Spaces:
Running
on
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Running
on
Zero
Stanislaw Szymanowicz
commited on
Commit
·
11ffd30
1
Parent(s):
053a219
Remove rendering
Browse files- gaussian_renderer/__init__.py +0 -105
gaussian_renderer/__init__.py
DELETED
@@ -1,105 +0,0 @@
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# Adapted from https://github.com/graphdeco-inria/gaussian-splatting/tree/main
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# to take in a predicted dictionary with 3D Gaussian parameters.
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import math
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import torch
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import numpy as np
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import os
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try:
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from diff_gaussian_rasterization import GaussianRasterizationSettings, GaussianRasterizer
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except ImportError:
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os.system("pip install git+https://github.com/graphdeco-inria/diff-gaussian-rasterization")
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from diff_gaussian_rasterization import GaussianRasterizationSettings, GaussianRasterizer
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from utils.graphics_utils import focal2fov
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def render_predicted(pc : dict,
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world_view_transform,
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full_proj_transform,
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camera_center,
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bg_color : torch.Tensor,
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cfg,
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scaling_modifier = 1.0,
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override_color = None,
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focals_pixels = None):
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"""
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Render the scene as specified by pc dictionary.
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Background tensor (bg_color) must be on GPU!
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"""
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# Create zero tensor. We will use it to make pytorch return gradients of the 2D (screen-space) means
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screenspace_points = torch.zeros_like(pc["xyz"], dtype=pc["xyz"].dtype, requires_grad=True, device="cuda") + 0
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try:
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screenspace_points.retain_grad()
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except:
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pass
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if focals_pixels == None:
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tanfovx = math.tan(cfg.data.fov * np.pi / 360)
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tanfovy = math.tan(cfg.data.fov * np.pi / 360)
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else:
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tanfovx = math.tan(0.5 * focal2fov(focals_pixels[0].item(), cfg.data.training_resolution))
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tanfovy = math.tan(0.5 * focal2fov(focals_pixels[1].item(), cfg.data.training_resolution))
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# Set up rasterization configuration
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raster_settings = GaussianRasterizationSettings(
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image_height=int(cfg.data.training_resolution),
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image_width=int(cfg.data.training_resolution),
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tanfovx=tanfovx,
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tanfovy=tanfovy,
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bg=bg_color,
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scale_modifier=scaling_modifier,
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viewmatrix=world_view_transform,
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projmatrix=full_proj_transform,
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sh_degree=cfg.model.max_sh_degree,
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campos=camera_center,
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prefiltered=False,
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debug=False
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)
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rasterizer = GaussianRasterizer(raster_settings=raster_settings)
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means3D = pc["xyz"]
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means2D = screenspace_points
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opacity = pc["opacity"]
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# If precomputed 3d covariance is provided, use it. If not, then it will be computed from
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# scaling / rotation by the rasterizer.
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scales = None
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rotations = None
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cov3D_precomp = None
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scales = pc["scaling"]
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rotations = pc["rotation"]
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# If precomputed colors are provided, use them. Otherwise, if it is desired to precompute colors
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# from SHs in Python, do it. If not, then SH -> RGB conversion will be done by rasterizer.
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shs = None
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colors_precomp = None
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if override_color is None:
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if "features_rest" in pc.keys():
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shs = torch.cat([pc["features_dc"], pc["features_rest"]], dim=1).contiguous()
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else:
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shs = pc["features_dc"]
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else:
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colors_precomp = override_color
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# Rasterize visible Gaussians to image, obtain their radii (on screen).
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rendered_image, radii = rasterizer(
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means3D = means3D,
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means2D = means2D,
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shs = shs,
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colors_precomp = colors_precomp,
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opacities = opacity,
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scales = scales,
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rotations = rotations,
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cov3D_precomp = cov3D_precomp)
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# Those Gaussians that were frustum culled or had a radius of 0 were not visible.
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# They will be excluded from value updates used in the splitting criteria.
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return {"render": rendered_image,
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"viewspace_points": screenspace_points,
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"visibility_filter" : radii > 0,
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"radii": radii}
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