Safwanahmad619
commited on
Update app.py
Browse files
app.py
CHANGED
@@ -1,308 +1,173 @@
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# import streamlit as st
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# import anthropic
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# from dotenv import load_dotenv
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# # Load environment variables from .env file
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# load_dotenv()
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# # Retrieve the API key from environment variables
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# api_key = os.getenv("Claude_api_key")
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# # Initialize the Anthropic client with the API key
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# client = anthropic.Anthropic(api_key=api_key)
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# # Define the functions to generate content
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# def generate_game_environment(environment_description):
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# message = client.messages.create(
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# model="claude-3-5-sonnet-20240620",
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# max_tokens=150,
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# temperature=0.7,
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# system="You are an expert in world-building. Generate a detailed description of a game environment based on the input.",
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# messages=[
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# {
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# "role": "user",
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# "content": [
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# {
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# "type": "text",
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# "text": f"Create a detailed description of a game environment based on this input: {environment_description}"
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# }
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# ]
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# }
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# ]
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# )
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# return message.content[0].text
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# def generate_protagonist(protagonist_description):
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# message = client.messages.create(
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# model="claude-3-5-sonnet-20240620",
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# max_tokens=150,
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# temperature=0.7,
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# system="You are an expert in character creation. Generate a detailed description of a game protagonist based on the input.",
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# messages=[
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# {
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# "role": "user",
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# "content": [
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# {
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# "type": "text",
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# "text": f"Create a detailed description of a game protagonist based on this input: {protagonist_description}"
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# }
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# ]
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# }
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# ]
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# )
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# return message.content[0].text
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# def generate_antagonist(antagonist_description):
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# message = client.messages.create(
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# model="claude-3-5-sonnet-20240620",
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# max_tokens=150,
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# temperature=0.7,
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# system="You are an expert in villain creation. Generate a detailed description of a game antagonist based on the input.",
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# messages=[
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# {
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# "role": "user",
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# "content": [
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# {
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# "type": "text",
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# "text": f"Create a detailed description of a game antagonist based on this input: {antagonist_description}"
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# }
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# ]
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# }
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# ]
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# )
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# return message.content[0].text
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# def generate_game_story(environment, protagonist, antagonist):
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# story_prompt = (f"Create a detailed game story based on the following inputs:\n"
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# f"Game Environment: {environment}\n"
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# f"Protagonist: {protagonist}\n"
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# f"Antagonist: {antagonist}")
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# message = client.messages.create(
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# model="claude-3-5-sonnet-20240620",
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# max_tokens=150,
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# temperature=0.7,
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# system="You are a master storyteller. Generate a detailed game story based on the inputs provided.",
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# messages=[
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# {
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# "role": "user",
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# "content": [
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# {
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# "type": "text",
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# "text": story_prompt
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# }
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# ]
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# }
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# ]
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# )
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# return message.content[0].text
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# # App Title
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# st.title("🎮 Safwan's GameMaker Studio")
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# # App Description
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# st.write("Welcome to Safwan's GameMaker Studio, a popular game development platform known for its ease of use and powerful features. Enter your ideas according to your taste and this will generate a script with a real scenario. Generate more ideas to compete with the big communities.")
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# # Sidebar Inputs
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# with st.sidebar:
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# st.header("📝 Game Details")
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# game_environment = st.text_input("🏞️ Game Environment", "Describe the setting of your game")
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# protagonist = st.text_input("🦸♂️ Protagonist", "Describe the main character")
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# antagonist = st.text_input("🦹♀️ Antagonist", "Describe the main villain or opposing force")
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# if st.button("Generate Document"):
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# # Generate content based on user input
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# env_description = generate_game_environment(game_environment)
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# protagonist_description = generate_protagonist(protagonist)
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# antagonist_description = generate_antagonist(antagonist)
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# game_story = generate_game_story(game_environment, protagonist, antagonist)
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# # Store results in session state
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# st.session_state.env_description = env_description
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# st.session_state.protagonist_description = protagonist_description
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# st.session_state.antagonist_description = antagonist_description
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# st.session_state.game_story = game_story
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# # Layout with three columns
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# col1, col2, col3 = st.columns(3)
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# with col1:
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# st.header("🌍 Game Environment")
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# if 'env_description' in st.session_state:
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# st.write(st.session_state.env_description)
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# else:
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# st.write(game_environment)
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# st.markdown("---")
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# with col2:
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# st.header("🦸♂️Protagonist")
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# if 'protagonist_description' in st.session_state:
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# st.write(st.session_state.protagonist_description)
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# if st.button("Edit Protagonist Details", key="edit_protagonist"):
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# new_protagonist_description = st.text_area("Edit Protagonist Description", st.session_state.protagonist_description)
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# if st.button("Update Protagonist", key="update_protagonist"):
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# st.session_state.protagonist_description = generate_protagonist(new_protagonist_description)
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# st.experimental_rerun()
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# else:
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# st.write(protagonist)
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# st.markdown("---")
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# with col3:
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# st.header("🦹♀️ Antagonist")
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# if 'antagonist_description' in st.session_state:
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# st.write(st.session_state.antagonist_description)
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# if st.button("Edit Antagonist Details", key="edit_antagonist"):
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# new_antagonist_description = st.text_area("Edit Antagonist Description", st.session_state.antagonist_description)
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# if st.button("Update Antagonist", key="update_antagonist"):
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# st.session_state.antagonist_description = generate_antagonist(new_antagonist_description)
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# st.experimental_rerun()
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# else:
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# st.write(antagonist)
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# st.markdown("---")
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# # Combine and merge sections to generate a scenario and script
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# if 'env_description' in st.session_state and 'protagonist_description' in st.session_state and 'antagonist_description' in st.session_state:
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# combined_content = (f"### Game Scenario\n\n"
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# f"**Environment:** {st.session_state.env_description}\n\n"
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# f"**Protagonist:** {st.session_state.protagonist_description}\n\n"
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# f"**Antagonist:** {st.session_state.antagonist_description}\n\n"
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# f"**Story:** {st.session_state.game_story}")
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# else:
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# combined_content = "Your complete game scenario and script will be generated based on the inputs provided."
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# st.header("📜 Game Scenario & Script")
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# st.write(combined_content)
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#
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#0----------------
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import streamlit as st
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from
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from
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# Layout with three columns
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col1, col2, col3 = st.columns(3)
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with col1:
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st.header("🌍 Game Environment")
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st.image("path_to_environment_image.jpg", caption="Game Environment", use_column_width=True)
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if 'env_description' in st.session_state:
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st.write(st.session_state.env_description)
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else:
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st.write(
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st.markdown("---")
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with col2:
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st.header("🦸♂️
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st.image("path_to_protagonist_image.jpg", caption="Protagonist", use_column_width=True)
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if 'protagonist_description' in st.session_state:
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st.write(st.session_state.protagonist_description)
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if st.button("Edit Protagonist Details", key="edit_protagonist"):
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new_protagonist_description = st.text_area("Edit Protagonist Description", st.session_state.protagonist_description)
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if st.button("Update Protagonist", key="update_protagonist"):
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st.session_state.protagonist_description = new_protagonist_description
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st.experimental_rerun()
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else:
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st.write(
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st.markdown("---")
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with col3:
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st.header("🦹♀️ Antagonist")
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st.image("path_to_antagonist_image.jpg", caption="Antagonist", use_column_width=True)
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if 'antagonist_description' in st.session_state:
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st.write(st.session_state.antagonist_description)
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if st.button("Edit Antagonist Details", key="edit_antagonist"):
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new_antagonist_description = st.text_area("Edit Antagonist Description", st.session_state.antagonist_description)
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if st.button("Update Antagonist", key="update_antagonist"):
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st.session_state.antagonist_description = new_antagonist_description
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st.experimental_rerun()
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else:
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st.write(
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st.markdown("---")
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# Combine and merge sections to generate a scenario and script
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if
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combined_content = (
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f"**Story:** This is where the story will go..."
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)
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else:
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combined_content = "Your complete game scenario and script will be generated based on the inputs provided."
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st.header("📜 Game Scenario & Script")
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st.write(combined_content)
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# Add a download button to save the script
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st.download_button(
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label="💾 Download Script",
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data=combined_content,
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file_name="game_script.txt",
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mime="text/plain"
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)
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# Email sharing option
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to_email = st.text_input("Enter recipient email address:")
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if st.button("📧 Send Script via Email"):
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if to_email:
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send_email(to_email, "Your Game Script", combined_content)
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st.success(f"Script sent to {to_email} successfully!")
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# Google Drive sharing option
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if st.button("🔗 Upload & Get Shareable Link"):
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link = upload_to_drive("game_script.txt", combined_content)
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st.success("File uploaded successfully!")
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st.write(f"Shareable Link: {link}")
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# WhatsApp sharing option
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phone_number = st.text_input("Enter phone number with country code:")
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if st.button("📲 Share via WhatsApp"):
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if phone_number:
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message = combined_content
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encoded_message = urllib.parse.quote(message)
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url = f"https://api.whatsapp.com/send?phone={phone_number}&text={encoded_message}"
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st.markdown(f"[Click to Share on WhatsApp]({url})")
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# Shareable web page link (assuming Streamlit is deployed)
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if st.button("Generate Shareable Link"):
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app_base_url = "https://your-streamlit-app-url" # Replace with your deployed app's base URL
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script_link = app_base_url + "/script?content=" + urllib.parse.quote(combined_content)
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st.write(f"Shareable Link: {script_link}")
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import streamlit as st
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import anthropic
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4 |
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from dotenv import load_dotenv
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# Load environment variables from .env file
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load_dotenv()
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# Retrieve the API key from environment variables
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api_key = os.getenv("Claude_api_key")
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# Initialize the Anthropic client with the API key
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client = anthropic.Anthropic(api_key=api_key)
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# Define the functions to generate content
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def generate_game_environment(environment_description):
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message = client.messages.create(
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model="claude-3-5-sonnet-20240620",
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max_tokens=150,
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temperature=0.7,
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system="You are an expert in world-building. Generate a detailed description of a game environment based on the input.",
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messages=[
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{
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"role": "user",
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"content": [
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26 |
+
{
|
27 |
+
"type": "text",
|
28 |
+
"text": f"Create a detailed description of a game environment based on this input: {environment_description}"
|
29 |
+
}
|
30 |
+
]
|
31 |
+
}
|
32 |
+
]
|
33 |
+
)
|
34 |
+
return message.content[0].text
|
35 |
+
|
36 |
+
def generate_protagonist(protagonist_description):
|
37 |
+
message = client.messages.create(
|
38 |
+
model="claude-3-5-sonnet-20240620",
|
39 |
+
max_tokens=150,
|
40 |
+
temperature=0.7,
|
41 |
+
system="You are an expert in character creation. Generate a detailed description of a game protagonist based on the input.",
|
42 |
+
messages=[
|
43 |
+
{
|
44 |
+
"role": "user",
|
45 |
+
"content": [
|
46 |
+
{
|
47 |
+
"type": "text",
|
48 |
+
"text": f"Create a detailed description of a game protagonist based on this input: {protagonist_description}"
|
49 |
+
}
|
50 |
+
]
|
51 |
+
}
|
52 |
+
]
|
53 |
+
)
|
54 |
+
return message.content[0].text
|
55 |
+
|
56 |
+
def generate_antagonist(antagonist_description):
|
57 |
+
message = client.messages.create(
|
58 |
+
model="claude-3-5-sonnet-20240620",
|
59 |
+
max_tokens=150,
|
60 |
+
temperature=0.7,
|
61 |
+
system="You are an expert in villain creation. Generate a detailed description of a game antagonist based on the input.",
|
62 |
+
messages=[
|
63 |
+
{
|
64 |
+
"role": "user",
|
65 |
+
"content": [
|
66 |
+
{
|
67 |
+
"type": "text",
|
68 |
+
"text": f"Create a detailed description of a game antagonist based on this input: {antagonist_description}"
|
69 |
+
}
|
70 |
+
]
|
71 |
+
}
|
72 |
+
]
|
73 |
+
)
|
74 |
+
return message.content[0].text
|
75 |
+
|
76 |
+
def generate_game_story(environment, protagonist, antagonist):
|
77 |
+
story_prompt = (f"Create a detailed game story based on the following inputs:\n"
|
78 |
+
f"Game Environment: {environment}\n"
|
79 |
+
f"Protagonist: {protagonist}\n"
|
80 |
+
f"Antagonist: {antagonist}")
|
81 |
+
message = client.messages.create(
|
82 |
+
model="claude-3-5-sonnet-20240620",
|
83 |
+
max_tokens=150,
|
84 |
+
temperature=0.7,
|
85 |
+
system="You are a master storyteller. Generate a detailed game story based on the inputs provided.",
|
86 |
+
messages=[
|
87 |
+
{
|
88 |
+
"role": "user",
|
89 |
+
"content": [
|
90 |
+
{
|
91 |
+
"type": "text",
|
92 |
+
"text": story_prompt
|
93 |
+
}
|
94 |
+
]
|
95 |
+
}
|
96 |
+
]
|
97 |
+
)
|
98 |
+
return message.content[0].text
|
99 |
+
|
100 |
+
# App Title
|
101 |
+
st.title("🎮 Safwan's GameMaker Studio")
|
102 |
+
|
103 |
+
# App Description
|
104 |
+
st.write("Welcome to Safwan's GameMaker Studio, a popular game development platform known for its ease of use and powerful features. Enter your ideas according to your taste and this will generate a script with a real scenario. Generate more ideas to compete with the big communities.")
|
105 |
+
|
106 |
+
# Sidebar Inputs
|
107 |
+
with st.sidebar:
|
108 |
+
st.header("📝 Game Details")
|
109 |
+
game_environment = st.text_input("🏞️ Game Environment", "Describe the setting of your game")
|
110 |
+
protagonist = st.text_input("🦸♂️ Protagonist", "Describe the main character")
|
111 |
+
antagonist = st.text_input("🦹♀️ Antagonist", "Describe the main villain or opposing force")
|
112 |
+
if st.button("Generate Document"):
|
113 |
+
# Generate content based on user input
|
114 |
+
env_description = generate_game_environment(game_environment)
|
115 |
+
protagonist_description = generate_protagonist(protagonist)
|
116 |
+
antagonist_description = generate_antagonist(antagonist)
|
117 |
+
game_story = generate_game_story(game_environment, protagonist, antagonist)
|
118 |
+
|
119 |
+
# Store results in session state
|
120 |
+
st.session_state.env_description = env_description
|
121 |
+
st.session_state.protagonist_description = protagonist_description
|
122 |
+
st.session_state.antagonist_description = antagonist_description
|
123 |
+
st.session_state.game_story = game_story
|
124 |
|
125 |
# Layout with three columns
|
126 |
col1, col2, col3 = st.columns(3)
|
127 |
|
128 |
with col1:
|
129 |
st.header("🌍 Game Environment")
|
|
|
130 |
if 'env_description' in st.session_state:
|
131 |
st.write(st.session_state.env_description)
|
132 |
else:
|
133 |
+
st.write(game_environment)
|
134 |
st.markdown("---")
|
135 |
|
136 |
with col2:
|
137 |
+
st.header("🦸♂️Protagonist")
|
|
|
138 |
if 'protagonist_description' in st.session_state:
|
139 |
st.write(st.session_state.protagonist_description)
|
140 |
if st.button("Edit Protagonist Details", key="edit_protagonist"):
|
141 |
new_protagonist_description = st.text_area("Edit Protagonist Description", st.session_state.protagonist_description)
|
142 |
if st.button("Update Protagonist", key="update_protagonist"):
|
143 |
+
st.session_state.protagonist_description = generate_protagonist(new_protagonist_description)
|
144 |
st.experimental_rerun()
|
145 |
else:
|
146 |
+
st.write(protagonist)
|
147 |
st.markdown("---")
|
148 |
|
149 |
with col3:
|
150 |
st.header("🦹♀️ Antagonist")
|
|
|
151 |
if 'antagonist_description' in st.session_state:
|
152 |
st.write(st.session_state.antagonist_description)
|
153 |
if st.button("Edit Antagonist Details", key="edit_antagonist"):
|
154 |
new_antagonist_description = st.text_area("Edit Antagonist Description", st.session_state.antagonist_description)
|
155 |
if st.button("Update Antagonist", key="update_antagonist"):
|
156 |
+
st.session_state.antagonist_description = generate_antagonist(new_antagonist_description)
|
157 |
st.experimental_rerun()
|
158 |
else:
|
159 |
+
st.write(antagonist)
|
160 |
st.markdown("---")
|
161 |
|
162 |
# Combine and merge sections to generate a scenario and script
|
163 |
+
if 'env_description' in st.session_state and 'protagonist_description' in st.session_state and 'antagonist_description' in st.session_state:
|
164 |
+
combined_content = (f"### Game Scenario\n\n"
|
165 |
+
f"**Environment:** {st.session_state.env_description}\n\n"
|
166 |
+
f"**Protagonist:** {st.session_state.protagonist_description}\n\n"
|
167 |
+
f"**Antagonist:** {st.session_state.antagonist_description}\n\n"
|
168 |
+
f"**Story:** {st.session_state.game_story}")
|
|
|
|
|
169 |
else:
|
170 |
combined_content = "Your complete game scenario and script will be generated based on the inputs provided."
|
171 |
|
172 |
st.header("📜 Game Scenario & Script")
|
173 |
st.write(combined_content)
|
|
|
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