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B, G, R, U, W
Sphinx of the Guildpact
Sphinx of the Guildpact is all colors.\nFlying\nHexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
Artifact, Creature
R, W
Invasion of Kylem // Valor's Reach Tag Team
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.
Battle
Secret Summoning
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)\nWhenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle.
Conspiracy
Artisan of Kozilek
When you cast this spell, you may return target creature card from your graveyard to the battlefield.\nAnnihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Creature
B
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature
B, R
Kroxa, Titan of Death's Hunger
When Kroxa enters the battlefield, sacrifice it unless it escaped.\nWhenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.\nEscape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Creature
G, R
Dragon Broodmother
Flying\nAt the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)
Creature
R
Uthden Troll
{R}: Regenerate Uthden Troll.
Creature
R, U
Jhoira of the Ghitu
{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
Creature
U, G
Kellan, Inquisitive Prodigy // Tail the Suspect
Flying, vigilance\nWhenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.
Creature
B, R, U
Phyrexian Tyranny
Whenever a player draws a card, that player loses 2 life unless they pay {2}.
Enchantment
R, W
Legion's Initiative
Red creatures you control get +1/+0.\nWhite creatures you control get +0/+1.\n{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Enchantment
G, U, W
Kestia, the Cultivator
Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nEnchanted creature gets +4/+4.\nWhenever an enchanted creature or enchantment creature you control attacks, draw a card.
Enchantment, Creature
U, R, G
Beluna Grandsquall // Seek Thrills
Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.
Instant
W, U
Warrant // Warden
Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
Sorcery
W
Hoofprints of the Stag
Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.\n{2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Tribal, Enchantment
W
Summon the School
Create two 1/1 blue Merfolk Wizard creature tokens.\nTap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.
Tribal, Sorcery
B, G
Bloodsprout Talisman
Bloodsprout Talisman enters the battlefield tapped.\n{T}, Pay 1 life: Choose a nonland card in your hand. It perpetually gains "This spell costs {1} less to cast."
Artifact
G
Spawning Pod
{1}, {T}, Sacrifice a creature: Seek a creature card with mana value equal to 1 plus the sacrificed creature's mana value and put that card onto the battlefield. That creature is a Phyrexian in addition to its other types. Activate only as a sorcery.
Artifact
G, R, W
Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier
Living metal (As long as it's your turn, this Vehicle is also a creature.)\nHaste\nFormidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.
Artifact
B, U
Invasion of Amonkhet // Lazotep Convert
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
Battle
B, R, W
Shanid, Sleepers' Scourge
Menace\nOther legendary creatures you control have menace.\nWhenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
Creature
G, U, W
Arcades Sabboth
Flying\nAt the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.\nEach untapped creature you control gets +0/+2 as long as it's not attacking.\n{W}: Arcades Sabboth gets +0/+1 until end of turn.
Creature
B, U
Coerced to Kill
Enchant creature\nYou control enchanted creature.\nEnchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types.
Enchantment
U
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.\n{1}{U}, {T}: Creatures your opponents control attack this turn if able.
Enchantment, Artifact
Faceless One
If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color.\nChoose a Background (You can have a Background as a second commander.)
Enchantment, Creature
B
Nighthowler
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nNighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
Enchantment, Creature
B, R
Hidetsugu Consumes All // Vessel of the All-Consuming
Trample\nWhenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it.\nWhenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.
Enchantment, Creature
G, R
Xenagos, God of Revels
Indestructible\nAs long as your devotion to red and green is less than seven, Xenagos isn't a creature.\nAt the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Enchantment, Creature
R
Purphoros, Bronze-Blooded
Indestructible\nAs long as your devotion to red is less than five, Purphoros isn't a creature.\nOther creatures you control have haste.\n{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
Enchantment, Creature
R, U
Keranos, God of Storms
Indestructible\nAs long as your devotion to blue and red is less than seven, Keranos isn't a creature.\nReveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
Enchantment, Creature
B, G, R
Unleash the Inferno
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
Instant
The Dark Barony
Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.\nWhenever chaos ensues, each opponent discards a card.
Plane
B, G, R
Lord Windgrace
[+2]: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.\n[−3]: Return up to two target land cards from your graveyard to the battlefield.\n[−11]: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.\nLord Windgrace can be your commander.
Planeswalker
B, G, U
Emergent Ultimatum
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
Sorcery
U, B
Connive // Concoct
Gain control of target creature with power 2 or less.
Sorcery
U, W
Supreme Verdict
This spell can't be countered.\nDestroy all creatures.
Sorcery
B, U, W
Magister Sphinx
Flying\nWhen Magister Sphinx enters the battlefield, target player's life total becomes 10.
Artifact, Creature
B, W
Tidehollow Sculler
When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.\nWhen Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
Artifact, Creature
U, W
Invasion of New Phyrexia // Teferi Akosa of Zhalfir
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.
Battle
B, G, R, U
Glint-Eye Nephilim
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.\n{1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
Creature
B, G, W
Ivorytusk Fortress
Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Creature
B, R, U, W
Yore-Tiller Nephilim
Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
Creature
G, R, U
Gimbal, Gremlin Prodigy
Artifact creatures you control have trample.\nAt the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
Creature
U
Aether Channeler
When Aether Channeler enters the battlefield, choose one —\n• Create a 1/1 white Bird creature token with flying.\n• Return another target nonland permanent to its owner's hand.\n• Draw a card.
Creature
B
Lurking Spinecrawler
When Lurking Spinecrawler enters the battlefield, you may choose a nonland card in your hand. If you do, that card perpetually incorporates {1}{B} and gains "When you cast this spell, each opponent sacrifices a creature. Each opponent who can't discards a card."\nWhenever you cast a multicolored spell, for each of that spell's colors, each opponent loses 1 life and you gain 1 life.
Creature, Horror
R
Trial and Error
Whenever Trial and Error is countered or fizzles, you may copy it and choose new targets for the copy.\nTrial and Error deals 3 damage to any target.
Elemental, Instant
B, G, U
Sultai Ascendancy
At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Enchantment
U, W
A-Dorothea, Vengeful Victim // A-Dorothea's Retribution
Enchant creature\nEnchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."\nIf Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Enchantment
G, U
Kruphix, God of Horizons
Indestructible\nAs long as your devotion to green and blue is less than seven, Kruphix isn't a creature.\nYou have no maximum hand size.\nIf you would lose unspent mana, that mana becomes colorless instead.
Enchantment, Creature
B, G
Deathsprout
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
G
Refresh
Regenerate target creature.\nDraw a card.
Instant
G, R, W
Naya Charm
Choose one —\n• Naya Charm deals 3 damage to target creature.\n• Return target card from a graveyard to its owner's hand.\n• Tap all creatures target player controls.
Instant
B, G
Garruk, Cursed Huntsman
[0]: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."\n[−3]: Destroy target creature. Draw a card.\n[−6]: You get an emblem with "Creatures you control get +3/+3 and have trample."
Planeswalker
G
Jiang Yanggu, Wildcrafter
Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color."\n[−1]: Put a +1/+1 counter on target creature.
Planeswalker
B, U
Memory Sluice
Target player mills four cards.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Sorcery
R, U, W
Liberty Prime, Recharged
Vigilance, trample, haste\nWhenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters).\n{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.
Artifact, Creature
W
Unstable Glyphbridge // Sandswirl Wanderglyph
Flying\nWhenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.\nEach opponent who attacked you or a planeswalker you control this turn can't cast spells.
Artifact, Creature
G, U
Cold-Eyed Selkie
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Creature
B
Whip of Erebos
Creatures you control have lifelink.\n{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Enchantment, Artifact
R
Hammer of Purphoros
Creatures you control have haste.\n{2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Enchantment, Artifact
B, G, W
Anikthea, Hand of Erebos
Menace\nOther enchantment creatures you control have menace.\nWhenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
Enchantment, Creature
U
Archetype of Imagination
Creatures you control have flying.\nCreatures your opponents control lose flying and can't have or gain flying.
Enchantment, Creature
U, R
Expansion // Explosion
Explosion deals X damage to any target. Target player draws X cards.
Instant
W, B
Ready // Willing
Creatures you control gain deathtouch and lifelink until end of turn.\nFuse (You may cast one or both halves of this card from your hand.)
Instant
B, R, U
Slave of Bolas
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Sorcery
R, W
Angelfire Ignition
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.\nFlashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
W, R
Response // Resurgence
Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
B, U
Byode, Inverse Sun
+2: Mill three cards, then return any number of cards from different Universes milled this way from your graveyard to your hand.\n-X: Choose a Universe you haven't chosen this way this game. You may cast a spell from that Universe with mana value X or less from your hand without paying its mana cost.\nByode, Inverse Sun can be your commander.\nYour deck can include Universes Beyond cards of any color identity.
Universewalker
B, U
Glistening Extractor
Glistening Extractor enters the battlefield with four oil counters on it.\nAt the beginning of your upkeep, if there are one or more oil counters on Glistening Extractor, seek a card with mana value equal to the number of oil counters on Glistening Extractor, then remove an oil counter from Glistening Extractor.
Artifact
B, R, W
Mr. House, President and CEO
Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.\n{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
Artifact, Creature
B, G
Invasion of Lorwyn // Winnowing Forces
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
Battle
G
Invasion of Shandalar // Leyline Surge
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Shandalar enters the battlefield, return up to three target permanent cards from your graveyard to your hand.
Battle
B, G
Deathreap Ritual
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Enchantment
G
Concord with the Kami
At the beginning of your end step, choose one or more —\n• Put a +1/+1 counter on target creature with a counter on it.\n• Draw a card if you control an enchanted creature.\n• Create a 1/1 colorless Spirit creature token if you control an equipped creature.
Enchantment
G, R, W
Cabaretti Ascendancy
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
Enchantment
B, G, R, U, W
Chromanticore
Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nFlying, first strike, vigilance, trample, lifelink\nEnchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
Enchantment, Creature
B, G, U
Sultai Charm
Choose one —\n• Destroy target monocolored creature.\n• Destroy target artifact or enchantment.\n• Draw two cards, then discard a card.
Instant
U, B
Discovery // Dispersal
Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.
Instant
U, W
No More Lies
Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
G
Dryad Arbor
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
Land, Creature
U, W
Dovin, Hand of Control
Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.\n[−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
Planeswalker
B, G, R
Riveteers Confluence
Choose three. You may choose the same mode more than once.\n• You draw a card and you lose 1 life.\n• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.\n• You may put a land card from your hand or graveyard onto the battlefield tapped.
Sorcery
G
Faerie Dragon
Flying\n{1}{G}{G}: Play a random effect.
Summon, Dragon
U
Form of the Mulldrifter
When Form of the Mulldrifter enters the battlefield, draw two cards.\nYou may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)
Tribal, Enchantment
U
Notorious Throng
Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)\nCreate X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Tribal, Sorcery
B, R, U
Unscythe, Killer of Kings
Equipped creature gets +3/+3 and has first strike.\nWhenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token.\nEquip {2}
Artifact
R, W
Bladehold War-Whip
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)\nEquip abilities you activate of other Equipment cost {1} less to activate.\nEquipped creature has double strike.\nEquip {3}{R}{W}
Artifact
Karn, Silver Golem
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.\n{1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
Artifact, Creature
B
Armix, Filigree Thrasher
Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.\nPartner (You can have two commanders if both have partner.)
Artifact, Creature
B, R
The Dalek Emperor
Affinity for Daleks (This spell costs {1} less to cast for each Dalek you control.)\nOther Daleks you control have haste.\nAt the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature they control, or you create a 3/3 black Dalek artifact creature token with menace.
Artifact, Creature
G, R
Blaster, Combat DJ // Blaster, Morale Booster
More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.)\nOther nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)\nWhenever you put one or more +1/+1 counters on Blaster, convert it.
Artifact, Creature
R
Urabrask's Anointer
When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
Artifact, Creature
R, U
Enthusiastic Mechanaut
Flying\nArtifact spells you cast cost {1} less to cast.
Artifact, Creature
B, G, R, U, W
Niv-Mizzet, Guildpact
Flying, hexproof from multicolored\nWhenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.
Creature
B, G, U, W
Atraxa, Praetors' Voice
Flying, vigilance, deathtouch, lifelink\nAt the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature
W
Spear of Heliod
Creatures you control get +1/+1.\n{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Enchantment, Artifact
W, U
Warrant // Warden
Put target attacking or blocking creature on top of its owner's library.
Instant
B
B.F.M. (Big Furry Monster)
B.F.M. onto the battlefield. If one B.F.M. card\nmore creatures.
Scariest, Creature, You'll, Ever, See
G, U
Shardless Agent
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Artifact, Creature
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