champion-maker
Model trained with AI Toolkit by Ostris
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- Prompt
- This two-panel image showcases game art and abilities for the video game character <Volturn>; [TOP] the splash art features a cloaked figure wreathed in crackling midnight-blue lightning, their silhouette barely visible against a storm-wracked night sky. Silver armor pieces catch the light of their electrical discharges, while thunder clouds roil ominously in the background; [BOTTOM] Gameplay panels demonstrate <Volturn>'s abilities in action: showing chain lightning effects that illuminate the darkness, electric dash movements leaving trails of sparks, and ultimate ability summons massive lightning strikes that briefly turn night to day.
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- Prompt
- This two-panel image showcases game art and abilities for the video game character <Seedling>; [TOP] the splash art depicts a cheerful, child-sized creature made of living bark and leaves, with flowers blooming in their footsteps and butterflies circling their glowing green hair. Sunbeams pierce through the forest canopy, creating a warm, welcoming atmosphere; [BOTTOM] Gameplay panels demonstrate <Seedling>'s abilities in action: showing colorful nature magic that causes plants to instantly grow, healing abilities that create circles of flowering grass, and playful attacks where they launch acorns that burst into miniature trees.
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- Prompt
- This two-panel image showcases game art and abilities for the video game character <Prism>; [TOP] the splash art features a crystalline humanoid figure composed entirely of translucent, rainbow-refracting glass. Their form appears both delicate and dangerous, with sharp edges catching light and creating kaleidoscopic patterns on their surroundings; [BOTTOM] Gameplay panels demonstrate <Prism>'s abilities in action: showing abilities where they create mirrors and glass barriers, shatter and reform their body to dodge attacks, and unleash prismatic beams that split into multiple colorful rays of damaging light.
Trigger words
No trigger words defined.
Download model and use it with ComfyUI, AUTOMATIC1111, SD.Next, Invoke AI, etc.
Weights for this model are available in Safetensors format.
Download them in the Files & versions tab.
Use it with the 🧨 diffusers library
from diffusers import AutoPipelineForText2Image
import torch
pipeline = AutoPipelineForText2Image.from_pretrained('black-forest-labs/FLUX.1-dev', torch_dtype=torch.bfloat16).to('cuda')
pipeline.load_lora_weights('PulpMud/champion-maker', weight_name='champion-maker.safetensors')
image = pipeline('This two-panel image showcases game art and abilities for the video game character <Volturn>; [TOP] the splash art features a cloaked figure wreathed in crackling midnight-blue lightning, their silhouette barely visible against a storm-wracked night sky. Silver armor pieces catch the light of their electrical discharges, while thunder clouds roil ominously in the background; [BOTTOM] Gameplay panels demonstrate <Volturn>'s abilities in action: showing chain lightning effects that illuminate the darkness, electric dash movements leaving trails of sparks, and ultimate ability summons massive lightning strikes that briefly turn night to day.').images[0]
image.save("my_image.png")
For more details, including weighting, merging and fusing LoRAs, check the documentation on loading LoRAs in diffusers
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Model tree for PulpMud/champion-maker
Base model
black-forest-labs/FLUX.1-dev