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import subprocess
# Ensure setup.sh is executable and then run it using bash
subprocess.run(['chmod', '+x', 'setup.sh'])
subprocess.run(['bash', 'setup.sh'], check=True)
# import streamlit as st
# import cv2
# import mediapipe as mp
# import numpy as np
# import tempfile
# import os
# # Initialize MediaPipe Pose
# mp_pose = mp.solutions.pose
# pose = mp_pose.Pose(static_image_mode=False, model_complexity=1, enable_segmentation=True, min_detection_confidence=0.5, min_tracking_confidence=0.5)
# mp_drawing = mp.solutions.drawing_utils
# def calculate_angle_between_vectors(v1, v2):
# unit_vector_1 = v1 / np.linalg.norm(v1)
# unit_vector_2 = v2 / np.linalg.norm(v2)
# dot_product = np.dot(unit_vector_1, unit_vector_2)
# angle = np.arccos(dot_product)
# return np.degrees(angle)
# def process_video(video_path):
# cap = cv2.VideoCapture(video_path)
# output_dir = tempfile.mkdtemp()
# current_phase = "Not Setup phase"
# prev_wrist_left_y = None
# prev_wrist_right_y = None
# top_backswing_detected = False
# mid_downswing_detected = False
# ball_impact_detected = False
# top_backswing_frame = -2
# mid_downswing_frame = -2
# ball_impact_frame = -2
# BALL_IMPACT_DURATION = 2 # Duration in frames to display Ball Impact phase
# MIN_MOVEMENT_THRESHOLD = 0.01
# HIP_NEAR_THRESHOLD = 0.05
# MID_SWING_THRESHOLD = 0.05
# saved_phases = set()
# while cap.isOpened():
# ret, frame = cap.read()
# if not ret:
# break
# frame_no = int(cap.get(cv2.CAP_PROP_POS_FRAMES))
# image_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
# result = pose.process(image_rgb)
# h, w, c = frame.shape
# if result.pose_landmarks:
# mp_drawing.draw_landmarks(
# frame, result.pose_landmarks, mp_pose.POSE_CONNECTIONS,
# mp_drawing.DrawingSpec(color=(255, 0, 0), thickness=2, circle_radius=2),
# mp_drawing.DrawingSpec(color=(255, 0, 255), thickness=2, circle_radius=2)
# )
# landmarks = result.pose_landmarks.landmark
# wrist_left_y = landmarks[mp_pose.PoseLandmark.LEFT_WRIST].y
# wrist_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_WRIST].y
# hip_left_y = landmarks[mp_pose.PoseLandmark.LEFT_HIP].y
# hip_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_HIP].y
# shoulder_left_y = landmarks[mp_pose.PoseLandmark.LEFT_SHOULDER].y
# shoulder_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_SHOULDER].y
# hip_y_avg = (hip_left_y + hip_right_y) / 2
# shoulder_y_avg = (shoulder_left_y + shoulder_right_y) / 2
# mid_swing_y = (shoulder_y_avg + hip_y_avg) / 2
# # Ensure the current phase persists for a few more milliseconds if it's Ball Impact
# if ball_impact_detected and frame_no <= ball_impact_frame + BALL_IMPACT_DURATION:
# current_phase = "Ball impact phase"
# elif (abs(wrist_left_y - hip_y_avg) < HIP_NEAR_THRESHOLD and abs(wrist_right_y - hip_y_avg) < HIP_NEAR_THRESHOLD):
# if prev_wrist_left_y is not None and prev_wrist_right_y is not None:
# if (abs(wrist_left_y - prev_wrist_left_y) < MIN_MOVEMENT_THRESHOLD and abs(wrist_right_y - prev_wrist_right_y) < MIN_MOVEMENT_THRESHOLD):
# if mid_downswing_detected and frame_no > mid_downswing_frame:
# current_phase = "Ball impact phase"
# ball_impact_detected = True
# ball_impact_frame = frame_no
# else:
# current_phase = "Setup phase"
# top_backswing_detected = False
# mid_downswing_detected = False
# else:
# current_phase = ""
# else:
# if mid_downswing_detected and frame_no > mid_downswing_frame:
# current_phase = "Ball impact phase"
# ball_impact_detected = True
# ball_impact_frame = frame_no
# else:
# current_phase = "Setup phase"
# top_backswing_detected = False
# mid_downswing_detected = False
# elif (abs(wrist_left_y - mid_swing_y) < MID_SWING_THRESHOLD and abs(wrist_right_y - mid_swing_y) < MID_SWING_THRESHOLD and not top_backswing_detected and not ball_impact_detected):
# current_phase = "Mid backswing phase"
# elif (wrist_left_y < shoulder_left_y and wrist_right_y < shoulder_right_y and not mid_downswing_detected and not ball_impact_detected):
# current_phase = "Top backswing phase"
# top_backswing_detected = True
# top_backswing_frame = frame_no
# elif (abs(wrist_left_y - mid_swing_y) < MID_SWING_THRESHOLD and abs(wrist_right_y - mid_swing_y) < MID_SWING_THRESHOLD and top_backswing_detected and frame_no > top_backswing_frame):
# current_phase = "Mid downswing phase"
# mid_downswing_detected = True
# mid_downswing_frame = frame_no
# elif (wrist_left_y < shoulder_left_y and wrist_right_y < shoulder_right_y and ball_impact_detected and frame_no > ball_impact_frame):
# current_phase = "Follow through phase"
# else:
# current_phase = ""
# prev_wrist_left_y = wrist_left_y
# prev_wrist_right_y = wrist_right_y
# cv2.putText(frame, f"Phase: {current_phase}", (10, 30), cv2.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 2, cv2.LINE_AA)
# # Save the frame for each detected phase
# if current_phase and current_phase not in saved_phases:
# phase_filename = os.path.join(output_dir, f"{current_phase.replace(' ', '_')}.png")
# cv2.imwrite(phase_filename, frame)
# saved_phases.add(current_phase)
# cap.release()
# cv2.destroyAllWindows()
# pose.close()
# return output_dir
# st.title("Golf Swing Phase Detection")
# st.write("Upload a video to detect different phases of a golf swing.")
# video_file = st.file_uploader("Upload Video", type=["mp4", "avi", "mov", "mkv"])
# if video_file is not None:
# tfile = tempfile.NamedTemporaryFile(delete=False)
# tfile.write(video_file.read())
# tfile_path = tfile.name
# st.write("Processing video...")
# output_dir = process_video(tfile_path)
# st.write("Detected phases saved to:", output_dir)
# st.write("Example frames from detected phases:")
# for phase_image in os.listdir(output_dir):
# st.image(os.path.join(output_dir, phase_image), caption=phase_image)
import streamlit as st
import cv2
import mediapipe as mp
import numpy as np
import tempfile
import os
from collections import deque
# Initialize MediaPipe Pose
mp_pose = mp.solutions.pose
mp_drawing = mp.solutions.drawing_utils
# Define states for the state machine
SETUP = "Setup phase"
MID_BACKSWING = "Mid backswing phase"
TOP_BACKSWING = "Top backswing phase"
MID_DOWNSWING = "Mid downswing phase"
BALL_IMPACT = "Ball impact phase"
FOLLOW_THROUGH = "Follow through phase"
UNKNOWN = "Unknown"
# Parameters for logic
NUM_FRAMES_STABLE = 5 # Number of frames to confirm a state transition
VEL_THRESHOLD = 0.003 # Velocity threshold to confirm direction (tune as needed)
MID_POINT_RATIO = 0.5 # Ratio for mid-swing line (between shoulders and hips)
BALL_IMPACT_DURATION = 5 # Frames to keep Ball Impact state stable
def smooth_positions(positions, window=5):
"""Simple smoothing by averaging the last `window` positions."""
if len(positions) < window:
return positions[-1]
arr = np.array(positions[-window:])
return np.mean(arr, axis=0)
def process_video(video_path):
pose = mp_pose.Pose(
static_image_mode=False,
model_complexity=1,
enable_segmentation=True,
min_detection_confidence=0.5,
min_tracking_confidence=0.5,
)
cap = cv2.VideoCapture(video_path)
output_dir = tempfile.mkdtemp()
# State machine variables
current_state = UNKNOWN
last_confirmed_state = UNKNOWN
state_confirmation_count = 0
# To store positions and smoothing
wrist_left_positions = deque(maxlen=30)
wrist_right_positions = deque(maxlen=30)
# For saving phases once
saved_phases = set()
# Reference positions (will be recorded from initial frames)
initial_hip_y = None
initial_shoulder_y = None
detected_initial_setup = False
# Variables to track top backswing peak
# We'll store the max height reached during backswing
max_wrist_height = None
top_backswing_reached = False
# For Ball impact stable frames
ball_impact_frame_no = -1
frame_count = 0
while cap.isOpened():
ret, frame = cap.read()
if not ret:
break
frame_count += 1
image_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
result = pose.process(image_rgb)
h, w, c = frame.shape
if result.pose_landmarks:
landmarks = result.pose_landmarks.landmark
# Extract relevant landmarks
wrist_left_y = landmarks[mp_pose.PoseLandmark.LEFT_WRIST].y
wrist_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_WRIST].y
hip_left_y = landmarks[mp_pose.PoseLandmark.LEFT_HIP].y
hip_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_HIP].y
shoulder_left_y = landmarks[mp_pose.PoseLandmark.LEFT_SHOULDER].y
shoulder_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_SHOULDER].y
hip_y_avg = (hip_left_y + hip_right_y) / 2
shoulder_y_avg = (shoulder_left_y + shoulder_right_y) / 2
# Record initial reference once at the start if not done
if initial_hip_y is None:
initial_hip_y = hip_y_avg
if initial_shoulder_y is None:
initial_shoulder_y = shoulder_y_avg
# Mid swing line (between shoulder and hip)
mid_swing_y = (shoulder_y_avg + hip_y_avg) / 2
# Append current positions
wrist_left_positions.append(wrist_left_y)
wrist_right_positions.append(wrist_right_y)
# Smooth positions
smoothed_left_y = smooth_positions(list(wrist_left_positions))
smoothed_right_y = smooth_positions(list(wrist_right_positions))
# Average wrist height
avg_wrist_y = (smoothed_left_y + smoothed_right_y) / 2.0
# Compute velocity as difference from last frame (if possible)
if len(wrist_left_positions) > 1:
vel_wrist_y = avg_wrist_y - ((wrist_left_positions[-2] + wrist_right_positions[-2]) / 2.0)
else:
vel_wrist_y = 0.0
# Define conditions for each phase based on relative positions and movement:
# We'll define logical checks:
# 1. Setup: wrists near hip level and minimal movement
# 2. Mid backswing: wrists have started moving upward from hip level toward shoulder
# 3. Top backswing: wrists reach a peak (highest point) and start descending
# 4. Mid downswing: wrists cross mid line going downward
# 5. Ball impact: wrists around hip level again with downward movement stabilized
# 6. Follow through: wrists go above shoulders again after impact
# Detect initial Setup:
# Setup if wrists near hips and minimal vertical movement for a few frames
near_hip = abs(avg_wrist_y - initial_hip_y) < 0.05
low_velocity = abs(vel_wrist_y) < VEL_THRESHOLD
# Mid Backswing check:
# Movement upward from hip towards shoulder
# Condition: wrist higher than hip but not yet at top, positive upward velocity
going_up = (vel_wrist_y < -VEL_THRESHOLD) # remember y is normalized [0..1], top is smaller
mid_backswing_cond = (avg_wrist_y < mid_swing_y) and (avg_wrist_y < initial_hip_y) and going_up
# Top Backswing:
# Detecting a peak: we track max height during backswing.
# If currently going_up, update max_wrist_height.
# Once we detect a change from going_up to going_down, we mark top backswing.
if max_wrist_height is None or avg_wrist_y < max_wrist_height:
max_wrist_height = avg_wrist_y
going_down = (vel_wrist_y > VEL_THRESHOLD)
# Top backswing if we previously were going up and now start going down
# and wrists are near or above shoulder level (or at least higher than mid swing).
top_backswing_cond = top_backswing_reached is False and going_down and (max_wrist_height < mid_swing_y)
# Mid Downswing:
# After top backswing, as we go down again and cross mid swing line downward
mid_downswing_cond = top_backswing_reached and (avg_wrist_y > mid_swing_y) and going_down
# Ball Impact:
# When wrists return to near hip level while still going down or stabilizing
# We'll consider ball impact when avg_wrist_y ~ hip level and we've come down from top backswing
ball_impact_cond = top_backswing_reached and (abs(avg_wrist_y - initial_hip_y) < 0.05) and going_down
# Follow Through:
# After impact, if wrists go up again above shoulder level
follow_through_cond = (ball_impact_frame_no > 0 and frame_count > ball_impact_frame_no + BALL_IMPACT_DURATION
and avg_wrist_y < mid_swing_y and going_up)
# State machine transitions:
desired_state = UNKNOWN
# Prioritize states in a logical order
if current_state == UNKNOWN:
# Try to find a stable setup as a start
if near_hip and low_velocity:
desired_state = SETUP
else:
desired_state = UNKNOWN
elif current_state == SETUP:
# From setup, if we start going up and cross mid line:
if mid_backswing_cond:
desired_state = MID_BACKSWING
else:
desired_state = SETUP
elif current_state == MID_BACKSWING:
# If we detect a top backswing condition (peak reached):
if top_backswing_cond:
desired_state = TOP_BACKSWING
top_backswing_reached = True
else:
desired_state = MID_BACKSWING
elif current_state == TOP_BACKSWING:
# After top backswing, going down past mid line means mid downswing
if mid_downswing_cond:
desired_state = MID_DOWNSWING
else:
desired_state = TOP_BACKSWING
elif current_state == MID_DOWNSWING:
# Reaching ball impact condition
if ball_impact_cond:
desired_state = BALL_IMPACT
ball_impact_frame_no = frame_count
else:
desired_state = MID_DOWNSWING
elif current_state == BALL_IMPACT:
# After ball impact, potentially follow through if going upward again
if follow_through_cond:
desired_state = FOLLOW_THROUGH
else:
# Keep showing ball impact for a few frames
if frame_count <= ball_impact_frame_no + BALL_IMPACT_DURATION:
desired_state = BALL_IMPACT
else:
desired_state = BALL_IMPACT # could default to unknown if no follow through detected
elif current_state == FOLLOW_THROUGH:
# Final phase, usually no more transitions expected
desired_state = FOLLOW_THROUGH
# If we are UNKNOWN and can't find a better match:
if desired_state == UNKNOWN:
# Try to match any phase heuristics if no known logic fits
if near_hip and low_velocity:
desired_state = SETUP
else:
desired_state = UNKNOWN
# Confirm state transitions only if stable for several frames
if desired_state == current_state:
state_confirmation_count += 1
else:
# Different desired state
if desired_state != UNKNOWN:
# Start counting from scratch for the new state
current_state = desired_state
state_confirmation_count = 1
else:
# If unknown requested, just switch immediately
current_state = UNKNOWN
state_confirmation_count = 1
# Once stable enough in a state, set last_confirmed_state
if state_confirmation_count >= NUM_FRAMES_STABLE:
last_confirmed_state = current_state
# Draw Landmarks
mp_drawing.draw_landmarks(
frame,
result.pose_landmarks,
mp_pose.POSE_CONNECTIONS,
mp_drawing.DrawingSpec(color=(255, 0, 0), thickness=2, circle_radius=2),
mp_drawing.DrawingSpec(color=(255, 0, 255), thickness=2, circle_radius=2)
)
cv2.putText(frame, f"Phase: {last_confirmed_state}", (10, 30), cv2.FONT_HERSHEY_SIMPLEX, 1, (0,0,255), 2, cv2.LINE_AA)
# Save the frame for each detected phase (once)
if last_confirmed_state not in saved_phases and last_confirmed_state != UNKNOWN:
phase_filename = os.path.join(output_dir, f"{last_confirmed_state.replace(' ', '_')}.png")
cv2.imwrite(phase_filename, frame)
saved_phases.add(last_confirmed_state)
cv2.imshow("Pose Estimation", frame)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
cap.release()
cv2.destroyAllWindows()
pose.close()
return output_dir
st.title("Golf Swing Phase Detection - Improved Logic")
st.write("Upload a video to detect different phases of a golf swing with improved accuracy.")
video_file = st.file_uploader("Upload Video", type=["mp4", "avi", "mov", "mkv"])
if video_file is not None:
tfile = tempfile.NamedTemporaryFile(delete=False)
tfile.write(video_file.read())
tfile_path = tfile.name
st.write("Processing video...")
output_dir = process_video(tfile_path)
st.write("Detected phases saved to:", output_dir)
st.write("Example frames from detected phases:")
for phase_image in os.listdir(output_dir):
st.image(os.path.join(output_dir, phase_image), caption=phase_image)
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