knowledge_type
stringclasses 3
values | event
stringlengths 1
82
| relation
stringclasses 23
values | relation_description
stringclasses 23
values | tail
stringlengths 1
176
⌀ |
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social_intercation | PersonX accidentally hit | xWant | What would X likely want to do after the event? | to get first aid |
social_intercation | PersonX accidentally hit | xWant | What would X likely want to do after the event? | to ascertain the damage to his vehicle |
social_intercation | PersonX accidentally hit | xWant | What would X likely want to do after the event? | to seek compensation from the person who hit . |
social_intercation | PersonX accidentally hit ___ | oEffect | What effects does the event have on others? | Other person is injured |
social_intercation | PersonX accidentally hit ___ | oEffect | What effects does the event have on others? | Other person gets mad at person x and seeks retribution |
social_intercation | PersonX accidentally hit ___ | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidentally hit ___ | oReact | How do others' feel after the event? | indignant |
social_intercation | PersonX accidentally hit ___ | oReact | How do others' feel after the event? | annoyed |
social_intercation | PersonX accidentally hit ___ | oReact | How do others' feel after the event? | angry at personx |
social_intercation | PersonX accidentally hit ___ | oReact | How do others' feel after the event? | sad for their own experience |
social_intercation | PersonX accidentally hit ___ | oReact | How do others' feel after the event? | hurt |
social_intercation | PersonX accidentally hit ___ | oWant | What would others likely want to do after the event? | to get revenge |
social_intercation | PersonX accidentally hit ___ | oWant | What would others likely want to do after the event? | to accept an apology |
social_intercation | PersonX accidentally hit ___ | oWant | What would others likely want to do after the event? | file charges |
social_intercation | PersonX accidentally hit ___ | oWant | What would others likely want to do after the event? | seek justice |
social_intercation | PersonX accidentally hit ___ | oWant | What would others likely want to do after the event? | to assess their wounds |
social_intercation | PersonX accidentally hit ___ | oWant | What would others likely want to do after the event? | go to doctor |
social_intercation | PersonX accidentally hit ___ | oWant | What would others likely want to do after the event? | call police |
social_intercation | PersonX accidentally hit ___ | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally hit ___ | xAttr | How would X be described? | mortified |
social_intercation | PersonX accidentally hit ___ | xAttr | How would X be described? | terrified |
social_intercation | PersonX accidentally hit ___ | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally hit ___ | xAttr | How would X be described? | silly |
social_intercation | PersonX accidentally hit ___ | xAttr | How would X be described? | appologetic |
social_intercation | PersonX accidentally hit ___ | xEffect | What effects does the event have on X? | Person x is punished for hitting |
social_intercation | PersonX accidentally hit ___ | xEffect | What effects does the event have on X? | Person x injures self or hand aftet hitting object/person |
social_intercation | PersonX accidentally hit ___ | xEffect | What effects does the event have on X? | Goes to jail |
social_intercation | PersonX accidentally hit ___ | xEffect | What effects does the event have on X? | Gets detention |
social_intercation | PersonX accidentally hit ___ | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidentally hit ___ | xNeed | What does X need to do before the event? | none |
social_intercation | PersonX accidentally hit ___ | xReact | How does X feel after the event? | horrified |
social_intercation | PersonX accidentally hit ___ | xReact | How does X feel after the event? | dismayed |
social_intercation | PersonX accidentally hit ___ | xReact | How does X feel after the event? | disappointed that they had an accident |
social_intercation | PersonX accidentally hit ___ | xReact | How does X feel after the event? | angry that the accident took place |
social_intercation | PersonX accidentally hit ___ | xWant | What would X likely want to do after the event? | to say sorry |
social_intercation | PersonX accidentally hit ___ | xWant | What would X likely want to do after the event? | to see if someone is okay |
social_intercation | PersonX accidentally hit ___ | xWant | What would X likely want to do after the event? | apologize |
social_intercation | PersonX accidentally hit ___ | xWant | What would X likely want to do after the event? | run away |
social_intercation | PersonX accidentally hit ___ | xWant | What would X likely want to do after the event? | check to make sure everyone is ok |
social_intercation | PersonX accidentally hit ___ | xWant | What would X likely want to do after the event? | see if they can help |
social_intercation | PersonX accidentally hit ___ | xWant | What would X likely want to do after the event? | to make it feel better |
social_intercation | PersonX accidentally knocked | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidentally knocked | oEffect | What effects does the event have on others? | opens door |
social_intercation | PersonX accidentally knocked | oEffect | What effects does the event have on others? | looks around in confusion |
social_intercation | PersonX accidentally knocked | oReact | How do others' feel after the event? | confused |
social_intercation | PersonX accidentally knocked | oReact | How do others' feel after the event? | surprised |
social_intercation | PersonX accidentally knocked | oReact | How do others' feel after the event? | irritated |
social_intercation | PersonX accidentally knocked | oReact | How do others' feel after the event? | livid |
social_intercation | PersonX accidentally knocked | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidentally knocked | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally knocked | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally knocked | xAttr | How would X be described? | embarrassed |
social_intercation | PersonX accidentally knocked | xAttr | How would X be described? | clownish |
social_intercation | PersonX accidentally knocked | xEffect | What effects does the event have on X? | painful |
social_intercation | PersonX accidentally knocked | xEffect | What effects does the event have on X? | bleeding |
social_intercation | PersonX accidentally knocked | xEffect | What effects does the event have on X? | PersonX experiences embarassement |
social_intercation | PersonX accidentally knocked | xEffect | What effects does the event have on X? | PersonX has to explain their actions |
social_intercation | PersonX accidentally knocked | xEffect | What effects does the event have on X? | blushes |
social_intercation | PersonX accidentally knocked | xEffect | What effects does the event have on X? | runs away |
social_intercation | PersonX accidentally knocked | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidentally knocked | xNeed | What does X need to do before the event? | to walk to the door |
social_intercation | PersonX accidentally knocked | xNeed | What does X need to do before the event? | to enter the building |
social_intercation | PersonX accidentally knocked | xNeed | What does X need to do before the event? | giving them a hard blow |
social_intercation | PersonX accidentally knocked | xNeed | What does X need to do before the event? | waiting for someone |
social_intercation | PersonX accidentally knocked | xReact | How does X feel after the event? | sorry |
social_intercation | PersonX accidentally knocked | xReact | How does X feel after the event? | embarassed |
social_intercation | PersonX accidentally knocked | xReact | How does X feel after the event? | stupid |
social_intercation | PersonX accidentally knocked | xReact | How does X feel after the event? | surprised |
social_intercation | PersonX accidentally knocked | xWant | What would X likely want to do after the event? | to go inside |
social_intercation | PersonX accidentally knocked | xWant | What would X likely want to do after the event? | to run away |
social_intercation | PersonX accidentally knocked | xWant | What would X likely want to do after the event? | hurt |
social_intercation | PersonX accidentally knocked | xWant | What would X likely want to do after the event? | to get pain |
social_intercation | PersonX accidentally knocked ___ | oEffect | What effects does the event have on others? | lost a item |
social_intercation | PersonX accidentally knocked ___ | oEffect | What effects does the event have on others? | high blood presion |
social_intercation | PersonX accidentally knocked ___ | oEffect | What effects does the event have on others? | none |
social_intercation | PersonX accidentally knocked ___ | oReact | How do others' feel after the event? | none |
social_intercation | PersonX accidentally knocked ___ | oWant | What would others likely want to do after the event? | none |
social_intercation | PersonX accidentally knocked ___ | xAttr | How would X be described? | careless |
social_intercation | PersonX accidentally knocked ___ | xAttr | How would X be described? | inconsiderate |
social_intercation | PersonX accidentally knocked ___ | xAttr | How would X be described? | absentminded |
social_intercation | PersonX accidentally knocked ___ | xAttr | How would X be described? | clumsy |
social_intercation | PersonX accidentally knocked ___ | xAttr | How would X be described? | unaware |
social_intercation | PersonX accidentally knocked ___ | xEffect | What effects does the event have on X? | gets hurts |
social_intercation | PersonX accidentally knocked ___ | xEffect | What effects does the event have on X? | panic |
social_intercation | PersonX accidentally knocked ___ | xEffect | What effects does the event have on X? | PersonX shatters the vase |
social_intercation | PersonX accidentally knocked ___ | xEffect | What effects does the event have on X? | PersonX spills the milk |
social_intercation | PersonX accidentally knocked ___ | xIntent | Why does X cause the event? | none |
social_intercation | PersonX accidentally knocked ___ | xIntent | Why does X cause the event? | also happy satisfied |
social_intercation | PersonX accidentally knocked ___ | xNeed | What does X need to do before the event? | lose balance |
social_intercation | PersonX accidentally knocked ___ | xNeed | What does X need to do before the event? | be near the object |
social_intercation | PersonX accidentally knocked ___ | xNeed | What does X need to do before the event? | none |
social_intercation | PersonX accidentally knocked ___ | xReact | How does X feel after the event? | guilty |
social_intercation | PersonX accidentally knocked ___ | xReact | How does X feel after the event? | two |
social_intercation | PersonX accidentally knocked ___ | xReact | How does X feel after the event? | embarrassed |
social_intercation | PersonX accidentally knocked ___ | xWant | What would X likely want to do after the event? | pick the object up |
social_intercation | PersonX accidentally knocked ___ | xWant | What would X likely want to do after the event? | apologize |
social_intercation | PersonX accidentally knocked ___ | xWant | What would X likely want to do after the event? | to pick something up |
social_intercation | PersonX accidentally knocked ___ | xWant | What would X likely want to do after the event? | to say sorry |
social_intercation | PersonX accidentally knocked ___ | xWant | What would X likely want to do after the event? | picks it up |
social_intercation | PersonX accidentally knocked ___ | xWant | What would X likely want to do after the event? | be more careful |