phonemize-audio / app.py
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import streamlit as st
import langcodes
from allosaurus.app import read_recognizer
from pathlib import Path
import string
from itertools import combinations
from collections import defaultdict
@st.cache
def get_supported_codes():
model = read_recognizer()
supported_codes = []
for combo in combinations(string.ascii_lowercase, 3):
code = "".join(combo)
if model.is_available(code):
supported_codes.append(combo)
return supported_codes
def get_path_to_wav_format(uploaded_file):
# st.write(dir(uploaded_file))
# st.write(type(uploaded_file))
# st.write(uploaded_file)
uploaded_bytes = uploaded_file.getvalue()
actual_file_path = Path(uploaded_file.name)
actual_file_path.write_bytes(uploaded_bytes)
if ".wav" in uploaded_file.name:
return Path(uploaded_file.name)
if ".mp3" in uploaded_file.name:
new_desired_path = actual_file_path.with_suffix(".wav")
waveform, sample_rate = torchaudio.load(actual_file_path)
st.info(waveform, sample_rate)
torchaudio.save(new_desired_path, waveform, sample_rate)
return new_desired_path
def get_langcode_description(input_code):
langcode = "ipa" # the default allosaurus recognizer
description = "the default universal setting, not specific to any language"
if not input_code:
return description
try:
lang = langcodes.get(input_code)
alpha3 = lang.to_alpha3()
langcode = alpha3
description = lang.display_name()
except langcodes.LanguageTagError as e:
pass
return description
if __name__ == "__main__":
# input_code = st.text_input("(optional) 2 or 3-letter ISO code for input language. 2-letter codes will be converted to 3-letter codes", max_chars=3)
supported_codes = get_supported_codes()
input_code = st.selectbox("ISO code for input language. Allosaurus doesn't need this, but it can improve accuracy", options=supported_codes, format_func=get_langcode_description)
model = read_recognizer()
langcode, description = get_langcode_for_allosaurus(input_code)
st.write(f"Instructing Allosaurus to recognize using language {langcode}. That is, {description}")
uploaded_files = st.file_uploader("Choose a file", type=[
".wav",
# ".mp3", # TODO: convert .mp3 to .wav and save
],
accept_multiple_files=True,
)
for uploaded_file in uploaded_files:
if uploaded_file is not None:
st.audio(uploaded_file, format='audio/wav')
wav_file = get_path_to_wav_format(uploaded_file)
st.write(wav_file)
result = model.recognize(wav_file, langcode)
st.write(result)