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fix readme

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  1. README.md +2 -1
README.md CHANGED
@@ -17,11 +17,12 @@ pinned: false
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  CodeBLEU from [CodeXGLUE](https://github.com/microsoft/CodeXGLUE/tree/main/Code-Code/code-to-code-trans/evaluator)
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  and from article [CodeBLEU: a Method for Automatic Evaluation of Code Synthesis](https://arxiv.org/abs/2009.10297)
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- NOTE: currently works on Linux machines only due to dependency on languages.so.
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  ## How to Use
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  ```python
 
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  src = 'class AcidicSwampOoze(MinionCard):§ def __init__(self):§ super().__init__("Acidic Swamp Ooze", 2, CHARACTER_CLASS.ALL, CARD_RARITY.COMMON, battlecry=Battlecry(Destroy(), WeaponSelector(EnemyPlayer())))§§ def create_minion(self, player):§ return Minion(3, 2)§'
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  tgt = 'class AcidSwampOoze(MinionCard):§ def __init__(self):§ super().__init__("Acidic Swamp Ooze", 2, CHARACTER_CLASS.ALL, CARD_RARITY.COMMON, battlecry=Battlecry(Destroy(), WeaponSelector(EnemyPlayer())))§§ def create_minion(self, player):§ return Minion(3, 2)§'
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  src = src.replace("§","\n")
 
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  CodeBLEU from [CodeXGLUE](https://github.com/microsoft/CodeXGLUE/tree/main/Code-Code/code-to-code-trans/evaluator)
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  and from article [CodeBLEU: a Method for Automatic Evaluation of Code Synthesis](https://arxiv.org/abs/2009.10297)
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+ NOTE: currently works on Linux machines only due to dependency from languages .so
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  ## How to Use
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  ```python
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+ module = evaluate.load("dvitel/codebleu")
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  src = 'class AcidicSwampOoze(MinionCard):§ def __init__(self):§ super().__init__("Acidic Swamp Ooze", 2, CHARACTER_CLASS.ALL, CARD_RARITY.COMMON, battlecry=Battlecry(Destroy(), WeaponSelector(EnemyPlayer())))§§ def create_minion(self, player):§ return Minion(3, 2)§'
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  tgt = 'class AcidSwampOoze(MinionCard):§ def __init__(self):§ super().__init__("Acidic Swamp Ooze", 2, CHARACTER_CLASS.ALL, CARD_RARITY.COMMON, battlecry=Battlecry(Destroy(), WeaponSelector(EnemyPlayer())))§§ def create_minion(self, player):§ return Minion(3, 2)§'
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  src = src.replace("§","\n")