1300.69|grenadeY 124.25|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Flashbang|grenadeType 93.16|grenadeX 1806.12|grenadeY 244.69|grenadeZ | Yeah, you're so right. This moment, especially. Tournament life on the line. Look at how quick his health has gone. Attack pause, man. Yeah, that is nuts. I forgot about that. Take attack pause, maybe make a joke, laugh a bit. Yeah. Loosen up. Well, it all comes down to this. Who will be striking map point first? I can't believe the Brazilians got back into it. |
rooster-vs-00nation-esl-pro-league-season-17_round_29 | 00NATION|teamName 14|teamScore latto|alivePlayer n9xtz|alivePlayer coldzera|alivePlayer dumau|alivePlayer nqz|alivePlayer <sep> Rooster|teamName 14|teamScore asap|alivePlayer chelleos|alivePlayer nettik|alivePlayer TjP|alivePlayer ADK|alivePlayer <sep> CT|throwerSide chelleos|throwerName grenades|type Flashbang|grenadeType 1178.69|grenadeX 472.66|grenadeY 491.19|grenadeZ <gap> CT|throwerSide nettik|throwerName grenades|type HE_Grenade|grenadeType 1079.72|grenadeX 425.91|grenadeY 101.66|grenadeZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide nqz|victimName 19|hpDamageTaken HE_Grenade|weapon 913.24|victimX 426.11|victimY 87.82|victimZCT|attackerSide nettik|attackerName damages|type T|victimSide n9xtz|victimName 14|hpDamageTaken HE_Grenade|weapon 970.02|victimX 589.99|victimY 88.88|victimZCT|attackerSide nettik|attackerName damages|type T|victimSide dumau|victimName 1|hpDamageTaken HE_Grenade|weapon 782.72|victimX 539.74|victimY 87.0|victimZ <gap> T|throwerSide n9xtz|throwerName grenades|type Molotov|grenadeType 1422.34|grenadeX 61.06|grenadeY 224.91|grenadeZ <gap> CT|throwerSide chelleos|throwerName grenades|type Smoke_Grenade|grenadeType 1920.84|grenadeX -175.31|grenadeY 258.03|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Smoke_Grenade|grenadeType 1771.19|grenadeX 1158.59|grenadeY 160.44|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 1443.62|grenadeX 244.88|grenadeY 132.12|grenadeZ | There's only two here. Nettik, boilerjiggle, chelleos, end of apps. Nettik's in a lot of trouble here. Good main. Chelleos again. |
rooster-vs-00nation-esl-pro-league-season-17_round_29 | 00NATION|teamName 14|teamScore n9xtz|deadPlayer nqz|alivePlayer latto|alivePlayer coldzera|alivePlayer dumau|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer nettik|alivePlayer ADK|alivePlayer asap|alivePlayer TjP|alivePlayer <sep> T|throwerSide latto|throwerName grenades|type Smoke_Grenade|grenadeType 2349|grenadeX 779.78|grenadeY 151.25|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type Smoke_Grenade|grenadeType 796.47|grenadeX 2366.47|grenadeY 138|grenadeZ <gap> CT|throwerSide nettik|throwerName grenades|type Smoke_Grenade|grenadeType 1937.5|grenadeX -186.25|grenadeY 258|grenadeZ | He gives it up, dumau hits another banger. At least there's two side-side, one ADK side, TjP's close as well. I mean, they don't want to commit because a B player got a kill that long. So now they're scared about over committing into a stack. TjP's heading back now. After that smoke, I think they go. |
rooster-vs-00nation-esl-pro-league-season-17_round_29 | 00NATION|teamName 14|teamScore n9xtz|deadPlayer nqz|alivePlayer coldzera|alivePlayer latto|alivePlayer dumau|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer asap|alivePlayer TjP|alivePlayer ADK|alivePlayer nettik|alivePlayer <sep> T|attackerSide dumau|attackerName kills|type CT|victimSide nettik|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 2381.34|victimX 66.12|victimY 127.36|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide dumau|victimName 27|hpDamageTaken M4A4|weapon 1472.12|victimX -42.22|victimY 130.03|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide dumau|victimName 27|hpDamageTaken M4A4|weapon 1470.77|victimX -37.56|victimY 130.03|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide dumau|victimName 27|hpDamageTaken M4A4|weapon 1469.6|victimX -33.38|victimY 130.03|victimZT|throwerSide coldzera|throwerName grenades|type Smoke_Grenade|grenadeType 2312.94|grenadeX 723.94|grenadeY 148.81|grenadeZ <gap> CT|attackerSide ADK|attackerName kills|type T|victimSide dumau|victimName M4A4|weapon False|isHeadshot False|victimBlinded False|isWallbang 1468.58|victimX -29.63|victimY 130.03|victimZ | What is he doing? I'm a bit lost for words on that one. Yeah, I guess they expect them to head back to B. So maybe a real comeback or it has to be overtime here. ADK, Henry, it's your boy. Yeah, well, he has to step up and go above and beyond. I mean, they still don't know if he's alone at the site or not. They have no idea. |
rooster-vs-00nation-esl-pro-league-season-17_round_29 | 00NATION|teamName 14|teamScore n9xtz|deadPlayer dumau|deadPlayer nqz|alivePlayer latto|alivePlayer coldzera|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer nettik|deadPlayer ADK|alivePlayer asap|alivePlayer TjP|alivePlayer <sep> T|throwerSide coldzera|throwerName grenades|type Flashbang|grenadeType 2170.03|grenadeX -417.12|grenadeY 453.81|grenadeZ <gap> T|attackerSide latto|attackerName kills|type CT|victimSide ADK|victimName AK-47|weapon True|isHeadshot True|victimBlinded False|isWallbang 2168.0|victimX 283.93|victimY 222.03|victimZ <gap> None|attackerSide None|attackerName damages|type T|victimSide coldzera|victimName 3|hpDamageTaken World|weapon 2135.2|victimX -243.64|victimY 90.68|victimZ <gap> T|throwerSide coldzera|throwerName grenades|type Molotov|grenadeType 2253.5|grenadeX 982.41|grenadeY 162.69|grenadeZ <gap> nqz|playerName bombEvents|type plant_begin|bombAction 1821.01|playerX 276.0|playerY 160.03|playerZ <gap> nqz|playerName bombEvents|type plant|bombAction 1821.01|playerX 276.0|playerY 160.03|playerZ | They've got 25 seconds to work it out. The rotation is coming now. Asap's on the way. Oh, no. Perfect flash, man. That's it. There's very little chance they can make this retake happen. So you missed this twist. I'll bring you up to speed because we spoke about this. Check this out. Let me show you the veto. |
rooster-vs-00nation-esl-pro-league-season-17_round_29 | 00NATION|teamName 14|teamScore dumau|deadPlayer n9xtz|deadPlayer nqz|alivePlayer coldzera|alivePlayer latto|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer ADK|deadPlayer nettik|deadPlayer asap|alivePlayer TjP|alivePlayer <sep> None|attackerSide None|attackerName kills|type T|victimSide coldzera|victimName C4|weapon False|isHeadshot False|victimBlinded False|isWallbang 2601.98|victimX -476.81|victimY 88.91|victimZNone|attackerSide None|attackerName damages|type T|victimSide latto|victimName 96|hpDamageTaken C4|weapon 2634.0|victimX -473.99|victimY 88.99|victimZNone|attackerSide None|attackerName damages|type T|victimSide nqz|victimName 65|hpDamageTaken C4|weapon 788.0|victimX -467.03|victimY 99.9|victimZ | Two and a half minutes, which just wasn't enough. And Nuke's one of their better maps. If they win AFK? We don't know. It's a baffling mystery. We had League Ops on to talk about it. They definitely did run out of time. They were just that confident. They were like, oh, they picked Inferno. I'm not going to even do the veto anymore. Well, if it was a 2-0, I would have run with that theory and we could have bigged it up. But right now, it might even be one of the craziest comebacks |
rooster-vs-00nation-esl-pro-league-season-17_round_30 | 00NATION|teamName 15|teamScore n9xtz|alivePlayer nqz|alivePlayer latto|alivePlayer dumau|alivePlayer coldzera|alivePlayer <sep> Rooster|teamName 14|teamScore ADK|alivePlayer TjP|alivePlayer chelleos|alivePlayer asap|alivePlayer nettik|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Flashbang|grenadeType 1165.38|grenadeX 459.41|grenadeY 116.72|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Molotov|grenadeType 1190.88|grenadeX 26.5|grenadeY 258.72|grenadeZ <gap> CT|throwerSide chelleos|throwerName grenades|type Flashbang|grenadeType 1148.56|grenadeX 620.72|grenadeY 347.94|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Smoke_Grenade|grenadeType 178.84|grenadeX 1027.91|grenadeY 85.81|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Smoke_Grenade|grenadeType 429.81|grenadeX 1945.5|grenadeY 130.03|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type Incendiary_Grenade|grenadeType 86.25|grenadeX 1303.06|grenadeY 96.75|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Incendiary_Grenade|grenadeType 379.44|grenadeX 1717.72|grenadeY 124.06|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Molotov|grenadeType 244.72|grenadeX 1633.88|grenadeY 117.12|grenadeZ <gap> T|throwerSide latto|throwerName grenades|type Flashbang|grenadeType 726.88|grenadeX 179.22|grenadeY 312.44|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type HE_Grenade|grenadeType 117.81|grenadeX 1316.88|grenadeY 96.22|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Molotov|grenadeType 563.75|grenadeX 1938.41|grenadeY 132.5|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type HE_Grenade|grenadeType -84.69|grenadeX 1418.12|grenadeY 104.97|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Molotov|grenadeType 1424.38|grenadeX 66.12|grenadeY 222.62|grenadeZ <gap> None|attackerSide None|attackerName damages|type T|victimSide coldzera|victimName 2|hpDamageTaken World|weapon -151.6|victimX -108.63|victimY 31.3|victimZ | Well, it all comes down to this round, Chad. Everything will be forgiven, I suppose. They can reset, get overtime, close things out, but they have to win this round. So far, only picking up two CT rounds here after having a 12-3 lead on the terrorist side. This is unbelievable. Yeah, no AWP on chelleos either. Might be a good thing at this point. It could actually be a godsend here because he won't take one of those peeks. |
rooster-vs-00nation-esl-pro-league-season-17_round_30 | 00NATION|teamName 15|teamScore n9xtz|alivePlayer coldzera|alivePlayer dumau|alivePlayer nqz|alivePlayer latto|alivePlayer <sep> Rooster|teamName 14|teamScore TjP|alivePlayer asap|alivePlayer chelleos|alivePlayer ADK|alivePlayer nettik|alivePlayer <sep> T|throwerSide n9xtz|throwerName grenades|type Flashbang|grenadeType 1350.06|grenadeX 228.34|grenadeY 138.75|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Smoke_Grenade|grenadeType 2102.47|grenadeX 1041.34|grenadeY 159.06|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Smoke_Grenade|grenadeType 2469.31|grenadeX 1135.97|grenadeY 162.03|grenadeZ <gap> T|throwerSide dumau|throwerName grenades|type Flashbang|grenadeType 1355.16|grenadeX 850.59|grenadeY 282.81|grenadeZ <gap> T|throwerSide n9xtz|throwerName grenades|type Smoke_Grenade|grenadeType 1394.81|grenadeX 230.91|grenadeY 129.69|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType 1714.91|grenadeX 1024.34|grenadeY 510.19|grenadeZ <gap> CT|throwerSide nettik|throwerName grenades|type HE_Grenade|grenadeType 1405.69|grenadeX 237.69|grenadeY 173.78|grenadeZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide dumau|victimName 17|hpDamageTaken HE_Grenade|weapon 1331.02|victimX 404.89|victimY 124.74|victimZ <gap> CT|throwerSide ADK|throwerName grenades|type Smoke_Grenade|grenadeType 2028.28|grenadeX 283.84|grenadeY 162.03|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Molotov|grenadeType 2058.41|grenadeX 695.38|grenadeY 355.94|grenadeZ <gap> CT|attackerSide chelleos|attackerName damages|type T|victimSide n9xtz|victimName 22|hpDamageTaken M4A4|weapon 1595.39|victimX 1041.27|victimY 164.22|victimZ <gap> CT|attackerSide chelleos|attackerName damages|type T|victimSide n9xtz|victimName 22|hpDamageTaken M4A4|weapon 1600.69|victimX 1041.93|victimY 163.6|victimZ <gap> CT|attackerSide chelleos|attackerName damages|type T|victimSide n9xtz|victimName 22|hpDamageTaken M4A4|weapon 1604.58|victimX 1042.65|victimY 162.97|victimZ <gap> CT|attackerSide chelleos|attackerName damages|type T|victimSide n9xtz|victimName 28|hpDamageTaken M4A4|weapon 1613.41|victimX 1040.02|victimY 165.39|victimZ <gap> CT|attackerSide chelleos|attackerName kills|type T|victimSide n9xtz|victimName M4A4|weapon False|isHeadshot False|victimBlinded False|isWallbang 1617.69|victimX 1039.61|victimY 165.78|victimZ <gap> CT|attackerSide chelleos|attackerName damages|type T|victimSide dumau|victimName 6|hpDamageTaken M4A4|weapon 1505.53|victimX 359.27|victimY 136.14|victimZ <gap> CT|attackerSide chelleos|attackerName damages|type T|victimSide dumau|victimName 21|hpDamageTaken M4A4|weapon 1505.34|victimX 359.24|victimY 136.11|victimZ <gap> T|attackerSide dumau|attackerName kills|type CT|victimSide chelleos|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1376.54|victimX 1221.05|victimY 164.03|victimZ <gap> CT|throwerSide ADK|throwerName grenades|type Incendiary_Grenade|grenadeType 2040.88|grenadeX 142.34|grenadeY 146.09|grenadeZ <gap> T|throwerSide nqz|throwerName grenades|type Flashbang|grenadeType 1931.75|grenadeX -179.19|grenadeY 555.03|grenadeZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide latto|victimName 25|hpDamageTaken M4A1|weapon 2128.0|victimX -218.33|victimY 137.73|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide latto|victimName 32|hpDamageTaken M4A1|weapon 2119.77|victimX -215.66|victimY 85.03|victimZ <gap> CT|attackerSide nettik|attackerName damages|type T|victimSide latto|victimName 32|hpDamageTaken M4A1|weapon 2117.42|victimX -215.89|victimY 85.03|victimZ <gap> CT|attackerSide nettik|attackerName kills|type T|victimSide latto|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 2115.78|victimX -215.71|victimY 85.03|victimZ <gap> T|throwerSide dumau|throwerName grenades|type Flashbang|grenadeType 2454.75|grenadeX -66.94|grenadeY 92.56|grenadeZ <gap> CT|throwerSide TjP|throwerName grenades|type Flashbang|grenadeType 722.19|grenadeX 2207.72|grenadeY 237.12|grenadeZ <gap> T|throwerSide coldzera|throwerName grenades|type Flashbang|grenadeType 2189.72|grenadeX -142.69|grenadeY 143.62|grenadeZ | How many of them has he hit? We saw that one down to Chicken Pit, that was about it. I mean the kills he did get were openings though. Yes, that is true. He's in the strong position here. Make it two, no double up there, the pressure now. ADK and Nettik have to lock this one down. Nettik's found the first, needs to survive. |
rooster-vs-00nation-esl-pro-league-season-17_round_30 | 00NATION|teamName 15|teamScore n9xtz|deadPlayer latto|deadPlayer coldzera|alivePlayer dumau|alivePlayer nqz|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer TjP|alivePlayer ADK|alivePlayer nettik|alivePlayer asap|alivePlayer <sep> CT|attackerSide nettik|attackerName damages|type T|victimSide dumau|victimName 25|hpDamageTaken M4A1|weapon 2106.32|victimX 7.35|victimY 126.55|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide nettik|victimName 34|hpDamageTaken AK-47|weapon 2087.57|victimX -448.73|victimY 85.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide nettik|victimName 27|hpDamageTaken AK-47|weapon 2108.43|victimX -448.5|victimY 85.03|victimZ <gap> None|attackerSide None|attackerName damages|type T|victimSide coldzera|victimName 6|hpDamageTaken World|weapon 2128.87|victimX -251.57|victimY 90.29|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide nettik|victimName 27|hpDamageTaken AK-47|weapon 2104.7|victimX -448.7|victimY 85.03|victimZ <gap> T|attackerSide dumau|attackerName kills|type CT|victimSide nettik|victimName AK-47|weapon False|isHeadshot True|victimBlinded False|isWallbang 2100.67|victimX -448.92|victimY 85.03|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide nqz|victimName 25|hpDamageTaken M4A1|weapon 2129.69|victimX -14.17|victimY 126.5|victimZCT|attackerSide ADK|attackerName damages|type T|victimSide dumau|victimName 15|hpDamageTaken M4A1|weapon 2135.31|victimX -46.17|victimY 127.31|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 34|hpDamageTaken AK-47|weapon 1867.66|victimX 252.61|victimY 222.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 34|hpDamageTaken AK-47|weapon 1863.22|victimX 248.59|victimY 222.03|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide nqz|victimName 41|hpDamageTaken M4A1|weapon 2133.13|victimX -17.93|victimY 126.77|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 5|hpDamageTaken AK-47|weapon 1821.0|victimX 276.01|victimY 160.03|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide coldzera|victimName 23|hpDamageTaken M4A1|weapon 2475.13|victimX -273.95|victimY 84.99|victimZ <gap> CT|attackerSide ADK|attackerName damages|type T|victimSide coldzera|victimName 42|hpDamageTaken M4A1|weapon 2469.62|victimX -276.57|victimY 87.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 12|hpDamageTaken Glock-18|weapon 1822.92|victimX 211.23|victimY 222.03|victimZ <gap> T|attackerSide dumau|attackerName damages|type CT|victimSide ADK|victimName 12|hpDamageTaken Glock-18|weapon 1826.36|victimX 229.18|victimY 222.03|victimZ <gap> T|attackerSide dumau|attackerName kills|type CT|victimSide ADK|victimName Glock-18|weapon True|isHeadshot False|victimBlinded False|isWallbang 1825.88|victimX 223.69|victimY 222.03|victimZ <gap> dumau|playerName bombEvents|type plant_begin|bombAction 1835.74|playerX 288.21|playerY 160.03|playerZ <gap> dumau|playerName bombEvents|type plant|bombAction 1835.28|playerX 287.8|playerY 160.03|playerZ <gap> CT|throwerSide asap|throwerName grenades|type Smoke_Grenade|grenadeType 0|grenadeX 0|grenadeY 0|grenadeZ <gap> CT|throwerSide asap|throwerName grenades|type Flashbang|grenadeType 2101.53|grenadeX 498.69|grenadeY 233.72|grenadeZ | The rotation is not coming but the bomb is here. This is for overtime. so blind nothing he can do it has to be a double kill from ADK but he's taking so much damage on root they're gonna spam him down here surely he gets dropped fighting for his life but he'll be overwhelmed stifled in the corner but look at the damage done there's still a fighting chance as 00NATION look to perform the full reverse sweep here three versus two no kits available just a flash deep breath and in they go |
rooster-vs-00nation-esl-pro-league-season-17_round_30 | 00NATION|teamName 15|teamScore latto|deadPlayer n9xtz|deadPlayer nqz|alivePlayer dumau|alivePlayer coldzera|alivePlayer <sep> Rooster|teamName 14|teamScore chelleos|deadPlayer ADK|deadPlayer nettik|deadPlayer TjP|alivePlayer asap|alivePlayer <sep> CT|attackerSide asap|attackerName damages|type T|victimSide dumau|victimName 1|hpDamageTaken M4A1|weapon 1876.94|victimX 394.64|victimY 160.03|victimZ <gap> CT|attackerSide asap|attackerName kills|type T|victimSide dumau|victimName M4A1|weapon False|isHeadshot False|victimBlinded True|isWallbang 1877.0|victimX 398.98|victimY 160.03|victimZ <gap> T|attackerSide nqz|attackerName kills|type CT|victimSide TjP|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 1935.68|victimX 616.05|victimY 160.03|victimZT|attackerSide nqz|attackerName damages|type CT|victimSide asap|victimName 67|hpDamageTaken AWP|weapon 2378.06|victimX 370.14|victimY 185.51|victimZ <gap> T|attackerSide coldzera|attackerName damages|type CT|victimSide asap|victimName 27|hpDamageTaken AK-47|weapon 2210.42|victimX 142.55|victimY 133.25|victimZ <gap> T|attackerSide coldzera|attackerName kills|type CT|victimSide asap|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 2209.55|victimX 141.01|victimY 133.33|victimZCT|attackerSide asap|attackerName damages|type T|victimSide coldzera|victimName 25|hpDamageTaken M4A1|weapon 2433.91|victimX -260.35|victimY 87.72|victimZ | It's definitely possible LARP is in a bad position here. If they find this kill on dumau, it could change the round. Oh, ASAP with so much space. They've got one. They've got a back site player. They've got to deal with this. ASAP's low. He's low, and that is it. 16-14, a comeback from the Nation. |
heroic-vs-complexity-esl-pro-league-season-16_round_1 | Complexity|teamName 0|teamScore Grim|alivePlayer floppy|alivePlayer JT|alivePlayer hallzerk|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 0|teamScore sjuush|alivePlayer stavn|alivePlayer cadiaN|alivePlayer jabbi|alivePlayer TeSeS|alivePlayer <sep> T|attackerSide Grim|attackerName kills|type CT|victimSide cadiaN|victimName Glock-18|weapon True|isHeadshot False|victimBlinded False|isWallbang 1185.0|victimX 283.4|victimY 128.43|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide Grim|victimName USP-S|weapon True|isHeadshot False|victimBlinded False|isWallbang 1251.27|victimX -193.18|victimY 256.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide sjuush|victimName 16|hpDamageTaken Glock-18|weapon 1124.3|victimX -360.84|victimY 256.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide sjuush|victimName 28|hpDamageTaken Glock-18|weapon 1125.44|victimX -358.94|victimY 256.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide sjuush|victimName 14|hpDamageTaken Glock-18|weapon 1129.15|victimX -352.81|victimY 256.03|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide floppy|victimName 17|hpDamageTaken USP-S|weapon 1233.07|victimX -475.84|victimY 213.48|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide floppy|victimName 17|hpDamageTaken USP-S|weapon 1239.28|victimX -472.88|victimY 215.45|victimZ <gap> T|attackerSide FaNg|attackerName damages|type CT|victimSide sjuush|victimName 27|hpDamageTaken Glock-18|weapon 1139.69|victimX -340.28|victimY 256.03|victimZ <gap> T|attackerSide floppy|attackerName kills|type CT|victimSide sjuush|victimName Glock-18|weapon True|isHeadshot False|victimBlinded False|isWallbang 1141.88|victimX -338.66|victimY 256.03|victimZ | Heroic, maybe they can pick up a win today, whereas Stralis couldn't. But all silent on the Western front as five members make their way quietly up through second middle. Yeah, with a silent boost as well. So, sjuush could be in trouble here. cadiaN to protect him, though. We'll see who comes out on top. It's a lovely shot from Grim. Doesn't account for the second, though, and sjuush. |
heroic-vs-complexity-esl-pro-league-season-16_round_1 | Complexity|teamName 0|teamScore Grim|deadPlayer JT|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 0|teamScore cadiaN|deadPlayer sjuush|deadPlayer TeSeS|alivePlayer stavn|alivePlayer jabbi|alivePlayer <sep> T|throwerSide hallzerk|throwerName grenades|type Smoke_Grenade|grenadeType 2285.16|grenadeX 772.28|grenadeY 150.38|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 1817.84|grenadeX 1354.47|grenadeY 162.03|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 2030.91|grenadeX 251.62|grenadeY 291.06|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 2074.72|grenadeX 253.06|grenadeY 288.34|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Molotov|grenadeType 2517.5|grenadeX -145.06|grenadeY 86.5|grenadeZ <gap> None|attackerSide None|attackerName damages|type T|victimSide floppy|victimName 3|hpDamageTaken World|weapon 2122.33|victimX -208.37|victimY 90.68|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide FaNg|victimName USP-S|weapon True|isHeadshot True|victimBlinded False|isWallbang 1878.98|victimX 309.83|victimY 160.03|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide jabbi|victimName 12|hpDamageTaken Glock-18|weapon 2513.83|victimX 1119.47|victimY 160.03|victimZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide TeSeS|victimName 12|hpDamageTaken Glock-18|weapon 1853.61|victimX 444.6|victimY 160.03|victimZ <gap> T|attackerSide hallzerk|attackerName kills|type CT|victimSide TeSeS|victimName Glock-18|weapon True|isHeadshot False|victimBlinded False|isWallbang 1860.08|victimX 450.27|victimY 160.03|victimZ <gap> T|attackerSide JT|attackerName kills|type CT|victimSide jabbi|victimName Glock-18|weapon True|isHeadshot False|victimBlinded False|isWallbang 2596.86|victimX 1224.45|victimY 160.03|victimZ <gap> hallzerk|playerName bombEvents|type plant_begin|bombAction 1938.0|playerX 700.0|playerY 160.03|playerZ <gap> hallzerk|playerName bombEvents|type plant|bombAction 1938.0|playerX 700.0|playerY 160.03|playerZ | Good for one, but all is good for. Massive advantage now, and Complexity aren't wasting any time in the execution. They're making their way up towards middle, as TeSeS sneaks on towards the bombsite here. Tucks himself away, waiting for the first opportunity to get the kill, and it's a little bit scrappy, but he does find it. Well done from JT. Alleviates any of the final pressure that was coming through from this rotation. Now it is just stavn. |
heroic-vs-complexity-esl-pro-league-season-16_round_1 | Complexity|teamName 0|teamScore FaNg|deadPlayer Grim|deadPlayer floppy|alivePlayer hallzerk|alivePlayer JT|alivePlayer <sep> Heroic|teamName 0|teamScore sjuush|deadPlayer TeSeS|deadPlayer jabbi|deadPlayer cadiaN|deadPlayer stavn|alivePlayer <sep> T|throwerSide hallzerk|throwerName grenades|type Smoke_Grenade|grenadeType 2287.38|grenadeX 868.34|grenadeY 155.75|grenadeZ | He's the hero of this Heroic squad, but... I don't think he has too many opportunities here. An extra smoke was scooped up on site from the corpse of TeSeS. Will deny the access. Testing the waters now over towards TopMid. And Kevlar and Julis are probably the best to hold on to here. He can drop the Julis to someone else in the next round, maybe get an upgrade going himself. But Complexity, they'll stick the landing here. |
heroic-vs-complexity-esl-pro-league-season-16_round_1 | Complexity|teamName 0|teamScore FaNg|deadPlayer Grim|deadPlayer JT|alivePlayer floppy|alivePlayer hallzerk|alivePlayer <sep> Heroic|teamName 0|teamScore jabbi|deadPlayer sjuush|deadPlayer TeSeS|deadPlayer cadiaN|deadPlayer stavn|alivePlayer <sep> None|attackerSide None|attackerName damages|type T|victimSide floppy|victimName 22|hpDamageTaken C4|weapon 957.65|victimX -630.62|victimY 163.58|victimZNone|attackerSide None|attackerName damages|type T|victimSide JT|victimName 8|hpDamageTaken C4|weapon -177.23|victimX 886.52|victimY 26.05|victimZNone|attackerSide None|attackerName damages|type T|victimSide hallzerk|victimName 6|hpDamageTaken C4|weapon 1896.31|victimX 2871.9|victimY 127.87|victimZ | They absolutely will. So that's not bad at all. Complexity will keep three players alive as well. Look at all the extra nades they still have that they didn't have to use as part of this strategy here. They still have a molotov, two smokes, two flashes left over to carry forward. So that's a good place to find yourself. Oh, wait. I was about to say, I thought you were trolling, Jad. No, GoTV's time out. |
heroic-vs-complexity-esl-pro-league-season-16_round_2 | Complexity|teamName 1|teamScore JT|alivePlayer floppy|alivePlayer Grim|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer <sep> Heroic|teamName 0|teamScore cadiaN|alivePlayer jabbi|alivePlayer stavn|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide jabbi|throwerName grenades|type Smoke_Grenade|grenadeType 501.34|grenadeX 2033.22|grenadeY 130.38|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType 1237.31|grenadeX 443.41|grenadeY 118.84|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Molotov|grenadeType 529.09|grenadeX 1936.81|grenadeY 132.44|grenadeZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide hallzerk|victimName 12|hpDamageTaken MP9|weapon -115.53|victimX 909.99|victimY 40.73|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide hallzerk|victimName 52|hpDamageTaken MP9|weapon -114.11|victimX 909.99|victimY 41.05|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide hallzerk|victimName 13|hpDamageTaken MP9|weapon -114.17|victimX 909.9|victimY 41.04|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide hallzerk|victimName 13|hpDamageTaken MP9|weapon -115.1|victimX 908.49|victimY 40.75|victimZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide sjuush|victimName 22|hpDamageTaken Galil_AR|weapon 409.67|victimX 538.24|victimY 84.96|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 13|hpDamageTaken MP9|weapon -54.38|victimX 910.0|victimY 54.08|victimZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide TeSeS|victimName 22|hpDamageTaken Galil_AR|weapon 438.7|victimX 536.8|victimY 84.83|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 13|hpDamageTaken MP9|weapon -54.86|victimX 910.0|victimY 53.98|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 13|hpDamageTaken MP9|weapon -54.86|victimX 910.0|victimY 53.98|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide hallzerk|victimName MP9|weapon False|isHeadshot False|victimBlinded False|isWallbang -115.58|victimX 907.77|victimY 40.59|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 13|hpDamageTaken MP9|weapon -25.99|victimX 909.99|victimY 84.2|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 16|hpDamageTaken MP9|weapon -17.51|victimX 909.99|victimY 99.95|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 16|hpDamageTaken MP9|weapon -16.74|victimX 909.99|victimY 101.09|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide JT|victimName MP9|weapon False|isHeadshot False|victimBlinded False|isWallbang -4.41|victimX 909.99|victimY 121.66|victimZ <gap> T|attackerSide FaNg|attackerName kills|type CT|victimSide sjuush|victimName Galil_AR|weapon True|isHeadshot False|victimBlinded False|isWallbang 350.1|victimX 502.94|victimY 80.67|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide FaNg|victimName 13|hpDamageTaken MP9|weapon 80.07|victimX 815.71|victimY 72.33|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide FaNg|victimName 23|hpDamageTaken Five-SeveN|weapon 80.7|victimX 816.24|victimY 72.41|victimZCT|attackerSide TeSeS|attackerName damages|type T|victimSide FaNg|victimName 13|hpDamageTaken MP9|weapon 80.7|victimX 816.24|victimY 72.41|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide FaNg|victimName 13|hpDamageTaken MP9|weapon 82.14|victimX 817.5|victimY 72.57|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide FaNg|victimName 13|hpDamageTaken MP9|weapon 83.8|victimX 819.01|victimY 72.76|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide FaNg|victimName MP9|weapon True|isHeadshot False|victimBlinded False|isWallbang 82.6|victimX 817.84|victimY 72.63|victimZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Smoke_Grenade|grenadeType -165.16|grenadeX 808|grenadeY 27.22|grenadeZ | And we will see JT close things out there. So a good start for the North Americans. Heroic will fight back, though. We've got a force buy. Oh, we have a bigger problem than just GoTV here. We're going to need to get the entire IT department out here. As trundling down mid here on the force buy, the kills come in. Beautiful work for TeSeS and sjuush there. |
heroic-vs-complexity-esl-pro-league-season-16_round_2 | Complexity|teamName 1|teamScore hallzerk|deadPlayer FaNg|deadPlayer JT|deadPlayer Grim|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 0|teamScore sjuush|deadPlayer cadiaN|alivePlayer TeSeS|alivePlayer jabbi|alivePlayer stavn|alivePlayer <sep> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType -60.16|grenadeX 837.66|grenadeY 47.28|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Smoke_Grenade|grenadeType 942.28|grenadeX 557.28|grenadeY 90.09|grenadeZ | Lexi now on the absolute back foot. Certainly are. And this round is melting in front of their very eyes. The bomb down, but the CTs don't have to patrol. It's a very awkward angle to hold on to, especially if you've got SMGs, deagles. So they'll take the fall onto advantage and position elsewhere. |
heroic-vs-complexity-esl-pro-league-season-16_round_2 | Complexity|teamName 1|teamScore FaNg|deadPlayer hallzerk|deadPlayer JT|deadPlayer Grim|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 0|teamScore sjuush|deadPlayer TeSeS|alivePlayer stavn|alivePlayer cadiaN|alivePlayer jabbi|alivePlayer <sep> T|throwerSide Grim|throwerName grenades|type Molotov|grenadeType 2492.06|grenadeX -92.09|grenadeY 86.41|grenadeZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide floppy|victimName 20|hpDamageTaken Dual_Berettas|weapon 1951.99|victimX 267.03|victimY 160.03|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide floppy|victimName 20|hpDamageTaken Dual_Berettas|weapon 1948.3|victimX 264.62|victimY 160.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide stavn|victimName 23|hpDamageTaken Galil_AR|weapon 1821.01|victimX 276.84|victimY 160.03|victimZ <gap> CT|attackerSide stavn|attackerName kills|type T|victimSide floppy|victimName Dual_Berettas|weapon True|isHeadshot False|victimBlinded False|isWallbang 1949.17|victimX 262.87|victimY 160.03|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide stavn|victimName 17|hpDamageTaken Galil_AR|weapon 1844.99|victimX 308.52|victimY 160.03|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide stavn|victimName 28|hpDamageTaken Galil_AR|weapon 1837.21|victimX 302.39|victimY 160.03|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide stavn|victimName 23|hpDamageTaken Galil_AR|weapon 1832.57|victimX 297.92|victimY 160.03|victimZ <gap> T|attackerSide Grim|attackerName kills|type CT|victimSide stavn|victimName Galil_AR|weapon False|isHeadshot False|victimBlinded False|isWallbang 1829.24|victimX 293.75|victimY 160.03|victimZ <gap> Grim|playerName bombEvents|type plant_begin|bombAction 1821.0|playerX 276.0|playerY 160.03|playerZ <gap> Grim|playerName bombEvents|type plant|bombAction 1821.0|playerX 276.0|playerY 160.03|playerZ <gap> T|attackerSide Grim|attackerName kills|type CT|victimSide cadiaN|victimName Galil_AR|weapon True|isHeadshot False|victimBlinded False|isWallbang 2254.5|victimX 705.53|victimY 152.08|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide jabbi|victimName 91|hpDamageTaken Galil_AR|weapon 2314.79|victimX 560.54|victimY 145.81|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide Grim|victimName 55|hpDamageTaken MP9|weapon 1871.84|victimX 469.7|victimY 160.03|victimZ <gap> T|attackerSide Grim|attackerName kills|type CT|victimSide jabbi|victimName Galil_AR|weapon False|isHeadshot False|victimBlinded False|isWallbang 2314.12|victimX 553.43|victimY 145.42|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide Grim|victimName Galil_AR|weapon True|isHeadshot False|victimBlinded False|isWallbang 1872.3|victimX 467.99|victimY 160.03|victimZ | So, floppy now, making a lot of noise towards the quad side. And he's very aware of stavn's potential position as the dual Barrettas. That'll at least maintain the advantage here. Three versus one. Grim to plant. Very awkward spot, though, but a very talented player can make something of this. There's the first headshot. Connects to second as well. Great effort. |
heroic-vs-complexity-esl-pro-league-season-16_round_2 | Complexity|teamName 1|teamScore floppy|deadPlayer FaNg|deadPlayer hallzerk|deadPlayer JT|deadPlayer Grim|deadPlayer <sep> Heroic|teamName 0|teamScore sjuush|deadPlayer stavn|deadPlayer cadiaN|deadPlayer jabbi|deadPlayer TeSeS|alivePlayer <sep> TeSeS|playerName bombEvents|type defuse_start|bombAction 1824.86|playerX 336.53|playerY 160.03|playerZ <gap> TeSeS|playerName bombEvents|type defuse|bombAction 1824.86|playerX 336.53|playerY 160.03|playerZ | With the bomb going down as well. One versus one. Not the end of the world for Complexity. It's certainly not ideal. A round they will want to forget. Yeah, I think the fact that it's just the disrespectful nature of getting stuck in like that and losing the round after that early mid-exchange, that's the frustrating part of this. But the plan's good. |
heroic-vs-complexity-esl-pro-league-season-16_round_3 | Complexity|teamName 1|teamScore JT|alivePlayer Grim|alivePlayer floppy|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer <sep> Heroic|teamName 1|teamScore cadiaN|alivePlayer stavn|alivePlayer jabbi|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 299.56|grenadeX 1752.41|grenadeY 136.47|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Smoke_Grenade|grenadeType 1382.09|grenadeX 909.75|grenadeY 146.44|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Flashbang|grenadeType 1103.62|grenadeX 545.94|grenadeY 335.91|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType 432.94|grenadeX 1851.72|grenadeY 429.47|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Molotov|grenadeType 392.47|grenadeX 1974.19|grenadeY 131.28|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Flashbang|grenadeType -160.81|grenadeX 1456.22|grenadeY 565.28|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 201.75|grenadeX 1685.12|grenadeY 115.22|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type HE_Grenade|grenadeType 746.62|grenadeX 273.91|grenadeY 124.19|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Molotov|grenadeType 1620.31|grenadeX 49.47|grenadeY 132.59|grenadeZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide Grim|victimName AWP|weapon True|isHeadshot False|victimBlinded False|isWallbang 400.72|victimX 1742.44|victimY 182.84|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 850.19|grenadeX 2211.81|grenadeY 416.94|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 381.28|grenadeX 1660.97|grenadeY 122.62|grenadeZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 31|hpDamageTaken HE_Grenade|weapon 411.41|victimX 1771.53|victimY 127.18|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type HE_Grenade|grenadeType 141.38|grenadeX 1385.84|grenadeY 101.47|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 1198.12|grenadeX 563.94|grenadeY 117.12|grenadeZ | And with the bomb planted, it does yield a bit of extra cash, $800 per player. So we'll see the AK-47 for Grim, MAC-10s, pistols otherwise. So Heroic right back in this early on. This is the pick of Complexity as well, as jabbi will be jumping past second middle, just getting a bit of intel here. And cadiaN certainly found some. That's a great shot towards the half wall. |
heroic-vs-complexity-esl-pro-league-season-16_round_3 | Complexity|teamName 1|teamScore Grim|deadPlayer floppy|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer JT|alivePlayer <sep> Heroic|teamName 1|teamScore cadiaN|alivePlayer TeSeS|alivePlayer sjuush|alivePlayer stavn|alivePlayer jabbi|alivePlayer <sep> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 9|hpDamageTaken HE_Grenade|weapon 243.22|victimX 1576.79|victimY 113.03|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 171.75|grenadeX 1096.72|grenadeY 90.59|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Molotov|grenadeType 151.72|grenadeX 1358.16|grenadeY 102.84|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Smoke_Grenade|grenadeType 1838.53|grenadeX -226.53|grenadeY 258|grenadeZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 8|hpDamageTaken Molotov|weapon -70.33|victimX 1398.87|victimY 104.72|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 8|hpDamageTaken Molotov|weapon -70.74|victimX 1395.8|victimY 104.75|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 8|hpDamageTaken Molotov|weapon -71.37|victimX 1391.05|victimY 104.86|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 8|hpDamageTaken Molotov|weapon -72.23|victimX 1384.56|victimY 105.09|victimZ <gap> T|throwerSide FaNg|throwerName grenades|type Flashbang|grenadeType 1296.12|grenadeX 430.62|grenadeY 175.31|grenadeZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide hallzerk|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 1390.18|victimX 408.26|victimY 128.71|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide floppy|victimName 91|hpDamageTaken M4A1|weapon 1435.64|victimX 763.48|victimY 137.29|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide floppy|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 1426.24|victimX 765.12|victimY 136.68|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 327.38|grenadeX 1838.06|grenadeY 128.34|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 601.94|grenadeX 2112.72|grenadeY 383.38|grenadeZ | Stavn, though, players all around, and we can hear them. Trying to do some residual damage there with the MP9. Good Molotov. JT won't be affected by it, but held in position. Now is burning to a crisp. Down to 28 points of health. And we'll see what they can make of this now. Floppy and Co. with full mid control. cadiaN with his second kill of the round. A fantastic setup here for the CTs. |
heroic-vs-complexity-esl-pro-league-season-16_round_3 | Complexity|teamName 1|teamScore Grim|deadPlayer floppy|deadPlayer hallzerk|deadPlayer FaNg|alivePlayer JT|alivePlayer <sep> Heroic|teamName 1|teamScore jabbi|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer stavn|alivePlayer cadiaN|alivePlayer <sep> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType 1374.94|grenadeX 948.66|grenadeY 154.06|grenadeZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 26|hpDamageTaken M4A1|weapon 1405.61|victimX 503.99|victimY 133.12|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide JT|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 1412.38|victimX 507.64|victimY 133.23|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide FaNg|victimName 90|hpDamageTaken M4A1|weapon 1317.93|victimX 434.68|victimY 124.46|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide FaNg|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 1326.31|victimX 434.57|victimY 125.33|victimZ | Running away with it. We are going to see just JT and FaNg remain. And at this stage, just going to be discussing their options. Can they even make a dent here? In the follow-up round. Still a minute on the clock. They have a flashbang available, but that is about it. So... This setup towards the outside has been fantastic so far. |
heroic-vs-complexity-esl-pro-league-season-16_round_4 | Complexity|teamName 1|teamScore hallzerk|alivePlayer FaNg|alivePlayer Grim|alivePlayer JT|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 2|teamScore sjuush|alivePlayer jabbi|alivePlayer stavn|alivePlayer cadiaN|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide sjuush|throwerName grenades|type HE_Grenade|grenadeType 117.28|grenadeX 665.94|grenadeY 72.97|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Flashbang|grenadeType 1213.56|grenadeX 489.16|grenadeY 329.5|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Incendiary_Grenade|grenadeType 333.38|grenadeX 1682.88|grenadeY 122.03|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Incendiary_Grenade|grenadeType 196.66|grenadeX 1421.25|grenadeY 108.06|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Smoke_Grenade|grenadeType 1215.81|grenadeX 513.81|grenadeY 115.84|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type HE_Grenade|grenadeType -82|grenadeX 1363.66|grenadeY 140.94|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType -58.06|grenadeX 1409.78|grenadeY 133.47|grenadeZ | We're back online. Look at this. A plug and play. Now we just need to get Henry's going. The double thumbs up from Graham Pitt. He's in the building. He's definitely not... That's why I'm in a good mood today. Oh, because Graham Pitt's here? Yeah, absolutely. All right. We're going to be taking a look here at a full economical round. They're on the bridge, hanging out. |
heroic-vs-complexity-esl-pro-league-season-16_round_4 | Complexity|teamName 1|teamScore FaNg|alivePlayer floppy|alivePlayer JT|alivePlayer hallzerk|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 2|teamScore cadiaN|alivePlayer TeSeS|alivePlayer stavn|alivePlayer jabbi|alivePlayer sjuush|alivePlayer <sep> CT|throwerSide sjuush|throwerName grenades|type Incendiary_Grenade|grenadeType 1485.78|grenadeX -270.72|grenadeY 258.28|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type HE_Grenade|grenadeType 1162.16|grenadeX 540.47|grenadeY 178.41|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Smoke_Grenade|grenadeType 1205.84|grenadeX 501.81|grenadeY 114.59|grenadeZ | And let's inspect the flowers here, maybe, if we can, Jay. Just take a look at them. What colour? I guess this is a light pink on the flowers. Pink and white? Pink and white. Sorry, I missed the conversation. My headset was off for a second. No, no, no. I'm back now. I'm feeling because it's a full-clock eco on a bridge. Okay, I'm with you. You know, I just... It's the perfect time for it to happen. Who actually would have thought it would have been as simple as turning it on and off again? |
heroic-vs-complexity-esl-pro-league-season-16_round_4 | Complexity|teamName 1|teamScore FaNg|alivePlayer floppy|alivePlayer JT|alivePlayer hallzerk|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 2|teamScore cadiaN|alivePlayer stavn|alivePlayer sjuush|alivePlayer jabbi|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide cadiaN|throwerName grenades|type HE_Grenade|grenadeType -51.41|grenadeX 885.88|grenadeY 83.5|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 1846.81|grenadeX -255.41|grenadeY 258.03|grenadeZ | Well, that's sometimes the trick. That's all it takes. We didn't plug it in or out, so we didn't do anything. We just called for help. Yeah, and the help came. So I think Complexity might be calling for some help now. We know what type of round this is. We haven't come up with a catchy name. The long version is sit, wait, draw out all the CT utility and force them to expend that extra cash in the next round. |
heroic-vs-complexity-esl-pro-league-season-16_round_4 | Complexity|teamName 1|teamScore floppy|alivePlayer JT|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 2|teamScore stavn|alivePlayer cadiaN|alivePlayer jabbi|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide cadiaN|throwerName grenades|type Smoke_Grenade|grenadeType -105.06|grenadeX 858.31|grenadeY 39.19|grenadeZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide hallzerk|victimName 95|hpDamageTaken MP9|weapon 214.13|victimX 1232.65|victimY 99.92|victimZ <gap> CT|attackerSide stavn|attackerName kills|type T|victimSide hallzerk|victimName MP9|weapon False|isHeadshot False|victimBlinded False|isWallbang 218.23|victimX 1234.87|victimY 99.93|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide stavn|victimName 12|hpDamageTaken Glock-18|weapon -60.92|victimX 1394.26|victimY 102.58|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide stavn|victimName 12|hpDamageTaken Glock-18|weapon -55.44|victimX 1402.62|victimY 102.27|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide Grim|victimName 29|hpDamageTaken MP9|weapon 229.33|victimX 1250.17|victimY 99.38|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide Grim|victimName 23|hpDamageTaken MP9|weapon 233.86|victimX 1258.93|victimY 102.37|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide Grim|victimName 29|hpDamageTaken MP9|weapon 235.84|victimX 1263.18|victimY 103.78|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide stavn|victimName 51|hpDamageTaken Glock-18|weapon -66.13|victimX 1383.9|victimY 103.57|victimZ <gap> CT|attackerSide stavn|attackerName kills|type T|victimSide Grim|victimName MP9|weapon False|isHeadshot False|victimBlinded False|isWallbang 239.26|victimX 1271.53|victimY 106.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide stavn|victimName 12|hpDamageTaken Glock-18|weapon -62.66|victimX 1392.86|victimY 102.93|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide FaNg|victimName 23|hpDamageTaken MP9|weapon 219.92|victimX 1233.49|victimY 99.98|victimZ <gap> T|attackerSide FaNg|attackerName damages|type CT|victimSide stavn|victimName 12|hpDamageTaken Glock-18|weapon -70.26|victimX 1377.99|victimY 104.6|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide floppy|victimName 23|hpDamageTaken MP9|weapon 252.27|victimX 1217.45|victimY 106.03|victimZ <gap> T|attackerSide floppy|attackerName kills|type CT|victimSide stavn|victimName Glock-18|weapon False|isHeadshot False|victimBlinded False|isWallbang -74.96|victimX 1364.03|victimY 105.56|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 10|hpDamageTaken AWP|weapon 171.08|victimX 1123.92|victimY 99.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide cadiaN|victimName 46|hpDamageTaken Glock-18|weapon 399.02|victimX 1953.06|victimY 128.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide cadiaN|victimName 11|hpDamageTaken Glock-18|weapon 415.27|victimX 1948.26|victimY 128.03|victimZ <gap> T|attackerSide floppy|attackerName kills|type CT|victimSide cadiaN|victimName Glock-18|weapon True|isHeadshot False|victimBlinded False|isWallbang 424.81|victimX 1945.47|victimY 128.03|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 1156.31|grenadeX 2795.56|grenadeY 539.78|grenadeZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide floppy|victimName 27|hpDamageTaken FAMAS|weapon 662.67|victimX 2665.83|victimY 146.17|victimZ | But I need to work out how to condense that. Okay, all of our issues now resolved. We are so back into the mix, and we will see the CTs just mowing them down here. MP9s are plenty, but a couple of Glock kills. Floppy, he manages to recover an AWP. They've got the MP9. This is the kill right here. If he nails this one on CT spawn, they can have a full eco victory on the cards. |
heroic-vs-complexity-esl-pro-league-season-16_round_4 | Complexity|teamName 1|teamScore hallzerk|deadPlayer Grim|deadPlayer floppy|deadPlayer FaNg|alivePlayer JT|alivePlayer <sep> Heroic|teamName 2|teamScore cadiaN|deadPlayer stavn|deadPlayer sjuush|alivePlayer jabbi|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide jabbi|throwerName grenades|type Incendiary_Grenade|grenadeType 608.62|grenadeX 2903.94|grenadeY 162.41|grenadeZ <gap> T|attackerSide JT|attackerName kills|type CT|victimSide TeSeS|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 1464.15|victimX 2894.0|victimY 129.41|victimZ <gap> FaNg|playerName bombEvents|type plant|bombAction 550.73|playerX 2988.63|playerY 160.03|playerZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 37|hpDamageTaken M4A1|weapon 743.36|victimX 2343.82|victimY 135.82|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 47|hpDamageTaken M4A1|weapon 742.19|victimX 2339.69|victimY 136.03|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide JT|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 740.73|victimX 2335.49|victimY 136.2|victimZ | JT, a menace on the orb, goes down to sjuush, the bomb's being planted, a full Glock, eco has netted a lot of profit here, doesn't matter how the round finishes, but FaNg, he'd love to give it a crack here, a Glock in hand, bomb ticking away, no defuse kit on either sjuush or jabbi right now, need to get a move on. |
heroic-vs-complexity-esl-pro-league-season-16_round_4 | Complexity|teamName 1|teamScore JT|deadPlayer hallzerk|deadPlayer floppy|deadPlayer Grim|deadPlayer FaNg|alivePlayer <sep> Heroic|teamName 2|teamScore TeSeS|deadPlayer cadiaN|deadPlayer stavn|deadPlayer jabbi|alivePlayer sjuush|alivePlayer <sep> T|attackerSide FaNg|attackerName damages|type CT|victimSide jabbi|victimName 14|hpDamageTaken Glock-18|weapon 484.85|victimX 3065.64|victimY 160.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 35|hpDamageTaken FAMAS|weapon 17.41|victimX 2662.64|victimY 160.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 35|hpDamageTaken FAMAS|weapon 17.41|victimX 2662.64|victimY 160.03|victimZ <gap> CT|attackerSide jabbi|attackerName kills|type T|victimSide FaNg|victimName FAMAS|weapon False|isHeadshot False|victimBlinded False|isWallbang 17.15|victimX 2662.95|victimY 160.03|victimZ <gap> jabbi|playerName bombEvents|type defuse_start|bombAction 491.66|playerX 2983.29|playerY 160.03|playerZ <gap> jabbi|playerName bombEvents|type defuse|bombAction 491.66|playerX 2983.29|playerY 160.03|playerZ | FaNg's just lying in wait. Both have the headarm, the Glock steps out and he'll be dealt a dud hand. The defuse comes through, the AWP will be salvaged. But a sketchy round against four Glocks. You don't see it very often getting that tight, but the double kill coming in from floppy. Very impressive. I'm sure it's down to timing. You see JT shaking his head. |
heroic-vs-complexity-esl-pro-league-season-16_round_5 | Complexity|teamName 1|teamScore FaNg|alivePlayer Grim|alivePlayer hallzerk|alivePlayer floppy|alivePlayer JT|alivePlayer <sep> Heroic|teamName 3|teamScore stavn|alivePlayer TeSeS|alivePlayer sjuush|alivePlayer cadiaN|alivePlayer jabbi|alivePlayer <sep> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 769.28|grenadeX 561.56|grenadeY 92.16|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Incendiary_Grenade|grenadeType 130.03|grenadeX 716.66|grenadeY 78.34|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Molotov|grenadeType 1053.22|grenadeX 33.34|grenadeY 406.56|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Molotov|grenadeType 379.91|grenadeX 1947.5|grenadeY 130.09|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide floppy|victimName 1|hpDamageTaken Incendiary_Grenade|weapon 45.83|victimX 910.69|victimY 72.35|victimZ <gap> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 322.66|grenadeX 1708.19|grenadeY 122.25|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 1245.75|grenadeX -382.19|grenadeY 258|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Flashbang|grenadeType -51.31|grenadeX 1054.03|grenadeY 677.53|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Flashbang|grenadeType 341.03|grenadeX 1743.25|grenadeY 192.19|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType 1322.78|grenadeX 203.34|grenadeY 492.81|grenadeZ <gap> T|attackerSide hallzerk|attackerName kills|type CT|victimSide cadiaN|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1466.83|victimX 641.1|victimY 136.42|victimZ <gap> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 152.91|grenadeX 1377.59|grenadeY 100.22|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType 1319.72|grenadeX 203.03|grenadeY 488.94|grenadeZ | He's obviously been hard on himself there, cadiaN, in that situation, because he knows he was the catalyst to that round almost falling apart. Right. So the fact that stavn gets two, he doesn't get a single kill. He gives up the AWP. So frustrated with himself there. But still early stages. Very early stages, Chad. Three to one, Complexity. Looking to fight back though, we have got cadiaN investigating towards middle and he might get more than he bargained for. |
heroic-vs-complexity-esl-pro-league-season-16_round_5 | Complexity|teamName 1|teamScore floppy|alivePlayer Grim|alivePlayer JT|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer <sep> Heroic|teamName 3|teamScore cadiaN|deadPlayer jabbi|alivePlayer stavn|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer <sep> CT|attackerSide sjuush|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1299.05|victimX 324.15|victimY 129.03|victimZ <gap> CT|throwerSide jabbi|throwerName grenades|type Incendiary_Grenade|grenadeType 1425.69|grenadeX 175.38|grenadeY 131|grenadeZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1312.58|victimX 321.65|victimY 129.03|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1316.74|victimX 324.02|victimY 129.03|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide sjuush|victimName 27|hpDamageTaken AK-47|weapon 1720.07|victimX -109.0|victimY 342.03|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide sjuush|victimName 27|hpDamageTaken AK-47|weapon 1727.51|victimX -108.99|victimY 342.03|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide Grim|victimName 32|hpDamageTaken M4A1|weapon 1273.55|victimX 315.95|victimY 128.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide Grim|victimName 1|hpDamageTaken Incendiary_Grenade|weapon 1272.7|victimX 315.97|victimY 128.03|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide Grim|victimName 32|hpDamageTaken M4A1|weapon 1271.76|victimX 316.02|victimY 128.03|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide Grim|victimName 26|hpDamageTaken M4A1|weapon 1270.42|victimX 316.92|victimY 128.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide Grim|victimName 2|hpDamageTaken Incendiary_Grenade|weapon 1269.75|victimX 317.35|victimY 128.03|victimZCT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 2|hpDamageTaken Incendiary_Grenade|weapon 1447.89|victimX 350.44|victimY 131.61|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide Grim|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 1269.27|victimX 317.41|victimY 128.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 3|hpDamageTaken Incendiary_Grenade|weapon 1481.24|victimX 355.45|victimY 134.05|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 1489.25|grenadeX 1245.12|grenadeY 175.25|grenadeZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 4|hpDamageTaken Incendiary_Grenade|weapon 1492.68|victimX 359.97|victimY 135.08|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 4|hpDamageTaken Incendiary_Grenade|weapon 1497.2|victimX 359.97|victimY 135.45|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 5|hpDamageTaken Incendiary_Grenade|weapon 1483.16|victimX 361.83|victimY 134.31|victimZ <gap> T|throwerSide floppy|throwerName grenades|type Flashbang|grenadeType 1246.75|grenadeX -7.44|grenadeY 584.81|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Incendiary_Grenade|grenadeType 1483.53|grenadeX 389|grenadeY 136.19|grenadeZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide FaNg|victimName M4A1|weapon False|isHeadshot True|victimBlinded True|isWallbang 1517.97|victimX 728.0|victimY 138.52|victimZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide TeSeS|victimName 34|hpDamageTaken AK-47|weapon 1376.28|victimX 1217.19|victimY 164.03|victimZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide TeSeS|victimName 27|hpDamageTaken AK-47|weapon 1373.89|victimX 1216.63|victimY 164.03|victimZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide TeSeS|victimName 27|hpDamageTaken AK-47|weapon 1372.25|victimX 1216.25|victimY 164.03|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide hallzerk|victimName 26|hpDamageTaken M4A1|weapon 1485.22|victimX 699.21|victimY 138.21|victimZ <gap> T|attackerSide hallzerk|attackerName kills|type CT|victimSide TeSeS|victimName AK-47|weapon False|isHeadshot True|victimBlinded False|isWallbang 1371.03|victimX 1215.98|victimY 164.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide hallzerk|victimName 26|hpDamageTaken M4A1|weapon 1488.18|victimX 699.73|victimY 138.21|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide hallzerk|victimName 32|hpDamageTaken M4A1|weapon 1494.94|victimX 704.93|victimY 138.26|victimZ <gap> CT|attackerSide jabbi|attackerName kills|type T|victimSide hallzerk|victimName M4A1|weapon False|isHeadshot True|victimBlinded False|isWallbang 1498.88|victimX 708.53|victimY 138.31|victimZ <gap> CT|throwerSide sjuush|throwerName grenades|type Flashbang|grenadeType 1984.69|grenadeX 1213|grenadeY 390.56|grenadeZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide jabbi|victimName 27|hpDamageTaken AK-47|weapon 1540.84|victimX -95.88|victimY 130.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide JT|victimName 33|hpDamageTaken M4A1|weapon 1262.37|victimX 493.96|victimY 120.03|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide jabbi|victimName 12|hpDamageTaken AK-47|weapon 1538.76|victimX -98.39|victimY 130.03|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide jabbi|victimName 27|hpDamageTaken AK-47|weapon 1536.54|victimX -99.78|victimY 130.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide JT|victimName 26|hpDamageTaken M4A1|weapon 1263.28|victimX 497.72|victimY 120.03|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide jabbi|victimName 7|hpDamageTaken AK-47|weapon 1533.13|victimX -101.36|victimY 130.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide JT|victimName 32|hpDamageTaken M4A1|weapon 1264.75|victimX 498.4|victimY 120.03|victimZ <gap> T|attackerSide JT|attackerName kills|type CT|victimSide jabbi|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1531.85|victimX -101.94|victimY 130.03|victimZ <gap> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 2282.53|grenadeX 770.91|grenadeY 150.41|grenadeZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide sjuush|victimName 27|hpDamageTaken AK-47|weapon 2008.0|victimX -36.11|victimY 220.43|victimZ <gap> T|attackerSide floppy|attackerName kills|type CT|victimSide sjuush|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 2006.87|victimX -39.71|victimY 222.16|victimZ <gap> floppy|playerName bombEvents|type plant_begin|bombAction 2088.87|playerX 180.17|playerY 160.03|playerZ | Hallzerk absolutely wrecks him there with the AK-47. sjuush will be boosted up however, this is a nice swing around. TeSeS will be blind, doesn't quite keep it as clean as he would like. We're back to a 2 on 2 and sjuush still here. Fight Club top middle. Just all the bodies being thrown in towards this corridor. Two survive on either side of floppy. Perfect timing from him. Will they expect the rotation of stavn? |
heroic-vs-complexity-esl-pro-league-season-16_round_5 | Complexity|teamName 1|teamScore FaNg|deadPlayer hallzerk|deadPlayer Grim|deadPlayer JT|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 3|teamScore cadiaN|deadPlayer TeSeS|deadPlayer sjuush|deadPlayer jabbi|deadPlayer stavn|alivePlayer <sep> floppy|playerName bombEvents|type plant|bombAction 2090.35|playerX 181.44|playerY 160.03|playerZ <gap> T|throwerSide floppy|throwerName grenades|type Smoke_Grenade|grenadeType 2279.94|grenadeX 869.72|grenadeY 155.88|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 2515.78|grenadeX -110.81|grenadeY 86.16|grenadeZ | He's already responded to this. He's going to be coming quick up the short side. They do have a smoke available. Likely to see floppy deploy that again to replenish the smoke over towards moto. But with all these nades, only towards the pit. A flash to facilitate stavn, does have options here. When does he want to give up his position? There's a kit just in front of him. There's all the pieces he needs here, Henry. Absolutely true. |
heroic-vs-complexity-esl-pro-league-season-16_round_5 | Complexity|teamName 1|teamScore hallzerk|deadPlayer Grim|deadPlayer FaNg|deadPlayer floppy|alivePlayer JT|alivePlayer <sep> Heroic|teamName 3|teamScore cadiaN|deadPlayer jabbi|deadPlayer sjuush|deadPlayer TeSeS|deadPlayer stavn|alivePlayer <sep> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 1807|grenadeX 474.47|grenadeY 160.62|grenadeZ <gap> T|attackerSide floppy|attackerName kills|type CT|victimSide stavn|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1939.25|victimX 96.73|victimY 130.72|victimZ | It all starts with the incendiary. He can confirm that that side of the pit is clear at least. HE towards the bombsite now, trying to go down with a decent effort here in the two versus one, but just surrounded. JT in a prime position. That's all about floppy, though. Two massive kills there towards the apartment position. |
heroic-vs-complexity-esl-pro-league-season-16_round_6 | Complexity|teamName 2|teamScore hallzerk|alivePlayer floppy|alivePlayer Grim|alivePlayer JT|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 3|teamScore stavn|alivePlayer jabbi|alivePlayer sjuush|alivePlayer cadiaN|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide cadiaN|throwerName grenades|type Smoke_Grenade|grenadeType 964.91|grenadeX 534.03|grenadeY 90.03|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Molotov|grenadeType 1197.06|grenadeX 31.78|grenadeY 259.25|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Molotov|grenadeType 543.22|grenadeX 1914.38|grenadeY 134.16|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 137.88|grenadeX 1152.62|grenadeY 86.06|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type HE_Grenade|grenadeType 807.94|grenadeX -95.19|grenadeY 357.06|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Molotov|grenadeType 814.97|grenadeX 1877.44|grenadeY 133.88|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType 699.66|grenadeX 1960.97|grenadeY 143.12|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 1216.72|grenadeX 514.34|grenadeY 115.94|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type HE_Grenade|grenadeType 1278.81|grenadeX 319.25|grenadeY 128.62|grenadeZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide floppy|victimName 91|hpDamageTaken M4A1|weapon 926.37|victimX -100.61|victimY 256.03|victimZ <gap> CT|attackerSide jabbi|attackerName kills|type T|victimSide floppy|victimName M4A1|weapon True|isHeadshot False|victimBlinded False|isWallbang 928.26|victimX -103.89|victimY 256.03|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type HE_Grenade|grenadeType 310.22|grenadeX 1711.97|grenadeY 248.97|grenadeZ | Stavn will upgrade into the Famas. So there's just enough to make this one work here, but the omissions in the kit department may be a problem if Complexity can get to the site again. It's a three-man B-lean. Jabbi beats the flames. He's got ahead of the spam as well. It might be a free kill for him, jabbi. |
heroic-vs-complexity-esl-pro-league-season-16_round_6 | Complexity|teamName 2|teamScore floppy|deadPlayer hallzerk|alivePlayer Grim|alivePlayer JT|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 3|teamScore cadiaN|alivePlayer sjuush|alivePlayer stavn|alivePlayer jabbi|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide cadiaN|throwerName grenades|type Incendiary_Grenade|grenadeType 512.56|grenadeX 2065.5|grenadeY 133.31|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 640.16|grenadeX 2095.97|grenadeY 352.41|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type HE_Grenade|grenadeType 313.97|grenadeX 1733.81|grenadeY 182.47|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 980.28|grenadeX 2729.06|grenadeY 129.41|grenadeZ | He'll take down the danger man of the previous one. That's going to be floppy, so a great scalp to find. And he's not done just yet. He wants a second bite of the cherry here, Chad. Players beneath him too, in fact. That's still an incredibly strong position. You can catch rotating Ts from Banana and indeed middle. That's JT holding towards Banana, looking for that smoke that lands in front of the bombsite, I think. |
heroic-vs-complexity-esl-pro-league-season-16_round_6 | Complexity|teamName 2|teamScore floppy|deadPlayer FaNg|alivePlayer JT|alivePlayer Grim|alivePlayer hallzerk|alivePlayer <sep> Heroic|teamName 3|teamScore TeSeS|alivePlayer jabbi|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer stavn|alivePlayer <sep> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 304.88|grenadeX 1789.47|grenadeY 127.44|grenadeZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1138.18|victimX 18.33|victimY 256.03|victimZ <gap> T|attackerSide FaNg|attackerName kills|type CT|victimSide jabbi|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1058.22|victimX -237.94|victimY 256.03|victimZ <gap> CT|throwerSide stavn|throwerName grenades|type Smoke_Grenade|grenadeType 277.56|grenadeX 1804.72|grenadeY 123.94|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Smoke_Grenade|grenadeType 1425.34|grenadeX 948.62|grenadeY 148.47|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Smoke_Grenade|grenadeType 2057.09|grenadeX -95.91|grenadeY 217.41|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 1889.75|grenadeX -244.19|grenadeY 258.03|grenadeZ | Maika overlooked here completely, jabbi, because this is not what you'd expect. After the opening kill, dropping back should be name of the game. FaNg rounds the corner. Looked like he was aiming at the floor there, but the adjustment up to the head is nice, and now Heroic will spring to life. Confident, assertive frag there from FaNg. 4 on 4, always favors the Terrorists, especially when there's still minutes on the clock. |
heroic-vs-complexity-esl-pro-league-season-16_round_6 | Complexity|teamName 2|teamScore floppy|deadPlayer JT|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 3|teamScore jabbi|deadPlayer TeSeS|alivePlayer stavn|alivePlayer sjuush|alivePlayer cadiaN|alivePlayer <sep> CT|attackerSide sjuush|attackerName damages|type T|victimSide hallzerk|victimName 26|hpDamageTaken M4A1|weapon 1559.48|victimX 23.06|victimY 130.03|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide hallzerk|victimName 27|hpDamageTaken M4A1|weapon 1559.71|victimX 23.11|victimY 130.03|victimZ <gap> T|attackerSide hallzerk|attackerName kills|type CT|victimSide sjuush|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 2598.98|victimX 227.22|victimY 213.64|victimZ <gap> T|throwerSide Grim|throwerName grenades|type Molotov|grenadeType 2476.66|grenadeX -142.34|grenadeY 87.47|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type HE_Grenade|grenadeType 2526.53|grenadeX -98.09|grenadeY 84.62|grenadeZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 25|hpDamageTaken FAMAS|weapon 1957.69|victimX 93.23|victimY 130.57|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 20|hpDamageTaken FAMAS|weapon 1962.8|victimX 94.77|victimY 131.04|victimZCT|attackerSide TeSeS|attackerName damages|type T|victimSide hallzerk|victimName 11|hpDamageTaken FAMAS|weapon 1967.47|victimX 32.01|victimY 123.64|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 20|hpDamageTaken FAMAS|weapon 1982.93|victimX 99.42|victimY 132.78|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 20|hpDamageTaken FAMAS|weapon 1986.87|victimX 99.81|victimY 132.87|victimZCT|attackerSide TeSeS|attackerName damages|type T|victimSide hallzerk|victimName 12|hpDamageTaken FAMAS|weapon 1962.9|victimX 31.08|victimY 123.17|victimZ <gap> T|throwerSide FaNg|throwerName grenades|type Flashbang|grenadeType 2425.72|grenadeX -534.44|grenadeY 371.53|grenadeZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide hallzerk|victimName 20|hpDamageTaken FAMAS|weapon 1955.04|victimX 30.16|victimY 122.58|victimZT|attackerSide JT|attackerName damages|type CT|victimSide TeSeS|victimName 27|hpDamageTaken AK-47|weapon 1936.13|victimX 473.35|victimY 160.03|victimZ <gap> T|attackerSide hallzerk|attackerName kills|type CT|victimSide TeSeS|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1935.53|victimX 473.34|victimY 160.03|victimZ <gap> T|attackerSide Grim|attackerName kills|type CT|victimSide cadiaN|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 2200.86|victimX 1030.31|victimY 158.64|victimZ <gap> T|throwerSide Grim|throwerName grenades|type HE_Grenade|grenadeType 2439.72|grenadeX 1139.19|grenadeY 160.62|grenadeZ <gap> hallzerk|playerName bombEvents|type plant_begin|bombAction 1946.03|playerX 694.3|playerY 160.03|playerZ <gap> hallzerk|playerName bombEvents|type plant|bombAction 1945.97|playerX 697.8|playerY 160.03|playerZ | Lurk smoke out towards the apartments, and sjuush will be tested. He does not pass. Hallzerk will be... Decimating them with this AK-47. He's looked so strong the last couple of rounds, and that's an open A bombsite. Four versus one, stavn has got nothing to do. He has to fall back. Yeah, this is a great round again from Complexity. I think one of the key details with this team, with JT's leadership, they always have good utility usage. |
heroic-vs-complexity-esl-pro-league-season-16_round_6 | Complexity|teamName 2|teamScore floppy|deadPlayer hallzerk|alivePlayer JT|alivePlayer FaNg|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 3|teamScore TeSeS|deadPlayer cadiaN|deadPlayer sjuush|deadPlayer jabbi|deadPlayer stavn|alivePlayer <sep> CT|attackerSide stavn|attackerName kills|type T|victimSide FaNg|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 160.31|victimX 1658.99|victimY 114.38|victimZ | That's the one that gets the highest praise. But I also think building the fundamental base is another thing they've always worked on, right? The efficient trading and spacing and understanding of how they want to take a lot of these situations. And Complexity have been building at this for some time. This team is not looked at as necessarily the poster boys of North American CS. That is going to go to Liquid. Sure. |
heroic-vs-complexity-esl-pro-league-season-16_round_6 | Complexity|teamName 2|teamScore FaNg|deadPlayer floppy|deadPlayer hallzerk|alivePlayer Grim|alivePlayer JT|alivePlayer <sep> Heroic|teamName 3|teamScore TeSeS|deadPlayer cadiaN|deadPlayer jabbi|deadPlayer sjuush|deadPlayer stavn|alivePlayer <sep> None|attackerSide None|attackerName damages|type T|victimSide Grim|victimName 1|hpDamageTaken C4|weapon -228.04|victimX -312.0|victimY 233.39|victimZ | But Complexity have some of the... They're not up-and-coming names anymore. This is about the time we need to see what they truly have. And I think Grim is the one who's had the most amount of shine with his short time there in Liquid. This team, he can have a couple more positions to get more out of him as an individual. Floppy and FaNg, I think for those two individuals, solid riflers. JT always has some good ideas. |
heroic-vs-complexity-esl-pro-league-season-16_round_7 | Complexity|teamName 3|teamScore Grim|alivePlayer floppy|alivePlayer JT|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer <sep> Heroic|teamName 3|teamScore TeSeS|alivePlayer cadiaN|alivePlayer jabbi|alivePlayer sjuush|alivePlayer stavn|alivePlayer <sep> T|throwerSide Grim|throwerName grenades|type Smoke_Grenade|grenadeType 380.69|grenadeX 1962|grenadeY 130.03|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Molotov|grenadeType 1200.09|grenadeX 28.5|grenadeY 260.5|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Incendiary_Grenade|grenadeType 34.34|grenadeX 711.81|grenadeY 71.78|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Molotov|grenadeType 528.16|grenadeX 1949.28|grenadeY 131.25|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Flashbang|grenadeType 123.34|grenadeX 1169.25|grenadeY 88.06|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Flashbang|grenadeType 394.03|grenadeX 2262.34|grenadeY 393.19|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type HE_Grenade|grenadeType 77.72|grenadeX 1158.88|grenadeY 86.59|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType -135.59|grenadeX 1454.91|grenadeY 552.94|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide FaNg|victimName 1|hpDamageTaken HE_Grenade|weapon 273.97|victimX 1372.05|victimY 106.03|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 7|hpDamageTaken Incendiary_Grenade|weapon 60.19|victimX 913.44|victimY 74.34|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 8|hpDamageTaken Incendiary_Grenade|weapon 62.62|victimX 914.9|victimY 74.72|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide JT|victimName 8|hpDamageTaken Incendiary_Grenade|weapon 64.92|victimX 916.75|victimY 74.77|victimZ <gap> T|throwerSide FaNg|throwerName grenades|type HE_Grenade|grenadeType 757.81|grenadeX 2228|grenadeY 136.62|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type HE_Grenade|grenadeType 797.78|grenadeX 2292|grenadeY 136.56|grenadeZ <gap> T|attackerSide FaNg|attackerName damages|type CT|victimSide stavn|victimName 32|hpDamageTaken HE_Grenade|weapon 875.98|victimX 2235.97|victimY 142.4|victimZT|attackerSide FaNg|attackerName damages|type CT|victimSide jabbi|victimName 4|hpDamageTaken HE_Grenade|weapon 718.75|victimX 2495.51|victimY 136.02|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide stavn|victimName 35|hpDamageTaken HE_Grenade|weapon 875.37|victimX 2216.03|victimY 142.4|victimZT|attackerSide JT|attackerName damages|type CT|victimSide jabbi|victimName 2|hpDamageTaken HE_Grenade|weapon 700.96|victimX 2566.9|victimY 136.02|victimZ | It's actually a full investment. Okay, just as... You were thinking maybe just maybe they might want to let this one rest. They will completely buy in behind the AWP here. So, a real... JT leaning towards B at the start with four players. Nothing really to write home about other than these nades down stavn's nose. |
heroic-vs-complexity-esl-pro-league-season-16_round_7 | Complexity|teamName 3|teamScore JT|alivePlayer hallzerk|alivePlayer FaNg|alivePlayer Grim|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 3|teamScore jabbi|alivePlayer stavn|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide cadiaN|throwerName grenades|type Smoke_Grenade|grenadeType 269.44|grenadeX 1796.91|grenadeY 125.38|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Molotov|grenadeType 730.56|grenadeX 2186.31|grenadeY 138.44|grenadeZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide cadiaN|victimName 1|hpDamageTaken Molotov|weapon 699.35|victimX 2157.48|victimY 159.65|victimZ <gap> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 154.5|grenadeX 1411.47|grenadeY 106|grenadeZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide cadiaN|victimName 2|hpDamageTaken Molotov|weapon 696.96|victimX 2200.53|victimY 136.84|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide cadiaN|victimName 3|hpDamageTaken Molotov|weapon 698.77|victimX 2247.28|victimY 138.39|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide cadiaN|victimName 4|hpDamageTaken Molotov|weapon 702.23|victimX 2294.58|victimY 181.5|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide cadiaN|victimName 4|hpDamageTaken Molotov|weapon 705.82|victimX 2343.77|victimY 193.97|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide FaNg|victimName 9|hpDamageTaken HE_Grenade|weapon 218.23|victimX 1622.59|victimY 114.17|victimZCT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 5|hpDamageTaken HE_Grenade|weapon -79.48|victimX 1330.0|victimY 106.71|victimZCT|attackerSide stavn|attackerName damages|type T|victimSide floppy|victimName 4|hpDamageTaken HE_Grenade|weapon 169.47|victimX 1148.03|victimY 99.03|victimZCT|attackerSide stavn|attackerName damages|type T|victimSide hallzerk|victimName 4|hpDamageTaken HE_Grenade|weapon 105.39|victimX 1149.8|victimY 85.27|victimZCT|attackerSide stavn|attackerName damages|type T|victimSide Grim|victimName 1|hpDamageTaken HE_Grenade|weapon 339.49|victimX 1653.0|victimY 122.03|victimZ <gap> T|throwerSide JT|throwerName grenades|type Molotov|grenadeType 769.5|grenadeX 2201.09|grenadeY 177.19|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 485.69|grenadeX 2004.09|grenadeY 166.5|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType 20.38|grenadeX 1984.19|grenadeY 642.91|grenadeZ <gap> T|attackerSide FaNg|attackerName damages|type CT|victimSide jabbi|victimName 50|hpDamageTaken AK-47|weapon 801.43|victimX 1881.38|victimY 131.09|victimZ <gap> T|attackerSide FaNg|attackerName kills|type CT|victimSide jabbi|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 801.12|victimX 1887.73|victimY 131.13|victimZ | He's going to find himself at 30 points of health here already. They're lingering around and will they snap this one shut? Molly segregates. They are going to have to drop back. Jabbi's being sold down the river here. He's stuck on his lonesome towards sandbag. stavn's very aware. They know where he is now. He's going to be rotating, hoping it funnels them. And I think |
heroic-vs-complexity-esl-pro-league-season-16_round_7 | Complexity|teamName 3|teamScore JT|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer floppy|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 3|teamScore jabbi|deadPlayer stavn|alivePlayer TeSeS|alivePlayer sjuush|alivePlayer cadiaN|alivePlayer <sep> T|throwerSide FaNg|throwerName grenades|type Smoke_Grenade|grenadeType 960.62|grenadeX 2752.12|grenadeY 129.09|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Smoke_Grenade|grenadeType 474.81|grenadeX 3178.5|grenadeY 162|grenadeZ | And another clean one. This is a really tidy stretch of four, sorry, three rounds down for Complexity. |
heroic-vs-complexity-esl-pro-league-season-16_round_7 | Complexity|teamName 3|teamScore FaNg|alivePlayer hallzerk|alivePlayer floppy|alivePlayer Grim|alivePlayer JT|alivePlayer <sep> Heroic|teamName 3|teamScore jabbi|deadPlayer cadiaN|alivePlayer TeSeS|alivePlayer stavn|alivePlayer sjuush|alivePlayer <sep> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 959.72|grenadeX 2657.78|grenadeY 130.28|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType 1026.34|grenadeX 2945.53|grenadeY 598.56|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Smoke_Grenade|grenadeType 963.12|grenadeX 2734.88|grenadeY 129.5|grenadeZ | The fourth did come on the pistol. I think opening kills might be a focal point here, especially if cadiaN keeps giving up a couple with the AWP. Yeah, he certainly has, hasn't he? But you are dead on. Complexity don't give anything away there whatsoever. |
heroic-vs-complexity-esl-pro-league-season-16_round_7 | Complexity|teamName 3|teamScore floppy|alivePlayer hallzerk|alivePlayer JT|alivePlayer FaNg|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 3|teamScore jabbi|deadPlayer sjuush|alivePlayer cadiaN|alivePlayer TeSeS|alivePlayer stavn|alivePlayer <sep> None|attackerSide None|attackerName damages|type T|victimSide hallzerk|victimName 61|hpDamageTaken C4|weapon 357.89|victimX 1701.33|victimY 120.81|victimZNone|attackerSide None|attackerName damages|type T|victimSide FaNg|victimName 27|hpDamageTaken C4|weapon 72.65|victimX 1465.84|victimY 176.02|victimZNone|attackerSide None|attackerName damages|type T|victimSide floppy|victimName 21|hpDamageTaken C4|weapon 32.0|victimX 1400.58|victimY 101.57|victimZNone|attackerSide None|attackerName damages|type T|victimSide Grim|victimName 20|hpDamageTaken C4|weapon 267.75|victimX 1326.9|victimY 106.03|victimZNone|attackerSide None|attackerName damages|type T|victimSide JT|victimName 13|hpDamageTaken C4|weapon 274.0|victimX 1202.01|victimY 106.03|victimZ | Managed to get the banana control, detect the AWP on the other side, nade him to hell and back, and he has to retreat. And at that point, they continue with the encroachment towards the B bombsite, and it's actually a very nice finish. All five will survive. They've got AK-47s across the board, building up a nice reservoir of cash as well. Around $7,000 for two of the players, everyone else hovering around $4K, but the AWP is saved on the CT side. |
heroic-vs-complexity-esl-pro-league-season-16_round_8 | Complexity|teamName 4|teamScore Grim|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer JT|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 3|teamScore TeSeS|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer jabbi|alivePlayer stavn|alivePlayer <sep> T|throwerSide FaNg|throwerName grenades|type Smoke_Grenade|grenadeType 379.31|grenadeX 1962.28|grenadeY 130|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Molotov|grenadeType 1200.16|grenadeX 25.81|grenadeY 258.94|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Incendiary_Grenade|grenadeType 81.69|grenadeX 701.81|grenadeY 72.97|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Molotov|grenadeType 605.09|grenadeX 1942.72|grenadeY 134|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 442.5|grenadeX 2266.97|grenadeY 376|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type HE_Grenade|grenadeType 1191.59|grenadeX 43.88|grenadeY 301.62|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType -73.25|grenadeX 1349.78|grenadeY 683.38|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 2|hpDamageTaken Incendiary_Grenade|weapon 157.99|victimX 843.0|victimY 80.85|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 3|hpDamageTaken Incendiary_Grenade|weapon 158.0|victimX 865.02|victimY 80.52|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 4|hpDamageTaken Incendiary_Grenade|weapon 158.0|victimX 870.24|victimY 80.43|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide TeSeS|victimName 1|hpDamageTaken Molotov|weapon 565.36|victimX 2050.99|victimY 131.52|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 97.94|grenadeX 1197.66|grenadeY 153.56|grenadeZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide TeSeS|victimName 2|hpDamageTaken Molotov|weapon 546.91|victimX 2014.8|victimY 128.03|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide TeSeS|victimName 3|hpDamageTaken Molotov|weapon 558.0|victimX 2015.41|victimY 128.03|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide TeSeS|victimName 4|hpDamageTaken Molotov|weapon 578.75|victimX 2042.04|victimY 130.65|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide TeSeS|victimName 4|hpDamageTaken Molotov|weapon 614.68|victimX 2069.65|victimY 133.15|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide TeSeS|victimName 5|hpDamageTaken Molotov|weapon 656.12|victimX 2097.64|victimY 157.08|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide TeSeS|victimName 6|hpDamageTaken Molotov|weapon 699.6|victimX 2120.35|victimY 186.76|victimZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 279.12|grenadeX 666.28|grenadeY 19.75|grenadeZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide stavn|victimName 27|hpDamageTaken AK-47|weapon 483.21|victimX 522.72|victimY 83.42|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide hallzerk|victimName 26|hpDamageTaken M4A1|weapon -138.4|victimX 909.99|victimY 35.51|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide hallzerk|victimName 26|hpDamageTaken M4A1|weapon -138.4|victimX 909.99|victimY 35.51|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide hallzerk|victimName 26|hpDamageTaken M4A1|weapon -138.4|victimX 909.99|victimY 35.51|victimZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide stavn|victimName 27|hpDamageTaken AK-47|weapon 482.63|victimX 528.41|victimY 83.76|victimZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide stavn|victimName 27|hpDamageTaken AK-47|weapon 483.6|victimX 529.99|victimY 83.84|victimZ <gap> CT|attackerSide stavn|attackerName kills|type T|victimSide hallzerk|victimName M4A1|weapon True|isHeadshot False|victimBlinded False|isWallbang -138.4|victimX 909.99|victimY 35.51|victimZ | They actually keep it pretty modest, chat. This is a strange turn of events. They saved the orb, and the previous round was a bit of an eco as well. They purchased one more M4, and they've got the upgraded pistols already, so they're relying on those. They don't want to waste that investment. Well, they're going aggressive with it at least, so stavn will take the fight and allow them to know, yeah, there's another purchase here, and if he can get away, this has actually worked out quite nicely. |
heroic-vs-complexity-esl-pro-league-season-16_round_8 | Complexity|teamName 4|teamScore hallzerk|deadPlayer FaNg|alivePlayer JT|alivePlayer floppy|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 3|teamScore TeSeS|alivePlayer cadiaN|alivePlayer jabbi|alivePlayer sjuush|alivePlayer stavn|alivePlayer <sep> T|throwerSide floppy|throwerName grenades|type Flashbang|grenadeType 2084.72|grenadeX -451.91|grenadeY 483.34|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType 486.34|grenadeX 1942.66|grenadeY 145.44|grenadeZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide Grim|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 1887.26|victimX -352.26|victimY 256.03|victimZ <gap> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 1415.53|grenadeX 979.88|grenadeY 150.03|grenadeZ | Hightelling it towards A, they're trundling very noisily through the apartments here. cadiaN's in the right place at the right time with the AWP, and... Cuts off the head of the snake, Grim's down. And I can't believe the investment, but what I can't believe more is the fact it's working. Yeah, the two players you need to actually start finding kills are the ones that invested in the weaponry, and that's going to be exactly that. |
heroic-vs-complexity-esl-pro-league-season-16_round_8 | Complexity|teamName 4|teamScore Grim|deadPlayer hallzerk|deadPlayer floppy|alivePlayer FaNg|alivePlayer JT|alivePlayer <sep> Heroic|teamName 3|teamScore cadiaN|alivePlayer jabbi|alivePlayer TeSeS|alivePlayer stavn|alivePlayer sjuush|alivePlayer <sep> T|attackerSide FaNg|attackerName damages|type CT|victimSide stavn|victimName 12|hpDamageTaken AK-47|weapon 1770.67|victimX -50.45|victimY 130.92|victimZ <gap> T|attackerSide FaNg|attackerName kills|type CT|victimSide stavn|victimName AK-47|weapon False|isHeadshot False|victimBlinded True|isWallbang 1779.8|victimX -37.96|victimY 130.18|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1484.06|victimX 144.43|victimY 128.03|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1484.04|victimX 139.71|victimY 127.69|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1484.07|victimX 140.05|victimY 127.72|victimZ <gap> T|attackerSide FaNg|attackerName damages|type CT|victimSide sjuush|victimName 13|hpDamageTaken AK-47|weapon 2134.7|victimX -46.0|victimY 127.25|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide FaNg|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 1484.25|victimX 141.16|victimY 127.8|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide floppy|victimName 32|hpDamageTaken M4A1|weapon 1404.79|victimX 157.14|victimY 128.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide sjuush|victimName 15|hpDamageTaken AK-47|weapon 2131.81|victimX -56.77|victimY 127.7|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide sjuush|victimName 9|hpDamageTaken AK-47|weapon 2130.67|victimX -60.77|victimY 127.86|victimZ <gap> T|throwerSide floppy|throwerName grenades|type Flashbang|grenadeType 2012.03|grenadeX 218.38|grenadeY 311.88|grenadeZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide cadiaN|victimName 26|hpDamageTaken AK-47|weapon 2116.69|victimX 331.58|victimY 160.03|victimZ <gap> T|attackerSide JT|attackerName kills|type CT|victimSide cadiaN|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 2116.46|victimX 331.08|victimY 160.03|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 32|hpDamageTaken M4A1|weapon 2355.56|victimX 1045.39|victimY 157.69|victimZ <gap> T|attackerSide JT|attackerName kills|type CT|victimSide sjuush|victimName AK-47|weapon True|isHeadshot True|victimBlinded False|isWallbang 2069.45|victimX -276.97|victimY 92.03|victimZ <gap> T|throwerSide floppy|throwerName grenades|type Smoke_Grenade|grenadeType 2282.19|grenadeX 871.94|grenadeY 156|grenadeZ <gap> floppy|playerName bombEvents|type plant_begin|bombAction 1821.0|playerX 276.03|playerY 160.03|playerZ <gap> floppy|playerName bombEvents|type plant|bombAction 1821.0|playerX 276.03|playerY 160.03|playerZ <gap> T|throwerSide floppy|throwerName grenades|type HE_Grenade|grenadeType 2138.16|grenadeX 1056.94|grenadeY 179.81|grenadeZ | Stavn and cadiaN, great job so far, but FaNg fighting back, a missed shot from cadiaN now, a window of opportunity, can they leap through it though? sjuush, that maintains a man advantage, they've actually got a 4 on 2, but JT, this is sneaky, it's a nice shot as well, even better towards the pit, that's a showstopper, and we've got a 2 on 2, out of nowhere, they lose the first two picks, but they are fighting back 2 for nail here, |
heroic-vs-complexity-esl-pro-league-season-16_round_8 | Complexity|teamName 4|teamScore Grim|deadPlayer FaNg|deadPlayer hallzerk|deadPlayer JT|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 3|teamScore sjuush|deadPlayer cadiaN|deadPlayer stavn|deadPlayer TeSeS|alivePlayer jabbi|alivePlayer <sep> CT|attackerSide jabbi|attackerName damages|type T|victimSide JT|victimName 27|hpDamageTaken AK-47|weapon 2104.44|victimX -342.65|victimY 85.03|victimZ <gap> CT|attackerSide jabbi|attackerName kills|type T|victimSide JT|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 2104.55|victimX -342.58|victimY 85.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide jabbi|victimName 35|hpDamageTaken AK-47|weapon 2047.83|victimX 100.78|victimY 132.39|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide jabbi|victimName 33|hpDamageTaken AK-47|weapon 2051.61|victimX 105.68|victimY 132.94|victimZ <gap> T|attackerSide floppy|attackerName kills|type CT|victimSide jabbi|victimName AK-47|weapon False|isHeadshot False|victimBlinded True|isWallbang 2047.16|victimX 104.86|victimY 132.8|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide TeSeS|victimName 27|hpDamageTaken AK-47|weapon 2325.69|victimX 639.62|victimY 147.58|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide TeSeS|victimName 27|hpDamageTaken AK-47|weapon 2325.48|victimX 645.03|victimY 147.54|victimZ <gap> T|attackerSide floppy|attackerName kills|type CT|victimSide TeSeS|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 2325.29|victimX 650.46|victimY 147.49|victimZ | Grenade doesn't quite hit the mark, but it's the Desert Eagle of TeSeS is still looking dangerous. How much can you see here? Toggle of the X-Ray. Almost nothing as JT. Sharp as your life is pushed up short from Jabbi, though there's still time for this. When's he going to activate? Swings out, JT down. Last man. Floppy on the site. You can't stop the flop. He's going to get the second. |
heroic-vs-complexity-esl-pro-league-season-16_round_9 | Complexity|teamName 5|teamScore floppy|alivePlayer Grim|alivePlayer JT|alivePlayer hallzerk|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 3|teamScore stavn|alivePlayer cadiaN|alivePlayer TeSeS|alivePlayer jabbi|alivePlayer sjuush|alivePlayer <sep> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType -55.72|grenadeX 488.12|grenadeY 327.31|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Molotov|grenadeType 1188.69|grenadeX 25.62|grenadeY 258.03|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type HE_Grenade|grenadeType 113.12|grenadeX 689.59|grenadeY 73|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Smoke_Grenade|grenadeType 107.56|grenadeX 1345.19|grenadeY 99.75|grenadeZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide hallzerk|victimName 46|hpDamageTaken HE_Grenade|weapon 49.93|victimX 716.86|victimY 69.51|victimZ <gap> CT|throwerSide jabbi|throwerName grenades|type Flashbang|grenadeType 361.44|grenadeX 2287.53|grenadeY 381.84|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Incendiary_Grenade|grenadeType 125.94|grenadeX 1307.19|grenadeY 97.94|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Flashbang|grenadeType 152.84|grenadeX 2086.69|grenadeY 469.66|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Incendiary_Grenade|grenadeType 909.53|grenadeX -72.72|grenadeY 370.06|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Molotov|grenadeType 312.16|grenadeX 1638.78|grenadeY 118.34|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type HE_Grenade|grenadeType 1165.47|grenadeX 29.53|grenadeY 289.91|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Flashbang|grenadeType 1223.94|grenadeX 515.72|grenadeY 318.16|grenadeZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide stavn|victimName 1|hpDamageTaken Molotov|weapon 181.5|victimX 1711.01|victimY 122.03|victimZ | Monster shot like that towards the pin position, and it's not in vain at all. As you mentioned, floppy, no strangers to converting those sort of rounds, and he looks comfy as you like. 5-3 now. Money, thankfully, still available for Heroic, considering their decisions in the previous rounds. Yeah, if the accountant's checking their bank history, he doesn't know what's been going on. |
heroic-vs-complexity-esl-pro-league-season-16_round_9 | Complexity|teamName 5|teamScore FaNg|alivePlayer JT|alivePlayer floppy|alivePlayer hallzerk|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 3|teamScore TeSeS|alivePlayer sjuush|alivePlayer jabbi|alivePlayer stavn|alivePlayer cadiaN|alivePlayer <sep> CT|throwerSide TeSeS|throwerName grenades|type HE_Grenade|grenadeType 49.88|grenadeX 889.91|grenadeY 68.72|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Incendiary_Grenade|grenadeType 1185.91|grenadeX 544.75|grenadeY 115.41|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide floppy|victimName 8|hpDamageTaken Incendiary_Grenade|weapon 844.33|victimX -284.79|victimY 98.53|victimZ <gap> T|throwerSide FaNg|throwerName grenades|type HE_Grenade|grenadeType 1306.03|grenadeX 844.75|grenadeY 148.72|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 194.41|grenadeX 1068.84|grenadeY 98|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Molotov|grenadeType 1434.53|grenadeX 54.47|grenadeY 241.16|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType 1338.09|grenadeX 206.53|grenadeY 241.81|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type HE_Grenade|grenadeType 1133.84|grenadeX 559.06|grenadeY 109.97|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide hallzerk|victimName 30|hpDamageTaken HE_Grenade|weapon 1170.44|victimX 447.37|victimY 112.2|victimZCT|attackerSide cadiaN|attackerName damages|type T|victimSide Grim|victimName 30|hpDamageTaken HE_Grenade|weapon 998.62|victimX 581.71|victimY 92.96|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 32|hpDamageTaken M4A1|weapon 413.97|victimX 1771.84|victimY 128.76|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 32|hpDamageTaken M4A1|weapon 413.97|victimX 1771.84|victimY 128.76|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 32|hpDamageTaken M4A1|weapon 413.97|victimX 1771.84|victimY 128.76|victimZ <gap> CT|attackerSide stavn|attackerName kills|type T|victimSide JT|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 413.97|victimX 1771.84|victimY 128.76|victimZ | But I think... Oh, JT. JT, there's one close. He's over toward the logs. Stavn, shrouded by the smoke right now. He's heard the steps. JT doesn't know, but Heroic, they're aware of everything here. TeSeS, he's unloaded the complete mag, and that might actually thrust JT forward. JT's already dead, isn't he? No way. Okay, there you go. |
heroic-vs-complexity-esl-pro-league-season-16_round_9 | Complexity|teamName 5|teamScore JT|deadPlayer FaNg|alivePlayer hallzerk|alivePlayer Grim|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 3|teamScore sjuush|alivePlayer stavn|alivePlayer TeSeS|alivePlayer cadiaN|alivePlayer jabbi|alivePlayer <sep> T|throwerSide Grim|throwerName grenades|type Smoke_Grenade|grenadeType 1400.41|grenadeX 833.94|grenadeY 140.19|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 1837.66|grenadeX -207.97|grenadeY 258.03|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Flashbang|grenadeType 1375.41|grenadeX -368.56|grenadeY 258.03|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1487.6|victimX 603.2|victimY 135.44|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1490.32|victimX 605.32|victimY 135.63|victimZ <gap> T|throwerSide FaNg|throwerName grenades|type Flashbang|grenadeType 1422.25|grenadeX 1080.34|grenadeY 185.66|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 1725.91|grenadeX -31.97|grenadeY 493.31|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Flashbang|grenadeType 380.56|grenadeX 2265.25|grenadeY 380.34|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Smoke_Grenade|grenadeType 1422.59|grenadeX 875.72|grenadeY 141.31|grenadeZ | Got a little bit worrisome for a moment, didn't it? It's clear, actually. I heard one, but he seems to have gone. But here we go, cadiaN. Like he said, he has given up a couple of opening kills, but good damage there towards middle. Flashed off for now and exchanging the utility, allowing sjuush to have the smoke towards pit if required if he gets molotoved off, of course. |
heroic-vs-complexity-esl-pro-league-season-16_round_9 | Complexity|teamName 5|teamScore JT|deadPlayer FaNg|alivePlayer floppy|alivePlayer hallzerk|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 3|teamScore cadiaN|alivePlayer jabbi|alivePlayer TeSeS|alivePlayer sjuush|alivePlayer stavn|alivePlayer <sep> T|attackerSide hallzerk|attackerName kills|type CT|victimSide cadiaN|victimName AWP|weapon False|isHeadshot False|victimBlinded True|isWallbang 1364.04|victimX 766.2|victimY 138.26|victimZT|attackerSide hallzerk|attackerName damages|type T|victimSide Grim|victimName 36|hpDamageTaken AWP|weapon 1350.95|victimX 495.56|victimY 128.13|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide FaNg|victimName 27|hpDamageTaken M4A1|weapon 1479.65|victimX 300.99|victimY 133.68|victimZ <gap> T|attackerSide FaNg|attackerName damages|type CT|victimSide TeSeS|victimName 26|hpDamageTaken AK-47|weapon 1481.51|victimX 1228.94|victimY 162.9|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide FaNg|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 1480.07|victimX 300.98|victimY 133.69|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide hallzerk|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 1208.37|victimX 444.43|victimY 115.99|victimZ | This is looking like a very strong setup. They do well to lose this one. Coming through for info. What a crazy play that was. Well, they get the info and TeSeS gets both kills through the smoke. That was a bit of a crazy play. They didn't want to be in the darkness, right? Because they were Gamble stacking over towards this A site. So they wanted some info, and fortunately, TeSeS gets two, right? |
heroic-vs-complexity-esl-pro-league-season-16_round_9 | Complexity|teamName 5|teamScore JT|deadPlayer FaNg|deadPlayer hallzerk|deadPlayer Grim|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 3|teamScore cadiaN|deadPlayer sjuush|alivePlayer TeSeS|alivePlayer jabbi|alivePlayer stavn|alivePlayer <sep> T|throwerSide floppy|throwerName grenades|type Flashbang|grenadeType 415.38|grenadeX 1873.16|grenadeY 230.81|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType 592.59|grenadeX 2571.91|grenadeY 565.69|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Smoke_Grenade|grenadeType 972.66|grenadeX 2730.72|grenadeY 129.38|grenadeZ | If he doesn't get two there and sjuush goes down and they get nothing, then yeah, we have a problem. But now it should just be a save. Yeah, I think that's totally fair. It's a nice lead. Complexity have guarded for themselves, but they're picking up the pace. I think they might be exploring the options towards B. It's Grim and Floppy, two of the strongest fraggers on the team. And Floppy, very, very good in these difficult clutch scenarios. |
heroic-vs-complexity-esl-pro-league-season-16_round_9 | Complexity|teamName 5|teamScore FaNg|deadPlayer hallzerk|deadPlayer JT|deadPlayer Grim|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 3|teamScore cadiaN|deadPlayer stavn|alivePlayer jabbi|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 732.72|grenadeX 2780|grenadeY 127.19|grenadeZ <gap> CT|attackerSide stavn|attackerName kills|type T|victimSide Grim|victimName HE_Grenade|weapon False|isHeadshot False|victimBlinded False|isWallbang 773.34|victimX 2770.13|victimY 187.26|victimZCT|attackerSide stavn|attackerName damages|type T|victimSide floppy|victimName 1|hpDamageTaken HE_Grenade|weapon 875.99|victimX 2504.26|victimY 145.03|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide floppy|victimName 26|hpDamageTaken M4A1|weapon 543.99|victimX 3019.97|victimY 160.03|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide floppy|victimName 26|hpDamageTaken M4A1|weapon 543.99|victimX 3019.97|victimY 160.03|victimZ <gap> floppy|playerName bombEvents|type plant_begin|bombAction 543.99|playerX 3019.97|playerY 160.03|playerZ <gap> floppy|playerName bombEvents|type plant_abort|bombAction 543.99|playerX 3019.97|playerY 160.03|playerZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide floppy|victimName 26|hpDamageTaken M4A1|weapon 543.33|victimX 3020.12|victimY 160.03|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide floppy|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 537.98|victimX 3020.5|victimY 160.03|victimZ | He can perform. And the grenade, unfortunately, that's going to do a load of damage as Grim will be dropped, and now Floppy's chances really are limited. But TeSeS should take care of it momentarily. I like the enthusiasm to give it a go. Shows they're up for it, but ultimately, it's to their demise. |
heroic-vs-complexity-esl-pro-league-season-16_round_10 | Complexity|teamName 5|teamScore hallzerk|alivePlayer JT|alivePlayer floppy|alivePlayer FaNg|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 4|teamScore sjuush|alivePlayer stavn|alivePlayer jabbi|alivePlayer cadiaN|alivePlayer TeSeS|alivePlayer <sep> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 875.62|grenadeX 531.16|grenadeY 89.72|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Smoke_Grenade|grenadeType 379.53|grenadeX 1963.59|grenadeY 130.03|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Molotov|grenadeType 1191.06|grenadeX 22|grenadeY 260.94|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type HE_Grenade|grenadeType 118.03|grenadeX 702.28|grenadeY 73.03|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Molotov|grenadeType 582.09|grenadeX 1924.62|grenadeY 133.44|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType -140.88|grenadeX 1449.06|grenadeY 564.03|grenadeZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 19|hpDamageTaken HE_Grenade|weapon 157.97|victimX 861.02|victimY 80.58|victimZCT|attackerSide jabbi|attackerName damages|type T|victimSide JT|victimName 2|hpDamageTaken HE_Grenade|weapon 100.61|victimX 984.11|victimY 76.38|victimZ <gap> CT|throwerSide cadiaN|throwerName grenades|type HE_Grenade|grenadeType -116.69|grenadeX 806.97|grenadeY 33.34|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 315.81|grenadeX 1706.62|grenadeY 122.41|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide hallzerk|victimName 13|hpDamageTaken HE_Grenade|weapon -302.25|victimX 797.14|victimY -3.06|victimZCT|attackerSide cadiaN|attackerName damages|type T|victimSide FaNg|victimName 1|hpDamageTaken HE_Grenade|weapon 157.99|victimX 875.97|victimY 80.34|victimZCT|attackerSide cadiaN|attackerName damages|type T|victimSide Grim|victimName 2|hpDamageTaken HE_Grenade|weapon -406.23|victimX 774.0|victimY -29.88|victimZ <gap> T|throwerSide JT|throwerName grenades|type HE_Grenade|grenadeType 752.09|grenadeX 2233.09|grenadeY 136.75|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Incendiary_Grenade|grenadeType 906.47|grenadeX -71.75|grenadeY 387.06|grenadeZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide stavn|victimName 7|hpDamageTaken HE_Grenade|weapon 863.69|victimX 2026.47|victimY 142.03|victimZ <gap> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 155.66|grenadeX 1376.69|grenadeY 99.97|grenadeZ | He didn't hit his teammate. Yeah, that's very fortunate it didn't unfold in that fashion, but the buyers are back here. Four AK-47s and a scout. We are back underway. Some chip damage done down towards C stairs. FaNg and hallzerk softened up. Grim... Well, he saw it as well. |
heroic-vs-complexity-esl-pro-league-season-16_round_10 | Complexity|teamName 5|teamScore Grim|alivePlayer floppy|alivePlayer hallzerk|alivePlayer FaNg|alivePlayer JT|alivePlayer <sep> Heroic|teamName 4|teamScore sjuush|alivePlayer TeSeS|alivePlayer jabbi|alivePlayer cadiaN|alivePlayer stavn|alivePlayer <sep> CT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 30|hpDamageTaken HE_Grenade|weapon 70.6|victimX 1411.35|victimY 150.15|victimZCT|attackerSide stavn|attackerName damages|type T|victimSide FaNg|victimName 22|hpDamageTaken HE_Grenade|weapon 102.97|victimX 1228.99|victimY 91.46|victimZ <gap> T|throwerSide FaNg|throwerName grenades|type Molotov|grenadeType 767.56|grenadeX 2208.19|grenadeY 170.28|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Flashbang|grenadeType 707.69|grenadeX 1961.81|grenadeY 134|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType 181.59|grenadeX 2075.41|grenadeY 575.72|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type HE_Grenade|grenadeType 810.44|grenadeX 1920.56|grenadeY 131.62|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Smoke_Grenade|grenadeType 791.47|grenadeX 2413.19|grenadeY 137.75|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type HE_Grenade|grenadeType 323.66|grenadeX 1758.41|grenadeY 262.53|grenadeZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide Grim|victimName 37|hpDamageTaken HE_Grenade|weapon 299.65|victimX 1820.3|victimY 125.55|victimZCT|attackerSide TeSeS|attackerName damages|type T|victimSide FaNg|victimName 35|hpDamageTaken HE_Grenade|weapon 404.24|victimX 1783.91|victimY 129.37|victimZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 1201.28|grenadeX 457.22|grenadeY 113.5|grenadeZ | TeSeS holding the antenna flash available. He's actually repositioned here. So there's a bunch of different utility sets you can throw from this position. He's just moved so much. TeSeS has been everywhere. And that's a dunk grenade. So huge damage done to this Banana Onslaught. And if they just wanted to execute towards B, they are going to have a tough go at things. |
heroic-vs-complexity-esl-pro-league-season-16_round_10 | Complexity|teamName 5|teamScore hallzerk|alivePlayer Grim|alivePlayer floppy|alivePlayer JT|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 4|teamScore stavn|alivePlayer TeSeS|alivePlayer sjuush|alivePlayer cadiaN|alivePlayer jabbi|alivePlayer <sep> CT|throwerSide stavn|throwerName grenades|type Smoke_Grenade|grenadeType 761.75|grenadeX 2334.16|grenadeY 137.09|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Smoke_Grenade|grenadeType 1435.94|grenadeX 995.59|grenadeY 150.81|grenadeZ | Yeah, lovely made so far. Softens them up with the M4s. One dink potential now. And this could be tagging over some utility as well. You'll see that a lot on Inferno. Just run over, hand delivery, and a decent smoke as well to bite. Another 20 seconds here towards the B bombsite. Elsewhere, we are probing towards top and middle. Floppy. |
heroic-vs-complexity-esl-pro-league-season-16_round_10 | Complexity|teamName 5|teamScore floppy|alivePlayer JT|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 4|teamScore jabbi|alivePlayer TeSeS|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer stavn|alivePlayer <sep> CT|throwerSide cadiaN|throwerName grenades|type Flashbang|grenadeType 1429.81|grenadeX 287.72|grenadeY 240.69|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 1332.03|grenadeX 213.75|grenadeY 135.66|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 1313.69|grenadeX 204.62|grenadeY 142.41|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Incendiary_Grenade|grenadeType 1452.5|grenadeX 252.88|grenadeY 133.84|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 784.69|grenadeX 2780.78|grenadeY 129.16|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Flashbang|grenadeType 1102.5|grenadeX 2795.16|grenadeY 510.69|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Smoke_Grenade|grenadeType 953.81|grenadeX 2774.22|grenadeY 127.53|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 116.59|grenadeX 2793.97|grenadeY 162|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 939.69|grenadeX 2744.22|grenadeY 129.97|grenadeZ | He'll be joined by hallzerk, who will be trying to at least show some sort of presence here towards middle. They've taken vision away from the outside, and floppy will be left there alone. So a bit of a lurk situation for him, but not finding much else there. Slightly flubs the molly there. |
heroic-vs-complexity-esl-pro-league-season-16_round_10 | Complexity|teamName 5|teamScore JT|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer floppy|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 4|teamScore TeSeS|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer stavn|alivePlayer jabbi|alivePlayer <sep> CT|throwerSide sjuush|throwerName grenades|type Flashbang|grenadeType 1490.69|grenadeX 148.69|grenadeY 142.09|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 717.81|grenadeX 2760.62|grenadeY 130.28|grenadeZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide cadiaN|victimName 10|hpDamageTaken AK-47|weapon 1596.77|victimX -19.16|victimY 128.37|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide floppy|victimName 32|hpDamageTaken M4A1|weapon 1186.31|victimX 587.31|victimY 122.03|victimZ <gap> CT|throwerSide stavn|throwerName grenades|type Flashbang|grenadeType 72.97|grenadeX 2850.66|grenadeY 479.53|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Flashbang|grenadeType 224.22|grenadeX 2859.25|grenadeY 589.09|grenadeZ <gap> T|attackerSide FaNg|attackerName damages|type T|victimSide floppy|victimName 9|hpDamageTaken AK-47|weapon 1525.7|victimX 49.85|victimY 128.03|victimZ <gap> T|throwerSide FaNg|throwerName grenades|type Molotov|grenadeType 2478.81|grenadeX -55.88|grenadeY 93.19|grenadeZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide floppy|victimName M4A1|weapon True|isHeadshot False|victimBlinded False|isWallbang 2088.38|victimX 73.17|victimY 128.88|victimZ | They double smoke spawn, and they're actually getting out of here. So knowing that Heroic are highly reactive, cadiaN will secure that there is still one top mid, but unfortunately, jabbi's on the wrong side. 27 seconds. It has to be this A finish. They're going to be funneled up short here. sjuush could get a massive spray down here unless they hit a banger. Repositioning towards the mini pit now. The fight is coming. This crossfire needs to lock it out. |
heroic-vs-complexity-esl-pro-league-season-16_round_10 | Complexity|teamName 5|teamScore floppy|deadPlayer JT|alivePlayer hallzerk|alivePlayer FaNg|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 4|teamScore cadiaN|alivePlayer jabbi|alivePlayer stavn|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer <sep> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 26|hpDamageTaken M4A1|weapon 2066.31|victimX 131.27|victimY 160.03|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 32|hpDamageTaken M4A1|weapon 2065.79|victimX 133.87|victimY 160.03|victimZ <gap> CT|throwerSide sjuush|throwerName grenades|type Flashbang|grenadeType 2362.09|grenadeX 68.94|grenadeY 140.25|grenadeZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide JT|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 2063.59|victimX 133.69|victimY 160.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide hallzerk|victimName 26|hpDamageTaken M4A1|weapon 1900.97|victimX 73.18|victimY 127.92|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide cadiaN|victimName 27|hpDamageTaken AK-47|weapon 1821.03|victimX 560.32|victimY 222.03|victimZ <gap> CT|attackerSide jabbi|attackerName kills|type T|victimSide hallzerk|victimName M4A1|weapon True|isHeadshot False|victimBlinded False|isWallbang 1903.29|victimX 77.42|victimY 128.4|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide Grim|victimName 26|hpDamageTaken M4A1|weapon 1980.84|victimX 22.41|victimY 124.23|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide Grim|victimName 26|hpDamageTaken M4A1|weapon 1981.52|victimX 22.59|victimY 124.29|victimZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide cadiaN|victimName 27|hpDamageTaken AK-47|weapon 1829.58|victimX 562.95|victimY 222.03|victimZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide Grim|victimName M4A1|weapon True|isHeadshot False|victimBlinded False|isWallbang 1981.65|victimX 22.62|victimY 124.31|victimZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide FaNg|victimName M4A1|weapon False|isHeadshot True|victimBlinded False|isWallbang 1950.72|victimX 63.45|victimY 126.19|victimZ | If they can just dispel and hold the wolf at the door, the rotation will be great. And they are doing exactly that. cadiaN is going to get a whole boatload of frags right there. And we've tied things up 5-5. |
heroic-vs-complexity-esl-pro-league-season-16_round_11 | Complexity|teamName 5|teamScore floppy|alivePlayer FaNg|alivePlayer Grim|alivePlayer JT|alivePlayer hallzerk|alivePlayer <sep> Heroic|teamName 5|teamScore TeSeS|alivePlayer stavn|alivePlayer jabbi|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer <sep> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 298.59|grenadeX 1781.25|grenadeY 160.97|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 306.66|grenadeX 1806.84|grenadeY 124.56|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 134.47|grenadeX 1159.19|grenadeY 86.16|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Incendiary_Grenade|grenadeType 1205.03|grenadeX 479.19|grenadeY 114.69|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Incendiary_Grenade|grenadeType 1236.12|grenadeX -372.69|grenadeY 258.97|grenadeZ | I know that Complexity are at the top of the group with a 2-0 scoreline right now, and everybody else, other than Strauss, who are 1-2, Eda now 1-2. The rest are all 1-1. It is crazy, right? But that's the thing. With Complexity at a 3-0, Apollo brought up this sentiment on the desk, where Maui and Blair were talking about it. With Complexity, they don't feel safe. |
heroic-vs-complexity-esl-pro-league-season-16_round_11 | Complexity|teamName 5|teamScore Grim|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer JT|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 5|teamScore sjuush|alivePlayer stavn|alivePlayer jabbi|alivePlayer TeSeS|alivePlayer cadiaN|alivePlayer <sep> CT|throwerSide sjuush|throwerName grenades|type HE_Grenade|grenadeType 1047.81|grenadeX 421.03|grenadeY 99.28|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Flashbang|grenadeType 1224.12|grenadeX 541.19|grenadeY 554.47|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Smoke_Grenade|grenadeType 1870.09|grenadeX -262.12|grenadeY 258.03|grenadeZ | They don't feel like a lock-in for the playoffs by any means. Definitely not. For this game, it holds a lot of weight. I think they know the importance of this matchup right here as well. If they can take down Astralis and Heroic as two of the scouts that they take and heats that third victory, there's a chance for Complexity. But I wish all the groups panned out like this in such a competitive nature because it shows that now every game is hugely important. |
heroic-vs-complexity-esl-pro-league-season-16_round_11 | Complexity|teamName 5|teamScore JT|alivePlayer hallzerk|alivePlayer floppy|alivePlayer FaNg|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 5|teamScore jabbi|alivePlayer TeSeS|alivePlayer stavn|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer <sep> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 326.78|grenadeX 1839.38|grenadeY 128.34|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 603.94|grenadeX 2112.34|grenadeY 374.72|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type HE_Grenade|grenadeType 1251.44|grenadeX 427.38|grenadeY 274.69|grenadeZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide Grim|victimName 57|hpDamageTaken HE_Grenade|weapon 1207.85|victimX 434.01|victimY 116.52|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide Grim|victimName 35|hpDamageTaken AK-47|weapon 1376.96|victimX 586.78|victimY 131.05|victimZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide Grim|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 1376.03|victimX 586.76|victimY 130.99|victimZ | It's no, we end up at 3-0 with a bunch of teams and we're expecting them to get through. But here's a flash. It's a fight. I like the smoke as well. The flash to push them back towards A. The smoke to disallow entry. You've really pushed them back there. Good grenade potential from cadiaN. Does he want to fling it in? A bit late now, I think. |
heroic-vs-complexity-esl-pro-league-season-16_round_11 | Complexity|teamName 5|teamScore Grim|deadPlayer hallzerk|alivePlayer floppy|alivePlayer JT|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 5|teamScore cadiaN|alivePlayer TeSeS|alivePlayer jabbi|alivePlayer sjuush|alivePlayer stavn|alivePlayer <sep> CT|throwerSide cadiaN|throwerName grenades|type HE_Grenade|grenadeType 1215.38|grenadeX 576.31|grenadeY 116.72|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Smoke_Grenade|grenadeType 1203.75|grenadeX 502.53|grenadeY 114.38|grenadeZ | He's just going to have to have a fight. Gadget Arms trying to grab that deagle right there, which he will follow. Now back towards B. So he wants stavn to have his stats padded. Let's see what he can make of it. All four players for Complexity just going with the contact play. That's literally all they can do. |
heroic-vs-complexity-esl-pro-league-season-16_round_11 | Complexity|teamName 5|teamScore Grim|deadPlayer hallzerk|alivePlayer floppy|alivePlayer JT|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 5|teamScore jabbi|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer stavn|alivePlayer <sep> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 803.88|grenadeX 2921.56|grenadeY 131.25|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Incendiary_Grenade|grenadeType 1890.31|grenadeX -313.75|grenadeY 258.69|grenadeZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 35|hpDamageTaken AK-47|weapon 854.3|victimX 2645.96|victimY 136.45|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 17|hpDamageTaken AK-47|weapon 852.71|victimX 2651.65|victimY 136.32|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 35|hpDamageTaken AK-47|weapon 851.22|victimX 2655.98|victimY 136.21|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide JT|victimName 11|hpDamageTaken AK-47|weapon 845.39|victimX 2668.05|victimY 135.22|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide floppy|victimName 43|hpDamageTaken AK-47|weapon 687.91|victimX 2541.35|victimY 136.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide stavn|victimName 44|hpDamageTaken Glock-18|weapon 1358.74|victimX 2913.65|victimY 128.03|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide JT|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 831.43|victimX 2707.45|victimY 130.88|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide stavn|victimName 13|hpDamageTaken Glock-18|weapon 1358.94|victimX 2913.33|victimY 128.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide stavn|victimName 11|hpDamageTaken Glock-18|weapon 1355.98|victimX 2917.77|victimY 128.03|victimZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide stavn|victimName 11|hpDamageTaken Glock-18|weapon 1346.33|victimX 2931.92|victimY 128.03|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide floppy|victimName 43|hpDamageTaken AK-47|weapon 690.12|victimX 2531.6|victimY 136.03|victimZ <gap> CT|attackerSide stavn|attackerName kills|type T|victimSide floppy|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 688.98|victimX 2526.91|victimY 136.03|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide FaNg|victimName 34|hpDamageTaken AK-47|weapon 874.85|victimX 2491.73|victimY 145.03|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide FaNg|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 875.34|victimX 2493.09|victimY 145.03|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide hallzerk|victimName 35|hpDamageTaken AK-47|weapon 659.16|victimX 2518.43|victimY 142.6|victimZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide hallzerk|victimName 36|hpDamageTaken AK-47|weapon 682.75|victimX 2511.5|victimY 138.2|victimZ <gap> CT|attackerSide TeSeS|attackerName kills|type T|victimSide hallzerk|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 707.99|victimX 2532.19|victimY 136.03|victimZ | They've got no grenades and no real hope of this one. Another brutal crossfire. They're having to swing around, hopefully find a couple of shots towards the CTs, but nothing can be done. |
heroic-vs-complexity-esl-pro-league-season-16_round_12 | Complexity|teamName 5|teamScore JT|alivePlayer hallzerk|alivePlayer FaNg|alivePlayer floppy|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 6|teamScore jabbi|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer stavn|alivePlayer TeSeS|alivePlayer <sep> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 406.44|grenadeX 1958.62|grenadeY 130.03|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 326.88|grenadeX 1815.34|grenadeY 141.06|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type HE_Grenade|grenadeType 949.16|grenadeX 597.06|grenadeY 88.69|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Molotov|grenadeType 521.44|grenadeX 1937.72|grenadeY 132.03|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Flashbang|grenadeType 436.22|grenadeX 2192.84|grenadeY 386.09|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 175.22|grenadeX 1100.69|grenadeY 91.12|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Incendiary_Grenade|grenadeType 1170.03|grenadeX 575.19|grenadeY 116.38|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 1246.78|grenadeX -380.53|grenadeY 258.03|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Smoke_Grenade|grenadeType 281.25|grenadeX 1662|grenadeY 116.06|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 279.09|grenadeX 1524.03|grenadeY 107.75|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Flashbang|grenadeType 884.81|grenadeX -155.62|grenadeY 697.66|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Incendiary_Grenade|grenadeType 152.22|grenadeX 1379.41|grenadeY 103.91|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Flashbang|grenadeType 294.75|grenadeX 2060.31|grenadeY 373.31|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type HE_Grenade|grenadeType -69.28|grenadeX 1399.38|grenadeY 133.56|grenadeZ | You'll see them getting a little bit more aggressive, perhaps, trying to get in favorable positions. And they send three players towards Bernardo to kick things off. cadiaN looks like he's just going to throw a deep nade down, soften him up. And, oh, he's actually hit the wall there. So not quite the execution he was looking for. $300 down the drain. Nice banana. |
heroic-vs-complexity-esl-pro-league-season-16_round_12 | Complexity|teamName 5|teamScore JT|alivePlayer FaNg|alivePlayer hallzerk|alivePlayer Grim|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 6|teamScore stavn|alivePlayer jabbi|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer cadiaN|alivePlayer <sep> T|throwerSide FaNg|throwerName grenades|type Flashbang|grenadeType 136.94|grenadeX 1000.91|grenadeY 97.31|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Molotov|grenadeType 1217.91|grenadeX 167.16|grenadeY 216.81|grenadeZ <gap> CT|attackerSide TeSeS|attackerName damages|type T|victimSide FaNg|victimName 8|hpDamageTaken Incendiary_Grenade|weapon 68.0|victimX 1191.36|victimY 93.79|victimZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 1614.53|grenadeX 1122.97|grenadeY 490.91|grenadeZ | Where they want to limp out this aggression. Stavn was playing in front of that half wall there, but you can see it's smoked off, so there's no real info to be gained or gathered as... Top mid. Three players about to pounce here from Colt. cadiaN is tucked in. Jabbi's actually going to reposition, so they won't be able to bait cadiaN in here, at least from close. Jabbi can jiggle peek here from this corner. |
heroic-vs-complexity-esl-pro-league-season-16_round_12 | Complexity|teamName 5|teamScore floppy|alivePlayer Grim|alivePlayer hallzerk|alivePlayer JT|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 6|teamScore jabbi|alivePlayer TeSeS|alivePlayer stavn|alivePlayer cadiaN|alivePlayer sjuush|alivePlayer <sep> CT|throwerSide jabbi|throwerName grenades|type Smoke_Grenade|grenadeType 1857.31|grenadeX -272.47|grenadeY 258.03|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type HE_Grenade|grenadeType 1495.09|grenadeX -279.31|grenadeY 256.62|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 327.66|grenadeX 1839.09|grenadeY 128.38|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 34|hpDamageTaken AK-47|weapon 1567.82|victimX 1158.87|victimY 161.45|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 609.88|grenadeX 2113.78|grenadeY 370.34|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 34|hpDamageTaken AK-47|weapon 1570.42|victimX 1159.29|victimY 161.64|victimZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide JT|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 1570.56|victimX 1157.54|victimY 161.6|victimZ <gap> T|throwerSide Grim|throwerName grenades|type Molotov|grenadeType 1387.06|grenadeX 1185.22|grenadeY 164.53|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type HE_Grenade|grenadeType 1352.12|grenadeX 1229.25|grenadeY 164|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Smoke_Grenade|grenadeType 1425.69|grenadeX 1130.56|grenadeY 157.75|grenadeZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide cadiaN|victimName 45|hpDamageTaken HE_Grenade|weapon 1291.03|victimX 1186.03|victimY 160.03|victimZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Flashbang|grenadeType 1454.09|grenadeX 1190.66|grenadeY 182.78|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Smoke_Grenade|grenadeType 1408.25|grenadeX 249.75|grenadeY 130.12|grenadeZ <gap> T|attackerSide Grim|attackerName kills|type CT|victimSide cadiaN|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1379.33|victimX 888.0|victimY 144.3|victimZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType 1633.22|grenadeX 1163.5|grenadeY 429.03|grenadeZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide hallzerk|victimName 26|hpDamageTaken M4A1|weapon 1476.55|victimX 1003.58|victimY 150.76|victimZ <gap> CT|attackerSide jabbi|attackerName kills|type T|victimSide hallzerk|victimName M4A1|weapon True|isHeadshot True|victimBlinded False|isWallbang 1478.81|victimX 1003.69|victimY 150.67|victimZ <gap> CT|throwerSide sjuush|throwerName grenades|type Incendiary_Grenade|grenadeType 1804.06|grenadeX -310.97|grenadeY 258.59|grenadeZ <gap> T|attackerSide floppy|attackerName damages|type CT|victimSide sjuush|victimName 3|hpDamageTaken AK-47|weapon 1943.97|victimX 222.23|victimY 160.03|victimZ | And if cadiaN does get mollied, he can extinguish at his own feet. But here they come. The flash is over. Snap. The trap. Wow, very brave. So cadiaN's all good. The jump away, I guess he wants to avoid. Today, it's the jump into it is the wrong option. Yeah, some questionable maneuvers there. You were right, he got away with it, but maybe he still did because jabbi with the follow-up kill maintains the advantage here at least. |
heroic-vs-complexity-esl-pro-league-season-16_round_12 | Complexity|teamName 5|teamScore hallzerk|deadPlayer JT|deadPlayer FaNg|alivePlayer Grim|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 6|teamScore cadiaN|deadPlayer stavn|alivePlayer jabbi|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer <sep> CT|attackerSide stavn|attackerName damages|type T|victimSide FaNg|victimName 27|hpDamageTaken AK-47|weapon 254.61|victimX 1855.09|victimY 125.55|victimZ <gap> T|attackerSide FaNg|attackerName kills|type CT|victimSide stavn|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 740.14|victimX 1872.77|victimY 211.96|victimZ <gap> T|attackerSide FaNg|attackerName kills|type CT|victimSide TeSeS|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 411.41|victimX 2113.58|victimY 131.18|victimZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType 1418.06|grenadeX 2872.91|grenadeY 577.91|grenadeZ <gap> Grim|playerName bombEvents|type plant_begin|bombAction 559.58|playerX 2984.18|playerY 183.17|playerZ <gap> Grim|playerName bombEvents|type plant|bombAction 559.14|playerX 2984.39|playerY 183.17|playerZ | TeSeS will be joined by stavn as well, so he'll take the aggro. The trade comes in, but that is wonderful from FaNg. He manages to get a lovely Two-piece as we walk in towards the B bombsite. Three on two now. How's he pulled that one off? What these guys can produce in these type of situations has been pretty eye-opening the last couple of days, and FaNg's probably on for a couple more here. |
heroic-vs-complexity-esl-pro-league-season-16_round_12 | Complexity|teamName 5|teamScore JT|deadPlayer hallzerk|deadPlayer FaNg|alivePlayer floppy|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 6|teamScore TeSeS|deadPlayer stavn|deadPlayer cadiaN|deadPlayer jabbi|deadPlayer sjuush|alivePlayer <sep> CT|attackerSide jabbi|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 1149.89|victimX 3244.03|victimY 128.03|victimZ <gap> T|attackerSide FaNg|attackerName kills|type CT|victimSide jabbi|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1263.45|victimX 2877.71|victimY 127.48|victimZ | Jabbi's gonna jiggle around the corner, and FaNg, sharp as you like. Seven kills total, three in the round, and this is his round. The trading top mid, the space was provided, and the shots here in Banana, they were ready for that. That setup, one towards the car, one on the sandbag, they were just clinical shots from FaNg, and sjuush has to save. Nothing could be done, and that was looking like another brutal crossfire from Heroic as well. They were established. |
heroic-vs-complexity-esl-pro-league-season-16_round_12 | Complexity|teamName 5|teamScore hallzerk|deadPlayer JT|deadPlayer FaNg|alivePlayer Grim|alivePlayer floppy|alivePlayer <sep> Heroic|teamName 6|teamScore TeSeS|deadPlayer jabbi|deadPlayer cadiaN|deadPlayer stavn|deadPlayer sjuush|alivePlayer <sep> CT|attackerSide sjuush|attackerName kills|type T|victimSide FaNg|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1349.72|victimX 2747.7|victimY 130.57|victimZ <gap> None|attackerSide None|attackerName damages|type CT|victimSide sjuush|victimName 40|hpDamageTaken C4|weapon 2015.05|victimX 2964.92|victimY 128.88|victimZNone|attackerSide None|attackerName damages|type T|victimSide Grim|victimName 13|hpDamageTaken C4|weapon 262.6|victimX 1202.03|victimY 106.03|victimZ | It looked like it all made sense, but the first shot went against them, and then the swing around from FaNg was just astonishing. So just sjuush remaining, and I don't think there's much you can do about this one. The round will be going in favor of Complexity, and they will be saving two players as well in a flashbang, but they pulled that one back from the dead. |
heroic-vs-complexity-esl-pro-league-season-16_round_13 | Complexity|teamName 6|teamScore JT|alivePlayer FaNg|alivePlayer Grim|alivePlayer floppy|alivePlayer hallzerk|alivePlayer <sep> Heroic|teamName 6|teamScore jabbi|alivePlayer stavn|alivePlayer cadiaN|alivePlayer TeSeS|alivePlayer sjuush|alivePlayer <sep> T|throwerSide JT|throwerName grenades|type Smoke_Grenade|grenadeType 382.5|grenadeX 1958.81|grenadeY 130.03|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType 100.12|grenadeX 700.44|grenadeY 74.62|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Flashbang|grenadeType 379.06|grenadeX 2272.91|grenadeY 386.06|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Molotov|grenadeType 498.44|grenadeX 2027.38|grenadeY 131.41|grenadeZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide FaNg|victimName 3|hpDamageTaken Incendiary_Grenade|weapon 23.92|victimX 904.36|victimY 70.91|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 150.62|grenadeX 879.62|grenadeY 127.19|grenadeZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide FaNg|victimName 4|hpDamageTaken Incendiary_Grenade|weapon -10.98|victimX 882.93|victimY 61.74|victimZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType -148.5|grenadeX 845.28|grenadeY 30.94|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Incendiary_Grenade|grenadeType 172.22|grenadeX 1389.22|grenadeY 102.75|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Flashbang|grenadeType 760.28|grenadeX 296.53|grenadeY 145.72|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type HE_Grenade|grenadeType -27.53|grenadeX 1352.41|grenadeY 100.28|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type HE_Grenade|grenadeType -74.16|grenadeX 1418.94|grenadeY 142.97|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Incendiary_Grenade|grenadeType 304.34|grenadeX 1762.91|grenadeY 125.47|grenadeZ | Oh, that is fantastic. On the fade of the smoke. He wasn't set up at all for that. No one flashed him in. There was no utility used. That's just raw firepower. And he certainly got a lot of it, making a name for himself here in ESL Pro League. Aggression now from Heroic as stavn will actually be looking towards Banana. |
heroic-vs-complexity-esl-pro-league-season-16_round_13 | Complexity|teamName 6|teamScore JT|alivePlayer hallzerk|alivePlayer FaNg|alivePlayer floppy|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 6|teamScore stavn|alivePlayer sjuush|alivePlayer TeSeS|alivePlayer cadiaN|alivePlayer jabbi|alivePlayer <sep> CT|throwerSide cadiaN|throwerName grenades|type Incendiary_Grenade|grenadeType 851.88|grenadeX 277.22|grenadeY 91|grenadeZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide floppy|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1259.1|victimX -349.92|victimY 256.03|victimZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType -77.88|grenadeX 844.06|grenadeY 43.78|grenadeZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide sjuush|victimName 27|hpDamageTaken AK-47|weapon 1910.99|victimX -359.4|victimY 256.03|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide sjuush|victimName 27|hpDamageTaken AK-47|weapon 1910.92|victimX -361.47|victimY 256.03|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide sjuush|victimName 27|hpDamageTaken AK-47|weapon 1910.87|victimX -362.66|victimY 256.03|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide JT|victimName 27|hpDamageTaken AK-47|weapon 1233.39|victimX -342.21|victimY 256.03|victimZ <gap> T|attackerSide JT|attackerName kills|type CT|victimSide sjuush|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1910.87|victimX -362.33|victimY 256.03|victimZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType 2089.38|grenadeX -452.38|grenadeY 470.72|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type HE_Grenade|grenadeType 1922.75|grenadeX -196.22|grenadeY 281.97|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Smoke_Grenade|grenadeType 2061.97|grenadeX -111.31|grenadeY 179.03|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 1|hpDamageTaken HE_Grenade|weapon 1920.41|victimX -195.62|victimY 256.03|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide JT|victimName 53|hpDamageTaken HE_Grenade|weapon 1971.54|victimX -205.72|victimY 256.03|victimZCT|attackerSide cadiaN|attackerName damages|type T|victimSide hallzerk|victimName 43|hpDamageTaken HE_Grenade|weapon 1864.78|victimX -261.71|victimY 256.03|victimZCT|attackerSide cadiaN|attackerName damages|type T|victimSide Grim|victimName 17|hpDamageTaken HE_Grenade|weapon 1807.56|victimX -307.67|victimY 256.03|victimZ <gap> T|attackerSide JT|attackerName damages|type CT|victimSide cadiaN|victimName 27|hpDamageTaken AK-47|weapon 2123.6|victimX 494.2|victimY 160.03|victimZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide JT|victimName AWP|weapon False|isHeadshot False|victimBlinded False|isWallbang 2091.65|victimX -257.84|victimY 256.03|victimZ <gap> T|throwerSide Grim|throwerName grenades|type Smoke_Grenade|grenadeType 2333.88|grenadeX 786.03|grenadeY 151.03|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type Smoke_Grenade|grenadeType 2467.59|grenadeX 832.97|grenadeY 381.41|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Smoke_Grenade|grenadeType 1957.84|grenadeX 248.25|grenadeY 162.03|grenadeZ | He's got full information that that's clear. They can maybe even push down here on the CT side and see what's available to them. Does he need to get out of here, though? Yeah, this is such an awkward position for stavn to be in. sjuush, they're coming your way, knocking on the door. One. It's going to be enough. The massive floodgate open, cadiaN's nade is well-placed and well-timed, but he's blind during all of the nuke's drop, but cadiaN now needs to hit some shots. |
heroic-vs-complexity-esl-pro-league-season-16_round_13 | Complexity|teamName 6|teamScore JT|deadPlayer floppy|deadPlayer hallzerk|alivePlayer FaNg|alivePlayer Grim|alivePlayer <sep> Heroic|teamName 6|teamScore sjuush|deadPlayer cadiaN|alivePlayer jabbi|alivePlayer TeSeS|alivePlayer stavn|alivePlayer <sep> T|throwerSide Grim|throwerName grenades|type Molotov|grenadeType 2005.25|grenadeX 327.41|grenadeY 162.25|grenadeZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide jabbi|victimName 33|hpDamageTaken AK-47|weapon 2245.18|victimX 976.38|victimY 160.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide hallzerk|victimName 25|hpDamageTaken M4A1|weapon 2267.09|victimX -350.4|victimY 87.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide hallzerk|victimName 25|hpDamageTaken M4A1|weapon 2267.09|victimX -350.4|victimY 87.03|victimZ <gap> T|attackerSide hallzerk|attackerName damages|type CT|victimSide jabbi|victimName 25|hpDamageTaken AK-47|weapon 2236.42|victimX 975.42|victimY 160.03|victimZ <gap> CT|attackerSide jabbi|attackerName kills|type T|victimSide hallzerk|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 2267.09|victimX -350.4|victimY 87.03|victimZ <gap> T|throwerSide Grim|throwerName grenades|type HE_Grenade|grenadeType 1987.66|grenadeX 251.62|grenadeY 160.62|grenadeZ <gap> T|attackerSide Grim|attackerName damages|type CT|victimSide cadiaN|victimName 20|hpDamageTaken HE_Grenade|weapon 1824.81|victimX 276.03|victimY 160.03|victimZT|attackerSide Grim|attackerName damages|type T|victimSide Grim|victimName 1|hpDamageTaken HE_Grenade|weapon 1863.38|victimX -38.14|victimY 173.81|victimZ <gap> T|attackerSide Grim|attackerName kills|type CT|victimSide cadiaN|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 1871.76|victimX 566.91|victimY 222.03|victimZ <gap> T|attackerSide FaNg|attackerName damages|type CT|victimSide stavn|victimName 27|hpDamageTaken AK-47|weapon 154.16|victimX 756.48|victimY 79.6|victimZ <gap> T|attackerSide FaNg|attackerName damages|type CT|victimSide stavn|victimName 27|hpDamageTaken AK-47|weapon 157.98|victimX 754.62|victimY 80.06|victimZ <gap> T|attackerSide FaNg|attackerName damages|type CT|victimSide stavn|victimName 27|hpDamageTaken AK-47|weapon 158.0|victimX 760.37|victimY 80.13|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon -240.93|victimX 908.1|victimY 14.94|victimZ <gap> T|attackerSide FaNg|attackerName kills|type CT|victimSide stavn|victimName AK-47|weapon False|isHeadshot False|victimBlinded False|isWallbang 158.0|victimX 777.65|victimY 80.35|victimZ | Bombs towards the pit, a defensive smoke as the cavalry is coming, and jabbi's here. They may have done enough, Heroic. Yeah, I really like that smoke from cadiaN. That's a very wise and informed decision. But Grim... Oh, he pushes throughout. This is actually falling apart once again. Back to the two-on-two. Plenty of time to work with Grim. He seems to stay alive now, if possible. Smoke about to fade. |
heroic-vs-complexity-esl-pro-league-season-16_round_13 | Complexity|teamName 6|teamScore hallzerk|deadPlayer JT|deadPlayer floppy|deadPlayer Grim|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 6|teamScore cadiaN|deadPlayer sjuush|deadPlayer stavn|deadPlayer jabbi|alivePlayer TeSeS|alivePlayer <sep> T|attackerSide Grim|attackerName kills|type CT|victimSide TeSeS|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 2203.96|victimX 713.75|victimY 160.4|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide Grim|victimName 26|hpDamageTaken M4A1|weapon 1844.86|victimX 425.4|victimY 160.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide Grim|victimName 26|hpDamageTaken M4A1|weapon 1847.88|victimX 421.35|victimY 160.03|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide Grim|victimName 26|hpDamageTaken M4A1|weapon 1848.65|victimX 419.5|victimY 160.03|victimZ <gap> CT|attackerSide jabbi|attackerName kills|type T|victimSide Grim|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 1850.17|victimX 415.75|victimY 160.03|victimZ | And two players residing within it. He gets one kill. He'll set his teammate up. Great shot. But the bomb is still down, but FaNg, he has an opportunity here. Did they see it drop off the balcony, right? We saw the shot from cadiaN there and the bomb get launched, but there was flashes, there was smokes. I don't know if they'll know where the bomb is. Maybe, but they did see it go down at least when they got the kill. |
heroic-vs-complexity-esl-pro-league-season-16_round_13 | Complexity|teamName 6|teamScore floppy|deadPlayer hallzerk|deadPlayer Grim|deadPlayer JT|deadPlayer FaNg|alivePlayer <sep> Heroic|teamName 6|teamScore stavn|deadPlayer cadiaN|deadPlayer sjuush|deadPlayer TeSeS|deadPlayer jabbi|alivePlayer <sep> CT|attackerSide jabbi|attackerName kills|type T|victimSide FaNg|victimName M4A1|weapon True|isHeadshot False|victimBlinded False|isWallbang 1724.83|victimX -365.97|victimY 256.03|victimZ | They would have seen it in the radar. But as to where it is, I couldn't tell you. Oh, my God. Did he get away with it? The timing here is mental. Ah, this is perfect. Jabbi, well played. The timing working in his favor right there. Well, seven to six now. |
heroic-vs-complexity-esl-pro-league-season-16_round_14 | Complexity|teamName 6|teamScore JT|alivePlayer floppy|alivePlayer Grim|alivePlayer hallzerk|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 7|teamScore cadiaN|alivePlayer TeSeS|alivePlayer stavn|alivePlayer sjuush|alivePlayer jabbi|alivePlayer <sep> T|throwerSide Grim|throwerName grenades|type Smoke_Grenade|grenadeType 384.28|grenadeX 1963.59|grenadeY 130.03|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Incendiary_Grenade|grenadeType 126.38|grenadeX 719.5|grenadeY 76.44|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Flashbang|grenadeType 397.75|grenadeX 2281|grenadeY 408.12|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Flashbang|grenadeType 1125.12|grenadeX 503.34|grenadeY 298.31|grenadeZ <gap> T|throwerSide JT|throwerName grenades|type Molotov|grenadeType 568.84|grenadeX 1943.34|grenadeY 133.19|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type Incendiary_Grenade|grenadeType -78.94|grenadeX 1421.47|grenadeY 106.56|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType -131.34|grenadeX 1457.84|grenadeY 563.38|grenadeZ <gap> CT|throwerSide jabbi|throwerName grenades|type HE_Grenade|grenadeType 161.53|grenadeX 1145.72|grenadeY 147.69|grenadeZ <gap> T|throwerSide floppy|throwerName grenades|type Molotov|grenadeType 1185.09|grenadeX 29.34|grenadeY 259.53|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type HE_Grenade|grenadeType 862.19|grenadeX 221.44|grenadeY 89.16|grenadeZ <gap> T|throwerSide Grim|throwerName grenades|type Flashbang|grenadeType -135.56|grenadeX 1463.31|grenadeY 546.91|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Smoke_Grenade|grenadeType 185.28|grenadeX 1082.59|grenadeY 97.5|grenadeZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide JT|victimName 27|hpDamageTaken AK-47|weapon 89.72|victimX 982.67|victimY 76.75|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide JT|victimName 27|hpDamageTaken AK-47|weapon 87.23|victimX 991.02|victimY 77.64|victimZ <gap> CT|attackerSide jabbi|attackerName damages|type T|victimSide JT|victimName 34|hpDamageTaken AK-47|weapon 83.81|victimX 996.19|victimY 78.19|victimZ <gap> T|attackerSide JT|attackerName kills|type CT|victimSide jabbi|victimName Tec-9|weapon True|isHeadshot True|victimBlinded False|isWallbang 228.44|victimX 1317.17|victimY 98.5|victimZ <gap> CT|throwerSide cadiaN|throwerName grenades|type HE_Grenade|grenadeType 59.47|grenadeX 1232.09|grenadeY 93.62|grenadeZ <gap> CT|throwerSide stavn|throwerName grenades|type HE_Grenade|grenadeType 123.41|grenadeX 1345.31|grenadeY 129.75|grenadeZ <gap> CT|throwerSide sjuush|throwerName grenades|type Smoke_Grenade|grenadeType 1173.81|grenadeX 503.62|grenadeY 111.31|grenadeZ <gap> CT|attackerSide cadiaN|attackerName kills|type T|victimSide JT|victimName HE_Grenade|weapon False|isHeadshot False|victimBlinded False|isWallbang 179.99|victimX 1183.14|victimY 99.03|victimZCT|attackerSide cadiaN|attackerName damages|type T|victimSide FaNg|victimName 16|hpDamageTaken HE_Grenade|weapon 160.83|victimX 1085.27|victimY 99.03|victimZCT|attackerSide cadiaN|attackerName damages|type T|victimSide hallzerk|victimName 1|hpDamageTaken HE_Grenade|weapon 132.71|victimX 905.37|victimY 78.64|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide FaNg|victimName 12|hpDamageTaken HE_Grenade|weapon 157.16|victimX 1157.1|victimY 144.53|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide Grim|victimName 90|hpDamageTaken M4A1|weapon 72.36|victimX 1034.59|victimY 81.87|victimZ | FaNg and Grim, they make this interesting. They absolutely do. Kill towards T-Steps and then Grim finding a fantastic shot towards that A bombsite. cadiaN now starting to get fired up. He knows this is a big game now and we'll get right back into the action here. Jabbi not wasting any time, forcing the issue down towards Banana and he's got players all around and the spray doesn't connect though. |
heroic-vs-complexity-esl-pro-league-season-16_round_14 | Complexity|teamName 6|teamScore JT|deadPlayer floppy|alivePlayer hallzerk|alivePlayer Grim|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 7|teamScore jabbi|deadPlayer sjuush|alivePlayer TeSeS|alivePlayer stavn|alivePlayer cadiaN|alivePlayer <sep> T|attackerSide floppy|attackerName damages|type CT|victimSide stavn|victimName 74|hpDamageTaken Tec-9|weapon 406.15|victimX 2117.96|victimY 130.9|victimZ <gap> CT|attackerSide stavn|attackerName damages|type T|victimSide floppy|victimName 15|hpDamageTaken USP-S|weapon 169.37|victimX 1666.58|victimY 114.15|victimZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 679.09|grenadeX 1890.41|grenadeY 157.53|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type HE_Grenade|grenadeType 840.47|grenadeX 2335.09|grenadeY 139.31|grenadeZ <gap> CT|throwerSide cadiaN|throwerName grenades|type Incendiary_Grenade|grenadeType 517.56|grenadeX 2044.16|grenadeY 132.72|grenadeZ <gap> CT|throwerSide TeSeS|throwerName grenades|type Smoke_Grenade|grenadeType 1837.28|grenadeX -229.44|grenadeY 258.03|grenadeZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide FaNg|victimName 28|hpDamageTaken M4A1|weapon 407.36|victimX 1815.4|victimY 226.03|victimZ <gap> CT|attackerSide cadiaN|attackerName damages|type T|victimSide FaNg|victimName 26|hpDamageTaken M4A1|weapon 412.48|victimX 1810.76|victimY 226.03|victimZ <gap> T|attackerSide FaNg|attackerName kills|type CT|victimSide cadiaN|victimName AK-47|weapon True|isHeadshot False|victimBlinded False|isWallbang 851.63|victimX 2287.98|victimY 141.79|victimZ | These aggressive maneuvers not working out for the CT. So much damage being inflicted by stavn. Looking to convert. Thankfully he has the smokescreen to protect him. Maybe a boost in CT spawn required here. Both players in towards the CT area right now. Swapping weapons over. Now hold tight. cadiaN with the M4, wants to get a bit of intel here. |
heroic-vs-complexity-esl-pro-league-season-16_round_14 | Complexity|teamName 6|teamScore JT|deadPlayer Grim|alivePlayer hallzerk|alivePlayer floppy|alivePlayer FaNg|alivePlayer <sep> Heroic|teamName 7|teamScore jabbi|deadPlayer cadiaN|deadPlayer TeSeS|alivePlayer stavn|alivePlayer sjuush|alivePlayer <sep> T|throwerSide Grim|throwerName grenades|type Smoke_Grenade|grenadeType 1000.53|grenadeX 2745.44|grenadeY 129|grenadeZ <gap> T|throwerSide FaNg|throwerName grenades|type Flashbang|grenadeType 824.66|grenadeX 2290.66|grenadeY 148.28|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Smoke_Grenade|grenadeType 470.56|grenadeX 3179.44|grenadeY 162|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 599.72|grenadeX 2557.72|grenadeY 382.5|grenadeZ <gap> T|throwerSide hallzerk|throwerName grenades|type Flashbang|grenadeType 979.19|grenadeX 2690.06|grenadeY 416.78|grenadeZ <gap> T|attackerSide floppy|attackerName kills|type CT|victimSide stavn|victimName Tec-9|weapon True|isHeadshot True|victimBlinded False|isWallbang 898.4|victimX 2686.09|victimY 133.35|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide floppy|victimName 26|hpDamageTaken M4A1|weapon 803.04|victimX 2720.02|victimY 129.1|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide floppy|victimName 26|hpDamageTaken M4A1|weapon 799.19|victimX 2728.1|victimY 128.16|victimZ <gap> CT|attackerSide sjuush|attackerName damages|type T|victimSide floppy|victimName 26|hpDamageTaken M4A1|weapon 796.77|victimX 2734.17|victimY 128.05|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide floppy|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 795.69|victimX 2740.54|victimY 128.04|victimZ <gap> CT|attackerSide sjuush|attackerName kills|type T|victimSide Grim|victimName M4A1|weapon False|isHeadshot False|victimBlinded False|isWallbang 856.7|victimX 2734.68|victimY 182.51|victimZ | And he's caught out. It's that cadiaN push again that's letting them down. They just love to fight Heroic. It's just all about the brawl. They like having the players in front of them. They don't want to be chasing their towers here. Stavn. That's all it was going to take. sjuush, an extra man here. Make this the fourth individual to be over towards the B bombsite. TeSeS is miles away. |
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