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on
T4
Running
on
T4
from models.rotation2xyz import Rotation2xyz | |
import numpy as np | |
from trimesh import Trimesh | |
import os | |
os.environ['PYOPENGL_PLATFORM'] = "osmesa" | |
import torch | |
from visualize.simplify_loc2rot import joints2smpl | |
import pyrender | |
import matplotlib.pyplot as plt | |
import io | |
import imageio | |
from shapely import geometry | |
import trimesh | |
from pyrender.constants import RenderFlags | |
import math | |
# import ffmpeg | |
from PIL import Image | |
class WeakPerspectiveCamera(pyrender.Camera): | |
def __init__(self, | |
scale, | |
translation, | |
znear=pyrender.camera.DEFAULT_Z_NEAR, | |
zfar=None, | |
name=None): | |
super(WeakPerspectiveCamera, self).__init__( | |
znear=znear, | |
zfar=zfar, | |
name=name, | |
) | |
self.scale = scale | |
self.translation = translation | |
def get_projection_matrix(self, width=None, height=None): | |
P = np.eye(4) | |
P[0, 0] = self.scale[0] | |
P[1, 1] = self.scale[1] | |
P[0, 3] = self.translation[0] * self.scale[0] | |
P[1, 3] = -self.translation[1] * self.scale[1] | |
P[2, 2] = -1 | |
return P | |
def render(motions, outdir='test_vis', device_id=0, name=None, pred=True): | |
frames, njoints, nfeats = motions.shape | |
MINS = motions.min(axis=0).min(axis=0) | |
MAXS = motions.max(axis=0).max(axis=0) | |
height_offset = MINS[1] | |
motions[:, :, 1] -= height_offset | |
trajec = motions[:, 0, [0, 2]] | |
j2s = joints2smpl(num_frames=frames, device_id=0, cuda=True) | |
rot2xyz = Rotation2xyz(device=torch.device("cuda:0")) | |
faces = rot2xyz.smpl_model.faces | |
if (not os.path.exists(outdir + name+'_pred.pt') and pred) or (not os.path.exists(outdir + name+'_gt.pt') and not pred): | |
print(f'Running SMPLify, it may take a few minutes.') | |
motion_tensor, opt_dict = j2s.joint2smpl(motions) # [nframes, njoints, 3] | |
vertices = rot2xyz(torch.tensor(motion_tensor).clone(), mask=None, | |
pose_rep='rot6d', translation=True, glob=True, | |
jointstype='vertices', | |
vertstrans=True) | |
if pred: | |
torch.save(vertices, outdir + name+'_pred.pt') | |
else: | |
torch.save(vertices, outdir + name+'_gt.pt') | |
else: | |
if pred: | |
vertices = torch.load(outdir + name+'_pred.pt') | |
else: | |
vertices = torch.load(outdir + name+'_gt.pt') | |
frames = vertices.shape[3] # shape: 1, nb_frames, 3, nb_joints | |
print (vertices.shape) | |
MINS = torch.min(torch.min(vertices[0], axis=0)[0], axis=1)[0] | |
MAXS = torch.max(torch.max(vertices[0], axis=0)[0], axis=1)[0] | |
# vertices[:,:,1,:] -= MINS[1] + 1e-5 | |
out_list = [] | |
minx = MINS[0] - 0.5 | |
maxx = MAXS[0] + 0.5 | |
minz = MINS[2] - 0.5 | |
maxz = MAXS[2] + 0.5 | |
polygon = geometry.Polygon([[minx, minz], [minx, maxz], [maxx, maxz], [maxx, minz]]) | |
polygon_mesh = trimesh.creation.extrude_polygon(polygon, 1e-5) | |
vid = [] | |
for i in range(frames): | |
if i % 10 == 0: | |
print(i) | |
mesh = Trimesh(vertices=vertices[0, :, :, i].squeeze().tolist(), faces=faces) | |
base_color = (0.11, 0.53, 0.8, 0.5) | |
## OPAQUE rendering without alpha | |
## BLEND rendering consider alpha | |
material = pyrender.MetallicRoughnessMaterial( | |
metallicFactor=0.7, | |
alphaMode='OPAQUE', | |
baseColorFactor=base_color | |
) | |
mesh = pyrender.Mesh.from_trimesh(mesh, material=material) | |
polygon_mesh.visual.face_colors = [0, 0, 0, 0.21] | |
polygon_render = pyrender.Mesh.from_trimesh(polygon_mesh, smooth=False) | |
bg_color = [1, 1, 1, 0.8] | |
scene = pyrender.Scene(bg_color=bg_color, ambient_light=(0.4, 0.4, 0.4)) | |
sx, sy, tx, ty = [0.75, 0.75, 0, 0.10] | |
camera = pyrender.PerspectiveCamera(yfov=(np.pi / 3.0)) | |
light = pyrender.DirectionalLight(color=[1,1,1], intensity=300) | |
scene.add(mesh) | |
c = np.pi / 2 | |
scene.add(polygon_render, pose=np.array([[ 1, 0, 0, 0], | |
[ 0, np.cos(c), -np.sin(c), MINS[1].cpu().numpy()], | |
[ 0, np.sin(c), np.cos(c), 0], | |
[ 0, 0, 0, 1]])) | |
light_pose = np.eye(4) | |
light_pose[:3, 3] = [0, -1, 1] | |
scene.add(light, pose=light_pose.copy()) | |
light_pose[:3, 3] = [0, 1, 1] | |
scene.add(light, pose=light_pose.copy()) | |
light_pose[:3, 3] = [1, 1, 2] | |
scene.add(light, pose=light_pose.copy()) | |
c = -np.pi / 6 | |
scene.add(camera, pose=[[ 1, 0, 0, (minx+maxx).cpu().numpy()/2], | |
[ 0, np.cos(c), -np.sin(c), 1.5], | |
[ 0, np.sin(c), np.cos(c), max(4, minz.cpu().numpy()+(1.5-MINS[1].cpu().numpy())*2, (maxx-minx).cpu().numpy())], | |
[ 0, 0, 0, 1] | |
]) | |
# render scene | |
r = pyrender.OffscreenRenderer(960, 960) | |
color, _ = r.render(scene, flags=RenderFlags.RGBA) | |
# Image.fromarray(color).save(outdir+'/'+name+'_'+str(i)+'.png') | |
vid.append(color) | |
r.delete() | |
out = np.stack(vid, axis=0) | |
if pred: | |
imageio.mimsave(outdir + name+'_pred.gif', out, fps=20) | |
else: | |
imageio.mimsave(outdir + name+'_gt.gif', out, fps=20) | |
if __name__ == "__main__": | |
import argparse | |
parser = argparse.ArgumentParser() | |
parser.add_argument("--filedir", type=str, default=None, help='motion npy file dir') | |
parser.add_argument('--motion-list', default=None, nargs="+", type=str, help="motion name list") | |
args = parser.parse_args() | |
filename_list = args.motion_list | |
filedir = args.filedir | |
for filename in filename_list: | |
motions = np.load(filedir + filename+'_pred.npy') | |
print('pred', motions.shape, filename) | |
render(motions[0], outdir=filedir, device_id=0, name=filename, pred=True) | |
motions = np.load(filedir + filename+'_gt.npy') | |
print('gt', motions.shape, filename) | |
render(motions[0], outdir=filedir, device_id=0, name=filename, pred=False) | |