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Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Hi France, I'm a little bit nervous about an Austrian-Italian alliance would you mind mutually sharing information on their intentions?", 'Sure, although all Austria has done is complain about their country so far lol', 'Austria seems very knowledgeable so I would take whatever is said with a grain of salt', 'Austria and Italy seem to have made a peacefire for the start of the game at least', 'Have you talked to England or Germany?'] Output:
[ "Yeah; fairly@standard stuff given that we all pretty much have to attack each other at some point" ]
task1590-cea1574c847a4beb9a0bb9d4bf3456ab
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hi Russia, It seems we are pitted against some dangerous opponents this time', 'I do plan to F Ank -Bla. If you wish you may wish to F Sev - Bla as well.', 'Hi Russia, I think we should come to some mutual understanding here or things will turn out bad for the both of us.', "Look -- I know I took Sev, but I will not be able to take Moscov and it's honestly a waste of time for the both of us. I'd rather focus on Austria & Italy.", 'If you decommision the fleet in Bla I will attempt to move out of Sev.'] Output:
[ "And go to Rumania" ]
task1590-586f9b765cf2446783afaa9619b9a53f
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey there neighbor', 'Thoughts on how we want to split the Balkans?', 'Hello there yourself', "what are your thoughts? I haven't spoken to anyone else yet so. I am open to ideas before that. We would most certainly need to deal with Russia sooner rather than later", "Agreed -- I'd rather deal with Russia from the get go as well. Have you heard anything from Italy tho? I'm kind of worried of committing north if they're an unknown quantity"] Output:
[ "All I have heard from Italy thus far is they don't want to fight so... hopefully that is the case" ]
task1590-40141406894c4877a0dee69ab01b0377
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hi there! I always feel like it’s important for russia and england to have a good relationship. I have played too many games where they get in an unnecessary fight that never really helps either one in the long run.', "Do you want to go after Germany? How agressive do you want to be? Any suggestions? I'm open to an early attack on Germany.", 'I’m always cautious about going in with Russia on Germany, it’s not an ideal opening for them which makes me cautious. Are your relations with Austria and turkey good enough that you can do that?', "Not sure! i actually haven't heard anything from Turkey yet.", 'So your plan is to move on germany? Or was that just a proposal? And neither have I'] Output:
[ "No, I said I'm open to moving against Germany. You said that you didn't want to fight each other in the North and that we should have a good relationship. If you were going to move against Germany early, I was letting you know that I would join with you." ]
task1590-6155d814e75f4441a6da5a360dd92319
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey Germany, would you be interested in a peace between us, at least in the beginning?', "I don't think either of us would benefit of starting a quibble when there's other powers at our borders.", 'I’d be more than happy to oblige. From what I hear you’re going to have your hands full in the easy anyways. DMZ Tyrolia and Bohemia?', "Sounds good. If things change with Italy, I'll let you know.", 'It seems turkey has decided to side with germany'] Output:
[ "Russia, sorry" ]
task1590-de636a5a70ba4eb2a0a3352683b08a18
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Guten Tag! Wanted to touch base about your plans for this year.', 'your destruction, mostly. but plans can change', "Nobody makes it far without friends in this game. I suppose you're hoping to be friends with France then?", "I don't consider it wise to put stock in any friendship until it's proven. However, I tend to trust people more if they are willing to give me some information before asking it from me", "Well, that makes two of us then. You're welcome to ask a specific question if you have one though."] Output:
[ "Alright then. What are your plans for the North Sea these days?" ]
task1590-e00c0889b1bc4b2ba2e8b5997af14c7e
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hi there! Not sure we have much to talk about but I figured I would reach out.', 'Yeah for sure! How’s it going Italy?', 'Not bad, I’ve heard from everyone but Austria, hbu?', 'I’ve heard from a few players. Don’t have much to discuss with Turkey at this point lol. I’ve had a fairly busy week so I haven’t been reaching out much.', 'I’m really excited for this game!'] Output:
[ "How’s it going in the West? Was that bounce in Bur arranged?" ]
task1590-1f325324530743edbbfb0db6dc6a82e5
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Would you like to work together?', 'I do like the prospect of an alliance between our two nations. Maybe to take out germany? Have you heard anything from them? \n\nIn any case, I think we should arrange a DMZ in the english channel. It will allow both of our fleets to be more effective in places where they could do a lot more. Let me know what you think.\n\n Looking forwards to a great game! -France', "I haven't really heard much of anything from Germany.", 'Also, I think a DMZ could work well.', 'Ok. Want to work together against germany?'] Output:
[ "Yes, that's what I'm hoping for." ]
task1590-b738636a63574bf2a2310402ae70bd27
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Hello, my friend - I would like to work with you long-term. Please let me know which direction you'd like to go first - into Austria or into Turkey. Your choice will be my direction too.", "I'm still figuring it out.", "What are your first impressions? Germany obviously doesn't like you.", 'What makes you think that Germany doesn\'t "like" me?', 'He said it.'] Output:
[ "He said that he didn't like me? What are we, middle school kids?" ]
task1590-4b1a9a8f0cfd4251ba6a26994d4a2df5
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hallo there Austria 😄', 'Hey. Would you mind asking Germany to bounce in Bur? I want him to have an army in Mun to scare off the Italians, and if he’s going to be stuck in Mun bouncing Bur he might as well guarantee Tyrolia.', "Sure thing I can ask him, but given that you two should be best friends I don't see why it would hurt for you to ask him too", 'I did ask him. Just trying to ensure I’m protected from Italy. I’m a very nervous Austria player.', 'Trust in your diplomacy skills 😄'] Output:
[ "I’ve heard that you plan to force Bur." ]
task1590-afe9c2d4bb314f3daf9e799b77ce9fb7
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Good morning, France.\n\nI wanted to reach out to you to see where your mind is at initially. I also wanted to let you know up front that, unless something changes, I will be moving to Ruhr. I'm not worrying about Belgium at this point, but I do want to ensure that I have Holland locked down. Most importantly, this isn't intended as hostility towards you.\n\nWith that out of the way, what's going on so far? Have you heard from Italy, England, or Russia? What are you hoping for early?", "Checking back in with one more question: would you prefer to plan a stand-off in Burgundy? I'm not excited about it, but I'm open to it.", "Hi Germany! \n\nBounce in Burgundy sounds good. But your move to Ruh... idk, not really liking that. Holland is guaranteed to you winter 1901 no matter if you have Ruh or not. The main reason you would move it there in 1901 would be to take Belgium, and then move in on me. It feels pretty anti-france. Hopefully we can work something out, and maybe even arrange an alliance against England? About that, have you heard anything from them? I havn't. \n\nLooking forwards to a good game! -France", "Yes, England reached out to me, and asked if I was interested in an alliance of the three of us. I told him I wasn't, as that rarely ends well for Germany. I told him I was definitely interested in allying with one of you, but not both.\n\nI'm not a big fan of a bounce in Burgundy. It's kind of a fear maneuver that puts both of us behind overall. It's nice on your end, since it functions as your defense and frees up Marsailles.\n\nSpeaking of Marsailles - nothing from Italy? I haven't heard from him yet.", 'What would the rest of S01 look like with the Burgundy bounce?'] Output:
[ "So... what are you going to do about ruhr? The rest of S01 really depends on where we want this to go. Do you want a full on alliance against england or just an agreement of DMZs and who gets what territories." ]
task1590-e2e463db40e84fa7b8e2372123dda970
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["What's the play, mate? Something I can help with?", 'Whats shaking bacon? You allied with Italy or just in a hopeful non-aggression until they stab you in the back agreement?', "More the latter. Though at this point I'm likely to just invite him into my dots. 😀", 'Well as one who was in a previous agreement with Italy I would recommend either striking first or moving your units to cover your front. Italy will turn as soon as you leave a good opportunity.', 'Italy stabs you in the back. What a shock.'] Output:
[ "Might I recommend striking back with your last dying breath? Join me and destroy Italy." ]
task1590-c9272c2ec0034ddda772a937a543c6da
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["So whaddya say to this: I build a crapton of fleets, you build a crapton of armies, and we kick the world's ass?", 'I like the sound of that', 'I know I’m supposed to build a Carlton of armies but I need a fleet in Berlin to help stamp out Russia.', "Long as it's in Berlin and not Kiel, I can deal.", 'Berlin, huh?'] Output:
[ "ahhhhhh, I had originally built in berlin and then after your message i changed it to kiel but didn't update the order properly. I have NO plans on going anywhere but the baltic with it." ]
task1590-16918b930d744a4ab020f8782087198b
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey Italy, just saying high. I doubt we will cross paths until later in the game, but if you feel so inclined you could attack France 😉. France is probably the strongest county and I think me, you, and Germany should shut them down before they can get up and running. Anyways, good luck and have fun!', 'Thanks for reaching out! Yeah as Italy I will have to feel the board out before making any commitments.', 'Of course', 'Things are looking pretty peaceful in the west!', 'I would have thought France would have gone army in Bre and fleet in Mar, do you know why he flipped them?'] Output:
[ "Yes—he said he wanted to get support to belgium... but he could have done this with a fleet as well, so I think it may have been an aggresive move(even though he insists we are still allies)... and for this reason I'm going to tell you that he said he was planning on attacking you, although not completely full fledged(the fleet in spain and the army in mar). Just a fair warning, and since it seems like you don't have your hands too full over there maybe start worrieng about france? UP to you" ]
task1590-0f644676a85b4edf961a8394491c7d2f
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Hello Russia! I'm highly interested in working with you. As Austria I strongly believe in the necessity of acquiring a strong early alliance, and who better than a partner who can help me keep down Turkey :)", 'The first clear point between us is dependent on how we want to arrange the balkans, and of course, the typical sore point between us in Galicia. I would be interested in hearing your thoughts on both of those.', "I'd much rather neither of us worry the other about Galicia, it makes no sense to even feign a fight. The single most important thing that Italy, Russia, and Austria can do for their future success on a board, in my opinion, is not have a Turkey extant. If the three of us work together and coordinate it properly, Turkey will fall fast.", "Turkey hasn't said anything to me just yet", 'So what moves are you planning? Seems tough to go hard against turkey so early'] Output:
[ "As long as you, me, and Italy all go in and coordinate, Turkey won't be able to stand up to us." ]
task1590-95a0392f90604d63ae844e4db6177fae
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey Turkey! How are you doing? Looking forward to working with you this game!', 'You there? Would love to talk strategy at some point', "Hey Austria, yeah, I'm around", "Good to hear from you! How's your night?", "I'm kind of getting the grips on this game"] Output:
[ "No worries! Are you friend of admin?" ]
task1590-3b3aea63aa2f4c22a4170419495ac018
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hi there! I know you will not be inclined to trust me but I am not a fan of attacking Austria immediately as Italy. As such I hope we can work together. I’ll be playing pretty safe until I have a grasp of the board. Have you heard from anyone yet?', 'Hello Italy. I would be fine with being friendly. How would you suggest we prove said friendliness to each other? I am on the late side of messaging so I have received a few messages.', 'I will hold Ven, I’m assuming you would hold Tri. If you trust me enough to move out of Tri then I’d move out of Ven when I see it in the fall. But that takes trust on your part.', 'What have you heard from Russia and Turkey?', 'not much from Russia. I am currently speaking with Turkey'] Output:
[ "Let me know how those go, are you negotiating the Balkans?" ]
task1590-4ce2f353fbc9435fab5b5ae529481dfe
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey there. What are your thoughts on an anti-English opening, like a sea lion, as Germany? If you enjoy something like that then we might make good allies.', "Bonjour--not sure what a 'sea lion' is!", "It's when a lion is stranded at sea, like in the life of pi.", "That was a tiger. Let me know what you'd like me to do--I imagine it involves letting you take Belgium?", 'Good point. Sea tiger sounds more menacing anyway. \n\nIt all depends on how you like to play Germany and your relationship with Russia. I can be flexible, and if it makes sense for me to have Belgium to set up for a future play then that is good with me.'] Output:
[ "Admittedly, I've never played this game before! Don't go spreading that around" ]
task1590-bb5f6fbeafe74a188f3eed79cb4980f3
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hello Italy! I chose you as the first country to message to try to figure out the truth/lie setup', "All right I see how it works now :).\nAnyways, I'm sure we both know how Italy can be at the start of the game, having trouble expanding quickly, but right on the border with Trieste making Austria a tempting target", 'I firmly believe that Italy/Austria is one of the most fruitful alliances possible in the game. If we work together early, we can be dominant against Turkey, giving you complete naval supramacy over the Mediterranean and highly favoring us over R/T in a fight in the Balkans.', 'I happily await your response :)', 'Hi Austria! An alliance between us sounds good. Look forward to working with you'] Output:
[ "Sounds good! Do you mind letting me know your plans for Venice this turn? A move to piedmont would give me great peace of mind" ]
task1590-2f347657e8794c4d96c7c13870107b70
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Good morning my Sultan, how are things? We have a number of common interests (the Balkans, Austria, the Med, Russia) and I'm looking forward to discussing them with you. Please accept this gift of fine Italian Chianti!", 'Buongiorno! I hope we can honestly discuss these interests as well. Are you planning to open agressively?', "Buongiorno!\n\nThere's only so aggressive I *can* be, Sultan! I haven't even mentioned the idea of a Lepanto to Austria and I'm principally focused on getting a build in Tunis or Greece this year. Where are you looking at things?", "Well, I would strongly encourage you to visit Tunis. In return, I'd be happy to offer you support if sometime in the future you decide the map has too much Austria on it.", "Well... Tunis is pretty much guaranteed for me, and it will be there in 1902 if I find juicier fruit in 1901. Are you suggesting I try my luck in Trieste instead, and that you'll be happy to support me the war against Austria that will likely immediately follow? \n\nOne of my friends is in another game where his I and a friendly T are advancing well against a chaotic Russia/Austria alliance."] Output:
[ "you had me at \"against Austria\". Yes, I think that the two of us working together against Austria/Russia would be a good plan. And later when we trust each other better I'm sure we could coordinate in the Mediterranean to help you expand westward while I expand north?" ]
task1590-ccdb55ee7861473591ca20b27b1b66ab
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["So, I'm proposing a northern triple. You, me, and Germany roll down the rest of the board, and then call a three-way draw. It's a good route, because it's a pretty stealthy alliance early on. It looks like an EG taking on France, and Russia just acting normally. How does that sound to you?", 'I would hop on board with that if germany does', "I'll let you know what I hear from Germany.", "Ok sounds good. I'll be upfront with you, I had already proposed a western triple but neither have replied so if germany replies to the northern triple first then france can die hehehehe *laughs evily*", "Any word from the germans yet? I have reason to believe he is already communicating with the Italians and doesn't reply to me"] Output:
[ "I haven't gotten anything from anyone but you." ]
task1590-06d504f9d44b434bb4bda78aefe3246f
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['We should bounce in Bur this turn', 'Hi France! Sorry for the delay - still getting the hang of this app. Why do you think we should bounce in Bur?', "To start, I'd like us to have a good relationship, so I'm starting by telling you what I'm going to do, which is move an Army to Burgundy, ideally to bounce. This allows me to protect in case you were planning on doing something to begin with. Second, bouncing helps you out because Germany's first move with the Munich army is either to move to Burgundy or the Ruhr. If you dont move to Bur, then I'm there and you have to move the Ruhr army back to protect Mun anyway. I think we both have other issues than creating a relatively pointless stalemate here when there are better targets if we work together", 'Interesting. I will have to think it over. What does it look like three years down the road if we’re working together?', 'England destroyed and divided, you in the north sweeping up Russia with support, ive swept down into Italy'] Output:
[ "Okay - this works for me. I was going into Rohr will adjust my order and bounce. If we work together against England offers a lot of advantages for both of us, especially in the early game." ]
task1590-abb7673a372043a5a5362db30151e947
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey England! Looking forward to this game. How are you this afternoon?', 'Hello there. I’m doing well although it’s the evening here on the east coast. Wondering where you stand with France and Russia. Will you bounce Sweden? Has France spoken to you about Belgium?', 'East coast for me too 😴', 'France reached out to me but I haven’t responded', 'Still determining my plans! I haven’t locked in any moves yet. Where do you stand with France?'] Output:
[ "We agreed to bounce the channel but they weren’t much more communicative than that" ]
task1590-5c3dd23a27674a49846eed742efe7ea0
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey neighbour :3 If we put our minds to it, we can either work amazingly together this game or flail pointlessly at one another while other powers rise and rise (and rise). \n\nI’d really like to work towards option one, so let’s agree not to attack each other between Ven - Tri? At least not this year? We have more important things to do.', "That sounds good to me. I'm wary of Germany, will you watch my back if I watch yours?", 'I haven’t heard anything from Germany to suggest they have designs on you, but I’ll keep an eye out in comms! We all have a stake in keeping Tyrolia free. Have you spoken with Russia yet?', "They seem nice enough just wanted to be careful since they haven't been speaking as much. Russia seems nice enough, haven't really gotten any info from Russia.", 'Russia said something to be about an alliance before, the three of us against Turkey before we turn our gaze westward. Did he mention that to you? And if so, how do you feel about it?'] Output:
[ "Italy vs Turkey is almost classic, though it does depend on an agreement like the one we discussed ^^" ]
task1590-566dc5a09f564a1caa3e37f15e634005
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hello, brother Turk! Whaddya say we just steamroll this board? Full juggernaut, no funny business, get your fleet out, pop mine, roll the board. I like picking an ally early on and sticking with them, and I want it to be you.', 'Hi Russia, I do think an alliance between us would be ideal. I plan to do a fairly standard opening and we can work from there', 'What do you think? Are we good to proceed?', "Yep. I'll send Sevastopol to Rumania, you send Ankara to Constantinople, and we can juggernaut this.", "I'm not sure I'm ready to commit on the black sea yet, though. What do you say we bump there for the first year?"] Output:
[ "I mean, I feel like it's a pretty big waste of time, because there's a huge tactical momentum advantage to getting your fleet out, but if you insist then we can bounce." ]
task1590-fc8ac98ee13241b08026e714681f62f6
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey Germany! Looking forward to this game! You doing well this afternoon?', 'Yes! Very well. How about yourself?', "Pretty well. A little tired, it's almost 10pm for me. Where you from?", 'Philadelphia originally! Working in DC. How about you?', 'Maine, where in DC are you? Who are you working for?'] Output:
[ "I was in DC last year and have a bunch of friends there right now" ]
task1590-6504082500a04382941562f796b67e99
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey France! Looking forward to playing with you!', '👌', 'You too man', 'The chats are so funny....yeah, I think your :ok_hand is telling the truth 😂', 'it said send an emoji and I dont read instructions as a matter of principle'] Output:
[ "Yeah, rip" ]
task1590-66bd033bfd094a6290591f93dc199d53
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["So, I'm proposing a northern triple. You, me, and England roll down the rest of the board, and then call a three-way draw. It's a good route, because it's a pretty stealthy alliance early on. It looks like an EG taking on France, and Russia just acting normally. How does that sound to you?", "Hey! That sounds like a good route, I'm up for it", 'Have you talked to England about it yet?', "England's on board, as far as I can tell", 'Awesome, I talked to them about being on board too'] Output:
[ "What are you thinking for your initial moves?" ]
task1590-b4991e3a3a124dbda3ede2d41c4ec402
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Modified Key Lepanto?', 'Hey Italy. I don’t want to fight you right now. Are you familiar with the deep water / deep blue lepanto? It’s a move that lets us work together in the first few years against Turkey.', 'You read my mind.', 'Not key though.', 'Just to be clear, I’m open to a modified Lepanto, but not a Key. I’ve never played with you before and I’d like to go on a date, maybe a nice dinner on a romantic boat ride before giving you a key to my place. 😉'] Output:
[ "I like the Key where I go BOH and take AEG. We both get one build and Turkey falls fast." ]
task1590-3e483438057e427983a16983a676bf63
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Greetings Russia!\n\nHow is it over there in the north? I feel that an France-Russia alliance is basically the best in the game. Of course, this is a bit more of a mid and late-game alliance, but there is no reason not to work something out rn. What do you think? Looking forwards to a great game\n\n-France', 'Absolutely, I think with the artificial time constraints in this game a three or four way draw is the most likely outcome, and as we share no direct spheres of influence I of course bear you no ill will. Hope to see you in the end game', 'Alright, looking forwards to it. Have you heard anything of italy, france, or germany? Just trying to gather some intel here 🤪', "Hi again Russia. I don't know about you but I would be interested in an alliance—our positions perfectly complement each other right now. I know that you and turkey have an alliance—but if you look at the last few years, it's clear that you haven't gotten anything out of this. In the first year of the game, you had 7 units, and were looking like you basically had the game. But once you made your alliance with turkey, you were all bottled up, and got no more builds. But now, your actually in a great place to stab turkey, with you fleet in Bla, and your armies in the Balkans. I think if we play this right, the game could practically be ours.", 'Excellent move!'] Output:
[ "To be honest I'm not willing to betray trust with Turkey. I would be happy, however to see a 3 way draw in 1910 consisting of you, Turkey and I." ]
task1590-c25e34c484d947c594927718fe154956
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Howdy Germany', 'How’s your early game shaking out?', 'Not so bad. Yourself?', 'Hey Italy! Thought I’d reach out and say hello. I’m excited for this game!', 'eh I mean Im fuckin italy'] Output:
[ "how do you think its going hahaha" ]
task1590-7976d70921c0410d98fb0648fc3873b6
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hello! What are your thoughts in Scandinavia?', "I would like Sweden. In exchange, I would offer up that fleet as a proxy unit for you. Want some help into Skag? You got it. Want me to help you into North Sea after I take Norway? It's all yours. Thoughts?", 'Hello! So it sounds like you are already planning on taking Sweden and Norway. I will confess that a strong Northern power makes me uncomfortable. If you are planning on taking Norway, you are probably committing your army in Moscow to St Pete this year then? That makes you awfully vulnerable in the south.', 'I thought we might work together? If I took Norway with your help, we could DMZ Scandinavia - which would allow me to focus on the South.', "Anyway, that's getting way ahead of ourselves - I can't fight on two fronts, I'd rather work with you in the North and focus on the South."] Output:
[ "I'd consider that if you didn't build at all in St Pete. Let me talk to France and get back to you, since I would clearly benefit more from this in an EF alliance than an EG alliance, and France has yet to say anything." ]
task1590-df1bf02ab92640ddb6c1e99972055100
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hello Russia. Have you worked out what you’re doing with turkey and Austria yet? I’m thinking of going anti Germany but want to see how we align in the north first.', 'I sent Turkey a message but still waiting on a reply. I wanted to go anti-Germany too if you want to split the population centers? But if I don’t hear back from Turkey I may have to fortify my South flank and enter the Balkan’s even though I don’t want to.', 'I moving to pressureGermany but I could use assistance on your end. Willing to share any gains that could result.', 'Yikes. You have some Turkish trouble. I’ll plan on moving into helgoland bight', 'Yea, that’s always annoying playing as Russia. Trying to get AH to help out but I have to move one of my troops back West away from pressuring Germany. Oh well.'] Output:
[ "That’s a shame. Let’s reassess after you handle your problems in the east." ]
task1590-289d076bb1174947a91a81af542f8150
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Hey neighbors ~~\nWhat would you say to a western triple? We'd have to be careful about it and simulate some in fighting to prevent the east from teaming up in response, but I think we can pull it off", 'I’m down. What did Germany say?', 'Sounds like their in if you are', 'So we doing this?', 'DMZ the channel?'] Output:
[ "I agree with the DMZ -- I definitely think we can pull the Western triple off" ]
task1590-33bf002248654a1c996ba87b48d4cbae
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey France 😁. I would like to suggest an alliance between the two of us, against Germany. In my opinion a England-France alliance is super powerful, especially if we can trust each other. Germany has reached out to me about an alliance to attack you, but franly I think France as a country is a much more powerful ally.To start I suggest we have the English Channel as a DMZ and coordinate and attack on Germany. Anyways good luck and have fun!', "Dear England,\nI completely agree that the French-English alliance can be quite powerful. Naturally, the main sticking point early on is whether we can trust each other to demilitarize the Channel.\nOn my end, I have little reason to go there unless I distrust you. I plan to go to Mid-Atlantic, which would allow me to move to Spain (south coast) and establish an early presence in the Mediterranean. Will also aim to get into Burgundy, where I can potentially support you into Belgium.\nMy suggestion is that you open with:\nF Edinburgh - Norwegian Sea\nF London - North Sea \nA Liverpool - Yorkshire\nThis guarrenteed you a build in Norway even if Russia moves A Moscow north, while potentially letting you convoy into Belgium. And you can be safe in the knowledge that either A Yorkshire or F North Sea can cover London in the event that I don't keep my word.\nLet me know your thoughts. Good luck to you as well!", 'Sounds good!', 'How are your relations with Germany?', 'Getting into burgundy would be great. I’ll work some magic with Germany and try to get them to not move there.'] Output:
[ "Relations with Germany are not outright hostile, but it's a little tense. Bounce in Burgundy is about what could be expected. \nSince they moved to Holland in Spring, you'll need to talk to them regarding the Belgium question. But they can probably be brought around. I'll move to Burgundy again, but probably expecting another bounce" ]
task1590-64773817e4f042fe8f8fd7a0c4fe659c
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Greetings, Czar. How are things in Russia?', 'Have you been able to gather anything from Austria or Turkey?', 'I’m willing to work with you in the East, let me know if I can be of assistance', 'Not yet - we have to actually process a couple moves before I can gather any dots from them.\nOh, you meant information. Turkey\'s not super talkative, seems to be looking at traditional boring Turkish openings. Austria strikes me as the kind of guy who probably messages every person on the board with an opening proffer of "Hey! Do you want to ally against <mutual neighbor>?"', 'Yes, I’ve only gathered the same from both of them. I suppose their dynamics will be more clear after a few moves. Let’s keep each other updated'] Output:
[ "Have you and Turkey agreed to anything as far as how to split up Austria?" ]
task1590-edc8240ad18c4593abe12a6b05de127a
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Bonjour! Let's talk about the English channel!", 'Sure! What are your thoughts on it?', "I'd like to leave it unoccupied. A fight early on is bad for both of us.", 'Makes sense. I agree, a DMZ is good for us both. I know that getting armies off of the island is pretty important for you. Depending on how it plays out we could talk about Belgium. Any thoughts on your other neighbors Germany and Russia?', "Cool, I'd like to then agree now to a DMZ in the channel through the end of 1902, and we can re-discuss that year about future plans. Are you on board? If so, will your fleet go to MAO?\n\nHaven't heard from Germany yet. I've been honest with Russia about going north, and Russia has expressed some concerns. Doesn't want me to bring my army to Nwy. So, Belgium may be a home I'm interested in if that's on the table."] Output:
[ "Wow Germany threatens war with me in the first message haha" ]
task1590-47336ed241a141faa8b2b5ac5455f429
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["I've been on both the giving and receiving ends of multiple games in which Austria, Italy, and Russia decided that their games would be much simpler if there wasn't a Turkey around, and it always was. I propose that we start the game off by coordinating a removal of Turkey before moving on to other priorities.", "Seems well reasoned, coordinated, direct and decisive. Just what I like to see out of a prospective partner for the future when I'm an enthusiastic rather than dangerous player! Sure why not, I'm in - if I hear from Austria that he is as well. That would remove a lot of pressure off my immediate borders and have me looking to a future decorated in Winter and Green. What do you think?\n\nOh, and hi there!", 'Sounds excellent to me. Italy/Russia is a very strong long-term alliance.', "So I've heard! I've played exactly one game as Italy since I discovered Diplomacy online (still ongoing) and our Wintergreen is presently well on the way to a three-way draw with France. If mostly because I can't persuade the Tsar that a two-way would be more interesting.", "So tell me, how do you find Terraforming Mars? I'm a bit of a highkey space fanatic and one of my friends has been on me to try it forever, but I don't find I have a lot of time for gaming. Worth a look? Or something that's fun but not for long?"] Output:
[ "I've played about three dozen games at this point, I think, and every time there's something new or interesting that happens. Heartily recommended." ]
task1590-02ff84e24d18466cad735da961f22692
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hi there! I figured it would be good to open up talks between us, what’re your initial thoughts? I plan on playing rather conservatively until I see how some alliances are shaking out.', "Same on my end to be honest; first game I've ever played with any money on the line lol", "hm, if you're okay starting conservatively, could I make the ask that you start by opening to Tyn or move to take Tun with a fleet?", 'I’d still plan on moving into ION, it gives me more options.', 'Yea, I have no issue with Ion in and of itself ~~ id just rather not see you also setting up a Lepanto by prepping a convoy to Tun :p'] Output:
[ "If you reeeally want to try a Lepanto, we can go for it lol, but I think we'd stall out a bit too much to make it worthwhile" ]
task1590-8589d77d69fb4ea8b58597d70b4593f1
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Good evening. I think it's important that we get our affairs in order regarding Sweden; I'm sure you know that you can easily bounce me to keep me out, but I'd like to convince you otherwise. Let me know if there's anything specific you'd like in return, otherwise I think that assistance against possible English attack and an agreement to leave Warsaw, Silesia, and Prussia alone is good.", 'Hi Russia! Thanks for reaching out. I’m open to an arrangement similar to those terms (neutrality in Pru, Sil, War, Boh if that comes up, as well as and really especially potential assistance against England). I would also like your support into Nwy down the road. I think splitting Scandinavia is reasonable and that takes pressure off of me to look to War as a future build. How does that sound to you? Looking forward to a fun and exciting game!', "I'd prefer for us to cooperate to take the British down completely; I get Norway, you get as many British home territories as you can convince the French to let you have. Aside from that, those neutral zones sound good to me.", 'I’m not sure I’m ready to just hand over Norway and Sweden, unfortunately:/', "You'll get Norway then."] Output:
[ "Sounds good to me! Thank you so much for being agreeable. I view Norway as a gesture of goodwill and I will definitely remember it. Hopefully, I will find another way to help you in the future 😃" ]
task1590-7cfb6961c5ae4704b456a1ae0c47a14d
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Howdy diddly do, neighbor!\n\nAny thoughts on how you'd like the opening stages to go?", "I'd love to take all of the balkans and Rumania then all of Italy and France in the next 2 years. Seems like a decent opening!? How about you? 🙂", "Wouldn't we all love that? I mean, not specifically you taking all that...\nSeriously, though, you have any thoughts on what kind if longer term partner you want? Any grudges you need to work out on the board?", 'You, umm, want to ask me to get my fleet out to help slow down Italy?', 'I think we are both an early dinner at this point but sure!'] Output:
[ "I've put prelim orders in to support Greece to ion and stand Italy out. Let me know if that's wasted effort" ]
task1590-ee55a7b43a404e74867040b58aadef5f
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Heya there, just dropping in to say hello', 'Hey turkey. Our paths probably won’t cross for a while l, but may I suggest you attack Russia? I’ve seen way to many games where Russia is ignored and all of the sudden they have half the board. Anyways, good lucks and have fun!', "Thanks! I'll definitely see what I can do, a big Russia is just as bad for me as everyone else", 'Sweet!', "I was talking with Russia, negotiating over Norway and such. They told me they were planning on attacking you, as they thought I was there ally. The truth is, I really don't want to see russia run off with this game, so I decided to let you know."] Output:
[ "Thanks for the heads up" ]
task1590-d8723d1cfc9e4313bde5de04bc7e8220
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey Germany, would you like to work together?', 'Yes I’d like to work together. Can you let me know what your regional alliances are besides me?', 'Currently, France and I are keeping the channel clear and, for 1901 only, we aren’t building fleets in Brest or Liverpool.\n\nI’ve asked Russia not to go north and am trying to convince Italy to not hit France.\n\nMy preference is to work with you over France long-term because you can build armies while I build fleets, ensuring neither of us can effectively stab the other', 'To work with you, I’d ask that you don’t build F Kie in 1901 and that you let me have Belgium at some point before 1904', 'I’m good with that plan. Similarly I’d rather ally with you over France but will be needing to discuss nonaggression for the moment with France.'] Output:
[ "I can hold off on building fleets initially." ]
task1590-684be61809da4092b576adf5280454bf
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Salut!\nJust checking in, letting you know the embassy is open, and if you decide to move in a direction I might be able to get involved in, we can probably come to a reasonable arrangement on cooperation.\nBonne journée!', "Hey! I'm pretty flexible. Do you like to open north or against Germany?", "Not especially - depends on how squirrelly the English player comes off in initial negotiations. So far he's scanning as moderately squirrelly 😃", 'Haha 😂. Moderately squirrelly is pretty accurate.', "Checking back in before the deadline- it's a bit uncertain in the West, and it would be interesting to hear about your read."] Output:
[ "Looks like Italy's gonna head away from you pretty aggressively. England still strikes me as squirrelly - he says he's super-concerned about Germany, but I'm not sure I'm buying that." ]
task1590-6fd155a49d6e4d05a0aab79e06c4747a
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hi Russia, can we chat about a possible alliance against Turkey?', 'Of course we can!', "I'm opening pretty standard South opening, so can certainly focus on Turkey", "Sure, I'd welcome a move to Ukr", 'Indeed, a strong southern deployment. Do you need assistance somewhere?'] Output:
[ "Not yet - but that Western opening is irksome" ]
task1590-bc9dc094b26a42bca2f74e9560ce4a17
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hi Italy, I think we should at least touch base since we share a neighbor', 'Have you had any contact with Austria yet?', "We've been in touch", 'What are your plans so far? If you wish, we can work together to push out Austria.', 'Going to see the opening moves and see where we can go from there'] Output:
[ "I hope we have some basis for a mutual understanding now?" ]
task1590-aa6cf42ea97c4e7488861615d98c0e81
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hello', 'I would like to work with you', "Hello. Is it me you're looking for?", 'Yes, actually. It is. Lol.', 'On a more serious note, I have come to the realization that France and Russia have no intentions to work with me. I also realize that you will shortly have no room to grow. I propose an alliance between the two of us. We try to take out Russia before the end of the game, thus leaving only three of us to split the pot. Russia will have no choice but to disband a unit next phase. I expect him to disband his fleet in the South, thus leaving you the perfect opportunity to attack. Let me know what your thoughts are.'] Output:
[ "You've pretty much voiced my thoughts there. The turn I accidentally went nmr, the orders that didn't take were me moving North into Russia. Now I'm just waiting for another good window - and post-pull is the right time." ]
task1590-391c6234a2364511a9d36ca6245ad27a
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hello archduke. Just wanted to give a friendly wave and wish you luck in your endeavors :)', 'Greetings, hope the royal family is in good health. I wish you the same to you.', 'Thank you kind sir! Yes we are all in good health , at least for this first season that is haha', "Curious if you've gotten the memo about russia?", 'That they seem to be trying to play everybody?'] Output:
[ "Yea that one lol" ]
task1590-09d7077fea744a5392c48ce7e018f2b4
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Hi England, I've been kinda occupied with Russia & Italy so far, but it seems things may be becoming relevant to us. It seems likely to me that A War will move to Mos to support taking back Sev.", "Hi England, nice capture of Stp there. I think we're trying to figure something out against the Austria & Italy alliance", 'If you can move the army in Nwy over, would you want to split moscow and warsaw? I get moscow, you warsaw', 'Hey England, can we come to a deal about moscow?', 'Good question. A bounce there would be silly. What do have in mind?'] Output:
[ "I'm okay with you taking moscov for now but would really like some support in holding Sev" ]
task1590-8084db740cc940e1b66aefe1f3acf933
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hi there! I think us attacking each other early game is pretty dumb, what’re your thoughts?', "I agree. Even with the element of surprise, it's just too easy to defend the Piedmont/Marseilles corridor.\n\nIf France attacks Italy, it will most likely be Austria who benefits, and likewise if Italy attacks France the spoils probably go to Germany.\n\nGiven that, what are your plans? Are you planning to attack Austria early, or thinking of the standard move of: \nF Naples - Ionian\nA Rome - Naples\nA Venice H", 'Yeah I’m not planning on going for Austria off the bat, I feel like it usually just locks the two weakest countries into a fight that hurts us both', 'Understood, good to know!', 'Seems like everything went pretty much according to plan. Not sure why Turkey stayed in Smy instead of backfilling to Con. Seems a bit passive to me.'] Output:
[ "He’s scared of me pulling off a lepanto. What’s the deal for you guys, seems like you and england have an agreement at the very least to stay out of ENG. Did you and germany agree to that bounce in Bur?" ]
task1590-699d8c9b789f45019f1221bb6c7f4213
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hello there England! Pleasure to meet you 😄', 'You as well! I’d be interested in creating a DMZ in the English Channel, how about you?', 'I would too, and I hope you are telling the truth too!', 'Of course, in all honesty I have two fleets so I could force my way in anyways. I don’t want to do that though. What about Hol? Bel is obviously yours', "I wouldn't say obviously but I certainly wouldn't mind getting Bel and helping you into Hol if that were the case"] Output:
[ "Obviously that would be great, germany would have to be on board though or else we would be making an enemy." ]
task1590-db183629aa5b4895aa25e18997efc4b4
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hello, \n\nCould I expect a peace from my east?', 'Yes you can expect peace from the east.', 'Can you confirm the same for me?', 'Sure I can, lets keep bur DMZ and do not move there', 'Ok agreed.'] Output:
[ "Would you be interested in an adventure south?" ]
task1590-0481ff41e69540978b9168dba6ca3c78
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Greetings, England! How's it going in your part of the world?", 'Well everyone is *saying* the right stuff, all joining hands and singing Kumbaya. Whether or not they mean it...', 'How about your side of things?', 'Ah yes, pretty much the same here', 'I’m curious about your feel on Russia?'] Output:
[ "Haven't gotten much of an impression yet, to be honest." ]
task1590-7f31814971fe48868d3e5e0fda562d4a
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Buongiorno! \nBe kinda nice to know if you're looking to move in a direction I might be interested in participating in. I fully understand if it's too early to know, just know that channels and minds are both open .", 'Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen Wintergreen. \n\nI’m not writing to anyone else until I get things squared away with you. I LOVE the Wintergreen alliance. It works in the short-term (we only need to get A/T to fight) and it works in the long-term (resolves East before West, and we can’t really stab each other). Can we do this?\n\nI don’t care if we target T first or A first. I’ll let you decide. But I want to work as your partner. I am just hoping that you’re brilliant and fun too!\n\nI literally will not message anyone else until you and I have a plan. I want it to be clear to you that you’re the ally I want.', 'Well, Italy and France are, in my opinion, some of the best possible partners for Russia, so how could I possibly turn down such enthusiastic overtures from one of them?', 'Lovely. Would you rather we target Turkey first or Austria? I’m okay either way.', "To be perfectly honest, that's hard to say right now, since the decision doesn't really affect my opening moves any (the standard southern opening spring moves are equally useful against either one), and I'd likely need to adjust based on what else happens on the Spring turn. Easiest just to say I'm opening South, flexibly considering the follow-through against either one of them."] Output:
[ "Okay. Fair enough. One reason it might matter is because I could open with an aggressive attack on Austria if you want to blitz him quickly (e.g., DMZ Gal and then break it). Or you could organize a bounce in Gal and then not move there. On the other hand, if you’d prefer to take out Turkey first, I could go the standard Lepanto route. I’m happy to go either way, but I’d really like to coordinate with you if you’re game.\n\nMaybe we both need a fuller picture of what is happening first. I’ll begin to reach out to others now." ]
task1590-83264bbf8ff34dc5ac9c975c6bfd49a5
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Have you talked to England yet? I got an interesting message from them.', 'yeah, he wants to do a western triple. what do you think?', "I'm in", "What do we do from here, I want to make sure we don't let everyone else in on our scheme yet but I also don't want to upset you", 'I think we need to talk about how to split up bel hol and den'] Output:
[ "I think I should get hol you bel and England den" ]
task1590-61e65a7b11314f718f74aeeaf9bc64b8
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey Russia, looking forward to a great game 🙃. I think we should discuss Scandinavia 😉 and how to split it up. I’m not interested in attacking you, at least for a while. Hopefully you feel the same way. Anyways, good luck and have fun!', "Always good to discuss things in advance to avoid unnecessary nonsense. I'm not particularly interested in Norway so long as you're not interested in Sweden.", 'Sounds good', 'That was a hell of a bluff you must have pulled to put that army in the Netherlands', 'Thanks 😊.'] Output:
[ "So I'm guessing you plan on hitting the Germans then? Need help with that?" ]
task1590-da23a700fab542809ea83999ac72b8fd
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["Hello, England! What's your general train of thought on what to do?", 'Not quite sure yet to be honest -- still trying to get to know the board', 'Any ideas on your end?', "My inclination is to focus south. I won't put an army in StP, you don't put an army in Norway. Fair deal?", 'That sounds good to me'] Output:
[ "I just hope you're not planning a Juggernaut ~~ then it'd be almost irresponsible of me to not do anything ya?" ]
task1590-4497f3b10dd94dcc9dedbc1ebfc7130b
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ["As I'm sure you know, Turkey is a potential threat to us both. I'd like to talk to you about possibly curtailing that threat.", "I can't be online but I am open to hearing your ideas", '*** online too much longer is what I meant to type', "Well, the ideas mostly consist of cooperating to take them down, you, me, and the Italians. I'm going to be moving from Warsaw to Ukraine to take Romania and I'm going to be bouncing them in the Black Sea.", 'so. I am open to working with you.. but I would like to see you leave Gal as a neutral territory and I will as well'] Output:
[ "That's my intent; I was going to ask you to do the same but you beat me to it." ]
task1590-c0ab410b14af49cda0212252cbf79016
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hi Turkey! Wishing you good luck this game. Wanted to ask what your plans are for relations with Russia.', 'Hi well depends if austria is on board brobably containment', "That sounds like a good plan. Russia has indicated to me that they're looking south (so long as I don't cause too much trouble), so I would be prepared. Have you all come to an agreement on the black sea?", 'It’s a bounce in the black', 'Cool, thanks for the info! Mostly just trying to get a sense for whether you and Russia are in cahoots and preparing to mow over the whole board.'] Output:
[ "Probably not" ]
task1590-6adf0c7e62654edaba77782db7d5895d
Definition: You are given first 5 messages from a series of message exchanges between 2 persons playing the game of Diplomacy which is an American strategic board game. You need to generate the next message. The message should be generated such that it fits the context seen so far. Avoid the text that is (i) tangent to the context, (ii) repeats the context. Positive Example 1 - Input: ['Heyyyy Turkey', 'Whatcha thinking re: start of the game?', "It kind of depends. I'll probably want to stop Russia from advancing south", "I'm kind of afraid of Austria and Russia teaming together on me", 'I mean if that happens you’re donezos'] Output: What vibes are you getting from each of them? Positive Example 2 - Input: ['Gahhh I’m Italy fuck my life', 'Non aggression pact for these first two turns? Seems to me we both have other things to work about. Lmk what you’re thinking.', 'Sounds good with me', 'Cool. So no moves towards each other?', "Yeah that's right. I'm not moving into Piedmont"] Output: Rgr- neither will I Negative Example 1 - Input: ["Hey italy! good luck this game. I'm guessing you and Austria will be pals, you and France will be rivals?", 'Well good luck to you too! No idea yet who is a friend. Have you heard anything interesting?', "I have some agreements with France. If those are upheld, I'd bet France goes for Por and Spain in 1901. You might want to ask about whether a fleet gets built in Mar during the 1901 build, if you haven't already, as this would be an indicator of aggression towards you.", "Germany seems like a bit of a wild card. Haven't talked in depth with Austria.", 'Do you have any sort of aggression in your opening, or are you just planning to be neutral and secure Tun?'] Output: Have you heard anything interesting? Negative Example 2 - Input: ['Gah I’m Italy fuck everything', 'Let’s talk my dude. I think an initial ceasefire for this first turn- or maybe longer!- may be in both of our advantages. What’re you thinking?', "I tend to agree, I would rather move east here, and I'm fine with some sort of Lepanto.", "Slow day at work so I'm free if you want to talk a bit. I've sent one message to Turkey and heard nothing yet so I don't feel super great rn.", "Hey Italy, would love to talk strategy if you're free for a bit!"] Output: How is russia doing? Now complete the following example - Input: ['Hey Austria! How are things in the east?', "Things are good down here, we should watch each others backs being from the same stock and all. We have to be careful being in the middle of someone else's conflict.", 'Yes yes, i agree', 'I think any conflict between us will only result in one of us losing followed quickly by the other losing. So should we have some sort of non-aggression pact?', 'Yes, that would be bad for both of us'] Output:
[ "how are you feeling about Italy?" ]
task1590-d0f636fad2f84e2c9675d8621a118f46

Dataset Card for Natural Instructions (https://github.com/allenai/natural-instructions) Task: task1590_diplomacy_text_generation

Additional Information

Citation Information

The following paper introduces the corpus in detail. If you use the corpus in published work, please cite it:

@misc{wang2022supernaturalinstructionsgeneralizationdeclarativeinstructions,
    title={Super-NaturalInstructions: Generalization via Declarative Instructions on 1600+ NLP Tasks}, 
    author={Yizhong Wang and Swaroop Mishra and Pegah Alipoormolabashi and Yeganeh Kordi and Amirreza Mirzaei and Anjana Arunkumar and Arjun Ashok and Arut Selvan Dhanasekaran and Atharva Naik and David Stap and Eshaan Pathak and Giannis Karamanolakis and Haizhi Gary Lai and Ishan Purohit and Ishani Mondal and Jacob Anderson and Kirby Kuznia and Krima Doshi and Maitreya Patel and Kuntal Kumar Pal and Mehrad Moradshahi and Mihir Parmar and Mirali Purohit and Neeraj Varshney and Phani Rohitha Kaza and Pulkit Verma and Ravsehaj Singh Puri and Rushang Karia and Shailaja Keyur Sampat and Savan Doshi and Siddhartha Mishra and Sujan Reddy and Sumanta Patro and Tanay Dixit and Xudong Shen and Chitta Baral and Yejin Choi and Noah A. Smith and Hannaneh Hajishirzi and Daniel Khashabi},
    year={2022},
    eprint={2204.07705},
    archivePrefix={arXiv},
    primaryClass={cs.CL},
    url={https://arxiv.org/abs/2204.07705}, 
}

More details can also be found in the following paper:

@misc{brüelgabrielsson2024compressserveservingthousands,
    title={Compress then Serve: Serving Thousands of LoRA Adapters with Little Overhead}, 
    author={Rickard Brüel-Gabrielsson and Jiacheng Zhu and Onkar Bhardwaj and Leshem Choshen and Kristjan Greenewald and Mikhail Yurochkin and Justin Solomon},
    year={2024},
    eprint={2407.00066},
    archivePrefix={arXiv},
    primaryClass={cs.DC},
    url={https://arxiv.org/abs/2407.00066}, 
}

Contact Information

For any comments or questions, please email Rickard Brüel Gabrielsson

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