๐ฎ Introduction to the World's First 3D Tank Game Created Solely with Generative AI ๐ The advancement of AI technology is revolutionizing game development paradigms. I embarked on a challenge to create a 3D tank game using "only AI assistance," pushing the boundaries of what's possible in AI-driven game development. ๐ค Following the success of my first 2D tank game (cutechicken/tankwar) ๐ฏ, I ventured into the more challenging realm of 3D FPS game development. Remarkably, using Hugging Face's AI tool (VIDraft/mouse1), the basic game framework was generated in just one minute โก. The 3D modeling (ginipick/SORA-3D) and sound effects (fantaxy/Sound-AI-SFX) were also easily created with AI assistance. The resulting game (cutechicken/TankWar3D) represents arguably the world's first 3D FPS game created primarily with generative AI. 90% was accomplished through AI capabilities, with the remaining 10% comprising my post-processing work. ๐ Key Technical Features: ๐ ๏ธ
Complete 3D rendering system using Three.js ๐ฅ๏ธ Real-time physics-based collision detection and handling ๐ฅ Dynamic shadow and lighting system โ๏ธ Real-time radar and enemy tracking system ๐ฏ Advanced particle effects system (explosions, smoke, fire) ๐ซ Dynamic sound system (engine, firing, explosion sounds) ๐ AI-driven enemy strategy system (pursuit, evasion, combat) ๐ค Terrain-based tank tilt adjustment ๐ Real-time crosshair targeting system ๐ฏ Dynamic UI system (health bars, ammo, score) ๐
After some heated discussion ๐ฅ, we clarify our intent re. storage limits on the Hub
TL;DR: - public storage is free, and (unless blatant abuse) unlimited. We do ask that you consider upgrading to PRO and/or Enterprise Hub if possible - private storage is paid above a significant free tier (1TB if you have a paid account, 100GB otherwise)
We optimize our infrastructure continuously to scale our storage for the coming years of growth in Machine learning, to the benefit of the community ๐ฅ