driver.js / src /core /overlay.js
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Add documentation and update type definitions
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import { ANIMATION_DURATION_MS, ID_OVERLAY, OVERLAY_HTML } from '../common/constants';
import { createNodeFromString } from '../common/utils';
/**
* Responsible for overlay creation and manipulation i.e.
* cutting out the visible part, animating between the sections etc
*/
export default class Overlay {
/**
* @param {Object} options
* @param {Window} window
* @param {Document} document
*/
constructor(options, window, document) {
this.options = options;
this.highlightedElement = null; // currently highlighted dom element (instance of Element)
this.lastHighlightedElement = null; // element that was highlighted before current one
this.hideTimer = null;
this.window = window;
this.document = document;
this.removeNode = this.removeNode.bind(this);
}
/**
* Prepares the overlay
* @private
*/
attachNode() {
let pageOverlay = this.document.getElementById(ID_OVERLAY);
if (!pageOverlay) {
pageOverlay = createNodeFromString(OVERLAY_HTML);
document.body.appendChild(pageOverlay);
}
this.node = pageOverlay;
this.node.style.opacity = '0';
if (!this.options.animate) {
// For non-animation cases remove the overlay because we achieve this overlay by having
// a higher box-shadow on the stage. Why are we doing it that way? Because the stage that
// is shown "behind" the highlighted element to make it pop out of the screen, it introduces
// some stacking contexts issues. To avoid those issues we just make the stage background
// transparent and achieve the overlay using the shadow so to make the element below it visible
// through the stage even if there are stacking issues.
if (this.node.parentElement) {
this.node.parentElement.removeChild(this.node);
}
}
}
/**
* Highlights the dom element on the screen
* @param {Element} element
* @public
*/
highlight(element) {
if (!element || !element.node) {
console.warn('Invalid element to highlight. Must be an instance of `Element`');
return;
}
// If highlighted element is not changed from last time
if (element.isSame(this.highlightedElement)) {
return;
}
// There might be hide timer from last time
// which might be getting triggered
this.window.clearTimeout(this.hideTimer);
// Trigger the hook for highlight started
element.onHighlightStarted();
// Old element has been deselected
if (this.highlightedElement && !this.highlightedElement.isSame(this.lastHighlightedElement)) {
this.highlightedElement.onDeselected();
}
// get the position of element around which we need to draw
const position = element.getCalculatedPosition();
if (!position.canHighlight()) {
return;
}
this.lastHighlightedElement = this.highlightedElement;
this.highlightedElement = element;
this.show();
// Element has been highlighted
this.highlightedElement.onHighlighted();
}
/**
* Shows the overlay on whole screen
* @public
*/
show() {
if (this.node && this.node.parentElement) {
return;
}
this.attachNode();
window.setTimeout(() => {
this.node.style.opacity = `${this.options.opacity}`;
this.node.style.position = 'fixed';
this.node.style.left = '0';
this.node.style.top = '0';
this.node.style.bottom = '0';
this.node.style.right = '0';
});
}
/**
* Returns the currently selected element
* @returns {null|*}
* @public
*/
getHighlightedElement() {
return this.highlightedElement;
}
/**
* Gets the element that was highlighted before current element
* @returns {null|*}
* @public
*/
getLastHighlightedElement() {
return this.lastHighlightedElement;
}
/**
* Removes the overlay and cancel any listeners
* @public
*/
clear(immediate = false) {
// Callback for when overlay is about to be reset
if (this.options.onReset) {
this.options.onReset(this.highlightedElement);
}
// Deselect the highlighted element if any
if (this.highlightedElement) {
const hideStage = true;
this.highlightedElement.onDeselected(hideStage);
}
this.highlightedElement = null;
this.lastHighlightedElement = null;
if (!this.node) {
return;
}
// Clear any existing timers and remove node
this.window.clearTimeout(this.hideTimer);
if (this.options.animate && !immediate) {
this.node.style.opacity = '0';
this.hideTimer = this.window.setTimeout(this.removeNode, ANIMATION_DURATION_MS);
} else {
this.removeNode();
}
}
/**
* Removes the overlay node if it exists
* @private
*/
removeNode() {
if (this.node && this.node.parentElement) {
this.node.parentElement.removeChild(this.node);
}
}
/**
* Refreshes the overlay i.e. sets the size according to current window size
* And moves the highlight around if necessary
* @public
*/
refresh() {
// If no highlighted element, cancel the refresh
if (!this.highlightedElement) {
return;
}
// Reposition the stage and show popover
this.highlightedElement.showPopover();
this.highlightedElement.showStage();
}
}