hugo flores garcia
recovering from a gittastrophe
41b9d24
from ttutil import hsv_to_rgb, dbg, log, set_debug, pow2db, db2pow
from dataclasses import dataclass, field
import os
from pathlib import Path
import random
import time
from threading import Thread
import gc
gc.disable()
import sounddevice as sd
from blessed import Terminal
import numpy as np
import torch
from einops import rearrange
PROFILE = False
DEBUG = False
DEBUG_NO_VAMPNET = False
set_debug(DEBUG)
# if DEBUG:
# import gc
# # log when gc start and stops
# gc.set_debug(gc.DEBUG_STATS)
@dataclass
class LoadState:
t0: float = None
loaded: bool = False
load_state = LoadState()
def on_random_color():
def random_rgb_bg():
return np.random.randint(0, 255), np.random.randint(0, 255), np.random.randint(0, 255)
return term.on_color_rgb(*random_rgb_bg())
# draw the intro screen before slow imports
def color_tokenize_txt(text: str):
# apply a random bg color to each letter
return "".join(on_random_color()(letter) for letter in text)
def color_tokenize_words(text: str):
return " ".join(on_random_color()(word) for word in text.split(" "))
def draw_intro_screen():
global load_state
load_state.t0 = time.time()
avg_time = 20 # average loading time
while not load_state.loaded:
print(term.clear)
print(term.move_xy(0, 1) + term.center(color_tokenize_words("hugo flores garcía")))
print(term.move_xy(0, 3) + term.center(color_tokenize_words("and")))
print(term.move_xy(0, 5) + term.center(color_tokenize_words("stephan moore")))
print(term.move_xy(0, 7) + term.center(color_tokenize_words("present")))
print(term.move_xy(0, 9) + term.center(term.bold(color_tokenize_txt("token telephone"))))
# print(term.move_xy(0, 10) + term.center(color_tokenize_txt("loading ")), end="")
# make a little loading bar
elapsed = time.time() - load_state.t0
num_dots = int((elapsed / avg_time) * 20)
num_spaces = 20 - num_dots
print(term.move_xy(0, 12) + term.center(color_tokenize_words("loading")))
print(term.move_xy(0, 13) + term.center(color_tokenize_txt(f"[{'.' * num_dots}") + f"{' ' * num_spaces}]"))
time.sleep(0.3)
log(f"loading took {time.time() - load_state.t0} seconds")
return
# the program
term = Terminal()
# draw the intro screen on a background thread
Thread(target=draw_intro_screen).start()
# disable garbage collection
from audiotools import AudioSignal
from vamp_helper import load_interface, ez_variation
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# ~~~~~~ configs! ~~~~~~~~
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
MAX_LOUDNESS = -20
MIN_LOUDNESS = -40
COLS = 40
ROWS = 13
device = 'Scarlett 4i4 4th Gen'
sample_rate = 48000
num_channels = 4
blocksize = 16384
# TODO:
# still some quirks to work around recording time:
# do we wanna stop recording and wait a full cycle before letting people record again?
# how do we wanna balance the volume of a new input vs what's currently gonig on?
# should people have to take turns in between new loops?
# otherwise, we're doing great i think
# we also need to add a crossfade. This means maybe cutting off the last 0.1 seconds of the loop, and the beginning 0.1
# and use that to crossfade.
# TODO: do I wanna train a diff model to swap every 2hrs or something?
# how lond does model swapping take? how can I make it faster?
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# ~~~~~~ looper ~~~~~~~~
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@dataclass
class State:
# looper state
feedback: float = 0.25
duration: float = 5.0
record_channel: int = 0
loopbuf: np.ndarray = None # the main loop buffer. the token telephone audio is here
looper_in: np.ndarray = None # a buffer that stores the audio that's being recorded
buf_in: np.ndarray = None # the input block with audio samples in the audio callbac
lookback_buf: np.ndarray = None # stores some lookback audio for when the threshold is passed, to propery capture transients
recording: bool = False
playing: bool = False
# ramps
record_ramp_in: bool = False
record_ramp_out: bool = False
# n_record_layers: int = 2 # number of times we'll record over before clearing
# cur_rec_layer: int = 0
recording_locked: bool = False
rec_time: float = 0
cur_hold_time: float = None
pos: int = 0
rms_db: float = float("-inf")
trig_threshold_db = -25 # a more sane default is -20
hold_seconds = 1.0
rel_threshold_db = -40 # a more sane default is -30
status: str = field(default=None)
# token telephone configs
z_buf: torch.Tensor = None
input_ready = False
input_channel = 0
token_telephone_processing: bool = False
num_telephone_chans = 4
tt_cur_ch = 0
def __post_init__(self):
self.loopbuf = np.zeros((num_channels, int(self.duration * sample_rate)))
self.looper_in = np.zeros((1, int(self.duration * sample_rate)))
# hold 200ms of lookback to account for rising attacks.
num_lookback_samples = max(int(sample_rate * 0.2), int(blocksize))
log(f"num_lookback_samples {num_lookback_samples} ({num_lookback_samples / sample_rate} seconds)")
self.lookback_buf = np.zeros((1, num_lookback_samples))
self.buf_in = np.zeros((num_channels, blocksize))
def check_if_record(st: State, ain: np.ndarray, on_release_callback=None):
# get our rms value
rms = pow2db(np.sqrt(np.mean(ain**2)))
st.rms_db = rms
# determine if we should ater the looper state
# if we werent recording and we cross the trigger threshold
# start recording
# if not st.recording and rms > st.trig_threshold_db and not st.recording_locked:
if not st.recording and rms > st.trig_threshold_db and not st.recording_locked:
st.recording = True
st.record_ramp_in = True
# if we were recording and we cross the release threshold
# begin the hold period
if (st.recording and rms < st.rel_threshold_db) or st.rec_time > (st.duration-st.hold_seconds):
# if we dont have a hold time, set it
if st.cur_hold_time is None:
st.cur_hold_time = time.time()
# release if we have a hold time and we've held for the required time,
if (time.time() - st.cur_hold_time) > st.hold_seconds:
st.record_ramp_out = True
st.rec_time = 0
if on_release_callback is not None:
st.input_ready = True
on_release_callback(st)
st.cur_hold_time = None
else:
pass
else:
st.cur_hold_time = None
def launch_token_telephone(st: State):
if interface is None:
log("no interface loaded, can't do token telephone!")
time.sleep(10)
return
# if we're already processing, do nothing
if st.token_telephone_processing:
return
else:
log("starting token telephone!")
Thread(target=do_token_telephone, args=(st,)).start()
def do_token_telephone(st: State,):
st.token_telephone_processing = True
while True:
lrc = st.record_channel
t0 = time.time()
cur_ch = st.tt_cur_ch
# if there was input ready, start back from the top.
if st.input_ready:
log(f"there was input ready, processing!")
# NOTE: hugo, trying something new here. what happens if
# we don't reset the channel when input is ready,
# and instead let it come in anywhere in the cycle?
# st.tt_cur_ch = 0 # uncomment to go back to reality
# clear the lrc, reset for next record.
st.input_ready = False
# reocrd the channel that we'll be processing in and lock recording
st.input_channel = cur_ch
st.recording_locked = True
# first, let's preprocess looper in
sig_looper_in = AudioSignal(
torch.from_numpy(st.looper_in).unsqueeze(0),
sample_rate=sample_rate
)
sig_loopbuf_curch = AudioSignal(
torch.from_numpy(st.loopbuf[cur_ch:cur_ch+1]).unsqueeze(0),
sample_rate=sample_rate
)
# make sure looperin matches the midpoint in loudness
ldns_mid = max(sig_loopbuf_curch.loudness(), sig_looper_in.loudness())
sig_looper_in = sig_looper_in.normalize(ldns_mid)
st.looper_in = sig_looper_in.samples.cpu().numpy().squeeze(0)
st.loopbuf[cur_ch:cur_ch + 1] = (
st.looper_in + st.loopbuf[cur_ch:cur_ch+1] * st.feedback
)
# also lower the volumes of the other channels
for i in range(4):
if i != cur_ch:
st.loopbuf[i:i+1] = st.loopbuf[i:i+1] * 0.5 # -3dB
st.looper_in = np.zeros_like(st.looper_in)
loop_input = st.loopbuf[cur_ch:cur_ch+1]
# ~~~ VAMPNET STUFF ~~~~
sig = AudioSignal(
torch.from_numpy(loop_input).unsqueeze(0),
sample_rate=sample_rate
)
input_loudness = sig.loudness()
log(f"INPUT loudness {input_loudness}")
if input_loudness > MAX_LOUDNESS:
log(f"input loudness {input_loudness} is over {MAX_LOUDNESS}!")
sig = sig.normalize(MAX_LOUDNESS)
elif input_loudness < MIN_LOUDNESS:
log(f"input loudness {input_loudness} is under {MIN_LOUDNESS}!")
sig = sig.normalize(MIN_LOUDNESS)
sig = ez_variation(interface, sig)
sig = sig.resample(sample_rate)
# notify if we've gone over the loudness
sig = sig.normalize(input_loudness)
outloudness = sig.loudness()
if outloudness > MAX_LOUDNESS:
log(f"out loudness {sig.loudness()} is over {MAX_LOUDNESS}!")
sig = sig.normalize(MAX_LOUDNESS)
elif outloudness < MIN_LOUDNESS:
log(f"out loudness {sig.loudness()} is under {MIN_LOUDNESS}!")
sig = sig.normalize(MIN_LOUDNESS)
# put it back in the loopbuf
# write to the next channel
# (TODO: instead of trimming to loopbuf.shape[1], maybe we can just have the loopbuf be the right size from init time.)
cur_ch = (cur_ch + 1) % st.num_telephone_chans
st.tt_cur_ch = cur_ch
if False: # HUGO: is there a time where we want feedback?
st.loopbuf[cur_ch:cur_ch+1] = (
sig.samples.cpu().numpy().squeeze(0)[:, :st.loopbuf.shape[1]]
+ st.feedback * st.loopbuf[cur_ch:cur_ch+1]
)
else:
st.loopbuf[cur_ch:cur_ch+1] = (
sig.samples.cpu().numpy().squeeze(0)[:, :st.loopbuf.shape[1]]
)
log(f"output loudness {sig.loudness()}")
log(f"telephone loop took {time.time() - t0} seconds... next channel {cur_ch}\n\n")
# if we've made it back to the input channel, we can unlock the recording
log(f"cur_ch {cur_ch} input_channel {st.input_channel}")
if cur_ch == st.input_channel:
st.recording_locked = False
log(f"recording unlocked!")
# unlock the recording if we've successfully written to all channels
# if st.recording_locked and cur_ch == 0:
# st.recording_locked = False
# log(f"recording locked {st.recording_locked}")
st.token_telephone_processing = False
return
# TODO: since we're using this really high threshold
# we always need to record about 100ms in advance, to catch the beginning of the attacks.
def looper_process_block(st, block: np.ndarray):
lrc = st.record_channel
# treat the lookback buffer as a circular buffer
st.lookback_buf = np.roll(st.lookback_buf, block.shape[1], axis=1)
st.lookback_buf[:, -block.shape[1]:] = block[lrc:lrc+1, :]
# check if we need to record.
if st.recording:
start_i = (st.pos + block.shape[1]) - st.lookback_buf.shape[1]
end_i = st.pos + st.lookback_buf.shape[1]
indices = np.take(
np.arange(st.loopbuf.shape[1]),
np.arange(start_i, end_i),
mode="wrap"
)
_audio_in = st.lookback_buf[:, :]
# ramp in if we need to
if st.record_ramp_in:
_audio_in = _audio_in * np.linspace(0, 1, _audio_in.shape[1])
st.record_ramp_in=False
if st.record_ramp_out:
_audio_in = _audio_in * np.linspace(1, 0, _audio_in.shape[1])
st.record_ramp_out=False
st.recording = False
st.looper_in[:, indices] = (
0.9 * st.looper_in[:, indices] + _audio_in
)
# incremement the recording time
st.rec_time += st.lookback_buf.shape[1] / sample_rate
# check if we need to play
crossfade_samples = int(0.1 * sample_rate)
if st.playing:
play_pos = (st.pos + block.shape[1]) % st.loopbuf.shape[1] # read one buffer ahead
indices = np.arange(play_pos, play_pos + block.shape[1])
block = st.loopbuf.take(indices, axis=1, mode="wrap")[:, :] # this doesn't have any crossfading. # TODO: this is still not working!
# if we've recorded more than the loop size
if st.rec_time > st.duration and st.recording:
# play the loop
play_pos = st.pos + block.shape[1] # read one buffer ahead
indices = np.arange(play_pos, play_pos + block.shape[1])
block[lrc:lrc] = st.looper_in.take(indices, axis=1, mode="wrap")[:, :]
# advance looper state
st.pos = (st.pos + block.shape[1]) % st.loopbuf.shape[1]
return block
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# ~~~~~~ drawing ~~~~~~~~
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
def draw_rms_bar(st, x, y, width, height):
rms_min = -50
rms_max = -10
rms = st.rms_db
rms = max(rms, rms_min)
threshold = st.trig_threshold_db
rel_threshold = st.rel_threshold_db
rms_block = int((rms - rms_min) / (rms_max - rms_min) * height)
threshold_block = (threshold - rms_min) / (rms_max - rms_min) * height
rel_threshold_block = (rel_threshold - rms_min) / (rms_max - rms_min) * height
# draw the rms curve
for i in range(rms_block, height+4):
with term.location(x+4, y+height-i):
print(term.clear_bol)
for i in range(rms_block):
rms_val = i * (rms_max - rms_min) / height + rms_min
with term.location(x, y+height-2-i):
if i < threshold_block:
print(" " + term.on_green(f"*"))
else:
print(" " + term.on_red(f"*"))
# at the very bottom of the bar, draw the rms value
with term.location(x, y+height-1):
print(f"{rms:.1f}dB")
# print(f" rms")
def draw_looper(st):
x = 0
y = 0
width = COLS
height = ROWS
tt_refresh_every = 0.3
if not hasattr(draw_looper, "last_draw"):
draw_looper.last_draw = 0
should_draw = True
else:
should_draw = (time.time() - draw_looper.last_draw) > tt_refresh_every
if should_draw:
draw_looper.last_draw = time.time()
draw_rms_bar(st, x, y, width - 10, height)
if should_draw:
with term.location(width // 2-4, 1):
for i, letter in enumerate("token telephone"):
print(on_random_color()(letter), end="")
# with term.location(ROWS-2, COLS // 2):
# print(f"status {st.status}!!!")
# if we're recording, draw a red unlderlined "rec" sign on the bottom right
# with term.location(width-8, height-1):
# if st.recording:
# print(term.on_red("rec"))
# else:
# print(term.on_gray50("rec"))
# # if we're playing draw a green underline "play" sign on the bottom right
# with term.location(width-4, height-1):
# if st.playing:
# print(term.on_green("play"))
# else:
# print(term.on_gray50("play"))
# draw the timeline at the bottom using ---
with term.location(6, height):
timeline = ["-"] * (width - 12)
playhead = int((st.pos / st.loopbuf.shape[1]) * (width - 12))
timeline[playhead] = "v"
print("|"+"".join(timeline) + "|")
# draw the main message at the very center:
msg_loc = (width // 2, height // 2+1)
_x, _y = msg_loc
if not st.recording:
if not st.recording_locked:
print(term.move_xy(0, _y-1) + term.center("make a sound", width=width+5))
print(term.move_xy(0, _y+0) + term.center("to", width=width+5))
print(term.move_xy(0, _y+1) + term.center("record", width=width+5))
else:
# how many seconds left until we can record again?
# how many more chs do we need to go through before we can record again?
if st.tt_cur_ch < st.input_channel:
chs_remaining = st.input_channel - st.tt_cur_ch
else:
chs_remaining = 4-st.tt_cur_ch + st.input_channel
locked_time_remaining = chs_remaining * st.duration + st.duration - (st.pos / sample_rate)
print(term.move_xy(0, _y-1) + term.center("please wait", width=width+5))
print(term.move_xy(0, _y+0) + term.center(term.on_green(f"{locked_time_remaining:.1f}s"), width=width+5))
print(term.move_xy(0, _y+1) + term.center("for your turn :)", width=width+5))
else:
print(term.move_xy(0, _y-1) + term.center(term.on_red("recording"), width=width+5))
print(term.move_xy(0, _y+0) + term.center(f"{(st.duration) - st.rec_time:.1f}s left", width=width+5))
print(term.move_xy(0, _y+1) + term.center("", width=width+5))
# we'll draw channel 0 (1) on the bottom right corner
# channel 1 (2) on the top right corner
# channel 2 (3) on the top left corner
# channel 3 (4) on the bottom left corner
my = 3 # margin
mx = 10
locations = {
1: (width - mx, height - my),
2: (width - mx, 1+my),
3: (mx, 1+my),
4: (mx, height - my),
}
for i in range(1, 5):
if should_draw:
if st.tt_cur_ch == i - 1 and st.token_telephone_processing:
x, y = locations[i]
on_random_colors = lambda n: "".join(on_random_color()(" ") for _ in range(n))
print(term.move_xy(x, y-1) + on_random_colors(5))
print(term.move_xy(x, y) + on_random_color()(" ") + f" {i} " + on_random_color()(" "))
print(term.move_xy(x, y+1) + on_random_colors(5))
else:
# same thing, but a gray instead of random colors
x, y = locations[i]
on_gray_colors = lambda n: "".join(term.on_gray50(" ") for _ in range(n))
print(term.move_xy(x, y-1) + on_gray_colors(5))
print(term.move_xy(x, y) + term.on_gray50(" ") + f" {i} " + term.on_gray50(" "))
print(term.move_xy(x, y+1) + on_gray_colors(5))
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# ~~~~~~ live audio ~~~~~~~~
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
def audio_init():
sd.default.samplerate = sample_rate
sd.default.device = device
# ~~~~~~ the main audio callback ~~~~~~~~~
def callback(st, indata, outdata, frames, _time, status):
t0 = time.time()
lrc = st.record_channel
if status:
log(f"status is {status}")
st.status = status
# log dtype, status, frames, time, max min
# log(f"indata {indata.dtype} max {indata.max()} min {indata.min()} {status} {frames} {_time}")
ain = rearrange(indata, 't n -> n t', n=num_channels)
# convert audio to from int32 to float32
ain = ain.astype(np.float32) / np.iinfo(np.int16).max
buf_in = ain
# if it's all zeros, we're not recording
# so we can just pass it through
if np.all(buf_in == 0):
st.status = st.status + "no input"
return
st.buf_in = buf_in
check_if_record(
st, buf_in,
on_release_callback=launch_token_telephone
)
buf_in = looper_process_block(st, buf_in)
# pass our st.loopbuf to the output
ain = buf_in
# convert back to int32
ain = (ain * np.iinfo(np.int16).max).astype(np.int16)
outdata[:] = rearrange(ain, 'n t -> t n')
# log(f"outdata {outdata.dtype} max {outdata.max()} min {outdata.min()} --- took {time.time() - t0} seconds")
if DEBUG_NO_VAMPNET:
interface=None
else:
interface = load_interface(model_choice="opera")
load_state.loaded = True
def main():
if PROFILE:
import yappi
yappi.start()
try:
audio_init()
st = State()
st.playing = True
from functools import partial
cb = partial(callback, st)
with term.fullscreen(), term.cbreak():
with sd.Stream(channels=num_channels, callback=cb, blocksize=blocksize, prime_output_buffers_using_stream_callback=True, dtype=np.int16):
while True:
with term.hidden_cursor():
if DEBUG:
time.sleep(100)
else:
draw_looper(st)
except KeyboardInterrupt:
print(term.clear)
if PROFILE:
yappi.stop()
# retrieve thread stats by their thread id (given by yappi)
threads = yappi.get_thread_stats()
for thread in threads:
print(
"Function stats for (%s) (%d)" % (thread.name, thread.id)
) # it is the Thread.__class__.__name__
yappi.get_func_stats(ctx_id=thread.id).print_all()
main()