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import gradio as gr | |
from transformers import pipeline | |
# Load the text generation model | |
pipe = pipeline("text-generation", model="microsoft/Phi-3.5-mini-instruct", trust_remote_code=True) | |
# Initialize global variables for points and game status | |
points = 0 | |
current_emoji = "" | |
# Function to reset the game and initialize introduction | |
def reset_game(): | |
global points, current_emoji | |
points = 0 | |
# LLM introduces the game and asks the first emoji puzzle | |
introduction = "Welcome to 'Guess the Word from Emojis'! ๐ฎ Here's how it works:\n\n- You'll get an emoji-based puzzle.\n- For each correct guess, you'll earn 1 point.\n- Wrong guesses will deduct 1 point.\n- Win by reaching 10 points, or lose if your score drops to -10 points.\n\nLet's begin!\n" | |
# Ask LLM for the first emoji puzzle | |
emoji_prompt = "Give me an emoji-based puzzle for a word or phrase guessing game." | |
response = pipe([{"role": "user", "content": emoji_prompt}]) | |
current_emoji = response[0]['generated_text'] | |
return introduction + f"Here's your first puzzle: {current_emoji}" | |
# Function to handle the game logic and user interactions | |
def emoji_game(user_input=""): | |
global points, current_emoji | |
# Normalize the user input | |
user_input = user_input.strip().lower() | |
# Handle specific phrases from the user | |
if user_input in ["hi", "hello"]: | |
return "Hello! Ready to play 'Guess the Word from Emojis'? Type your guess or ask for a hint!" | |
elif user_input in ["how does the game work?", "can you explain the rules?", "how do I play?"]: | |
return "In this game, you'll guess the word or phrase based on emojis. For each correct guess, you earn 1 point. If you guess wrong, you lose 1 point. Reach 10 points to win or drop to -10 points to lose!" | |
elif user_input in ["give me a hint", "i need a hint"]: | |
# Provide a hint (a simple example could be the length of the answer) | |
hint = f"The word or phrase has {len(current_emoji)} characters." | |
return f"Hint: {hint}" | |
# If no user input (game start), LLM asks the question first | |
if user_input == "": | |
return reset_game() | |
# Check if the user made a guess; LLM evaluates the guess | |
guess_prompt = f"User guessed '{user_input}'. Was the guess correct for this emoji puzzle: {current_emoji}?" | |
response = pipe([{"role": "user", "content": guess_prompt}]) | |
response_text = response[0]['generated_text'].lower() | |
# Process response: if it's correct, increase points; otherwise, decrease points | |
if "correct" in response_text: # Correct guess | |
points += 1 | |
if points >= 10: | |
return f"๐ Correct! You've reached 10 points! You win the game! ๐" | |
else: | |
# Get next emoji puzzle for the user | |
next_emoji_prompt = "Give me another emoji-based puzzle." | |
response = pipe([{"role": "user", "content": next_emoji_prompt}]) | |
current_emoji = response[0]['generated_text'] | |
return f"โ Correct! Your current points: {points}. Here's your next puzzle: {current_emoji}" | |
else: # Incorrect guess | |
points -= 1 | |
if points <= -10: | |
return f"โ Incorrect! You've dropped to -10 points. Game over! ๐ข" | |
else: | |
return f"โ Incorrect! Your current points: {points}. Try again: {current_emoji}" | |
# Create a Gradio interface for the game | |
interface = gr.Interface( | |
fn=emoji_game, # Game logic function | |
inputs="text", # Text input for user guess | |
outputs="text", # Text output for LLM responses | |
title="Guess the Word from Emojis Game", | |
description="Try to guess the word or phrase based on the emojis! ๐ฎ Reach 10 points to win or drop to -10 points to lose!" | |
) | |
# Launch the Gradio interface | |
interface.launch() | |