|
async function newLottieAnimation(x, y, json) { |
|
const newlottie = new fabric.Lottie(json, { |
|
left: x, |
|
top: y, |
|
width: 500, |
|
height: 500, |
|
originX: 'center', |
|
originY: 'center', |
|
backgroundColor: 'rgba(255,255,255,0)', |
|
cursorWidth: 1, |
|
stroke: '#000', |
|
strokeUniform: true, |
|
paintFirst: 'stroke', |
|
strokeWidth: 0, |
|
cursorDuration: 1, |
|
cursorDelay: 250, |
|
duration: duration * 1000, |
|
assetType: 'sprite', |
|
id: 'Sprite' + layer_count, |
|
objectCaching: false, |
|
strokeDashArray: false, |
|
inGroup: false, |
|
shadow: { |
|
color: '#000', |
|
offsetX: 0, |
|
offsetY: 0, |
|
blur: 0, |
|
opacity: 0, |
|
}, |
|
}); |
|
canvas.add(newlottie); |
|
canvas.requestRenderAll(); |
|
newlottie.duration = newlottie.getDuration() * 1000; |
|
newlottie.goToSeconds(0); |
|
canvas.renderAll(); |
|
newLayer(newlottie); |
|
canvas.setActiveObject(newlottie); |
|
canvas.bringToFront(newlottie); |
|
} |
|
|