knowledge_type
stringclasses 3
values | event
stringlengths 1
82
| relation
stringclasses 23
values | relation_description
stringclasses 23
values | tail
stringlengths 1
176
⌀ |
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social_intercation | PersonX accidentally cut ___ | xWant | What would X likely want to do after the event? | to cry |
social_intercation | PersonX accidentally dropped | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidentally dropped | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidentally dropped | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally dropped | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally dropped | xAttr | How would X be described? | absent-minded |
social_intercation | PersonX accidentally dropped | xAttr | How would X be described? | preoccupied |
social_intercation | PersonX accidentally dropped | xAttr | How would X be described? | careless |
social_intercation | PersonX accidentally dropped | xAttr | How would X be described? | klutzy |
social_intercation | PersonX accidentally dropped | xAttr | How would X be described? | unathletic |
social_intercation | PersonX accidentally dropped | xAttr | How would X be described? | mistake-prone |
social_intercation | PersonX accidentally dropped | xEffect | What effects does the event have on X? | their foot gets bruised |
social_intercation | PersonX accidentally dropped | xEffect | What effects does the event have on X? | they get splashed with water from the falling vase |
social_intercation | PersonX accidentally dropped | xEffect | What effects does the event have on X? | PersonX breaks the glass |
social_intercation | PersonX accidentally dropped | xEffect | What effects does the event have on X? | PersonX smashes the glass |
social_intercation | PersonX accidentally dropped | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidentally dropped | xNeed | What does X need to do before the event? | none |
social_intercation | PersonX accidentally dropped | xNeed | What does X need to do before the event? | to be holding something |
social_intercation | PersonX accidentally dropped | xNeed | What does X need to do before the event? | to have something in their hands |
social_intercation | PersonX accidentally dropped | xReact | How does X feel after the event? | bad |
social_intercation | PersonX accidentally dropped | xReact | How does X feel after the event? | sad |
social_intercation | PersonX accidentally dropped | xReact | How does X feel after the event? | worried |
social_intercation | PersonX accidentally dropped | xReact | How does X feel after the event? | clumsy |
social_intercation | PersonX accidentally dropped | xWant | What would X likely want to do after the event? | unexpectedly he went a shop |
social_intercation | PersonX accidentally dropped | xWant | What would X likely want to do after the event? | he want to go to office and dropped to play |
social_intercation | PersonX accidentally dropped | xWant | What would X likely want to do after the event? | he want to meet a friend |
social_intercation | PersonX accidentally dropped | xWant | What would X likely want to do after the event? | he went to market |
social_intercation | PersonX accidentally dropped | xWant | What would X likely want to do after the event? | clean up the mess |
social_intercation | PersonX accidentally dropped | xWant | What would X likely want to do after the event? | make sure nobody was hurt |
social_intercation | PersonX accidentally dropped ___ | oEffect | What effects does the event have on others? | cleans up the cocoa |
social_intercation | PersonX accidentally dropped ___ | oEffect | What effects does the event have on others? | gets paper towels |
social_intercation | PersonX accidentally dropped ___ | oEffect | What effects does the event have on others? | they have to deal with the broken or dropped item and replace it |
social_intercation | PersonX accidentally dropped ___ | oEffect | What effects does the event have on others? | they have to forgive |
social_intercation | PersonX accidentally dropped ___ | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidentally dropped ___ | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidentally dropped ___ | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally dropped ___ | xAttr | How would X be described? | careless |
social_intercation | PersonX accidentally dropped ___ | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally dropped ___ | xAttr | How would X be described? | not careful |
social_intercation | PersonX accidentally dropped ___ | xAttr | How would X be described? | negligent |
social_intercation | PersonX accidentally dropped ___ | xAttr | How would X be described? | Clumsy |
social_intercation | PersonX accidentally dropped ___ | xAttr | How would X be described? | Butter fingered |
social_intercation | PersonX accidentally dropped ___ | xEffect | What effects does the event have on X? | picks up doll |
social_intercation | PersonX accidentally dropped ___ | xEffect | What effects does the event have on X? | looks for doll |
social_intercation | PersonX accidentally dropped ___ | xEffect | What effects does the event have on X? | they have to clean up |
social_intercation | PersonX accidentally dropped ___ | xEffect | What effects does the event have on X? | they have to apologize |
social_intercation | PersonX accidentally dropped ___ | xEffect | What effects does the event have on X? | yelled at |
social_intercation | PersonX accidentally dropped ___ | xEffect | What effects does the event have on X? | jumps in fright |
social_intercation | PersonX accidentally dropped ___ | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidentally dropped ___ | xNeed | What does X need to do before the event? | none |
social_intercation | PersonX accidentally dropped ___ | xNeed | What does X need to do before the event? | to have phone in hand |
social_intercation | PersonX accidentally dropped ___ | xNeed | What does X need to do before the event? | to lose grip of phone |
social_intercation | PersonX accidentally dropped ___ | xReact | How does X feel after the event? | silly |
social_intercation | PersonX accidentally dropped ___ | xReact | How does X feel after the event? | apologetic |
social_intercation | PersonX accidentally dropped ___ | xReact | How does X feel after the event? | embarassed |
social_intercation | PersonX accidentally dropped ___ | xReact | How does X feel after the event? | sorry |
social_intercation | PersonX accidentally dropped ___ | xReact | How does X feel after the event? | sad it broke |
social_intercation | PersonX accidentally dropped ___ | xReact | How does X feel after the event? | mad at themselves |
social_intercation | PersonX accidentally dropped ___ | xWant | What would X likely want to do after the event? | to pick it up |
social_intercation | PersonX accidentally dropped ___ | xWant | What would X likely want to do after the event? | brush it off. |
social_intercation | PersonX accidentally dropped ___ | xWant | What would X likely want to do after the event? | to make sure phone is not broken |
social_intercation | PersonX accidentally dropped ___ | xWant | What would X likely want to do after the event? | to be more careful with phone |
social_intercation | PersonX accidentally dropped ___ | xWant | What would X likely want to do after the event? | to pick up something |
social_intercation | PersonX accidentally dropped ___ | xWant | What would X likely want to do after the event? | to replace something |
social_intercation | PersonX accidentally dropped ___ on the ground | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidentally dropped ___ on the ground | oEffect | What effects does the event have on others? | Blame PersonX |
social_intercation | PersonX accidentally dropped ___ on the ground | oEffect | What effects does the event have on others? | Help |
social_intercation | PersonX accidentally dropped ___ on the ground | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidentally dropped ___ on the ground | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally dropped ___ on the ground | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally dropped ___ on the ground | xAttr | How would X be described? | accident-prone |
social_intercation | PersonX accidentally dropped ___ on the ground | xAttr | How would X be described? | remorseful |
social_intercation | PersonX accidentally dropped ___ on the ground | xAttr | How would X be described? | apprehensive |
social_intercation | PersonX accidentally dropped ___ on the ground | xAttr | How would X be described? | heartbroked |
social_intercation | PersonX accidentally dropped ___ on the ground | xAttr | How would X be described? | upset |
social_intercation | PersonX accidentally dropped ___ on the ground | xAttr | How would X be described? | uncoordinated |
social_intercation | PersonX accidentally dropped ___ on the ground | xAttr | How would X be described? | reckless |
social_intercation | PersonX accidentally dropped ___ on the ground | xEffect | What effects does the event have on X? | none |
social_intercation | PersonX accidentally dropped ___ on the ground | xEffect | What effects does the event have on X? | Cries |
social_intercation | PersonX accidentally dropped ___ on the ground | xEffect | What effects does the event have on X? | Sweeps the mess |
social_intercation | PersonX accidentally dropped ___ on the ground | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidentally dropped ___ on the ground | xNeed | What does X need to do before the event? | none |
social_intercation | PersonX accidentally dropped ___ on the ground | xReact | How does X feel after the event? | surprised |
social_intercation | PersonX accidentally dropped ___ on the ground | xReact | How does X feel after the event? | sad |
social_intercation | PersonX accidentally dropped ___ on the ground | xReact | How does X feel after the event? | guilty about it |
social_intercation | PersonX accidentally dropped ___ on the ground | xWant | What would X likely want to do after the event? | to pick up something |
social_intercation | PersonX accidentally dropped ___ on the ground | xWant | What would X likely want to do after the event? | to get somewhere quickly |
social_intercation | PersonX accidentally dropped ___ on the ground | xWant | What would X likely want to do after the event? | to clean the object |
social_intercation | PersonX accidentally dropped ___ on the ground | xWant | What would X likely want to do after the event? | to pick up the object |
social_intercation | PersonX accidentally dropped ___ on the ground | xWant | What would X likely want to do after the event? | to pick it up |
social_intercation | PersonX accidentally dropped ___ on the ground | xWant | What would X likely want to do after the event? | to grab some more |
social_intercation | PersonX accidentally dropped it | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidentally dropped it | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidentally dropped it | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally dropped it | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally dropped it | xAttr | How would X be described? | awkward |
social_intercation | PersonX accidentally dropped it | xAttr | How would X be described? | uncoordinated |
social_intercation | PersonX accidentally dropped it | xEffect | What effects does the event have on X? | is confused |
social_intercation | PersonX accidentally dropped it | xEffect | What effects does the event have on X? | did something wrong |
social_intercation | PersonX accidentally dropped it | xEffect | What effects does the event have on X? | can't do what he planned |