steve-fish-speech / e2e_webui.py
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import io
import re
import wave
import gradio as gr
import numpy as np
from .fish_e2e import FishE2EAgent, FishE2EEventType
from .schema import ServeMessage, ServeTextPart, ServeVQPart
def wav_chunk_header(sample_rate=44100, bit_depth=16, channels=1):
buffer = io.BytesIO()
with wave.open(buffer, "wb") as wav_file:
wav_file.setnchannels(channels)
wav_file.setsampwidth(bit_depth // 8)
wav_file.setframerate(sample_rate)
wav_header_bytes = buffer.getvalue()
buffer.close()
return wav_header_bytes
class ChatState:
def __init__(self):
self.conversation = []
self.added_systext = False
self.added_sysaudio = False
def get_history(self):
results = []
for msg in self.conversation:
results.append({"role": msg.role, "content": self.repr_message(msg)})
# Process assistant messages to extract questions and update user messages
for i, msg in enumerate(results):
if msg["role"] == "assistant":
match = re.search(r"Question: (.*?)\n\nResponse:", msg["content"])
if match and i > 0 and results[i - 1]["role"] == "user":
# Update previous user message with extracted question
results[i - 1]["content"] += "\n" + match.group(1)
# Remove the Question/Answer format from assistant message
msg["content"] = msg["content"].split("\n\nResponse: ", 1)[1]
return results
def repr_message(self, msg: ServeMessage):
response = ""
for part in msg.parts:
if isinstance(part, ServeTextPart):
response += part.text
elif isinstance(part, ServeVQPart):
response += f"<audio {len(part.codes[0]) / 21:.2f}s>"
return response
def clear_fn():
return [], ChatState(), None, None, None
async def process_audio_input(
sys_audio_input, sys_text_input, audio_input, state: ChatState, text_input: str
):
if audio_input is None and not text_input:
raise gr.Error("No input provided")
agent = FishE2EAgent() # Create new agent instance for each request
# Convert audio input to numpy array
if isinstance(audio_input, tuple):
sr, audio_data = audio_input
elif text_input:
sr = 44100
audio_data = None
else:
raise gr.Error("Invalid audio format")
if isinstance(sys_audio_input, tuple):
sr, sys_audio_data = sys_audio_input
else:
sr = 44100
sys_audio_data = None
def append_to_chat_ctx(
part: ServeTextPart | ServeVQPart, role: str = "assistant"
) -> None:
if not state.conversation or state.conversation[-1].role != role:
state.conversation.append(ServeMessage(role=role, parts=[part]))
else:
state.conversation[-1].parts.append(part)
if state.added_systext is False and sys_text_input:
state.added_systext = True
append_to_chat_ctx(ServeTextPart(text=sys_text_input), role="system")
if text_input:
append_to_chat_ctx(ServeTextPart(text=text_input), role="user")
audio_data = None
result_audio = b""
async for event in agent.stream(
sys_audio_data,
audio_data,
sr,
1,
chat_ctx={
"messages": state.conversation,
"added_sysaudio": state.added_sysaudio,
},
):
if event.type == FishE2EEventType.USER_CODES:
append_to_chat_ctx(ServeVQPart(codes=event.vq_codes), role="user")
elif event.type == FishE2EEventType.SPEECH_SEGMENT:
append_to_chat_ctx(ServeVQPart(codes=event.vq_codes))
yield state.get_history(), wav_chunk_header() + event.frame.data, None, None
elif event.type == FishE2EEventType.TEXT_SEGMENT:
append_to_chat_ctx(ServeTextPart(text=event.text))
yield state.get_history(), None, None, None
yield state.get_history(), None, None, None
async def process_text_input(
sys_audio_input, sys_text_input, state: ChatState, text_input: str
):
async for event in process_audio_input(
sys_audio_input, sys_text_input, None, state, text_input
):
yield event
def create_demo():
with gr.Blocks() as demo:
state = gr.State(ChatState())
with gr.Row():
# Left column (70%) for chatbot and notes
with gr.Column(scale=7):
chatbot = gr.Chatbot(
[],
elem_id="chatbot",
bubble_full_width=False,
height=600,
type="messages",
)
# notes = gr.Markdown(
# """
# # Fish Agent
# 1. 此Demo为Fish Audio自研端到端语言模型Fish Agent 3B版本.
# 2. 你可以在我们的官方仓库找到代码以及权重,但是相关内容全部基于 CC BY-NC-SA 4.0 许可证发布.
# 3. Demo为早期灰度测试版本,推理速度尚待优化.
# # 特色
# 1. 该模型自动集成ASR与TTS部分,不需要外挂其它模型,即真正的端到端,而非三段式(ASR+LLM+TTS).
# 2. 模型可以使用reference audio控制说话音色.
# 3. 可以生成具有较强情感与韵律的音频.
# """
# )
notes = gr.Markdown(
"""
# Fish Agent
1. This demo is Fish Audio's self-researh end-to-end language model, Fish Agent version 3B.
2. You can find the code and weights in our official repo in [gitub](https://github.com/fishaudio/fish-speech) and [hugging face](https://huggingface.co/fishaudio/fish-agent-v0.1-3b), but the content is released under a CC BY-NC-SA 4.0 licence.
3. The demo is an early alpha test version, the inference speed needs to be optimised.
# Features
1. The model automatically integrates ASR and TTS parts, no need to plug-in other models, i.e., true end-to-end, not three-stage (ASR+LLM+TTS).
2. The model can use reference audio to control the speech timbre.
3. The model can generate speech with strong emotion.
"""
)
# Right column (30%) for controls
with gr.Column(scale=3):
sys_audio_input = gr.Audio(
sources=["upload"],
type="numpy",
label="Give a timbre for your assistant",
)
sys_text_input = gr.Textbox(
label="What is your assistant's role?",
value="You are a voice assistant created by Fish Audio, offering end-to-end voice interaction for a seamless user experience. You are required to first transcribe the user's speech, then answer it in the following format: 'Question: [USER_SPEECH]\n\nAnswer: [YOUR_RESPONSE]\n'. You are required to use the following voice in this conversation.",
type="text",
)
audio_input = gr.Audio(
sources=["microphone"], type="numpy", label="Speak your message"
)
text_input = gr.Textbox(label="Or type your message", type="text")
output_audio = gr.Audio(
label="Assistant's Voice",
streaming=True,
autoplay=True,
interactive=False,
)
send_button = gr.Button("Send", variant="primary")
clear_button = gr.Button("Clear")
# Event handlers
audio_input.stop_recording(
process_audio_input,
inputs=[sys_audio_input, sys_text_input, audio_input, state, text_input],
outputs=[chatbot, output_audio, audio_input, text_input],
show_progress=True,
)
send_button.click(
process_text_input,
inputs=[sys_audio_input, sys_text_input, state, text_input],
outputs=[chatbot, output_audio, audio_input, text_input],
show_progress=True,
)
text_input.submit(
process_text_input,
inputs=[sys_audio_input, sys_text_input, state, text_input],
outputs=[chatbot, output_audio, audio_input, text_input],
show_progress=True,
)
clear_button.click(
clear_fn,
inputs=[],
outputs=[chatbot, state, audio_input, output_audio, text_input],
)
return demo
if __name__ == "__main__":
demo = create_demo()
demo.launch(server_name="127.0.0.1", server_port=7860, share=True)