MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft Paper • 2504.08388 • Published 5 days ago • 37
VAPO: Efficient and Reliable Reinforcement Learning for Advanced Reasoning Tasks Paper • 2504.05118 • Published 9 days ago • 24
NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations Paper • 2503.23162 • Published 18 days ago • 11
FreSca: Unveiling the Scaling Space in Diffusion Models Paper • 2504.02154 • Published 14 days ago • 17
DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance Paper • 2504.01724 • Published 14 days ago • 61
DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness Paper • 2503.22677 • Published 19 days ago • 6
Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data Paper • 2503.21694 • Published 20 days ago • 16
ChatAnyone: Stylized Real-time Portrait Video Generation with Hierarchical Motion Diffusion Model Paper • 2503.21144 • Published 20 days ago • 23
Enabling Versatile Controls for Video Diffusion Models Paper • 2503.16983 • Published 26 days ago • 14
Unleashing Vecset Diffusion Model for Fast Shape Generation Paper • 2503.16302 • Published 27 days ago • 43
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning Paper • 2503.15265 • Published 28 days ago • 45
Personalize Anything for Free with Diffusion Transformer Paper • 2503.12590 • Published about 1 month ago • 43
ReCamMaster: Camera-Controlled Generative Rendering from A Single Video Paper • 2503.11647 • Published Mar 14 • 132
Distilling Diversity and Control in Diffusion Models Paper • 2503.10637 • Published Mar 13 • 14